API GetWeaponEnchantInfo

Returns information about the player's current temporary enchants, such as fishing lures or sharpening stones and weightstones produced by blacksmiths.

hasMainHandEnchant, mainHandExpiration, mainHandCharges, mainHandEnchantID, hasOffHandEnchant, offHandExpiration, offHandCharges, offHandEnchantID = GetWeaponEnchantInfo

Returns

 * hasMainHandEnchant : Flag - true if the weapon in the main hand slot has a temporary enchant, false otherwise
 * mainHandExpiration : Number - time remaining for the main hand enchant, as thousandths of seconds
 * mainHandCharges : Number - the number of charges remaining on the main hand enchant
 * mainHandEnchantID : Number - ID of the main hand enchant (new in 6.0)
 * hasOffHandEnchant : Flag - true if the weapon in the secondary (off) hand slot has a temporary enchant, false otherwise
 * offHandExpiration : Number - time remaining for the off hand enchant, as thousandths of seconds
 * offHandCharges : Number - the number of charges remaining on the off hand enchant
 * offHandEnchantID : Number - ID of the off hand enchant (new in 6.0)

Related Events

 * fires when (among other things) the player's temporary enchants, and thus the return values from this function, change.