User:VerricMorrenwell/Shadowforge City

Shadowforge City is the first of two heroic dungeons made from the original Blackrock Depths instance - the second being The Imperial Seat.

Background
Unlocked after completing the three new Dwarven Civil War scenarios and the accompanying chain, players may use the Dungeon Finder to queue for Shadowforge City.

All bosses within Shadowforge City are accompanied by a Twilight Lord or Lady. The presence of this additional mob empowers the boss, but completing the encounter without killing them will make the boss drop an additional piece of loot, as well as a number of crafting reagents and a large amount of gold.

If Shadowforge City is run on Challenge Mode, the Twilight Lords are invulnerable, and their presence is a mandatory part of each encounter.

Dungeon Journal
''With the crisis in Khaz Modan abating, Sylvanas Windrunner and Moira Thaurissan accompany their factions' heroes into the depths of Blackrock Mountain for one final confrontation with the mysterious Twilight Emperor.

Walkthrough
The party arrives at the entrance to the Shadow Forge, accompanied by either Moira Thaurissan or Sylvanas Windrunner, as well as their retainers. After clearing the Forge of foes, they will have access to the former Hall of Crafting - now the Infested Stair, a Mantid hive. Once they slay the Mantid leader, Vik'thek, they can access the upper level of the city, where Argenfel Moltenfist is leading a doomed rebellion against the Twilight rulers of the city.

Clearing through the city and bombarded by fire from Dark Iron Golems, players flee into the Domicile, currently home to the Flamehelm vrykul clan - who have thrown their lot in with the Twilight's Hammer. After defeating their leader, Bjornim, and his powerful Proto-Drakes, players will gain access to the Ring of Law, where they must face off against a randomized encounter, followed by Grand Judge Grimstone, a powerful pyromancer and master of executions in Blackrock Depths.

Finally, players must fight their way through the Dark Iron barracks, making their way to the Manufactory. There, they will encounter Twilight Architect Argelmach, the mastermind behind the Shadowforge Empire's arsenal of golems. Defeating his forces there, the architect will flee through the Grim Guzzler into the main city, where Argenfel Moltenfist and the players' faction leader will help them defeat his most powerful creation, the Elementium Golem, Phalanx.

Vik'thek, Hand of Shek'zeer
''Though Empress Shek'zeer may lie dead and purged of the influence of the Sha of Fear, her will lives on in the form of the Vik'thekki mantid, an expeditionary force sent to assist the Twilight's Hammer. They have settled in what was once the Hall of Crafting, growing their vile hive among the ancient dwarven stones. Their swarm now serves as a deterrent for any Shadowforge citizens attempting to escape Blackrock Depths.''



Dialogue
On opening the door to the Shadow Forge: (Alliance)
 * say
 * say
 * say
 * emote
 * say
 * say
 * say
 * say
 * emote

On opening the door to the Shadow Forge: (Horde)
 * say
 * say
 * emote
 * say
 * say
 * say
 * emote
 * say

On entering the Infested Stair:
 * yell
 * emote
 * say
 * say

Aggro (Alliance):
 * yell

Aggro (Horde):
 * yell

Ambershaping:
 * yell
 * yell
 * yell

Hatch:
 * yell

Flames of the Deeps:
 * yell

Onsel slain:
 * say
 * yell

Vik'thek slain:
 * yell

Bjornim Ingvarsson
''The war against the Scourge devastated the Vrkyul's numbers; in the aftermath of the Hour of Twilight, few remain in Northrend as the Alliance and Horde begin to settle the icy continent. Many have thrown their lot in with the Twilight's Hammer, rejecting their Death God in favor of the old whisperings. Bjornim, son of King Ymiron's greatest commander, Ingvar, leads these desperate and violent refugees, as they rebuild and raise a new generation of Proto-Drakes in the depths of Blackrock Mountain.''