User talk:Kkass31472

AutoBuff
Hello for the auto buff fix is there a written AutoBuff.lua that works? I did as you said @ http://www.wowwiki.com/Addons_broken_by_1.10.0, but I think I'm doing something wrong. I keep getting a game error when using the zoom function. Saying [string CAMERAZOOMIN]:2: attempt to call global `CamaeraZoomIn' (a nil value) I think the issue lies in the AutoBuff_ZMIx = CameraZoomIn; AutoBuff_ZMOx = CameraZoomOut; CameraZoomIn = AutoBuff_ZMI; CameraZoomOut = AutoBuff_ZMO; AND function AutoBuff_ZMI(arg1) AutoBuff_Check(6); AutoBuff_ZMIx(arg1); end function AutoBuff_ZMO(arg1) AutoBuff_Check(6); AutoBuff_ZMOx(arg1); end

Or maybe you could just post your function AutoBuff_OnLoad this:RegisterEvent("UNIT_NAME_UPDATE"); this:RegisterEvent("PLAYER_ENTERING_WORLD"); this:RegisterEvent("VARIABLES_LOADED"); this:RegisterEvent("PLAYER_REGEN_ENABLED"); this:RegisterEvent("PLAYER_REGEN_DISABLED"); this:RegisterEvent("LEARNED_SPELL_IN_TAB"); this:RegisterEvent("UI_ERROR_MESSAGE"); this:RegisterEvent("MIRROR_TIMER_START"); this:RegisterEvent("MIRROR_TIMER_STOP"); SlashCmdList["AUTOBUFF"] = AutoBuff_SlashHandler; SLASH_AUTOBUFF1 = "/autobuff"; SLASH_AUTOBUFF2 = "/ab"; AutoBuff_MFSx = MoveForwardStart;		-- [Start] These hook the movement functions. AutoBuff_MBSx = MoveBackwardStart; AutoBuff_TLSx = TurnLeftStart; AutoBuff_TRSx = TurnRightStart; AutoBuff_SLSx = StrafeLeftStart; AutoBuff_SRSx = StrafeRightStart; AutoBuff_MFFx = MoveForwardStop;		-- [Stop] AutoBuff_MBFx = MoveBackwardStop; AutoBuff_TLFx = TurnLeftStop; AutoBuff_TRFx = TurnRightStop; AutoBuff_SLFx = StrafeLeftStop; AutoBuff_SRFx = StrafeRightStop; AutoBuff_TARx = ToggleAutoRun;		-- [ToggleAutorun] AutoBuff_TASx = TurnOrActionStart; AutoBuff_TAFx = TurnOrActionStop; AutoBuff_CMSx = CameraOrSelectOrMoveStart; AutoBuff_CMFx = CameraOrSelectOrMoveStop; AutoBuff_JMPx = Jump; AutoBuff_ZMIx = CameraZoomIn; AutoBuff_ZMOx = CameraZoomOut; CameraZoomIn = AutoBuff_ZMI; CameraZoomOut = AutoBuff_ZMO; function AutoBuff_ZMI(arg1) AutoBuff_Check(6); AutoBuff_ZMIx(arg1); end function AutoBuff_ZMO(arg1) AutoBuff_Check(6); AutoBuff_ZMOx(arg1); end Jump = AutoBuff_JMP; MoveForwardStart = AutoBuff_MFS; MoveBackwardStart = AutoBuff_MBS; TurnLeftStart = AutoBuff_TLS; TurnRightStart = AutoBuff_TRS; StrafeLeftStart = AutoBuff_SLS; StrafeRightStart = AutoBuff_SRS; MoveForwardStop = AutoBuff_MFF; MoveBackwardStop = AutoBuff_MBF; TurnLeftStop = AutoBuff_TLF; TurnRightStop = AutoBuff_TRF; StrafeLeftStop = AutoBuff_SLF; StrafeRightStop = AutoBuff_SRF; ToggleAutoRun = AutoBuff_TAR; TurnOrActionStart = AutoBuff_TAS; TurnOrActionStop = AutoBuff_TAF; CameraOrSelectOrMoveStart = AutoBuff_CMS; CameraOrSelectOrMoveStop = AutoBuff_CMF; AutoBuff_TableConfig; AutoBuff_PaladinSetup; if ButtonHole then -- ButtonHole support ButtonHole.application.RegisterMod({id='AutoBuffEmerald1800',   name='AutoBuff',tooltip='Automatically casts self-buffs, weapon buffs, tracking abilites, and  a spects.',buttonFrame='AutoBuffOptionsButton',updateFunction='AutoBuffOptionsButton_OnDragStart'}); end end

If you can help it will be greatly appreciated. Thanks. --Fox125 07:25, 2 April 2006