User:Serillian/Psychronis Mindwarp

Psychronis Mindwarp is the sixth boss encounter in the Depths of Nightmare. His fight involves a Willpower mechanic that helps deal with the boss' arsenal of psychic-based attacks. It is somewhat of a gear check fight mixed with a battle for survival in the form of execution.

Background
Psychronis Mindwarp has spent several years studying the minds of the mortal races of the world. He has telepathically witnessed the many wars they have fought in, quietly taking notes in what appears to be a "mind catalog". Now, he has prepared himself for a powerful challenge against the very races he studied in years past. Psychronis readies himself to test the minds of his enemies in violent ways that could result in a terrible tragedy.

Abilities
Psychronis Mindwarp has an enrage timer of 9 minutes on all difficulties. Players engaged in combat with him gain a Willpower meter that determines the strength of their will and their ability to resist Mindwarp's psychic attacks. The fight begins when Psychronis stuns all players, walks to the middle of his room and makes a short speech.



Phase One
Psychronis Mindwarp starts off with a few attacks that's used on the raid. He uses these abilities faster for as long as he remains in Phase 1. At 50% health, he will enter Phase 2.









Phase Two
At 50% health, Phase 2 starts. Psychronis Mindwarp begins using a new set of abilities with increasing frequency until defeated.









Phase One
Before the pull, stack up near the center of the room to have positions set before the encounter starts. When pulled, the boss will stun the raid and walk towards to room's center. After this, the fight will start. Stack up in front of the boss and have the MT face him away from the raid for Telekinetic Assault. Stacking up will split the damage of Psychic Slash but the damage will slowly increase as players' Willpower decreases. Both of these abilities will be used more often the longer Psychronis remains in Phase 1.

Every minute but in decreasing intervals afterwards, Psychronis unleashes Mind Wave dealing increasing Shadow damage to the whole raid for 10 seconds. Normally this ability is healable but over the course of this phase this ability will be used more and more to the point where it may come after a Psychic Slash, increasing healer pressure. The main danger of this phase and that of the second is the frequency of these attacks. Abilities will be coming behind one another in rapid succession to the point where the boss needs to be pushed to and past 50% to "reset" his attack frequency.

Phase Two
At the beginning of this phase, Psychronis uses a new set of abilities with increasing frequency as well. His first move is Mental Reading which will deflect the next two attacks used by the tank and in turn, he retaliates with Psychic Onslaught dealing massive damage to the tank and lowering his/her Willpower over 8 seconds. This effectively increases the damage of the attack as Willpower decreases. Eventually, this ability will end up being used back to back. His next move is Mind Catalog which absorbs all damage, applying stacks (up to a maximum of 20) with each damaging attack. Once 20 stacks has been reached or 15 seconds has elapsed, Mindwarp will cast Psi Nova damaging the raid for half of the total damage absorbed by the Mind Catalog. To prevent the damage dealt by this attack from being high, simply wait for the 15 seconds to pass before resuming Dps on Psychronis. This attack will be used very often so it would be wise to watch for when it goes out to stop dps until it wears off.

His last move is Psychic Missile which functions like Malygos' Arcane Storm in that random players will be hit every time it goes off. This damage effectively ramps up over the course of Phase 2 to the point where it is used every second. This Phase may be the time to hit Bloodlust/Heroism to burn him down before Psychic Missile damage ramps up and is used in conjunction with Mindwarp's other two attacks. Near the end of the fight, all three attacks may end up being on very short cooldowns.

Heroic Changes

 * Telekinetic Assault increases Psychronis Mindwarp's attack speed by 50% for 10 seconds.
 * Psychronis Mindwarp uses a new ability known as Mind Shock which interrupts any player close to him and stun those with low Willpower.
 * Psychronis Mindwarp takes 50% reduced damage during each Mental Reading cast until it wears off.
 * Psychic Onslaught now deals increased damage that is split between all nearby targets.
 * Psi Nova deals damage equal to 100% of the total damage absorbed by Mind Catalog.
 * Psychic Missile damage is increased and increases Willpower instead of lowering it.
 * Psychronis Mindwarp gains a new ability in Phase 2 called Mind Break that permanently mind controls players after 8 seconds. Players can break this effect through Mental Will and siphon Mindwarp's power through Siphon Energy during the 8 seconds.

Quotes
Psychronis Mindwarp uses his telepathic powers to speak to the raid through their mind.


 * Intro
 * whisper

''Psychronis Mindwarp stuns the raid for a brief moment. He then walks to the middle of the room.'' ''Psychronis Mindwarp removes the stun from the raid. The fight begins.''
 * Aggro
 * whisper
 * whisper


 * Mind Wave
 * whisper


 * Phase Two
 * whisper


 * Mental Reading
 * whisper


 * Mind Catalog
 * whisper


 * Player Killed
 * whisper
 * whisper
 * whisper


 * Berserk
 * whisper


 * Death
 * whisper

Achievements

 * Depths of Nightmare - Defeat the bosses in the Depths of Nightmare.
 * Heroic: Psychronis Mindwarp - Defeat Psychronis Mindwarp in the Depths of Nightmare on Heroic difficulty.
 * A Strong Will - Defeat Psychronis Mindwarp in the Depths of Nightmare on Normal or Heroic difficulty without allowing Mind Wave or Psi Nova to damage any raid member below 50% health.