Ve'nari

Ve'nari is a broker located at her refuge within the Maw. She trades in Stygia for useful items in the Maw and Torghast, Tower of the Damned.

She lives among the shadows and, through unknown means, has managed to survive inside the Maw for years away from the eyes of The Jailer. She is the closest thing adventurers can find to a friendly face in the Maw. However, Ve'nari is very elusive and seems to always know more than she is saying. She states that her relationship with the adventurers is pure business: they give what she wants, and she gives what they need.

Ve'nari is hiding from Cartel Ve, a broker cartel, having been a former member who betrayed them, but also had been originally assigned to the Maw by her cartel. With the information given, it seems likely she committed some sort of crime against her cartel and is looking to avoid retribution for it, or given she implies she was the one who was betrayed, that she is a loose end the cartel needs to tie up.

Faction

 * Ve'nari knows more about the Maw than anyone, and she might share a fraction of that information with you if you earn her regard.

Like selected NPCs from other expansions, Ve'nari has her own reputation faction. Various standings with her are required to purchase some of her wares and gain access to some areas of the Maw. Uniquely, Ve'nari's goods can be purchased based on the highest reputation of all characters on your account, rather than the reputation of the character purchasing the item.

In patch 9.1, Ve'nari's standing can gain paragon reputation. Earn another 10,000 points of standing with her to acquire the Mysterious Gift from Ve'nari from her via the quest Mysterious Gifts from Ve'nari. The chest contains, 1,000 Stygia, and can contain Rook (pet) or Soulbound Gloomcharger's Reins.

Vendor


Purchasing and using the permanent upgrades Ve'nari sells awards the achievements To 'Ghast, Two Curios and 'Ghast Five.

Quests

 * Maldraxxus storyline
 * The Brand Holds the Key
 * Hope Never Dies
 * Delving Deeper
 * A Bond Beyond Death
 * Wake of Ashes (quest)
 * Maw Walker (quest)
 * Maw intro
 * Friends in Dark Places or The Soul Contact or Do What We Cannot or Back into the Darkness
 * Setting the Ground Rules
 * Rule 1: Have an Escape Plan
 * Rule 2: Keep a Low Profile
 * Rule 3: Trust is Earned
 * Hopeful News
 * Torghast/Runecarver unlock
 * Into Torghast
 * The Search for Baine
 * Prison of the Forgotten
 * A Damned Pact
 * A Grave Chance
 * The Weak Link
 * Additional rules
 * Trust Issues
 * Rule 4: Make A List
 * Rule 5: Be Audacious (requires Tentative standing)
 * Rule 6: Concealment is Everything (requires Ambivalent standing)
 * Rule 6 Footnote: Don't Forget Anything (optional)
 * Rule 7: Betrayal is Inevitable (requires Appreciative standing)
 * Dailies
 * Acquisition: Blazing Ingots
 * Acquisition: Crystallized Stygia
 * Acquisition: Runeforged Shackles
 * A Monument to Vengeance
 * A Shadowed Fate
 * Disrupting the Flow (Maw)
 * Drowned and Torn Asunder
 * Misery's Company
 * Sundered Souls
 * Perdition/Beastwarrens dailies
 * Acquisition: Stygic Ore
 * Feed Your Soul
 * Guaranteed Delivery
 * Rodent Removal
 * What They Know
 * Weeklies
 * A Spark of Light
 * A Suitable Demise
 * Death Motes
 * Disrupting the Cycle
 * Dust to Dust (Maw)
 * Eye of the Scryer (quest)
 * Grathalax, the Extractor
 * Misery Business
 * The Jailer's Share
 * Soulless Husks
 * Perdition Hold weeklies
 * Forces of Perdition
 * Power of the Colossus
 * Words of Warding


 * Stone Prisons

Objective of

 * This Quest is Temporary

Dialogue
After Rule 4: Make a List:


 * Oh, there are many things I choose not to tell you. As I am sure there are many things you do not tell me.
 * Trust is built on discretion, Maw Walker. Without it, business would be impossible.
 * That being said, I have trusted you with my most valuable secret: the location of this very refuge. I ask only that you trust me in return.

After Rule 5: Be Audacious:


 * It is unfortunate that they should suffer such a fate, but make no mistake. They are as much our enemy as are the Mawsworn.
 * Those brokers were doomed from the moment they arrived. And even if you rescued them, doing so would only invite ruin upon us both.
 * A ruthless mentality, I admit. But it is one that is necessary for survival in the Maw.
 * You would do well to remember that.

After Rule 6: Concealment is Everything:


 * None of the others survived. Only me.
 * The Maw, as you are well aware, is a dangerous place. And while traveling in a large group may provide the illusion of security, in reality it just makes you a more tempting target.
 * We learned that the hard way. Our numbers were whittled away until there were few enough of us left to hide ourselves. That slowed the hunt... but did not stop it.
 * When I alone remained, I accepted the truth of my situation. Solitude offered the best chance of survival.
 * At least until you arrived.

On-click

 * Greetings
 * Ah, my new partner! Let us see how long you last.
 * All mysteries will be revealed.
 * Do you feel the Maw tearing at your mind?
 * Find anything of interest, Maw Walker?
 * Have you come to trade or to waste your breath?
 * I have limitless time. You do not.
 * I trust you were not followed.


 * Irritated
 * Just because I have infinite time does not mean I have infinite patience.
 * Long have I observed the Mawsworn torture their victims. Perhaps you want a demonstration?
 * You know, not all of my previous associates met their end at the Jailer's hands.


 * Farewell
 * Discover more secrets. Then we can talk.
 * Do not draw the Jailer's eye.
 * I will detain you no longer.
 * Procure something of value.
 * Return only if you must.
 * Trust not what you see in the Maw.
 * Will that be all, Maw Walker?

Gossip

 * Oh, you've returned. How fortuitous.
 * Please tell me you have something interesting to discuss, Maw Walker.
 * You were not followed, were you?

Trivia

 * Ve'nari is voiced by Aysha Selim, who is best known for her performance as Ana Amari in Overwatch.