API UnitRangedAttack

Returns the unit's ranged attack and modifier. base, modifier = UnitRangedAttack("unit")

Arguments

 * unit : String - The UnitId to get information from. (Likely only works for  and  )

Returns

 * base : Number - The unit's base ranged attack number (0 if no ranged weapon is equipped)
 * modifier : Number - The total effect of all modifiers (positive and negative) to ranged attack.

Example
local base, modifier = UnitRangedAttack("player"); local effective = base + modifier; message(effective);

Result
Displays a message containing your effective ranged attack skill(Weapon Skill).