Dungeon Finder



Dungeon Finder is a tool for finding groups for 5-player dungeons, as well as a means of directly entering those instances. Dungeon Finder can be accessed through the Group Finder, found via a button on the micro menu at the bottom of the user interface. Dungeon Finder is unlocked at level 15.

Dungeon Finder selects players to form a party from all servers in the battlegroup, so there need not be a full group of players on one specific realm. Note that it is not possible to queue for dungeons outside of the player's level bracket or expansion level; e.g. level 80 players cannot queue for classic or Burning Crusade dungeons.

The first screen players see shows the role selection toggles and the type of dungeon desired. By default, the selection is for a random dungeon. This can be changed via the Type dropdown to such options as Random Lich King Heroic, Random Burning Crusade Dungeon, or Random Classic Dungeon. Running a random dungeon confers additional rewards in the form of emblems and gold.

Selecting a specific dungeon or dungeons can be accomplished by choosing the very first option in the Type dropdown. The UI changes to show a list of dungeons, all of which are selected. To narrow the list, click the checkbox next to the category line to select/deselect all dungeons in that category. Players can also collapse categories of dungeons by clicking the +/- box just to the left of the category checkbox.

Queuing for a specific dungeon example
To tell the UI that you only wish to run Scarlet Halls in 5-player Heroic mode:

Looking for more
So the tank left, or a healer disconnected, or a DPS got kicked. How does the party add a replacement member?


 * 1) Somebody in the group opens the Dungeon Finder frame and answers "yes" on the refill screen
 * 2) The other party members confirm their roles
 * 3) The party joins the queue
 * 4) When a replacement is found, the new member will be teleported to the party leader's current location

Removing a player
You can remove a player from the group via the Vote Kick System.

Leaving a group
When you join a group you got via the Dungeon Finder you will be on Dungeon Finder cooldown, preventing you from joining another random group for the next 30 minutes (from the time you were matched with a dungeon). There are the following exceptions:


 * You got kicked from the group
 * The end boss (or whoever gives the reward for joining a LFD group) of the instance has been killed

Additionally, if you leave or are kicked from a group before one of the bosses is killed, you will receive the Dungeon Deserter debuff, which will prevent you from using the Dungeon or Raid Finder for 30 minutes.

Dungeon Finder: Call to Arms


The Call to Arms dungeon system is intended to lower queue times by offering additional rewards for queuing as the currently least represented role. To be eligible for the additional rewards you must solo queue for a random level-90 Heroic in the role that is currently being Called to Arms, and complete the dungeon by killing the final boss. Every time you hit these requirements (there is no daily limit) you'll receive a goodie bag that will contain some gold, a chance at a rare gem, a chance at a flask/potion, a good chance of receiving a non-combat pet (including cross faction pets), and a very rare chance at receiving a mount.

LookingForGroup channel
In addition to Dungeon Finder, everyone in capital cities automatically joins the LookingForGroup channel. It can be used to manually search for groups instead of, or in addition to, both Dungeon Finder and Looking For Raid.

Rewards
The item rewards depends on the dungeon type and the character's level. Additional rewards are available through the Call to Arms system.


 * For a Random Classic Dungeon and Burning Crusade Normal you receive a Satchel of Helpful Goods.
 * As of Patch 3.3.0, the Burning Crusade Normal rewards appear to be dramatically underleveled, around item level 65 when standard BC rare gear is item level 81-115. This may be fixed in a future patch.
 * For a Random Burning Crusade Heroic Dungeon you only get money and XP (more money, but less XP, than from a Lich King normal dungeon).
 * For the first Random Lich King Normal Dungeon each day you receive 23 Justice Points. For any normal dungeons after that you only get money and XP.
 * For the Random Lich King Heroic Dungeon each day you receive 23 Justice Points.
 * For the first seven Random Cataclysm Normal Dungeons done in a week you receive 150 Justice Points for each. Additional normal dungeons after that give only money and XP.
 * For the first seven Random Cataclysm Heroic Dungeons done in a week you receive 150 Valor Points for each, for a total of 1000 each week. For each additional heroic, you receive 70 Justice Points.
 * For the first seven Random Rise of the Zandalari Heroic Dungeons done in a week you receive 140 Valor Points for each, for a total of 980 each week. For each additional heroic, you receive 140 Justice Points.
 * Note: Between the seven Cataclysm heroic and seven Rise of the Zandalari heroic dungeons, you can receive a maximum of only 1000 Valor Points each week.

The Daily money and XP rewards depends on the character level. The following table contains the rewards for each levels first random dungeon of the day, any other runs during the same day will yield approximately half the money and experience:

Level restrictions

 * Random Classic dungeons are only available from levels 15 through 60.
 * Random The Burning Crusade Normal dungeons are only available from levels 58 through 80.
 * Random Wrath of the Lich King Normal dungeons are only available from levels 58 through 80.
 * Random Wrath of the Lich King Heroic dungeons are only available at level 80.
 * Random Cataclysm Normal dungeons are only available from levels 80 through 90.
 * Random Cataclysm Heroic dungeons are only available at level 85.
 * Random Mists of Pandaria Normal dungeons are only available from levels 80 through 90.
 * Random Mists of Pandaria Heroic dungeons are only available at level 90.
 * Random Warlords of Draenor Normal dungeons are only available from levels 90 through 100.
 * Random Warlords of Draenor Heroic dungeons are only available at level 100.
 * Random Legion Normal dungeons are only available from levels 100 through 110.
 * Random Legion Heroic dungeons are only available at level 110.
 * Random Battle for Azeroth Normal dungeons are only available from levels 110 through 120.
 * Random Battle for Azeroth Heroic dungeons are only available at level 120.

Dungeon Finder instance breakdown
Many of the classic dungeons have been broken up into separate events to allow achievement of the Dungeon Finder rewards in a comparable amount of time.

Classic dungeons

 * Notes

Burning Crusade dungeons
All Burning Crusade Heroic-level instances have a level range of 70 to 75, and due to a recent patch involving the removal of the key ring, no longer require keys to enter. All have the same completion criteria as the Normal-level instance.

Note that an optional third boss Anzu is now at the end of heroic Sethekk Halls, but not in the Normal version. This boss is not required to complete the instance.

Wrath of the Lich King dungeons
.
 * Notes

History
At the launch of the game, there was only the LookingForGroup chat channel. This channel was available in all zones, but it was not a linked global channel. This was problematic since zones of the same level range are spread out throughout the Eastern Kingdoms and Kalimdor. At this time, many players relied on their guild, friends list, or even whisper to find groups. Otherwise, they would travel to Orgrimmar or Ironforge respectively, find a group, then travel back out to the site of the dungeon, making dungeons far away from these cities very unpopular. As a result, warlocks were also very popular at this time, as they played an important role in forming groups. Blizzard eventually added a queuing system related to the Meeting Stones in front of the instances, but it was rarely used, and was generally a failed feature. In Patch 1.9, the LookingForGroup channel became global, although it was restricted to the major cities. In Patch 1.11, the LookingForGroup channel became truly global, no longer restricted to chat in cities only.

With the release of the Burning Crusade expansion and Patch 2.0.1 came the release of the new Looking For Group interface pane as well as the conversion of Meeting Stones from a queuing system to a summoning mechanism. At this time, the LookingForGroup channel was completely removed, since the interface was intended to replace it. Instead, players began to use the Trade channel for LFG, guild recruitment, and general global chat. Blizzard responded by hotfixing a rate limit of so many messages per minute. However, this was eventually lifted, and Trade channel continues to be a mixture of trade and other uses even today. After much community feedback, in Patch 2.1.0, the LookingForGroup channel was restored, although it was only available while actively using the Interface Tool.

In Patch 3.1.0, after the release of Wrath of the Lich King, the Looking For Group panel was improved to include the role which your currently logged character is able to fulfill (tank, damage, or healer), specify leadership, and identifying groups or individuals via the Looking for More pane.

First announced at BlizzCon 2009, Patch 3.3.0 saw a new cross-server Looking For Group (and Looking For Raid) system. This is the second cross-server feature Blizzard has added to the game, after Battlegrounds. Cross-server features are generally used to help users on low-population realms find groups, which was previously nearly impossible any time other than peak hours.

In Patch 6.0.2, the Dungeon Finder was merged into the new Group Finder interface. The distinction between the Dungeon Finder and other associated utilities was clarified; the Dungeon Finder now found groups only for dungeons, while scenarios and raids were found through the wider (if not perfectly named) Dungeons & Raids interface.

Patch changes

 * The daily Random Dungeon reward on normal difficulty has been increased to 140 Justice Points, up from 70.
 * Players no longer need to discover Cataclysm dungeon entrances in order to access them via the Dungeon Finder.
 * The daily Random Dungeon reward on normal difficulty has been increased to 140 Justice Points, up from 70.
 * Players no longer need to discover Cataclysm dungeon entrances in order to access them via the Dungeon Finder.
 * The daily Random Dungeon reward on normal difficulty has been increased to 140 Justice Points, up from 70.
 * Players no longer need to discover Cataclysm dungeon entrances in order to access them via the Dungeon Finder.
 * The daily Random Dungeon reward on normal difficulty has been increased to 140 Justice Points, up from 70.
 * Players no longer need to discover Cataclysm dungeon entrances in order to access them via the Dungeon Finder.