Mythic mode

Mythic is a difficulty of dungeons and raids. Introduced with Warlords of Draenor, it is the new cutting edge difficulty, replacing the position of Heroic raid difficulty. In patch 6.2, Mythic mode was expanded to include 5-man dungeon instances.

Dungeons
There are presently 40 dungeons available with Mythic difficulty. Unlike Normal and Heroic difficulties, Mythic difficulty dungeons cannot be accessed through the Dungeon Finder tool.

Warlords of Draenor

 * Bloodmaul Slag Mines
 * Grimrail Depot
 * Iron Docks
 * Shadowmoon Burial Grounds
 * Skyreach
 * The Everbloom
 * Upper Blackrock Spire
 * Upper Blackrock Spire

Legion
All Legion dungeons (with the exception of Assault on Violet Hold) feature a Mythic+ dungeon system that adds additional levels of difficulty onto the base Mythic level.


 * Assault on Violet Hold
 * Black Rook Hold
 * Cathedral of Eternal Night
 * Court of Stars (Heroic and Mythic difficulty only)
 * Darkheart Thicket
 * Eye of Azshara
 * Halls of Valor
 * Maw of Souls
 * Neltharion's Lair
 * Return to Karazhan (Heroic and Mythic difficulty only)
 * Seat of the Triumvirate (Heroic and Mythic difficulty only)
 * The Arcway (Heroic and Mythic difficulty only)
 * Vault of the Wardens

Battle for Azeroth
All BfA dungeons feature a Mythic+ dungeon system that adds additional levels of difficulty onto the base Mythic level.


 * Freehold
 * Shrine of the Storm
 * Siege of Boralus (Heroic and Mythic difficulty only)
 * Tol Dagor
 * Waycrest Manor
 * Atal'Dazar
 * Kings' Rest (Heroic and Mythic difficulty only)
 * Temple of Sethraliss
 * The Underrot
 * The MOTHERLODE!!
 * Operation: Mechagon (Heroic and Mythic difficulty only)

Shadowlands
All Shadowlands dungeons feature a Mythic+ dungeon system that adds additional levels of difficulty onto the base Mythic level.


 * The Necrotic Wake
 * Plaguefall
 * Mists of Tirna Scithe
 * Halls of Atonement
 * Spires of Ascension
 * Theater of Pain
 * De Other Side
 * Sanguine Depths

Raids
Mythic difficulty for raids is designed to be the most challenging instance content available, offering the highest item level gear and exclusive achievements, mounts and other rewards. In contrast to the flexible Normal and Heroic modes, raid size is fixed at 20 players. Fifteen raids available over five expansions feature Mythic difficulty.

Mists of Pandaria

 * Siege of Orgrimmar

Warlords of Draenor

 * Highmaul
 * Blackrock Foundry

Legion

 * Emerald Nightmare
 * Trial of Valor
 * The Nighthold
 * Tomb of Sargeras
 * Antorus, the Burning Throne

Battle for Azeroth

 * Uldir
 * Battle of Dazar'alor
 * Crucible of Storms
 * Eternal Palace
 * Ny'alotha, the Waking City

Shadowlands

 * Castle Nathria

Composition
Lead Encounter Designer Ion Hazzikostas suggests that Mythic raids will be composed of 2-3 tanks (mostly 2), 4-6 healers (mostly 5), and around 13 DPS.