Adventure companion

An adventure companion or adventurer is a unit for the Covenant Adventuring Table, similar to that of Garrison missions, Class Hall missions or War Table of past expansions. These consist of notable members as well as troops from each respective covenant, and each have their own special abilities that are useful in fighting off the enemies of the mission. Players will start out with about three companions and will slowly unlock more at increased levels of renown.

Kyrian companions
Pelagos
 * Combat Meditation: Pelagos meditates, increasing his damage by 30% and inflicting a Sorrowful Memory on all enemies, dealing $s2 Holy damage.
 * Doubt Defiled: Pelagos faces his fears and hurls light in the face of his foes, dealing $s1 Holy damage to all enemies at range.

Kleia
 * Lead the Charge: Kleia charges into battle, dealing $s1 Physical damage to all adjacent enemies.
 * Mace to Hand: Kleia's determination (and mace) make enemies pay dearly, dealing $s1 Physical damage to any who attack her.

Mikanikos
 * Resilient Plumage: Mikanikos enhances the durability of the closest ally, reducing the damage they take by 50% for two rounds.
 * Sparkling Driftglobe Core: Mikanikos dazzles all enemies for two rounds, reducing their damage by 100%. Does not cast at the start of battle.

Apolon
 * Dawnshock: Apolon's light ignites the farthest enemy, dealing $s1 Fire damage and $s2 Fire damage for the next 2 rounds.

Bron
 * Reconfiguration: Reflect: Bron reconfigures, wreathing himself in bands of light that deal $s1 Holy damage to all who attack him for the next 3 rounds.

Clora
 * Cleave: Clora cleaves all enemies in melee, dealing $s1 Holy damage.

Disciple Kosmas
 * Holy Nova: Kosmas erupts in light, dealing $s1 Holy damage to all enemies and healing allies for $s2.

Kythekios
 * Whirling Fists: Kythekios punches all enemies in melee in rapid succession, dealing $s1 Holy damage them and empowering himself to deal $s2% additional damage.

Nemea
 * Larion Leap: Nemea enlists a Larion friend to leap into battle, dealing $s1 Physical damage to the farthest enemy.

Pelodis
 * Phalynx Flash: Pelodis enlists a Phalynx to charge into battle, dealing Holy damage to the farthest enemy.

Sika
 * Potions of Penultimate Power: Sika dishes out potions to the party, increasing their Damage by $s1 Holy for 3 rounds.

Necrolord companions
Plague Deviser Marileth
 * Ooz's Frictionless Coating: Marileth heals a nearby ally for $s1 and increases their maximum health by 10%
 * Volatile Solvent: Marileth douses the nearest enemy, dealing $s1 Shadow damage and inflicting an additional $s2 Shadow damage when the target is struck for three rounds.

Bonesmith Heirmir
 * Ravenous Brooch: Heirmir's brooch heals her for $s1.
 * Serrated Shoulder Blades: Enemies attacking Heirmir take $s1 Physical damage.

Emeni
 * Gnashing Chompers: Emeni's marvelous mastication inspires all adjacent allies, increasing their damage by $s1 Shadow.
 * Sulfuric Emission: Emeni's fumes deal $s1 Nature damage to all enemies in melee range.

Gunn Gorgebone
 * Reconstruction: Every round, Gunn heals for $s1.

Khaliiq
 * Fan of Knives: Khaliiq hurls energized daggers at all enemies at range, dealing $s1 Shadow damage and reducing their damage by 10% for 2 rounds.

Plaguey
 * Toxic Dispersal: Deals $s1 Nature damage each round to all enemies and heals all allies for $s2.

Rathan
 * Shadow Bolt: Rathan blasts the furthest enemy, dealing $s1 Shadow damage.

Rencissa the Dynamo
 * Dynamic Fist: Rencissa lashes out, dealing $s1 Shadow damage to adjacent enemies.

Secutor Mevix
 * Secutor's Judgement: Mevix judges his opponent wanting, dealing $s1 Shadowfrost damage to all enemies in a cone in front of him.

Night Fae companions
Niya
 * Invigorating Herbs: Niya invigorates adjacent allies, increasing all damage they deal by 20%.
 * Spiked Burr Trap: Niya's Burr Trap deals $s1 Nature damage to the furthest enemy each turn for 2 turns.

Dreamweaver
 * Podtender: Heal an adjacent ally for $s1, but reduce their damage by 10% for the next round.
 * Social Butterfly: Dreamweaver doubles the damage of all allies for 2 rounds.

Hunt-Captain Korayn
 * Face Your Foes: Korayn steels his resolve and slices his opposition, dealing $s1 Physical damage to all adjacent enemies.
 * Hold the Line: Korayn and allies take 10% less damage.

Groonoomcrooek
 * Forest's Touch: Groonoomcrooek's branches lash in the wind, dealing $s1 Nature damage to all enemies in a line.

Guardian Kota
 * Flashing Arrows: Kota unleashes a flurry of arrows, dealing $s1 Physical damage in a cone emanating from his closest enemy.

Master Sha'lor
 * Anima Bolt: Sha'lor blasts the furthest enemy with shaped Anima, dealing $s1 Arcane damage.

Qadarin
 * Heart of The Forest: Qadarin heals himself for $s1 Nature.

Te'zan
 * Onslaught: Tez'an stabs multiple times with his spear, dealing $s1 Physical damage to all enemies in melee.

Watcher Vesperbloom
 * Strangleheart Seed: Watcher Vesperbloom implants a seed into the nearest enemy, dealing $s1 Nature damage and increasing damage taken by 20% for three rounds.

Venthyr companions
Nadjia the Mistblade
 * Double Strike: Nadjia strikes the closest enemy twice, dealing a $s1 and then $s2 Physical damage
 * Shadow Walk: Nadjia becomes untargetable and heals herself for $s2.

Theotar
 * Blood Explosion: Theotar pulses with shadow, dealing $s1 Shadow damage to all enemies at range.
 * Exsanguination: Theotar rips the blood from all enemies at range, increasing the damage they take by $s1%.

General Draven
 * Protective Aura: Draven's wingspan shields himself and all allies, reducing all damage taken by $s1%.
 * Wing Sweep: Draven sweeps his wings, dealing $s1 Physical damage to all enemies.

Lost Sybille
 * Headcrack: Lost Sybille smashes the heads all adjacent enemies together, dealing $s1 Physical damage.

Rahel
 * Slicing Shadows: Rahel cheerfully slices the closest enemy and hurls a dagger at the farthest enemy, dealing $s1 Shadow damage to both.

Bogdan
 * Etiquette Lesson: Bogdan reminds the nearest enemy of their manners, dealing $s1 Shadow damage for the next three turns.

Simone
 * Mirror of Torment: Simone wields her mirror with precision, dealing $s1 Arcane damage to the farthest enemy.

Stonehead
 * Polite Greeting: Stonehead smiles and politely smashes all enemies in melee for $s1 Physical damage.

Vulca
 * Mirrors of Regret: Vulca invokes the power of loss, dealing $s1 Arcane damage to all enemies at range.

Kyrian troops

 * Kyrian Halberdier
 * Kyrian Phalanx

Necrolord troops

 * Maldraxxus Plaguesinger
 * Maldraxxus Shock Trooper

Night Fae troops

 * Ardenweald Grovetender
 * Ardenweald Trapper

Venthyr troops

 * Venthyr Nightblade
 * Venthyr Soulcaster

Trivia

 * Lilian Voss and Shandris Feathermoon served as testing units during development.