Hotfixes

July 2

 * Achievements
 * Treasures of Korthia now displays a toast and awards achievement points when earned.
 * Players will now correctly receive credit for Conquering Korthia when defeating Deomen the Vortex.
 * Consumption will now always grant credit for Conquering Korthia when defeated after he has grown into a rare creature.


 * Classes
 * Mage
 * Fire
 * Controlled Burn (PvP Talent) will no longer prevent Ignite from spreading.


 * Covenants
 * Venthyr
 * Fixed an issue where Venthyr players who had completed their Covenant Campaign prior to the release of Chains of Domination would see their campaign as incomplete.
 * Soulbinds
 * Venthyr
 * Fixed several issues where icons were mismatched on the Soulbind User Interface and the buff effects applied to players.


 * Creatures and NPCs
 * Enemies fighting other enemies in Korthia should no longer keep players in combat after they run far enough away.
 * Tormented Demolisher's in Korthia are now an elite enemy.
 * Kah-Bear will no longer pick fights with unsuspecting enemies nearby while tracking Malbog.
 * Duchess Mynx is now more welcome to players who aren't old friends.


 * Dungeons and Raids
 * Spires of Ascension
 * Fixed an issue that made Astronos' Crescendo ability originate from the wrong location.
 * Grim Batol
 * Fixed an issue that would prevent the Battered Red Drakes from taking flight.


 * Items and Rewards
 * Korthia treasures are now found to contain many more items and will not disappear for a much longer time once first found. This should allow you to get to them and loot them before they disappear.
 * Many zone consumables (such as those purchased with Infused Rubies), treasure items from the 9.0 zones, and enchants such as Shadowlands Gathering and Shady Hearth should now work in Korthia.
 * Brokers' Overflowing Bucket no longer has a hole in it, and now correctly contains meat and fish.
 * Field Warden's Torture Kit and Cold Burden of the Damned can now be transmogrified.


 * Quests
 * Giving Ve'nari her Overstuffed Bag at the end of the "Ease of Passage" quest now removes the bag properly. It's her bag after all.
 * The animaflow teleporter used in the "Ease of Passage" quest should now be more reliable.
 * The starting point of interest indicator for the quest "Good News, Everyone!" will now consistently display in the proper location on the map in Gorgoa, rather than the incorrect spot in Korthia.
 * Drab Hoppers now respawn much more quickly for the quest "Gold's No Object."
 * The tea should now be more consistently spilled upon targeted enemies for "Spill the Tea."
 * "Missing Relics" will now complete when purchasing any of the four keys that Roh-Suir has to offer.
 * Fixed an issue where the beacon in "Lost Records" was not appearing if Particle Density was disabled in the System Settings menu.
 * Fixed an issue where "The Vessels of Jewels" could not be turned in.
 * Fixed an issue where "Finding One's True Purpose" couldn't be accepted again immediately if the quest was abandoned during the ritual.


 * The Maw
 * Night Fae Assault
 * Enemies fighting Droman Aliothe during the Double Dromans quest now prefer to fight Droman Aliothe until directly challenged.

July 1

 * Creatures and NPCs
 * For those braving the dangers of Korthia, you will find that a friendly Maldraxxi Flayedwing has arrived to assist in ferrying you to the Vault of Secrets after completing "Charge of the Covenants." The only payment is gentle head pats. (Be sure to pet both of its heads, just to be sure.)


 * Quests
 * Fixed an issue where characters that don't have the Shadowlands expansion were unintentionally unable to access various quests, such as some dailies and holiday quests.


 * Burning Crusade Classic
 * You must be level 65 or higher to enter The Shattered Halls or The Steamvault.

June 30

 * Achievements
 * Fixed an issue where Achievement progress toasts were appearing in the wrong size and the text was not centered.


 * Classes
 * Death Knight
 * Fixed an issue where players couldn't create a class trial Pandaren Death Knight.
 * Monk
 * Mistweaver
 * Fixed an issue where the Harm Denial conduit wasn't increasing the healing of Expel Harm when used on an ally during Soothing Mist.


 * Creatures and NPCs
 * Winged Ravager's Devour Essence will once again correctly damage its primary target instead of all nearby players.


 * Items and Rewards
 * The Great Vault has returned and generates the correct item levels for Mythic+ rewards.
 * Fixed an issue where certain Soulbind, Covenant set and Legendary bonuses were giving 50% more stats than intended, returning them back to their correct tooltip amounts.


 * Professions
 * Fixed an issue that caused some players to lose Rank 4 Legendary item crafting recipes.


 * Quests
 * Fixed an issue that could cause other players to interrupt Ve'nari's actions during the quest "Mysteries of the Maw."
 * Fixed an issue where "Mysteries of the Maw" would no longer progress if you died and resurrected during the stealth segment of the quest.

June 29

 * Covenants
 * Kyrian
 * Forgelite Prime Mikanikos
 * Fixed an issue where Bron's Call to Action was unintentionally stacking too quickly.


 * Dungeons and Raids
 * Molten Core
 * Players will once again deal the appropriate amount of damage based on their level within the raid.


 * Items and Rewards
 * The Great Vault is temporarily unavailable while we resolve issues regarding incorrect item levels.


 * Player versus Player
 * Players will once again deal the appropriate amount of damage based on their level within Tol Barad.


 * The Maw
 * Mawsworn Watchers in the Night Fae Assault will no longer incorrectly catch and teleport players that they cannot see.

June 28

 * Burning Crusade Classic
 * [With regional restarts] Feral Druid Energy Regeneration now increments on a fixed 2 second loop, independent of other factors such as changes to mana or health regeneration rates, or shifting between forms.
 * Developers' note: With careful timing, Cat Druids should be able to receive their full 20 Energy regeneration tick immediately after shifting. For more information, see our full post about this change here.
 * [With regional restarts] Team ratings should now more closely follow personal rating changes on Arena teams.

June 23

 * Burning Crusade Classic
 * Fixed an issue where bonuses to a specific class spell – such as the 2-piece Incanter's Regalia set bonus – would affect a different spell when applied to another class.
 * Mages spellstealing Shadow Trance from a Warlock no longer makes Fireball instant cast, true to reference behavior.

June 21

 * Burning Crusade Classic
 * A new upgrade to Auction House service responsiveness was implemented for all realms.
 * Players who have completed the Trials of the Naaru without receiving the Tempest Key can now obtain one by speaking with A'dal in Shattrath City.

June 18

 * Burning Crusade Classic
 * [With regional restarts] Area 52 Bruisers are no longer shirking their job duties and will now intervene to break up nearby fights.
 * [With regional restarts] Fixed an issue where repeatedly clicking a Soulwell would unintentionally consume additional charges under certain conditions.
 * Fixed an issue where a Priest's Prayer of Mending would persist on the target if it fails to find a new target to jump to, true to reference behavior.
 * Activating Prismatic Sphere's cooldown should no longer put enchanting materials on cooldown.
 * Fixed an issue where Socrethar was not made vulnerable by Voren'thal's Presence for "Turning Point."
 * The Aldor will now come to your aid during the quest "Deathblow to the Legion."
 * Fixed an issue where Halaa Battle Tokens were not granted as expected.
 * Fixed an issue where Warchief Kargath Bladefist could charge outside of his area and reset the encounter.

June 17

 * Burning Crusade Classic
 * Warlocks are no longer revealed on the arena frames if they sacrifice a demon before the gates have opened.
 * Magtheridon's Lair
 * Fixed animation issues with Blast Nova and Quake.
 * Blast Nova now always has a raid warning when cast.
 * Blast Nova will no longer be immediately recasted if he was interrupted before he began channeling.
 * Developers' note: Magtheridon's Blast Nova was set up in original Burning Crusade in a way that it was possible for players to see a raid warning for an attack that would never come, or for Mag to use an ability without warning. These misbehaviors were recreated in Burning Crusade Classic as we matched the boss configuration with our pre-nerf reference. With the fixes above, we've made it so that Blast Nova is used consistently after a raid warning, and no longer fails to be put on cooldown if interrupted during its cast.
 * Karazhan
 * Fixed an issue where Shade of Aran's Dragon Breath was dealing more damage than intended.
 * Fixed an issue where the title "Champion of the Naaru" would be repeatedly granted to players who had earned it.

June 15

 * Burning Crusade Classic
 * Short term buffs are no longer removed upon the Arena gates opening, true to 2.4.3 reference.
 * Fixed an issue where the events from "Deathblow to the Legion" Netherstorm quest could fail to progress.
 * Paladins who are defeated in Netherstorm or Tempest Keep dungeons and resurrect automatically at the Spirit Healer will once again generate threat with their periodic abilities.
 * Fixed an issue where weapon master's would also teach the Crossbows skill when learning the Bows skill.
 * Fixed an issue where Priest's Shadowfiend would attack enemies that are crowd-controlled.
 * Fixed an issue where some dungeons and raids were not applying PvP rules on PvP servers, causing PvP flags to incorrectly expire.

June 14

 * Burning Crusade Classic
 * Priest's Prayer of Mending now displays on the Raid-style party frames.
 * The Alliance now receive the correct amount of bonus honor in Eye of the Storm.
 * Flag captures in Eye of the Storm no longer grant bonus honor, true to 2.4.3 behavior.
 * The Jewelcrafting design patterns for Don Julio's Heart and Crimson Sun are now available on Consortium vendors.
 * Fixed an issue where Rested would sometimes become active outside of a rest area.
 * Fixed an issue where quest givers can fail to offer the Call to Arms daily if it was for Arathi Basin.

June 11

 * Burning Crusade Classic
 * Implemented settings changes intended to lower the time it takes to search the Auction House.
 * Players who list, bid, buy out, or cancel a very large number of auctions may now incur a delay between consecutive actions.
 * Black Qiraji Resonating Crystal is no longer on the global cooldown.
 * The events told in Medivh's Journal for "The Master's Terrace" can now be replayed.
 * Fixed an issue where Nightbane can exit combat during the Karazhan raid encounter.

June 10

 * Classes
 * Rogue
 * Outlaw
 * Control is King (PvP Talent) no longer removes enemy stealth effects.


 * Items and Rewards
 * Fixed an issue which caused the lifesteal effect on Revenger to deal more damage than intended.


 * Burning Crusade Classic
 * Rift Keepers in The Black Morass once again grant Keepers of Time reputation up until Exalted.

June 9

 * Burning Crusade Classic
 * Mordenai has arrived in the Netherwing Fields of Shadowmoon Valley with a request for your kindness.
 * Fixed an issue where Shade of Aran in Karazhan can fail to face his target when casting Dragon's Breath.

June 8

 * Burning Crusade Classic
 * Players can now obtain pets from the Original World of Warcraft Collector's Edition from Landro Longshot in Booty Bay if the license is on their account.
 * Prayer of Mending can no longer bounce to targets outside of the priest's group.
 * Mage's Arcane Blast cast time reduction is now effective immediately with subsequent casts.
 * Feign Death will no longer drop the Hunter from combat during raid encounters, consistent with the mechanics in the original Burning Crusade. Resetting raid encounters using Feign Death is still possible.
 * Felbane Slugs and Hellfire Shot are once again available from ammunition vendors.
 * Fixed an issue where the Communal Idol of Life relic was not increasing Druid's Rejuvenation periodic healing.
 * Fixed an issue where the Karazhan Chess Event can fail to give loot upon defeating the encounter.
 * Shattrath daily quests that are actively offered by the Consortium are now shareable.
 * Fixed an issue where some WoW Classic items were granting stat values of 1 instead of the stats displayed on their tooltips.
 * Fixed an issue where WoW Classic items would sometimes drop with unusual stats, or stats that did not exist on those items in the original game.

June 7

 * Burning Crusade Classic
 * [With regional restarts] The Auction House has been upgraded to improve performance.
 * [With regional restarts] Commander Ameer in Netherstorm has salvaged a prison orb from his last scouting mission and could use your help retrieving a key to unlock it.
 * [With regional restarts] Nether-Stalker Mah'duun in Shattrath now offers a non-Heroic daily dungeon quest.
 * Warchief Kargath Bladefist in The Shattered Halls once again has a delay in between charges of his Blade Dance.
 * Warlock's Inferno once again stuns and deals damage to enemies in the area.
 * Engineering Schematic: Elemental Seaforium Charge is now available from Consortium faction vendors.
 * The reagents required for the following enchants have been adjusted from pre-patch content to level 70 content:
 * Enchant Gloves - Threat
 * Enchant Gloves - Superior Agility
 * Enchant Cloak - Greater Fire Resistance
 * Enchant Cloak - Greater Nature Resistance
 * Enchant Cloak - Stealth
 * Enchant Cloak - Subtlety
 * Enchant Cloak - Dodge
 * Fixed an issue where the Ring of Blood event in Nagrand would sometimes stall or fail to progress.
 * Fixed an issue where credit was not being granted for killing Crazed Colossus in "Dissension Amongst the Ranks."

June 4

 * Burning Crusade Classic


 * Honorable Kills now display an icon, as intended.
 * A "?" symbol is again displayed when talking to an NPC about a completed or in-progress quest.
 * Items with the random suffixes +healing, +spell damage, +elemental spell damage, +elemental resistance, +mana per 5 sec., and +health per 5 sec. now appropriately apply those effects to the player-character when equipped.
 * The Alliance Brigadier General in Shattrath once again offers the "Concerted Efforts" quest.
 * Fixed an issue that caused combat pets to sometimes activate a global cooldown when trying to use an ability.
 * Fixed an issue that caused lighting issues, such as an unintended shimmering on the ground, for some players.
 * Fixed an issue that caused Fishing lines to disappear.
 * Fixed an issue where Quagmirran in The Slave Pens may fail to path out of the water.
 * Fixed an issue where Nightbane's Charred Earth ground visual effect was not visible when Projected Textures is disabled in the System Settings menu.

June 2

 * Burning Crusade Classic
 * Classes
 * Shaman
 * Shaman that were boosted with a Character Boost now have Rank 1 of Healing Stream Totem, Searing Totem, and Stoneskin Totem.
 * Player versus Player
 * Hellfire Superiority, Twin Spire Blessing, and Blessing of Auchindoun once again apply within instances if your faction has won the PvP objectives for that zone.

June 1

 * Dungeons and Raids
 * Castle Nathria
 * Sire Denathrius
 * Phase Two now ends when Denathrius' health reaches 37% (was 40%) or after 225 seconds (was 210 seconds) on Mythic difficulty.
 * Developers' note: Our goal with this adjustment is to make Denathrius' final phase a bit more forgiving on Mythic. We considered simply reducing his health, but felt that could be needlessly disruptive during his first two phases, so we're instead opting for a more targeted approach.


 * Burning Crusade Classic
 * Auction House
 * Fixed an issue that temporarily caused deposit fees to be 3x lower than they were in original Burning Crusade.
 * Classes
 * Mage
 * Blizzard once again has a chance to activate Enigma's Solitude and Arcane Concentration on cast.
 * User Interface
 * On PC and Mac, players can now utilize SSAO (Ambient Occlusion).

May 28

 * Burning Crusade Classic
 * Auction House
 * Auctions are now sorted by buyout price instead of bid price by default.
 * The Gem and Quest categories are no longer missing.
 * The Consumable, Trade Goods, and Miscellaneous categories now expand.
 * The Reset Filter button has returned
 * Quests
 * Escort quests will now recognize that the quest limit has been increased to 25.
 * User Interface
 * Zone names on PvP realms will once again appear in their appropriate text color when they are Alliance, Horde or Contested Territories.
 * Mac users can once again key bind the Command key.

May 27

 * Classes
 * Priest
 * Holy
 * Spirit of Redemption will now be able to heal allies inside effects like Smoke Bomb while they are also within its radius.


 * Burning Crusade Classic
 * Classes
 * Fixed an issue where Dodge Rating was not affecting the player's chance to dodge attacks.
 * Rogue
 * Cheap Shot can once again be used on a target affected by Kidney Shot.
 * Dungeons and Raids
 * Naxxramas
 * The damage from Shadow Fissure now properly aligns with the visual effect.
 * Professions
 * Leatherworking trainers have remembered how to craft Dark Leather Boots and will now teach aspiring leatherworkers the recipe.
 * Quests
 * Fixed an issue where Warbringers would sometimes not offer a Call to Arms daily quest to players if they completed a Call to Arms daily quest the previous day.
 * Fixed an issue where the Filled Shimmering Vessel for the Horde quest "Claiming the Light" could not be obtained if your inventory is full.

May 25

 * Burning Crusade Classic
 * Classes
 * Fixed an issue where boosted character skills weren't leveled up.
 * [NA realms only] Cloned characters with unclaimed mail in their mailbox can now be deleted.
 * Warrior
 * Bloodthirst once again is affected by modifiers to Attack Power such as Improved Berserker Stance or Unleashed Rage.
 * Dungeons and Raids
 * Fixed an issue where Zul'Gurub and Onyxia raid reset times were not displaying correctly.
 * Quests
 * Hammertoe Grez once again respawns after players turn in "Amulet of Secrets" and accept "Prospect of Faith."
 * Fixed an issue where Tzerak would sometimes not spawn for the Alliance quest, "Signs of the Legion."


 * WoW Classic
 * [NA realms only] Cloned characters with unclaimed mail in their mailbox can now be deleted.

May 24

 * Burning Crusade Classic
 * Classes
 * Shaman
 * Threat generated by Earth Shield is once again attributed to the target of the aura.
 * Dungeons and Raids
 * 6 to 10-member parties can enter Blackrock Spire once again.
 * Fixed an issue that caused Sayge's Fortune to be incorrectly removed when entering level 60 raids.
 * Quests
 * Players should now be able to loot the Strange Lockbox in the druid quest, "Trial of the Sea Lion."


 * WoW Classic
 * Characters below level 60 are no longer teleported out of Silithus.

May 21

 * Burning Crusade Classic
 * Classes
 * Hunter
 * Hunters that were boosted with a Character Boost now learn Dual Wield. Those that do not have it can learn it by entering Stormwind or Orgrimmar.
 * Eagle Eye now correctly has an unlimited range.
 * Shaman
 * Grounding Totem will no longer remove the Songflower Serenade buff.
 * Far Sight now correctly has an unlimited range.
 * Player versus Player
 * Honor gained from all sources is now doubled for the rest of the pre-expansion update timeframe.
 * Eye of the Storm can no longer be chosen for the daily Call to Arms battleground quest during the pre-expansion update.
 * Fixed an issue where losing a base in Arathi Basin wouldn't teleport Horde characters that were waiting to respawn at that base.
 * Quests
 * Quest items that are placed in the Keyring when looted will now mark quest objectives as complete.
 * A Sunhawk Spy for the quest "Blood Watch" is so good at hiding, that he's buried himself beneath the ground. We brought him back into the sun where he belongs.
 * Fixed an issue where "The Ravaged Caravan" could not be turned in.
 * User Interface
 * The Auto Attack/Auto Shot combat option has returned to Interface Options.
 * Fixed an issue where cross-realm party invitations were incorrectly enabled.
 * Fixed an issue where raid members were not appearing as the correct color on the minimap.
 * World
 * The trees outside of Stormwind City are once again visible from inside the city.

May 20

 * Burning Crusade Classic
 * Dungeons and Raids
 * Naxxramas
 * Heigan the Unclean will no longer play dirty and teleport the tank.
 * Heigan the Unclean has returned to summoning the correct Plague Wave after the encounter has been reset. How forgetful of him…
 * Temple of Ahn'Qiraj
 * Fixed an issue where C'Thun's Digestive Acid was doing more damage than intended.
 * Professions
 * Leatherworking trainers have skilled up and are once again masterful enough to train Artisan Leatherworking to players.
 * Quests
 * [EU realms only] Fixed an issue where the Burning Crusade Collector's Edition quest "A Special Thanks" was not appearing for EU players.
 * Fixed an issue where the "Marauders of Darrowshire" quest items weren't properly created when using the Mystic Crystal when there is 1 Fetid Skull in the player's inventory.

May 19

 * Classes
 * Shaman
 * Enhancement
 * Fixed an issue where spells made instant cast with Maelstrom Weapon are resetting the melee swing timer when cast.


 * Dungeons and Raids
 * Castle Nathria
 * Sire Denathrius
 * Players are now briefly protected from Crescendo after Hand of Destruction is cast on Heroic and Mythic difficulty.


 * The Burning Crusade Classic
 * Classes
 * Character Boosted Warlocks will now have pets that gain their Grimoire spells.
 * Druids that have been boosted with a Character Boost now learn Hurricane Rank 2. Those that do not have it can learn it by entering Orgrimmar, Stormwind, or Thunder Bluff.
 * Dungeons and Raids
 * Naxxramas
 * Fixed an issue where Sapphiron's Frost Aura dealt double damage.
 * Items and Rewards
 * Supercharged Chronoboon Displacer is no longer removed upon entering an arena.
 * The Reawakened Phase-Hunter mount now has the correct level requirement of 30.
 * Player versus Player
 * [NA realms only] The Alterac Valley Warmasters have returned to their stations.
 * Fixed an issue that caused Battlegrounds to award more Bonus Honor than intended.
 * Professions
 * Enchant Chest: Greater Stats once again increases stats as expected.
 * Quests
 * Fixed an issue where the "Crown of the Earth" quest could not be completed.

May 7

 * Dungeons and Raids
 * Castle Nathria
 * Lady Inerva Darkvein
 * [With regional restarts] Health reduced by 10% on Mythic difficulty.
 * [With regional restarts] Conjured Manifestation and Harnessed Specter health reduced by 10% on Mythic difficulty.
 * [With regional restarts] Fixed an issue where Concentrated Anima and Shared Suffering could choose a player currently affected by Forgeborne Reveries (Necrolord Soulbind).
 * Spires of Ascension
 * Kin-Tara
 * Fixed an issue where she would sometimes choose to fly out of the area and reset the encounter.

May 5

 * Classes
 * Hunter
 * Fixed an issue with interrupt effects and Scare Beast while Aspect of the Turtle is active.
 * Dungeons and Raids
 * Castle Nathria
 * Sire Denathrius
 * Fixed an issue that caused Painful Memories to damage pets and guardians.
 * Player versus Player
 * The rating requirement to earn progress for the Rated PvP seasonal mount has been lowered to 1000 (was 1400).

May 4

 * Classes
 * Monk
 * Mistweaver
 * Fixed an issue that caused Renewing Mist to incorrectly reset the Mistweaver's swing timer.
 * Rogue
 * Assassination
 * Fixed an issue that allowed Mutilated Flesh applied by Doomblade (Runecarving Power) to be parried by enemies.
 * Items and Rewards
 * Players who do not correctly receive a Mythic Keystone from the Great Vault may now request one from Ta'hsup in the Hall of Holding in Oribos.

April 22

 * Dungeons and Raids
 * Castle Nathria
 * Deplina's Bottled Anima is now recorded in the combat log.
 * Sanguine Depths
 * Infused Quill-feather now grant a stack of Sinfall Boon when defeated near an Anima Cage.
 * Player versus Player
 * Warrior
 * Arms
 * War Banner (PvP Talent) will no longer interrupt party members' channeled casts.
 * WoW Classic
 * The Chronoboon Displacer can now suspend and restore all of Sayge's Dark Fortunes.
 * Fixed an issue where the Eye of the Dead trinket on-use effect was being consumed by helpful spells, such as Mark of the Wild and Prayer of Fortitude.

April 19

 * Dungeons and Raids
 * Sanguine Depths
 * [With regional restarts] Dark Acolyte's Dark Bolt cast time increased to 2 seconds (was 1.5 seconds).
 * [With regional restarts] Chamber Sentinel's Craggy Fracture damage reduced by 20%, is cast less frequently, and now targets fewer players.
 * [With regional restarts] Za'rali's Shining Radiance now removes all bleed effects, including Severing Slice and Grievous (Affix). The tooltip will be updated in a future patch to reflect this change.
 * [With regional restarts] Fixed an issue where Sinfall Boon's buff increased from killing non-combat creatures.
 * Grand Proctor Beryllia
 * Fixed an issue that caused Endless Torment to be cast multiple times in a row.
 * General Kaal
 * [With regional restarts] Reduced the periodic damage of Wicked Gash by 33%.
 * Spires of Ascension
 * Devos
 * Fixed an issue where throwing a spear at Devos would fail to register a hit when it looked like it should.

April 12

 * Achievements
 * Three new Achievements have been added for upgrading all four of your Covenant Sanctum features to tiers 1, 2, and 3.
 * Items and Rewards
 * Anima rewards now scale upward when you earn each new Achievement for unlocking a tier on all four of the features in your Covenant Sanctum.
 * Player versus Player
 * Rogue
 * Subtlety
 * [With regional restarts] Dagger in the Dark (PvP talent) (PvP Talent) now increases Shadowstrike damage by 5% per stack (was 10%) and affects targets within 12 yards (was 20 yards).
 * Quests
 * The captives for the "Fortunate Souls" Nazjatar quest will once again be following behind their captors.

April 7

 * Player versus Player
 * Fixed an issue that caused Epic Battlegrounds to reward less experience than intended for characters between levels 50 and 60.
 * Quests
 * Slightly reduced the difficulty of the Paragon's Challenge for the Bastion World Quest "Flight School: Flapping Frenzy."

April 6

 * Items and Rewards
 * The ability to purchase items from Ve'nari is now unlocked for all characters on your account based on the character with the highest reputation. To gain access to purchasing the items across all characters on your account, you must log into the character with the highest Ve'nari reputation.

April 2

 * Classes
 * Death Knight
 * Frost
 * Heartstop Aura (PvP Talent) no longer extends the length of cooldown times when players are interrupted with its effect.

March 31

 * Classes
 * Warlock
 * The absorption value of Dark Pact (Talent) will now match the tooltip.
 * Covenants
 * Kyrian
 * Mort and Imer now despawn shortly after the Path of Ascension: Mad Mortimer encounter ends.
 * Fixed an issue where Imer could sometimes become stuck on the starting platform during the Path of Ascension: Mad Mortimer encounter.
 * Items and Rewards
 * Fixed an issue where two-handed Legion Artifact appearances were unable to be transmogrified onto one-handed weapons and vice versa.
 * Player versus Player
 * Unsquashed Classic Ashran's Empowered Blackrock Ore.

March 26

 * Classes
 * Improved the auto-targeting of player spells that are intended to avoid out-of-combat enemies. This hotfix includes further enhancements to the 9.0.5. changes that reduced spells pulling extra enemies.
 * Death Knight
 * Blood
 * [With regional restarts] Veteran of the Third War (Rank 2) now also reduces all damage taken by 10%.
 * Demon Hunter
 * Vengeance
 * [With regional restarts] Fixed an issue where both the Havoc and Vengeance versions of Demonic Wards were being applied to Vengeance Demon Hunters.
 * [With regional restarts] Fixed an issue where the Havoc version of Shattered Souls was being applied to Vengeance Demon Hunters.
 * [With regional restarts] Demonic Wards (Rank 1) damage reduction increased to 10% (was 5%).
 * Druid
 * Guardian
 * [With regional restarts] Ursine Adept now also reduces all damage taken by 10%.
 * Monk
 * Brewmaster
 * [With regional restarts] Brewmaster's Balance now also reduces all damage taken by 10%.
 * Paladin
 * Protection
 * [With regional restarts] New Passive: Aegis of Light – All damage taken reduced by 10%.
 * Warlock
 * Demonic Circle, Grimoire: Felguard (Talent), Mortal Coil (Talent), and Summon Infernal will no longer be placed on a very long cooldown when interrupted and affected by a Death Knight's Heartstop Aura or Delirium.
 * Warrior
 * Protection
 * [With regional restarts] Vanguard now also reduces all damage taken by 10%.
 * Items and Rewards
 * Soul Ash no longer has a cap on the amount that can be held at one time.
 * Quests
 * Fixed an issue where players who died on the final stage of the Tyrande's Ascension scenario during the quest "In Darkest Night" would release to the incorrect location.

March 25

 * Classes
 * Death Knight
 * Chains of Ice will once again be removed from the target when spells like Blessing of Freedom are used.
 * Demon Hunter
 * Fixed an issue where Spirit of the Darkness Flame (Runecarving Power) would not heal when Fiery Brand is cast.
 * Fixed an issue where the damage from The Hunt's (Night Fae Ability) damage-over-time effect was not increased by Momentum (Talent).
 * Monk
 * Windwalker
 * Keefer's Skyreach's (Runecarving Power) critical strike increase is now properly applied by, and affects your Storm, Earth, and Fire spirits.
 * Hit Combo (Talent) properly increases the damage of Chi Explosion (Jade Ignition Runecarving Power).
 * Storm, Earth, and Fire spirits now also cast Chi Explosion (Jade Ignition Runecarving Power).
 * Fixed an issue that could prevent Chi Explosion (Jade Ignition Runecarving Power) from striking large monsters.
 * Paladin
 * Holy
 * Blessing of Sacrifice is now properly displayed on Raid Frames when talented into Ultimate Sacrifice (PvP Talent).
 * Covenants
 * Venthyr
 * Fixed an issue where some players could complete the quest "Home Improvement" earlier than was intended, which could cause issues with other quests in the campaign chapter "Sinfall."
 * Creatures and NPCs
 * Forgehand Phillo in Elysian Hold, Goreguts in the Seat of the Primus, Craftsmaster Lamda in the Heart of the Forest, Guy Yearmo in Sinfall, and Aggressor Zo'dash in Oribos now all use the Item Upgrades title to more clearly reflect their functionality.
 * Dungeons and Raids
 * Battle of Dazar'alor
 * Fixed an issue that would prevent players from being able to queue into Victory or Death on Raid Finder difficulty.
 * Castle Nathria
 * Huntsman Altimor
 * Huntman's Bond is now recorded in the combat log.
 * Sun King's Salvation
 * The target for Ember Blast is now recorded in the combat log.
 * Sire Denathrius
 * Fixed an issue where players who fell off the platform could Neutralize their allies on Mythic difficulty.
 * De Other Side
 * Fixed an issue where the Atal'ai Hoodoo Hexxer's Lightning Discharge could inadvertently damage player pets and guardians.
 * Mists of Tirna Scithe
 * Tred'ova
 * Fixed an issue where Mind Link would occasionally get stuck on one player if the other Mind Linked player died.
 * Torghast, Tower of the Damned
 * Anima Powers
 * Hunter
 * Fixed an issue where Deadeye Satchel would have a limited duration.

March 22

 * Classes
 * Concentration Aura again no longer incorrectly reduces the duration of Anti-Magic Shell.
 * Developers' notes: This is a repeat hotfix, which was first made on February 4, but was unintentionally missing from patch 9.0.5.
 * Hunter [with weekly maintenance in each region]
 * Beast Mastery
 * Beast Cleave now causes your pet to strike other targets for 90% of your pet's damage (was 75%).
 * Marksmanship
 * Aimed Shot damage increased by 5%, and Trick Shots now causes your Aimed Shot or Rapid Fire to ricochet for 55% of the damage (was 50%).
 * Monk [with weekly maintenance in each region]
 * Windwalker
 * Spinning Crane Kick damage increased by 15% (was 10%) per unique target you've struck in the last 20 seconds (was 15 seconds) with Tiger Palm, Blackout Kick, or Rising Sun Kick.
 * Resolved an issue with Spinning Crane Kick that prevented the ability from gaining benefit from Mastery: Combo Strikes.
 * Fists of Fury now deals 70% damage to secondary targets (was 50%).
 * Warlock [with weekly maintenance in each region]
 * Demonology
 * Spell and pet damage increased by 3%.
 * Covenants
 * Kyrian
 * Fixed a bug preventing Let Go of the Past (Pelagos soulbind) from reducing magic damage taken as intended.
 * Dungeons and Raids
 * Castle Nathria [with weekly maintenance in each region]
 * Sludgefist
 * Fractured Debris missile travel time increased to 2.5 seconds (was 1.5 seconds) on Mythic difficulty.
 * The impact locations of Fractured Debris should now be more visible on Mythic difficulty.
 * Destructive Stomp radius decreased to 16 yards (was 20 yards) on all difficulties.
 * Chain Link allowable range increased to 14 yards (was 12 yards) on all difficulties.
 * Stone Legion Generals
 * Volatile Stone Shell's absorb channel increased to 5 seconds (was 4 seconds).
 * Wicked Blast damage decreased by 15% on Mythic difficulty.
 * Wicked Lacerations damage decreased about 10% on Mythic difficulty.
 * Anima Orb duration increased to 20 seconds (was 15 seconds) on Heroic and Mythic difficulties.
 * Volatile Anima Infusion and Volatile Anima Infection duration increased to 20 seconds (was 16 seconds).
 * Volatile Anima Detonation radius decreased to 40 yards (was 45 yards).
 * Soultaint Effigy now stacks to 80% healing reduction (was 100%).
 * Stonegale Effigy movement force decreased by 20%.
 * Mythic Keystone Dungeons
 * Enemies that are mind-controlled and thrown off the edge of the dungeon no longer contribute to the Enemy Forces requirement.
 * Sanguine Depths
 * Fixed an issue with a Famished Tick getting stuck underground in Kryxis the Voracious's room.
 * Fixed an issue where Z'rali may get stuck in the air when a player carrying the essence dies in mid-air.
 * Items and Rewards
 * The Wandering Ancient mount no longer leaves its acorns behind after dismounting.
 * Resolved an issue that prevented Dance of Chi-Ji (Azerite Trait) from granting the correct amount of damage to Spinning Crane Kick.
 * Player versus Player
 * Death Knight
 * Chains of Ice will once again be removed from the target when spells such Blessing of Freedom are used.
 * Paladin
 * Holy
 * Blessing of Sacrifice is now properly displayed on raid frames when talented into Ultimate Sacrifice (PvP Talent).

March 18

 * Covenants
 * Night Fae
 * Fixed an issue where Podtender (Dreamweaver Soulbind) would sometimes fail to trigger.
 * Items and Rewards
 * Valor is now awarded immediately upon completing a Mythic Keystone dungeon, instead of looted from the chest.
 * Quests
 * Alexandros and Highlord Darion Mograine once again follow the player to Ve'nari's Refuge during the "Wake of Ashes" quest.
 * Defeating Herculon will now provide credit towards the Bastion Calling "Troubles at Home."

March 17

 * Classes
 * Priest
 * Fixed an issue where Measured Contemplation (Runecarving Power) would break invisibility potion effects.
 * Shadow
 * Fixed an issue where Insanity would break invisibility potion effects.
 * Warlock
 * Fixed an issue where Inevitable Demise (Talent), Soul Leech (Talent), and Demon Skin (Talent) would break invisibility potion effects.


 * Covenants
 * Venthyr
 * Fixed several issues that were preventing the quest "Common Ground" from being acquired or turned in.


 * Dungeons and Raids
 * Theater of Pain
 * Gorechop
 * Fixed an issue that caused players at range to not always be pulled in before Tenderizing Smash is cast.


 * Items and Rewards
 * Mawsworn Crossbow will no longer be available outside of the Maw.


 * Quests
 * Fixed an issue where Shadowlands bonus event quests would not launch properly in some cases.
 * The Mole Machine for the Warlords of Draenor Alliance quest "Mole Machine, Go Home" will now allow smaller races to interact with it.

March 16

 * Classes
 * Hunter
 * Fixed an issue where Aspect of the Cheetah would break invisibility potion effects.
 * Shaman
 * Fixed an issue where Spirit Wolf (Talent) would break invisibility potion effects.
 * Enhancement
 * Fixed an issue where Maelstrom Weapon could break invisibility potion effects.
 * Restoration
 * Increased the damage of Lava Burst by 10%.
 * Developers' note: This change is to counter the 10% damage reduction to Lava Burst in patch 9.0.5 which was primarily intended as a change to Elemental Shaman.
 * Warrior
 * Protection
 * Fixed an issue preventing Stalwart Guardian's (Conduit) cooldown reduction effect for Shield Wall from improving with item level.


 * Covenants
 * Venthyr
 * Fixed an issue where players who were a member of the Venthyr covenant, swapped to a different covenant, and swapped back could have the first chapter of their campaign display as incomplete.


 * Dungeons and Raids
 * Spires of Ascension
 * Fixed an issue where the first pack of Etherdivers and a Forsworn Skirmisher just after the Kin-Tara encounter would sometimes evade.


 * Items and Rewards
 * Fixed an issue that allowed some of the Covenant Hearthstone toys to be used on alts that are not a part of that covenant. The tooltips will be updated in a future patch to reflect this requirement.


 * Player versus Player
 * Arathi Blizzard has replaced Tarren Mill vs Southshore for the weekly brawl.


 * Quests
 * Fixed an issue where Blazing Ingots and Animacones for the quests "Acquisition: Blazing Ingots" and "A Dangerous Harvest" were unintentionally respawning at low rates.


 * Torghast, Tower of the Damned
 * Anima Powers
 * Shaman
 * Restoration
 * The Bottle of Swirling Maelstrom Healing Rain damage effect will now properly cause creatures to attack you.
 * Warlock
 * Fixed an issue where Bottled Shadow would create two icons in your Anima Power user interface.

March 15

 * Classes
 * Death Knight
 * Frost
 * Fixed an issue where Inexorable Assault (Talent) and Cold Heart (Talent) would break invisibility potion effects.
 * Druid
 * Fixed an issue where Eclipse would break invisibility potion effects.
 * Monk
 * Mistweaver
 * Fixed an issue where Renewing Mist would break invisibility potion effects.
 * Priest
 * Divine Image's (Runecarving Power) repertoire of spells are now 30% more effective and now have a slightly higher chance to appear when casting a Holy Word spell.
 * Divine Image (Runecarving Power) will no longer cast Dazzling Lights for each target hit by Prayer of Healing, Holy Word: Sanctify, or Circle of Healing.
 * Rogue
 * Fixed an issue that could cause Serrated Bone Spike's (Necrolord Ability) bleed effect to be unintentionally removed at significant ranges.
 * Shaman
 * Fixed an issue where several abilities were usable while Hexed.
 * Warlock
 * Healthstones will now despawn in Mythic Keystone Dungeons if the Warlock is not present.


 * Covenants
 * Necrolord
 * Fixed an issuing causing Fleshcraft's passive cooldown reduction effect to break invisibility and stealth effects.


 * Dungeons and Raids
 * Castle Nathria
 * Lady Inerva Darkvein
 * Fixed an issue where Shared Suffering and Concentrate Anima would target Healers with lower priority than desired on Mythic difficulty.
 * Artificer Xy'mox
 * [With regional restarts] Health reduced by 5% on Mythic difficulty.
 * [With regional restarts] Withering Touch damage reduced by 15% on Mythic difficulty.
 * Sire Denathrius
 * [With regional restarts] Health reduced by 9% on Heroic difficulty.
 * [With regional restarts] Hand of Destruction damage reduced by 10% on Heroic Difficulty.
 * Fixed an issue where priests in Spirit of Redemption form could Neutralize their allies on Mythic difficulty.
 * Spires of Ascension
 * Ventunax
 * Fixed an issue where players could get hit by Weakened.


 * Items and Rewards
 * The Battle for Azeroth items, Battleborn Sigil and Warlord's Trophy, are now Poor quality and can no longer be used.


 * Quests
 * Fixed an issue that sometimes caused the Enthralled Gorm to sometimes not respawn for the quest "Mizik the Haughty."

March 12

 * Classes
 * Death Knight
 * Anti-Magic Zone will now consistently grant its damage reduction to the casting Death Knight.
 * Warrior
 * Protection
 * Reprisal (Runecarving Power) now grants 4 seconds of Shield Block (was 6 seconds).


 * Covenants
 * Venthyr
 * Fixed an issue where Ember Court items could still drop from Revendreth Tributes after players changed covenants away from Venthyr.
 * Venthyr players should now always receive either a Blank Invitation or Ambassador's Reserve from the Revendreth normal Calling reward, Tribute of the Court, and both items from the epic Calling reward, Favor of the Court.


 * Dungeons and Raids
 * Halls of Atonement
 * Halkias
 * Fixed an issue that could cause Refracted Sunlight's visual effect to not accurately depict the damaging area.


 * Pet Battles
 * The Plump Turkey pet no longer jumps into a nearby campfire and sets itself on fire repeatedly, it has returned back to jumping into the campfire once and combusting. Press F for our feathery friend.


 * Player versus Player
 * Warrior
 * Arms
 * War Banner (PvP Talent) will now apply to players who were already crowd controlled before the banner was placed.


 * Torghast, Tower of the Damned
 * Anima Powers
 * Death Knight
 * Occult Emitter will now grant increased Runic Power generation while the Death Knight stands within their Anti-Magic Zone.

March 11

 * Classes
 * Hunter
 * The damage effect from Soulforge Embers (Runecarving Power) can no longer be spell reflected.
 * Mage
 * Fixed an issue with Disciplinary Command (Runecarving Power) triggering with non-class spells.
 * Arcane
 * Fixed an issue with Clearcasting gained from Mirrors of Torment (Venthyr Ability) not working with the Amplification or Slipstream talents.
 * Monk
 * Windwalker
 * Fixed an issue that prevented Dance of Chi-Ji (Talent) from increasing Spinning Crane Kick's damage properly.
 * Fixed an issue that prevented Fists of Fury from striking its 6th target.
 * Paladin
 * Retribution
 * Final Verdict (Runecarving Power) will no longer double benefit from Divine Purpose (Talent).
 * Rogue
 * Shiv is now displayed correctly in the combat log.


 * Covenants
 * Necrolord
 * The cosmetic accessory for Abominable Stitching "Plague Pack" is now available to be constructed if you have earned the corresponding transmog.


 * Dungeons and Raids
 * Castle Nathria
 * Players should now respawn closer to Stone Legion Generals and Sire Denathrius if they were engaged in combat after utilizing the shortcut quest to skip bosses.
 * Sun King's Salvation
 * Fixed an issue where Essence Fonts were not healing Kael'thas Sunstrider for the correct amount.
 * Sire Denathrius
 * Fixed an issue where the dialogue could fail to play for some players after defeating him.
 * Sanguine Depths
 * Regal Mistdancer's Echoing Thrust no longer hits pets.


 * Quests
 * The point of interest indicator for "A Valuable Find: Tirna Scithe" no longer covers the World Quest, "Oranomonos the Everbranching."


 * Torghast, Tower of the Damned
 * Anima Powers
 * Mage
 * Gravity Dynamo's effectiveness will now increase as you gain stacks of the power.

March 10

 * Achievements
 * Fixed an issue where Shard Labor was not being granted to some players who found all of the lost anima crystal shards.


 * Classes
 * Death Knight
 * Unholy
 * Ghouls can once again successfully apply Gnaw on enemy targets.
 * Rogue
 * Outlaw
 * Fixed an issue that prevented Control is King (PvP Talent) from granting the Rogue Adrenaline Rush.
 * Warlock
 * Diabolic Bloodstone (Conduit) will once again function when allies consume Healthstones generated from a Soulwell.


 * Covenants
 * Necrolord
 * Fixed an issue where the Abominable Stitching items Backbone, Mu'dud, Bindings of Wellbeing, and Bonesewn Fleshroc were not correctly showing their associated Anima crafting cost.


 * Creatures and NPCs
 * Fixed an issue that prevented Lord Melenas, Tur Ragepaw, and various other druid NPCs from shapeshifting.


 * Dungeons and Raids
 * Mists of Tirna Scithe
 * Tred'ova
 * Fixed an issue where the damage from Shared Pain was not increasing the healing of a Death Knight's Death Strike.
 * The Necrotic Wake
 * Blightbone
 * Fixed an issue where Fetid Gas was silencing Priests that were under the effects of Spirit of Redemption.
 * Nalthor the Rimebinder
 * Fixed an issue that caused the encounter to not reset correctly when a player is in stealth on his platform.
 * Mythic Keystone Dungeons
 * Fixed an issue where Necrolords falling off the map during Forgeborne Reveries (Bonesmith Heirmir Soulbind) would count as two deaths.


 * Items and Rewards
 * Fixed an issue where guns and crossbows from Mythic dungeons were the incorrect item level.


 * Quests
 * Azmogal no longer spawns during the fight with Sabriel the Bonecleaver for the Maldraxxus quest, "Spoiling For A Fight."

March 9

 * Classes
 * Monk
 * Windwalker
 * Fixed an issue that prevented Spinning Crane Kick's damage from being increased by the correct amount of recent targets struck by Tiger Palm, Blackout Kick, and Rising Sun Kick.
 * Fixed an issue that prevented Blackout Kick's cooldown reduction from affecting Rising Sun Kick and Fists of Fury while Serenity (Talent) is active.
 * Priest
 * Shadow
 * Fixed an issue where Painbreaker Psalm (Runecarving Power) would generate Insanity when the legendary was not equipped.
 * Rogue
 * Subtlety
 * Shadow Blades no longer incorrectly affects Flagellation (Venthyr Ability).
 * Warlock
 * Demonology
 * Call Dreadstalkers will now consistently trigger Dreadbite when the Dreadstalkers reach their target.


 * Covenants
 * Fixed an issue where the Return Lost Souls weekly quest was rewarding 250 Anima instead of 500 Anima.


 * Items and Rewards
 * Rhinestone Sunglasses are now Bind on Equip.
 * Fixed an issue that allowed the Tablet of Despair trinket to unintentionally scale with Haste.


 * Player versus Player
 * Player pets should now benefit from the PvP trinket set bonus.

March 4

 * Dungeons and Raids
 * Castle Nathria
 * Hungering Destroyer
 * Expunge now shows up in the combat log when it is applied to players.
 * Volatile Ejection now shows up as a debuff when a player is targeted with this spell.
 * The Necrotic Wake
 * Blightbone
 * Fixed an issue that would cause Carrion Worms to explode unexpectedly.


 * Items and Rewards
 * Aspirant's Stretcher can no longer be used while in instanced areas.

March 1

 * Dungeons and Raids
 * Castle Nathria
 * Lady Inerva Darkvein
 * [With regional restarts] Healers are now chosen as a last resort target of Shared Suffering and Concentrate Anima on Raid Finder, Normal and Heroic difficulties.
 * [With regional restarts] The ambient damage of Loose Anima for open containers has been reduced on Raid Finder, Normal and Heroic difficulties.
 * [With regional restarts] Targets of Shared Suffering no longer take damage from the beams they are wearing on Raid Finder, Normal and Heroic difficulties. Passing through the opposite edge will continue to damage targeted players.
 * Hungering Destroyer
 * [With regional restarts] Health reduced by 5% on Mythic difficulty.
 * [With regional restarts] Reduced the damage players wearing Gluttonous Miasma take by 10% on Mythic difficulty.
 * [With regional restarts] The damage increase of Essence Sap has been reduced by 20% per stack.
 * Sun King's Salvation
 * [With regional restarts] Increased the amount of healing Essence Overflow heals Kael'thas to 2.5% of his maximum health on all difficulties (was 2%). The tooltip will be updated to reflect the change in a future hotfix or patch.
 * [With regional restarts] Increased the healing done bonus from Sinfall Boon to 100% per application on Mythic difficulty (was 50%).
 * [With regional restarts] Reduced the strength of the Cloak of Flames damage shield on Shade of Kael'thas by 10% on Mythic difficulty.
 * Sanguine Depths
 * [With regional restarts] Wicked Oppressor's Wrack Soul cast time increased to 2 seconds (was 1.5 seconds) and is cast less frequently.
 * [With regional restarts] Regal Mistdancer's Echoing Thrust damage reduced by 20% and is cast less frequently.
 * [With regional restarts] General Kaal's health reduced by 10% during the gauntlet event.

February 24

 * Creatures and NPCs
 * Fixed an issue where Tomb Burster in Revendreth was not resetting each day to give players another opportunity at her loot.
 * Dungeons and Raids
 * Castle Nathria
 * Fixed an issue that could cause the door to Sire Denathrius' chamber to remain closed if Prince Renathal and General Draven began fighting loyalists prior to the door opening.
 * Timewalking: Black Temple
 * Illidan
 * Fixed an issue where Parasitic Shadowfiends would sometimes not reset after the encounter ends.
 * Items and Rewards
 * Renown weapon illusions can now be used in transmogrification after their appearance has been learned.

February 22

 * Covenants
 * Necrolord
 * Fixed an issue where falling off the Maw during Forgeborne Reveries (Bonesmith Heirmir Soulbind) would sometimes cause the player to lose more Stygia.

February 18

 * Covenants
 * Kyrian
 * Fixed an issue where Pointed Courage (Kleia Soulbind) could sometimes hit more than 5 targets when casting Blink or Roll (monk ability) through enemies.
 * Necrolord
 * Mama Tomalin is now able to wear Abominable Accessories.
 * Venthyr
 * Fixed an issue that allowed Theotar the Mad Duke (Soulbind) to serve tea to more than 4 allies with Wasteland Propriety when triggered by certain Venthyr class abilities.
 * Dungeons and Raids
 * Castle Nathria
 * Shriekwing
 * Fixed an issue causing Exsanguinating Bite to sometimes not hit her current target.
 * The Necrotic Wake
 * Discharged Anima and Discarded Shield effects will now cancel when a Mythic Keystone run begins.
 * Fixed an issue causing Winged Champions to die to damage from enemies.
 * Items and Rewards
 * Bosses now drop 33% more loot than before in all Timewalking raids.
 * Pet Battles
 * Shy Melvin no longer damages himself with Corrosion.
 * Player versus Player
 * Mage
 * Fixed an issue where the visual effect of an Orc mage's Ring of Frost was appearing delayed to enemy players.

February 16

 * Classes
 * Rogue
 * The Rotten (Legendary Effect) will now remove its associated buff when unequipped.
 * Dungeons and Raids
 * Castle Nathria
 * Artificer Xy'mox
 * There is now an additional delay before Edge of Annihilation is cast upon entering the third phase on Mythic difficulty.
 * Items and Rewards
 * Castle Nathria
 * Bosses now drop 33% more loot than before, in all difficulties.
 * Weapon tokens now drop more often than before, in all difficulties.
 * The Skulker's Wing trinket now works more reliably against enemies of unusual size.
 * Quests
 * Alliance players in the middle of the introduction into Legion are now able to turn in "A Gift for the King of Stormwind" to Anduin in Stormwind Keep.

February 11

 * Covenants
 * Necrolord
 * Characters who switched to the Necrolord covenant and became stuck in progression should now be able to proceed once again.
 * Dungeons and Raids
 * Castle Nathria
 * Stone Legion Generals
 * Fixed an issue where Heart Rend was not targeting the correct number of players in 10 to 30-member raid sizes on Normal and Heroic difficulties.
 * General Grashaal will no longer cast Seismic Upheaval as his first spell in the final phase of Mythic difficulty.

February 10

 * Items and Rewards
 * The Frothing Pustule that spawn from the Infinitely Divisible Ooze trinket will now attack Grand Proctor Beryllia in Sanguine Depths.
 * The Maw
 * Fixed an issue where Ikras the Devourer could not be attacked after being pulled onto the bridge in the Beastwarrens.

February 9

 * Classes
 * Druid
 * Restoration
 * Focused Growth (PvP Talent) will now clear when Lifebloom fades while using The Dark Titan's Lesson (Legendary Effect).
 * Monk
 * Fixed an issue where the slow effect from Lingering Numbness (Conduit) was not being removed with slow immunities (e.g. Blessing of Freedom).
 * Dungeons and Raids
 * Halls of Atonement
 * Inquisitor Sigar
 * Manifestation of Envy no longer fixates pets.
 * Spires of Ascension
 * Devos
 * Resolved an issue where Raw Anima would sometimes spawn on the platform after the air phase ended.
 * The Necrotic Wake
 * Nalthor the Rimebinder
 * Resolved an issue where Dark Exile would fail to transport players to the lower platforms.
 * The Maw
 * Stygian Abductors will no longer attack players who are in transit between Chaotic Riftstones.

February 8

 * Classes
 * Mage
 * Ring of Frost (Talent) will now always show its cast location visual effect.
 * Covenants
 * Fixed an issue where the first chapter of the covenant campaign could display as incomplete for characters who returned to the Kyrian and Necrolord covenants after joining a different covenant.
 * Dungeons and Raids
 * Castle Nathria
 * Artificer Xy'mox
 * [With regional restarts] Glyph of Destruction damage reduced by up to 20%, depending on group size, on Raid Finder, Normal, and Heroic difficulties.
 * [With regional restarts] Withering Touch damage reduced by up to 20%, depending on group size, on Raid Finder, Normal, and Heroic difficulties.
 * Sun King's Salvation
 * [With regional restarts] Soul Infusers, Vile Occultists, Bleakwing Assassins, Pestering Fiends, and Rockbound Vanquishers' health reduced by 10% on Raid Finder, Normal, and Heroic difficulties.
 * Lady Inerva Darkvein
 * [With regional restarts] Lady Inerva Darkvein now throws fewer bottles for smaller raid sizes, scaling from 1 to 3 (was 2 to 3) on Normal difficulty, and scaling from 2 to 4 (was 3 to 4) on Heroic difficulty.
 * [With regional restarts] Anima Web now does up to 20% less damage for raids with fewer than 30 players on Normal and Heroic difficulties.
 * [With regional restarts] Shared Suffering now does up to 20% less damage for raids with 10 players on Normal and Heroic difficulties.
 * [With regional restarts] Base health for Conjured Manifestations and Harnessed Specters is now lower for raids with fewer than 30 players on Normal and Heroic Raid difficulties.
 * Council of Blood
 * Nadjia's Familiar Predicaments (Venthyr Soulbind) will no longer unintentionally reduce the duration of Dancing Fever.
 * Sludgefist
 * [With regional restarts] Fixed an issue that caused Chain Slam damage to not scale correctly with group size on Heroic difficulty.
 * [With regional restarts] Chain Slam damage reduced by up to 35%, depending on group size, on Heroic difficulty.
 * [With regional restarts] Colossal Roar damage reduced by up to 20%, depending on group size, on Raid Finder, Normal, and Heroic difficulties.
 * Stone Legion Generals
 * [With regional restarts] Overall damage scaling updated, with damage having been decreased by 25% for 10-player raids and increased by 10% for 30-player raids on Raid Finder and Normal difficulties.
 * [With regional restarts] Overall damage scaling updated, with damage having been decreased by 33% for 10-player raids and increased by 17% for 30-player raids on Heroic difficulties.
 * [With regional restarts] Stone Legion Goliath health decreased 11.1% on Mythic difficulty.
 * [With regional restarts] Stone Legion Skirmisher health decreased 10% on Mythic difficulty.
 * [With regional restarts] Heart Rend now targets 1 to 3 players, scaling from 10 to 30-player raid sizes, on Heroic difficulty.
 * [With regional restarts] Seismic Upheaval now targets 4 to 10 players, scaling from 10 to 30-player raid sizes, on Normal and Heroic difficulties.
 * [With regional restarts] Seismic Upheaval now targets 3 to 5 players, scaling from 10 to 30-player raid sizes, on Raid Finder difficulty.
 * [With regional restarts] Wicked Laceration damage now scales with the number of players on Normal and Heroic difficulties.
 * Sire Denathrius
 * [With regional restarts] Crimson Cabalist health reduced by up to 10%, depending on group size, on Raid Finder, Normal, and Heroic difficulties.
 * Improved the visibility of Crescendo.
 * Mythic Keystone Dungeons
 * Fixed an issue where the beneficial effect of the Prideful affix would not be applied to Priests in Spirit of Redemption form.
 * De Other Side
 * [With regional restarts] Mythic Keystone timer increased to 43 minutes (was 41 minutes).
 * Hakkar
 * [With regional restarts] Son of Hakkar melee damage reduced by 50%.
 * [With regional restarts] Blood Nova damage reduced by 20%.
 * Dealer Xy'exa
 * [With regional restarts] Arcane Lightning damage reduced by 25%.
 * Spires of Ascension
 * Ventunax
 * [With regional restarts] Dark Stride duration decreased to 15 seconds (was 20 seconds).
 * The Necrotic Wake
 * Nalthor the Rimebinder
 * [With regional restarts] Champion's Boon duration increased to 30 seconds (was 15 seconds).
 * Theater of Pain
 * Xav the Unfallen
 * [With regional restarts] Health reduced by 10%.
 * The Eternal Palace
 * Blackwater Behemoth
 * Fixed an issue where the encounter doors would not open if Blackwater Behemoth was defeated quickly.
 * Fixed an issue where the Darkwater Jellyfish would sometimes not despawn after the encounter ends.
 * Items and Rewards
 * [With regional restarts] Increased the amount of Anima dropped by Mythic Keystone Dungeons and Raid bosses:
 * Completing a Mythic Keystone at +7 to 9 will now award 2 Rare Anima items.
 * Completing a Mythic Keystone at +10 and higher will now awards 3 Rare Anima items.
 * The first 8 bosses in Castle Nathria will now drop 3 Anima items.
 * Stone Generals and Sire Denathrius will now drop 5 Anima items.
 * Love is in the Air items are now more appropriately item leveled.
 * Fixed an issue that would cause the Empyreal Ordnance buff missiles to fail to return if the player moved outside the initial 40 yard range. The missile buff should now return to the player up to 100 yards away.
 * Player versus Player
 * [With regional restarts] Fixed an issue where sometimes an Azerite node could spawn on top of an existing Azerite node in the Seething Shore battleground.
 * [With regional restarts] Reduced the time it takes to gather an Azerite node to 6 seconds (was 7 seconds).
 * Death Knight
 * Unholy
 * [With regional restarts] Necrotic Strike now absorbs up to 6% of the target's health (was 4%).
 * [With regional restarts] Virulent Plague and Virulent Eruption are no longer reduced by 10% when engaged in combat with enemy players.
 * Hunter
 * Marksmanship
 * [With regional restarts] Careful Aim now deals 35% bonus damage when engaged in combat with enemy players (was 20%).
 * Beast Mastery
 * [With regional restarts] Bestial Wrath's effectiveness is no longer reduced by 20% when engaged in combat with enemy players.
 * Mage
 * [With regional restarts] Dampened Magic (PvP Talent) reduces magical damage over time effects by 10% (was 20%).
 * Frost
 * [With regional restarts] Glacial Spike (Talent) is no longer reduced by 20% when engaged in combat with enemy players.
 * [With regional restarts] Ray of Frost (Talent) is no longer reduced by 15% when engaged in combat with enemy players.
 * Fire
 * [With regional restarts] Pyrokinesis (PvP Talent) reduces Combustion's cooldown by 3 seconds (was 5 seconds).
 * Monk
 * Mistweaver
 * [With regional restarts] Chrysalis (PvP Talent) reduces Life Cocoon's cooldown by 40 seconds (was 25 seconds).
 * [With regional restarts] Mana regeneration increased by 20% when engaged in combat with enemy players.
 * Paladin
 * Holy
 * [With regional restarts] Damage transferred through Ultimate Sacrifice (PvP Talent) is no longer affected by Blessing of Sacrifice's Rank 2 upgrade.
 * [With regional restarts] Mana regeneration is decreased by 30% when engaged in combat with enemy players.
 * WoW Classic
 * Lunar Festival quests that were completed last year can once again be completed after revisiting Stormwind or Orgrimmar.

February 5

 * Classes
 * Paladin
 * Concentration Aura no longer incorrectly reduces the duration of Death Knight's Anti-Magic Shell.
 * Covenants
 * Night Fae
 * Fixed an issue wherein Niya's Tools: Burrs (Soulbind) would trigger off spells and abilities that don't deal damage.
 * Fixed an issue wherein Niya's Tools: Burrs (Soulbind) would trigger on more than one target.
 * Venthyr
 * Available "Mirror Maker of the Master" sidequests in the Ember Ward now appear on the map for venthyr players that did not complete the questline while leveling.
 * Dungeons and Raids
 * Halls of Atonement
 * Improved the visibility of Depraved Houndmaster's Loyal Beasts ability.
 * Spires of Ascension
 * The kyrian that takes players back to the entrance platform now only spawns after Kin-Tara has been engaged.
 * Quests
 * Characters that used the Faction Change service after completing the quest "Shadowlands: A Chilling Summons" should now see the Death Gate to Acherus and be able to continue the questline.

February 4

 * Adventures
 * Adventures from a wider array of levels are now available for advanced players who have progressed their Command Table.
 * Classes
 * Priest
 * Fixed an issue where Mental Recovery's (Conduit) slow effect was not being removed with slow immunities (e.g. Hand of Freedom).
 * Quests
 * Defeating Amarth in The Necrotic Wake now provides quest credit for "A Call to Bastion."

February 3

 * Classes
 * Demon Hunter
 * Havoc
 * Vengeful Retreat no longer causes the Demon Hunter to fail to charge to The Hunt's (Night Fae Ability) target.
 * Vengeance
 * Throw Glaive, Sigil of Flame and Elysian Decree (Kyrian Ability) should now properly generate threat on targets the Demon Hunter has not attacked.
 * Covenants
 * Night Fae
 * Fixed an issue where Horn of the Wild Hunt (Korayn Soulbind) was using an incorrect sound effect.
 * Fixed an issue where Wild Hunt's Charge (Korayn Soulbind) wouldn't function while using Natural Impetus.
 * Player versus Player
 * Covenants
 * Necrolord
 * Fleshcraft's channel will no longer be canceled at the start of an arena match.
 * Warlock
 * The channel for summoning a demon will no longer be canceled at the start of a battleground or arena match.
 * Torghast, Tower of the Damned
 * The Torghast storyline quest "Lest the Trail Go Cold" can now also be completed in Skoldus Halls, Fracture Chambers and Soul Forges. The quest text will be updated to match this in a later patch.

February 2

 * Classes
 * Death Knight
 * The Frenzied Monstrosity (Legendary Effect) buff will no longer stay active if the player unequips the legendary.
 * Hunter
 * Updated the range of Markman's Advantage (Conduit) to match Hunter's Mark.
 * Priest
 * Shadow
 * Shadow Mend will now properly apply its damage over time effect on allies.
 * Covenants
 * Bastion
 * Fixed an issue where "Mysterious Soul Mirror" could not be turned in by characters who have completed the Kyrian campaign.
 * Night Fae
 * Dreamweaver's (Soulbind) Soothing Voice can now be removed by Cloak of Shadows.
 * Dungeons and Raids
 * Mythic Keystone Dungeons
 * Damage taken from Grievous (Affix) will now reduce the duration of Shadow Mend's damage over time effect on the ally.
 * Plaguefall
 * Rigged Plagueborers cast Wretched Phlegm less frequently.
 * World Quests
 * Fixed an issue during the Bastion world quest "Flight School: Up and Away!" where a single flower could trigger multiple jumps.

February 1

 * Classes
 * Death Knight
 * Frost
 * [With regional restarts] All damage abilities increased by 5%.
 * [With regional restarts] Chill Streak (PvP Talent) damage has been reduced by 10%.
 * Demon Hunter
 * Havoc
 * [With regional restarts] All damage abilities increased by 3%.
 * Hunter
 * Beast Mastery
 * [With regional restarts] All damage abilities increased by 5%.
 * Survival
 * [With regional restarts] All damage abilities increased by 5%.
 * Mage
 * Frost
 * [With regional restarts] All damage abilities increased by 3%.
 * Paladin
 * Shadow Resistance Aura will no longer be removed from the Paladin when they die.
 * Rogue
 * Assassination
 * [With regional restarts] All damage abilities increased by 5%.
 * Shaman
 * Enhancement
 * [With regional restarts] All damage abilities increased by 3%.
 * Warlock
 * Fixed an issue where Resolute Barrier's (Conduit) effect could be placed on cooldown when the Warlock took damage lower than 5% of their maximum health.
 * Destruction
 * [With regional restarts] All damage abilities increased by 5%.
 * Warrior
 * Arms
 * [With regional restarts] All damage abilities increased by 3%.
 * [With regional restarts] Master and Commander (PvP Talent) reduces the cooldown of Rallying Cry by 60 seconds (was 120 seconds).
 * Fury
 * [With regional restarts] All damage abilities increased by 3%.
 * [With regional restarts] Master and Commander (PvP Talent) reduces the cooldown of Rallying Cry by 60 seconds (was 120 seconds).
 * Covenants
 * Night Fae
 * [With regional restarts] When Podtender (Dreamweaver Soulbind) is triggered, the player inside the pod will be dropped from targeting.
 * [With regional restarts] To help with locating easier, the Podtender (Dreamweaver Soulbind) nameplate will now appear as a white player nameplate rather than a red minion nameplate.
 * Dungeons and Raids
 * Mythic Keystone Dungeons
 * [With regional restarts] Bosses now gain 30% increased health when Tyrannical (Affix) is active (was 40%).
 * De Other Side
 * [With regional restarts] Headless Client melee damage reduced by 40% and Discharge damage reduced by 33%.
 * [With regional restarts] 4.RF-4.RF's Metallic Jaws damage reduced by 33% and W-00F now prefers non-tank targets.
 * [With regional restarts] Atal'ai Deathwalker melee damage reduced by 25% and Gushing Wound is cast less frequently.
 * Mists of Tirna Scithe
 * [With regional restarts] Drust Soulcleaver's Soul Split damage reduced by 40%.
 * Plaguefall
 * [With regional restarts] Rotting Slimeclaw's Corroded Claws damage reduced by 50%.
 * Sanguine Depths
 * [With regional restarts] Chamber Sentinel's Severing Slice initial damage reduced by 50%.
 * [With regional restarts] Frenzied Ghouls cast Shadow Claws less frequently.
 * [With regional restarts] Insatiable Brute's Slam damage reduced by 21% and is cast less frequently.
 * Spires of Ascension
 * [With regional restarts] Etherdivers cast Insidious Venom less frequently.
 * [With regional restarts] Forsworn Kyrian's Dark Lash cast time increased to 2 seconds (was 1.5 seconds).
 * The Necrotic Wake
 * [With regional restarts] Zolramus Bonecarver's Boneflay bleed damage reduced by 70% and duration reduced to 10 seconds (was 20 seconds).
 * [With regional restarts] Fixed an issue where Zolramus Bonecarver's Boneflay bleed damage was reduced by Armor.
 * [With regional restarts] Skeletal Marauders cast Gruesome Cleave less frequently.
 * Theater of Pain
 * [With regional restarts] Unyielding Contender's Vicious Strike damage reduced by 20%.
 * [With regional restarts] Ossified Conscripts cast Cruel Slash less frequently.
 * Developers' note: We've noticed tanks in Mythic Keystone Dungeons feeling pressured to spend more time running away and less time actually tanking than we'd like. In an effort to address this, we're dialing back the tank damage of a number of dungeon denizens who've proven to be particularly painful.
 * Items and Rewards
 * [With regional restarts] Vantus Rune: Castle Nathria now grants 100 Versatility (was 40).
 * Fixed an issue where the Treant Sprout summoned from Treecorn was missing all of its attacks.
 * Quests
 * Fixed an issue that would provide too much quest credit for "A Call to Bastion" when Kin-Tara was defeated.

January 29

 * Adventures
 * Kyrian Covenant Companions
 * Apolon health increased by 25%, and spell effectiveness increased by 100%.
 * Bron attack increased by 50%.
 * Disciple Kosmas health increased by 20%.
 * Hala health increased by 17%, attack increased by 50%, and spell effectiveness increased by 30%.
 * Ispiron attack increased by 33%.
 * Kythekios attack increased by 50%, and spell effectiveness increased by 167%.
 * Molako health increased by 67%, and spell effectiveness increased by 33%.
 * Nemea attack increased by 33%, and spell effectiveness increased by 50%.
 * Pelagos health increased by 20%.
 * Pelodis attack increased by 33%, and spell effectiveness increased by 50%.
 * Telethakas health increased by 100%, and spell effectiveness increased by 167%.
 * Teliah spell effectiveness increased by 18%.
 * Developers' note: The Kyrian Covenant Companions were a mix of durable combatants and fragile fighters who had big abilities, but deploying them effectively wasn't as intuitive as expected. To compensate, we've boosted many abilities and decreased some Companions' overall fragility.
 * Venthyr Covenant Companions
 * Ayeleth the Deprived health increased by 38%, and spell effectiveness increased by 43%.
 * Bogdan spell effectiveness increased by 150%.
 * Dug Gravewell health increased by 14%.
 * General Draven health increased by 25%.
 * Kaletar the Mender health increased by 20%, and spell effectiveness increased by 67%.
 * Lost Sybille health increased by 50%, and spell effectiveness increased by 40%.
 * Nadjia the Mistblade health increased by 30%.
 * Nerith Darkwing health increased by 38%.
 * Rahel health increased by 40%, and spell effectiveness increased by 100%.
 * Simone health increased by 38%.
 * Stonehead health increased by 25%, cooldown increased to 4 rounds (was 2), and spell effectiveness increased by 400%.
 * Stonehuck health increased by 25%.
 * Thela Soulsipper health increased by 38%.
 * Theotar health increased by 25%, and spell effectiveness increased by 20%.
 * Vulca health increased by 25%, and spell effectiveness increased by 25%.
 * Developers' note: Many of the Venthyr Covenant Companions were not as well established in their different roles as we hoped. Some had a powerful attack, but were beaten before they could deploy it. They've each received an improvement that fits with their purpose.
 * Night Fae Covenant Companions
 * Ardenweald Trapper: Bramble Trap ability has been redesigned. This is now a 1-cooldown ability which deals damage and reduces the damage of the next enemy attack.
 * Developers' note: This corrects a bug that caused its damage reduction to incorrectly apply permanently to enemy units.
 * Dungeons
 * Spires of Ascension
 * Kyrestia the Firstborne will now hover a little further back from the Devos encounter, eliminating most camera interference she once caused.
 * Player versus Player
 * Valiant Strikes (Soulbind) stacks will now be cleared at the start of battleground and arena matches.
 * Quests
 * Fixed an issue with the Western Plaguelands quest "Combat Training" where players could end up with a large number of Enthralled Val'kyr.
 * Torghast, Tower of the Damned
 * Completing a layer on any character now unlocks that layer for all characters on the same WoW account who meet the requirements to enter Torghast.

January 28

 * Achievements
 * Taking damage from Serrated Tear and Wicked Laceration no longer trigger Bouquet of Wilted Sanguine Roses to bloom for the Feed Me, Seymour! achievement. Collecting an Anima Orb or a Massive Anima Orb now triggers Bouquet of Wilted Sanguine Roses to bloom.
 * Classes
 * Druid
 * Convoke the Spirits (Night Fae Ability) will no longer attempt to cast on nearby enemies in a different phase from the Druid.
 * Balance
 * Force of Nature (Talent) correctly taunts nearby enemies when cast on an elevator or transport.
 * Feral
 * Draught of Deep Focus (Legendary Effect) now correctly works with Lunar Inspiration (Talent).
 * Dungeons and Raids
 * Plaguefall
 * Plaguebound Devoted's death animation now appears as soon as they are defeated.
 * Player versus Player
 * The Front Line Fortitude buff in Ashran will now correctly apply to Retribution and Protection Paladins, and Feral and Guardian Druids.
 * Quests
 * Fixed an issue during the Western Plaguelands quest "Combat Training" where the Enthralled Val'kyr and Forsaken Troopers could be taken into unintended areas.

January 27
The Maw
 * Classes
 * Paladin
 * Reign of Endless Kings (Legendary Effect) cooldown will no longer be reset when the Paladin uses Divine Shield.
 * Covenants
 * Venthyr
 * The Thrill Seeker (Nadjia Soulbind) buff can no longer be removed by right clicking the effect's icon. Her appetite for danger will not be deterred.
 * Dungeons and Raids
 * Castle Nathria
 * Sludgefist
 * Protection Paladins blocking Giant Fists should now trigger the damage component of Holy Shield (Talent).
 * Fixed an issue where Souls would not release from their Stone Prison if a player's pet deals the final blow.
 * Druids can now shapeshift out of the slow effect from Ghastly Willbreaker's Shatter Resolve.
 * Fixed an issue where Eye of the Jailer: Soul Surge's ground visual effect was not visible when Projected Textures is disabled in the System Settings menu.
 * Fixed an issue where Shadehounds outside of the Hunt: Shadehounds had tooltips and highlighting indicating that they are part of the hunt.

January 26

 * Classes
 * Mage
 * Arcane
 * Arcane Barrage should now correctly return 1.5% mana per Arcane Charge.
 * Priest
 * Crystalline Reflection (Legendary Effect) damage will no longer cause players to stand up while they are eating or drinking.
 * Warlock
 * Unstable Affliction will now appear as a high priority debuff on raid frames.
 * Covenants
 * Night Fae
 * Fixed an issue where the Covenant Sanctum report was displaying the incorrect status of the wildseeds growing in the Queen's Conservatory.
 * Dungeons and Raids
 * Mythic Keystone Dungeons
 * Fixed an issue where Prideful's Belligerent Boast missiles could change direction unexpectedly.

January 25
'''Dungeons and Raids
 * Achievements
 * To 'Ghast, Two Curios and 'Ghast Five are now account-wide achievements.
 * Covenants
 * Kyrian
 * The point of interest indicator for "Gorm Ruin Everything" should now be easier to see on the map.
 * Necrolord
 * Fixed an issue where players were unable to enter the Inquisitor's Crypt after opening the door during the quest "The Last Word."
 * Venthyr
 * Fixed an issue where Theotar's Fury buff would sometimes not persist through death during the quest "Lowering Their Defenses."
 * Creatures and NPCs
 * Darvel the Frugal should now correctly give the correct faction discount.
 * Castle Nathria
 * Council of Blood
 * [With regional restarts] Dreadbolt Volley damage reduced by up to 20% in smaller raid sizes in Raid Finder, Normal, and Heroic difficulties. The damage will remain the same in 30-player raids.
 * [With regional restarts] Drain Essence damage reduced by up to 20% in smaller raid sizes in Raid Finder, Normal, and Heroic difficulties. The damage will remain the same in 30-player raids.
 * [With regional restarts] Dark Recital duration reduced to 6 seconds on Normal and Heroic difficulties (was 7 seconds).
 * Sludgefist
 * [With regional restarts] Colossal Roar damage reduced by 10% on Mythic difficulty.
 * [With regional restarts] Chain Slam and Chain Bleed damage reduced by 35% on Mythic difficulty.
 * Stone Legion Generals
 * [With regional restarts] Stone Legion Goliath health reduced by 10% on Mythic difficulty.
 * [With regional restarts] Stone Legion Goliath's Ravenous Feast cooldown increased by 6 seconds on Mythic difficulty.
 * [With regional restarts] Stone Legion Skirmisher health reduced by 6% on Mythic difficulty.
 * [With regional restarts] Serrated Tear and Stone Fist damage reduced by 20% on Mythic difficulty.
 * [With regional restarts] Serrated Swipe, Serrated Tear, and Stone Fist's range increased to 100 yards (was 10 and 20 yards).
 * Developers' note: In addition to slightly reducing overall difficulty, we've made a number of changes to this encounter with the goal of making it feel more consistent between attempts. This means that while certain abilities are no longer avoidable, their impact together with other abilities should be more realistic to manage and the order in which they occur should be more reliable.
 * [With regional restarts] Heart Rend's range increased to 300 yards (was 10 yards).
 * [With regional restarts] Heart Rend no longer applies Heart Hemorrhage to the player who dispelled the Magic effect on Mythic difficulty.
 * [With regional restarts] General Kaal and General Grashaal's spell cooldowns now reset with phase changes.
 * [With regional restarts] Volatile Stone Shell absorb shield reduced by 20% on Mythic difficulty.
 * Mythic Keystone Dungeons
 * [With regional restarts] Manifestation of Pride (Prideful Affix) now sees through Stealth and Invisibility effects.
 * Plaguefall
 * Margrave Stradama
 * [With regional restarts] Plaguebound Devoted health and damage reduced by 40%.
 * [With regional restarts] Reduced the cast frequency of Infectious Rain during her final phase.
 * [With regional restarts] Slightly adjusted the timing of Plague Crash so there is a little more time between tentacle slaps.
 * Sanguine Depths
 * [With regional restarts] Fixed an issue where flying Chamber Sentinels would fail to contribute Enemy Forces requirements on Mythic Keystone difficulty.
 * Kryxis the Voracious
 * [With regional restarts] Severing Smash damage reduced by 20% on all difficulties.
 * [With regional restarts] Essence Absorption damage reduced by 20% on Mythic difficulty.
 * Executor Tarvold
 * [With regional restarts] Fleeting Manifestation health reduced by 20%.
 * Spires of Ascension
 * [With regional restarts] Lakesis, Klotos and Astronos are no longer affected by Mythic Keystone affixes that trigger on death (e.g. Sanguine).
 * [With regional restarts] Lakesis, Klotos and Astronos Oppression now increases damage taken by 1% per application (was 2%).
 * The Necrotic Wake
 * If Bloody Javelin and Discharged Anima hits more than eight enemies, the total damage is distributed evenly across all targets.
 * Kyrian armaments (Bloody Javelin, Discarded Shield, Discharged Anima and Forgotten Forgehammer) now persist through death.
 * [With regional restarts] Brittlebone Crossbowman and Brittlebone Warrior damage reduced by 20%.
 * [With regional restarts] Fixed an issue where Brittlebone Crossbowman's Shoot was ignoring armor.
 * [With regional restarts] Brittlebone Mage's Frostbolt Volley damage reduced by 20% and cast time increased to 3.5 seconds (was 2.5 seconds).
 * [With regional restarts] Brittlebone Mage's Frostbolt damage reduced by 36% and cast time increased to 2.5 seconds (was 2 seconds).
 * [With regional restarts] Corpse Harvester and Corpse Collector health reduced by 29%.
 * [With regional restarts] Stitched Vanguard health reduced by 14%.
 * [With regional restarts] Nar'zudah's health reduced by 20%.
 * [With regional restarts] Skeletal Monstrosity's health reduced by 20% and melee damage reduced by 25%.
 * [With regional restarts] Loyal Creation health reduced by 24%.
 * [With regional restarts] Kyrian Stitchwerk health reduced by 25% and melee damage reduced by 17%.
 * Blightbone
 * [With regional restarts] Carrion Worm's Blood Gorge applications required to trigger Carrion Eruption increased to 5 (was 3).
 * Amarth
 * [With regional restarts] Reduced the range skeletons are summoned during Land of the Dead.
 * [With regional restarts] Unholy Frenzy attack speed bonus reduced by 20%.
 * [With regional restarts] Reanimated Crossbowman and Reanimated Warrior damage reduced by 20%.
 * [With regional restarts] Reanimated Mage's Frostbolt Volley damage reduced by 20%
 * [With regional restarts] Reanimated Mage's Frostbolt damage reduced by 36% and cast time increased to 2.5 seconds (was 2 seconds).
 * Surgeon Stitchflesh
 * [With regional restarts] Embalming Ichor duration reduced to 1 minute (was 6 minutes).
 * Items and Rewards
 * The Inscrutable Quantum Device trinket now considers all friendly players within range to be valid targets for assisting, regardless of group state.
 * The Inscrutable Quantum Device trinket now also considers its user to be a valid target for granting Mana as long as they are a Healing specialization.
 * The Inscrutable Quantum Device trinket will no longer attempt to execute enemy targets who are already dead.
 * Fixed an issue that prevented Shadehound Armor Plating from being acquired in the Maw. The quest item can now be found by completing the Hunt: Shadehounds event.
 * Player versus Player
 * [With regional restarts] In 2v2 Arenas, Dampening will begin at 20% when both teams have either a tank or healer.
 * [With regional restarts] Players now deal 20% less damage to Death Knight, Hunter, and Warlock pets.
 * [With regional restarts] Fleshcraft (Necrolord Ability) can now be used while in the starting area for battlegrounds and arenas.
 * The Mine Carts in the Silvershard Mines battleground no longer take damage from any spells or abilities.
 * Druid
 * [With regional restarts] Convoke the Spirits (Night Fae Ability) no longer casts Full Moon and Feral Frenzy when engaged in combat with enemy players.
 * Paladin
 * Holy
 * [With regional restarts] Divine Favor (PvP Talent) cooldown increased to 30 seconds (was 25 seconds) and now increases cast speed by 30% (was 60%).
 * Protection, Retribution
 * [With regional restarts] Word of Glory's healing has been reduced by 20% when engaged in combat with enemy players.
 * Mage
 * [With regional restarts] Infernal Cascade (Conduit) has its effectiveness reduced by 33% when engaged in combat with enemy players.
 * [With regional restarts] Triune Ward (Legendary Effect) now provides 50% barrier effectiveness when engaged in combat with enemy players (was 65%).
 * The Maw
 * [With regional restarts] Players using Fel Rush and other similar movement abilities are now reliably able to return souls to Collector Marissa for the quest "Battered and Bruised."
 * Torghast, Tower of the Damned
 * The following spells now go on cooldown when stopped by any means: Terror, Nature's Bounty, Deafening Howl, and Phasing Roar. Previously, this cooldown would only occur with direct interrupts (such as Counterspell, Kick, Pummel, etc).
 * Anima Powers
 * Death Knight
 * Rune Hunter will no longer continue spawning Runes from Ashen Phylacteries after acquiring all 8 Rune buffs.

January 22

 * Achievements
 * Fixed an issue where Fallen Acolyte Ersine would not grant credit for the achievement Adventurer of Bastion.
 * Classes
 * Hunter
 * Marksmanship
 * Explosive Shot (Talent) will now only show up as a debuff on the enemy's nameplate for the Hunter who casts it.
 * Mage
 * Will to Survive (Human Racial) and Gladiator's Medallion trinket will no longer prevent Mages from pressing Alter Time again to return to their previous location.
 * Shaman
 * Using Spiritwalker's Grace while already channeling Fae Transfusion (Night Fae Ability) will no longer interrupt Fae Transfusion's channel.
 * Spiritwalker's Grace now allows you to use Fleshcraft (Necrolord Ability) while moving.
 * Covenants
 * Venthyr
 * The point of interest indicator for "Beast Control" should now be easier to see on the map.
 * Prince Renathal's Decree is now removed from your inventory after turning in "Fangs and Minds."
 * Creatures and NPCs
 * Fixed an issue where some Horde characters could not see the refugees from the Undercity in Orgrimmar and some Alliance characters could not see the refugees from Teldrassil in Stormwind.
 * Dungeons and Raids
 * Castle Nathria
 * Lady Inerva Darkvein
 * Bottled Anima no longer targets player pets and guardians.
 * Mists of Tirna Scithe
 * Tirnenn Villager's Overgrowth can no longer gain the Bolstered effect on Mythic Keystone difficulty.
 * Mistcaller
 * Illusionary Vulpin is no longer immune to Death Grip and disorient abilities.
 * Illusionary Vulpin will now recast Freeze Tag Fixation if Freeze Tag Fixation is cancelled.
 * Timewalking
 * Grim Batol
 * Resolved an issue in which Hooked Net could sometimes fail to correctly summon the Hooked Net enemy, permanently rooting players.
 * Items and Rewards
 * Upgrading a PvP item by spending Honor will now remove the ability to refund that item.
 * Fixed an issue where the Bastion treasure at the Grace of the Remembered could experience issues for players who left quickly after interacting with the Drink Tray.
 * The mana return of the Show of Faith and Corrupted Egg Shell trinkets has been reduced to be in line with items of comparable item level.
 * Ripe Purians can no longer be traded or sold on the Auction House.
 * Torghast, Tower of the Damned
 * Fixed an issue where some spells were not showing a portion of their visuals if Projected Textures was disabled in the System Settings menu.
 * Anima Powers
 * Hunter
 * Neural Pet Enhancer will no longer sometimes incorrectly be retained on your pet while not using Eyes of the Beast.
 * Rogue
 * Resolved an issue that could cause Unceasing Chain Link to cease functioning after ascending a floor.

January 21
Dungeons and Raids
 * Achievements
 * Dark Animus' health now scales based on raid size for completing the achievement I Don't Know What I Expected.
 * Classes
 * Hunter
 * Fixed an issue where using a Shadowlands Character Boost on a Hunter may leave it without access to a pet.
 * Priest
 * Benevolent Faerie (Night Fae Ability) will no longer reduce the cooldown of Shadowfiend while one of its cosmetic glyphs are active.
 * Greater Fade (PvP Talent) will no longer immediately cancel when cast directly after a hostile action is taken.
 * Castle Nathria
 * Fixed an issue that sometimes caused Dread Feaster's Gluttonous Miasma to be applied twice on a player.
 * De Other Side
 * Nathrian Inquisitors now appear in more locations around the dungeons central location after depleting a Mythic Keystone with the Prideful affix.
 * Mythresh, Sky's Talons' Wailing Grief will no longer continue to pull players in after being interrupted by a Haunted Urn.
 * Mists of Tirna Scithe
 * Mistcaller
 * To prevent Freeze Tag from failing to fixate, Illusionary Vulpin is now immune to Death Grip and disorient abilities.
 * Spires of Ascension
 * Ventunax
 * The screen visual effect of Blinding Flash is now less severe and less sudden.
 * Theater of Pain
 * Portals and meat hooks are now easier to click when there are players or pets surrounding them.

January 20

 * Classes
 * Death Knight
 * Blood
 * Service In Stone (General Draven Soulbind) will now correctly trigger when the Death Knight dies due to Purgatory (Talent).
 * Druid
 * Druid Form sounds should now always match the visual when shapeshifting. No more cheetahs with a deep dinosaur voice running around out there.
 * Warlock
 * The Fatal Decimation (Necrolord Conduit) will now properly increase the damage of Decimating Bolt (Necrolord Ability) at Item Levels 213 and above.
 * Warrior
 * Arms
 * War Banner (PvP Talent) will no longer rarely persist on players after the banner has despawned.
 * Fixed an issue causing the second Mortal Strike from Mortal Combo (Conduit) to deal 20% less damage than intended.
 * Covenants
 * Kyrian
 * Fixed an issue during the scenario "The Greater Good" where players who disconnected during the flight with Chyrus would not receive aid from Kleia, Pelagos, and Mikanikos, and would be unable to take a new flight to Elysian Hold.
 * Fixed an issue where Athanos could fail to activate during the scenario "The Greater Good."
 * Night Fae
 * Fixed an issue for level 60 Night Fae players who were eligible for the Threads of Fate quest "Return to Oribos" where the quest start location would appear in the wrong area.
 * WoW Classic
 * Naxxramas
 * Kel'thuzad will now reset if any creatures walk past the encounter door.

January 19
Torghast, Tower of the Damned
 * Adventures
 * Fixed an issue where Meatball would become unavailable if he is on a mission while changing covenants.
 * Classes
 * Paladin
 * Protection
 * Fixed an issue where Reign of Endless Kings (Legendary Effect) would not trigger Guardian of Ancient Kings that's under the effect of Glyph of the Queen.
 * Fixed an issue where Reign of Endless Kings (Legendary Effect) would not trigger on the correct target while talented into Guardian of the Forgotten Queen (PvP Talent).
 * The Ardent Protector's Sanctum (Legendary Effect) will no longer cause other Protection Paladin's Ardent Defender to be placed on cooldown.
 * Priest
 * Discipline
 * Clarity of Mind (Legendary Effect) will now properly extend the caster's Atonements with Spirit Shell (Talent) when other Discipline Priests also have Atonement active.
 * Warlock
 * Destruction
 * Odr, Shawl of the Ymirjar's (Legendary Effect) damage debuff can no longer be reflected.
 * Covenants
 * Kyrian
 * Fixed an issue where the scenario "The Greater Good" could fail to end properly.
 * Necrolord
 * The constructs created by Necrolord players have had a few changes to their designs, and should no longer be as chatty as they were before.
 * Night Fae
 * Completing the Ardenweald covenant campaign will now result in a choice between a Castle Nathria Raid Finder main-hand or off-hand weapon instead of both, moving it in line with the other covenant campaigns.
 * Creatures and NPCs
 * Gormbore and Dustbrawl should now drop loot as intended.
 * Dungeons and Raids
 * Halls of Atonement
 * Echelon
 * The ground visual for Curse of Stone should remain visible with lowered Graphics Quality in the System Settings menu.
 * Anima Powers
 * Mage
 * Fire Juggler should no longer be able to knock enemies into locations where they can't be looted.
 * World Quests
 * The Anima Collectors are now easier to find in the world quest "Tithe and Taxes."

January 15

 * Achievements
 * Fixed an issue that prevented Horde players from earning the Vicious Saddle achievements.
 * Classes
 * Warrior
 * Challenging Shout's cooldown will now correctly reset when a raid encounter ends.
 * Covenants
 * Necrolord
 * Channeling Fleshcraft (Covenant Ability) is now correctly interrupted by using items, such as activating trinkets.
 * Items and Rewards
 * Fixed an issue that prevented Spatial Realignment Apparatus from making items it was used on untradable.

January 14
Dungeons and Raids
 * Classes
 * Demon Hunter
 * Havoc
 * Resolved an issue that could prevent players from being healed by Collective Anguish's (Legendary Effect) Fel Devastation.
 * Monk
 * Touch of Death will now reset its cooldown at the end of boss encounters.
 * Paladin
 * Protection
 * Guardian of the Forgotten Queen's (PvP Talent) immunity effect can now correctly be dispelled by effects such as Warrior's Shattering Throw, and Priest's Mass Dispel.
 * Priest
 * Measured Contemplation (Legendary Effect) will now consistently grant stacks of its buff.
 * Warrior
 * Shattering Throw will now correctly remove immunity effects if the Warrior moves out of line of sight of the target after the weapon is in flight.
 * Covenants
 * Kyrian
 * Phial of Serenity (Covenant Ability) will now reset its cooldown at the end of boss encounters.
 * Necrolord
 * Hearth Kidneystone (Emeni Soulbind) can no longer be used by Mind Controlled targets.
 * Night Fae
 * Fixed an issue where the speed boost from Wild Hunt Tactics (Korayn Soulbind) didn't occur when triggered by damage over time and heal over time abilities.
 * De Other Side
 * Mueh'zala
 * Resolved an issue where players could become affected by Quaking (Affix) when players are pulled back to his platform upon re-emerging on Mythic Keystone difficulty.
 * Sanguine Depths
 * Fixed an issue where the Lightless Force weapon enchant could unintentionally engage enemies from the floor above.
 * Spires of Ascension
 * Kin-Tara
 * Fixed an issue that prevented her from using abilities until she ascends into the air when engaged in combat after a wipe.
 * The Necrotic Wake
 * Fixed an issue where Zolramus Necromancer's summoned minions could not be defeated if they were at a distance from the necromancer upon its death.
 * Reduced the area of effect of Zolramus Sorcerer's Shadow Well to match its visual.
 * Items and Rewards
 * The following trinkets with cooldowns 3 minutes or longer now reset when a boss encounter ends:
 * Inscrutable Quantum Device
 * Empyreal Ordnance
 * Bladedancer's Armor Kit
 * The Sinful Gladiator's Vestment (Elite version) transmogrification set now contains the correct cloak.
 * Professions
 * Fixed an issue where Widowbloom was granting slightly less herbs per pick than other herbs.
 * Torghast, Tower of the Damned
 * Greatly increased the attack damage of summoned Beasts of Prodigum for characters with intellect specializations.
 * Vendors in Torghast now offer anima powers for your Beast of Prodigum if a Beast is present.

January 13

 * Classes
 * Demon Hunter
 * Havoc
 * Resolved an issue that prevented Darkest Hour (Legendary Effect) from granting Darkness.
 * Priest
 * Holy
 * Holy Priests wearing X'anshi, Return of Archbishop Benedictus (Legendary Effect) and using Forgeborne Reveries (Bonesmith Heirmir Soulbind) will no longer benefit from Spirit of Redemption during Archbishop Benedictus' Restitution.
 * Covenants
 * Kyrian
 * Fixed an issue where certain enemies would drop incorrect items during the scenario "The Greater Good."
 * Night Fae
 * Korayn is now correctly rewarded when you complete "By Trials Forged." Existing players who have already completed the quest should be awarded Korayn retroactively.
 * Dungeons and Raids
 * Sanguine Depths
 * Chamber Sentinel's Severing Slice no longer hits nearby pets.
 * The Necrotic Wake
 * Harmful effects of Necrotic Bolt reduced by 40% when cast by non-boss enemies.
 * User Interface
 * The edge of the screen visual effects of the Cloak of Ve'nari or Lingering Cloak of Ve'nari can now be hidden when selecting Reduce Camera Motion or Keep Character Centered and Reduce Camera Motion in the Accessibility settings menu.

January 12

 * Classes
 * Druid
 * Reverted a recent change that caused Convoke the Spirits (Night Fae Ability) to strike targets affected by crowd control abilities that break on damage, such as Entangling Roots.
 * Covenants
 * Kyrian
 * "An Earned Bond" now displays the correct companion you will earn upon completion.
 * Night Fae
 * The point of interest indicator for "Mushroom for Improvement" should now be easier to see on the map.
 * Venthyr
 * Fixed an issue that caused the shared cinematic for Maldraxxus and Revendreth Campaigns to not play for Venthyr players.
 * Dungeons and Raids
 * Castle Nathria
 * Lady Inerva Darkvein
 * Resolved an issue where Lady Inerva Darkvein could not be attacked if players are defeated by her lieutenants.
 * Quests
 * Fixed an issue where the tribute tray and Silver Strongbox would sometimes not appear during the quest "The Sweetest Tribute."
 * Fixed an issue where Kael'thas Sunstrider would sometimes not appear for the first scenario step during "Medallion of Dominion."
 * Elite monsters now give more credit during the Maldraxxus Bonus Objective "Decaying Situation."
 * Alliance players should no longer be teleported out of the Battle for Azeroth War Campaign instance of Orgrimmar when pushed "Shadowlands: A Chilling Summons." Horde players will still be teleported out of the instance until they complete the "Through the Shattered Sky" questline due to conflicting instances for these two pieces of content.
 * Torghast, Tower of the Damned
 * [For realms in the NA region only] Resolved an issue that temporarily turned off the Beasts of Prodigum event.
 * Anima Powers
 * Rogue
 * Corrected an issue where damaging Anima Powers (like Lightning Dust) were doing less damage than intended.
 * User Interface
 * The edge of the screen Anima visual affect that appears while dead is now removed when Reduce Camera Motion or Keep Character Centered and Reduce Camera Motion is selected in the Accessibility menu.

January 11

 * Achievements
 * The achievement Parasoling will now correctly display your current progress.
 * Classes
 * Death Knight
 * Blood
 * [With regional restarts] Bone Shield grants armor equal to 70% of Strength (was 50%).
 * Frost
 * [With regional restarts] All damage is increased by an additional 2% while a two-handed weapon is equipped.
 * Druid
 * General
 * [With regional restarts] Convoke the Spirits (Night Fae Ability) no longer attempts to cast spells at targets affected by Cyclone and will no longer ignore targets affected by crowd control abilities that break on damage, such as Entangling Roots or Mass Entanglement.
 * Mage
 * Frost
 * [With regional restarts] All damage abilities increased by 9%.
 * Monk
 * Brewmaster
 * [With regional restarts] All damage is increased by an additional 2% while a two-handed weapon is equipped.
 * Windwalker
 * [With regional restarts] All damage is increased by an additional 2% while a two-handed weapon is equipped.
 * Rogue
 * Asssassination
 * [With regional restarts] All damage abilities increased by 8%.
 * Warrior
 * Fury
 * [With regional restarts] All damage abilities increased by 8%, except for Bladestorm (Talent) and Dragon Roar (Talent).
 * [With regional restarts] Meat Cleaver (Talent) now increases Whirlwind's damage by 25% (was 30%).
 * Dungeons and Raids
 * Theater of Pain
 * Kul'tharok
 * Draw Soul should no longer apply Soulless to Warriors while Bladestorm is active.
 * Items and Rewards
 * The Stamina from Tempered Armor Patch has been reduced to 24 (was 50) and can only be applied to items worn on the chest to match the Heavy Desolate Armor Kit.
 * Developers' note: This item was always meant to be a lesser version of Heavy Desolate Armor Kit that you can earn as a rare drop or rare find on a vendor, but this item was accidentally missed when the Heavy Desolate Armor Kit was changed in Beta. The tooltip will be updated to reflect the change in a future hotfix or patch.
 * Player versus Player
 * Resolved an issue that prevented the base status User Interface from displaying the correct base icons in the Arathi Basin battleground.
 * Resolved an issue that prevented the Orb of Power icons from being displayed on the Temple of Kotmogu battleground map while they are at their pedestals.
 * Rogue
 * Outlaw
 * Resolved an issue that caused Evasion (Rank 2) to fail to strike the target with Main Gauche while Evasion is active.
 * Resolved an issue that caused the interaction of a Paladin's Eye for an Eye (Talent) and Evasion (Rank 2) to deal more damage than intended.
 * Torghast, Tower of the Damned
 * The door to the next floor is once again locked until the Empowered enemy guarding it is defeated.
 * Anima Powers
 * Warlock
 * Fixed an issue where Pact of Infernal Intimacy stacks would reset when using portals on certain floors.

January 8

 * Classes
 * Warrior
 * Fixed an issue that sometimes caused Condemn (Venthyr Ability) to incorrectly display as Execute when switching into a talent specialization with the Massacre talent chosen.
 * Covenants
 * Kyrian
 * Fixed an issue where players would be unable to see Forgelite Prime Mikanikos during the quest "A Partner for Eternity."
 * Fixed an issue where players could be unable to see enemies during the quest "Compassion, Blade of Humility."
 * Night Fae
 * Fixed an issue with the size of the Podtender (Dreamweaver Soulbind) nameplate when engaged in combat with enemy players.
 * Venthyr
 * [With regional restarts] The Ember Court scenario lockout now occurs when Stage 1 ends or the first surprise event is triggered, whichever occurs first (was at the start of the scenario).
 * Developers' note: We want to reduce the likelihood that connectivity issues could cause frustrations for players during Ember Court scenario, without encouraging players to replay the scenario repeatedly to get the "perfect" run each week. We hope this hits a nice middle ground, which should allow players experiencing those issues to continue attempting without losing their weekly fun. Party on, dudes.
 * Creatures and NPCs
 * Soured-Flesh Growth is now immune to Control Undead.
 * Dungeons and Raids
 * De Other Side
 * The Manastorms
 * Resolved an issue in where Millhouse and Millificent Manastorm could forget how to fight like the devious masterminds that they truly are.
 * Items and Rewards
 * Reduced the frequency of the dialogue from the Battlecry of Krexus toy.
 * The Rapier of the Fearless treasure now respawns more often.
 * Fixed a number of issues with receiving the pet Dal.
 * Player versus Player
 * Players will now drop PvP flags and Orbs of Power if their Podtender (Dreamweaver Soulbind) is triggered.
 * Professions
 * Reaching Rank 2 of a Legendary specialized armor or jewelry recipe no longer removes the recipe from Favorites and it can once again be favorited.
 * Torghast, Tower of the Damned
 * Fixed a rare issue that could cause Empowered floor guardians to permanently evade.
 * Fixed an issue where the Twisting Corridors reward list would appear duplicated on the Layer selection screen.
 * Enemies
 * Maw of the Maw's health and damage lowered by 10%.
 * Maw of the Maw's Devour Obleron Armaments cooldown increased to 10 seconds (was 5 seconds) and no longer affects the increased maximum health Anima Power, Obleron Endurance. Maw of the Maw will still return all Obleron Armaments upon leaving combat or dying.
 * World Quests
 * Fixed an issue where players could unintentionally enter the Necrotic Wake dungeon during the world quest "Air Supremacy."

January 7

 * Classes
 * Hunter
 * Hunters can now feed their pets Shadowlands meats.
 * Covenants
 * Kyrian
 * Fixed an issue where players who disconnect during the flight in the quest "Aerial Reconnaissance" would not have a map marker directing them back to Kleia to restart the flight.
 * Fixed an issue where Nuuminuuru could fail to give credit for the quest "Path of Ascension: Nuuminuuru."
 * Fixed an issue where other players' Dismantled debuffs would be visible on the Forsworn Colossus in the Eternal Forge. We found the issue, and promptly dismantled it.
 * Fixed an issue where eligible players could fail to receive the Sundancer mount in Bastion after completing the event.
 * There are now more enemies available for the quest "Compassion, Blade of Humility."
 * Night Fae
 * Fixed an issue where defeating the dungeon boss on Mythic Keystone difficulty wouldn't provide credit for "A Rare and Unusual Spirit."
 * Venthyr
 * While seeking Feather Caps for "Ember Court: Mushroom Surprise!", players will now be able to use Grappling Growths as expected.
 * The preferences of every guest are now always displayed in the Guest List, even before you've discovered them for the first time.
 * Developers' note: This change should make it faster and easier to build a guest list that has compatible guests with similar preferences.
 * The guests Grandmaster Vole and Choofa will no longer appear on the Guest List if you don't have the required reputation to unlock them.
 * Developers' note: This change does not remove them from existing Guest Lists, but you can revoke their invitation and they will not reappear on the list until you are able to unlock them.
 * Dungeons and Raids
 * Plaguefall
 * Margrave Stradama
 * Plague Rot can no longer be interrupted.
 * Items and Rewards
 * Fixed an issue where the Splintered Heart of Al'ar trinket would fail to trigger after suffering a lethal blow.
 * Sinful Gladiator's Prestigious Cloak now counts as part of the Sinful Gladiator's Elite transmog sets.
 * PvP items upgraded to Item Level 226 will now display their Elite appearance.
 * The disguise from the Acolyte's Guise toy no longer cancels when teleporting.
 * The Maw
 * Fixed some issues with missing spawns and incomplete stage progressions in The Beastwarrens Hunts.
 * Torghast, Tower of the Damned
 * You can now obtain the quest items for "Signs of the Lion" from higher layers of Twisting Corridors.
 * World Quests
 * Increased The Undying Army reputation rewarded from Maldraxxus Elite world quests.

January 6

 * Classes
 * Hunter
 * Wild Spirits (Night Fae Ability) is now briefly visible to the Hunter's allies (was hidden entirely).
 * Covenants
 * Kyrian
 * Fixed an issue during the Kyrian campaign quest "Aerial Advantage" where the Battlesewn Rocs could display a parachute visual.
 * Venthyr
 * While on the Campaign Chapter: Confronting Sin, Blackbale Overseers will now also drop the item that starts the quest "Maldraxxian Weapons."
 * The required animals to rescue for "Ember Court: Glimpse of the Wilds" has been lowered to 10 (was 15).
 * Niya now moves slightly faster and she can access her speed boost and leap ability more often during "Ember Court: Glimpse of the Wilds."
 * Developers' note: We've felt that the Glimpse of the Wilds event was taking a little too long to complete. To give you some breathing room for tackling other surprises at your Ember Court, we wanted to speed it up to be more in line with other events. We have more changes coming in the future to improve the clarity of Ember Court objectives and bonuses like Tubbins's Lucky Teapot, so in the meantime, we wanted to make these smaller changes to improve the experience. When in doubt, take a peek at your map!
 * The size of the tools near Tulipnose have been increased to make them easier to locate for "Party Pests."
 * Your Dredger Butler will now join the Ember Court and awaits your orders near the starting location. He's eager to learn more about etiquette from friendly guests!
 * Dungeons and Raids
 * Plaguefall
 * Margrave Stradama
 * Fixed an issue where the door to her location could remain closed and lock players out after a wipe.
 * Items and Rewards
 * Fixed an issue where players could not use the Eternal Gateway in Purity's Pinnacle after looting the Penitence of Purity treasure.
 * Construct Disguise now only allows players to be recognized as a construct within the House of Constructs in Maldraxxus, as originally stated by the item. The disguises' visual appearance is still usable outside the area, but it will no longer fool enemies outside the House of Constructs.
 * The Philosopher bow now sheathes correctly.
 * Soul Igniter and Empyreal Ordnance trinkets no longer break crowd controlled enemies or enemies that are out of combat.
 * Professions
 * Players should once again be able to use Skaggldrynk while on the Alchemy quest "The Price of the Black Market."
 * Quests
 * Bastion
 * Fixed an issue where enemies in the Temple of Humility would respawn at inconsistent rates for various quests.
 * Torghast, Tower of the Damned
 * Enemies should be less likely to link together in overly large groups when tower forces and prisoners are engaged in combat.
 * Anima Powers
 * Decayfly Hatchlings summoned by Pulsing Rot-hive should be less aggressive in seeking out new targets.
 * Monk
 * Whirling Stormgem has been removed.
 * World Quests
 * The clouds are now more reliable during the Bastion world quest "Flight School: Up and Away!"

January 5
Dungeons and Raids
 * Covenants
 * Kyrian
 * Fixed an issue to make it easier for multiple players in the area to receive credit properly during the quest "Succumbing to Pride."
 * Alexandros Mograine will once again properly assist players during the quest "Pursuit of Justice."
 * Fixed an issue where players who abandoned the quest "The Blue Seed" would be unable to exit the cave to destroy the bramble wall after accepting the quest again.
 * Fixed an issue where the point of interest indicator on the map for "Through Glass" could be in the wrong location for characters that died and released.
 * Night Fae
 * Soothing Voice (Dreamweaver Soulbind) can now be removed by effects such as Hand of Freedom.
 * The starting location for "Searching the Grove" now has a point of interest indicator and should now be easier to see on the map.
 * Venthyr
 * Fixed an issue that caused the quest "Sanctum Upgrade: Mirror Network" to display twice for players who had completed Laurent's rescue mission.
 * Fixed an issue with the Campaign Chapter progress text requesting players to rescue Laurent from the Ember Ward instead of the correct requirements to complete the chapter.
 * Creatures and NPCs
 * Resolved an issue that could cause players to be unable to loot Shadowlands' World Bosses if the boss is defeated while the player is offline.
 * Iceshatters' Pulsing Shards now deal appropriate damage.
 * Castle Nathria
 * [For realms in the NA region only] Resolved an issue that could prevent the door leading towards Artificer Xy'mox from opening after defeating Sun King's Salvation in Raid Finder Wing 2, "Reliquary of Opulence."
 * De Other Side
 * Mueh'zala
 * Resolved an issue where Crushed Soul damage was higher than intended on Mythic Keystone difficulty.
 * Timewalking
 * Lowered the amount of loot per person in Timewalking raids to better match Shadowlands raid drop rates.
 * Items and Rewards
 * Covenant set bonuses now fade immediately when the armor granting the set bonus is removed.
 * The Path of Greed effect gained when opening certain Revendreth Treasures can now be removed by right clicking the effect's icon.
 * Pet Battles
 * Certain low-level pet battle quests are no longer suppressed for characters that have not done the introductory quests to Battle for Azeroth.
 * Quests
 * Fixed an issue where some Threads of Fate players were unable to use the Sinfall Flight Master.
 * Fixed an issue where the Tithelord could sometimes become stuck during the first phase of the quest "The Tithelord."
 * Fixed an issue where level 50 characters could not accept the Twilight Highlands quest "Twilight Shores."
 * Fixed an issue where the quest "Light Camera Action" would be unavailable to certain characters.
 * Torghast, Tower of the Damned
 * [Live on NA realms. With regional restarts for other regions] Removed some of the weekly delays between certain Bolvar Fordragon Torghast storyline quests.
 * Anima Powers
 * Fixed an issue where Demon Hunter, Death Knight, Monk and Rogue class-specific anima powers were not appearing in Plundered Anima Cells.
 * Death Knight
 * The Horsemen's Call now resets the cooldown of Death Gate when ascending floors.
 * World Quests
 * Fixed an issue during the Bastion world quest "Things Remembered" where players could fail to receive credit for Kalisthene's portion of the achievement, What Bastion Remembered.
 * The enemies required for "Allay Their Fears" now respawn faster.

January 4
The Maw: Eye of the Jailer
 * Achievements
 * Players can once again earn the achievement Stay Chill from the Conclave of Wind encounter in Throne of the Four Winds.
 * Covenants
 * Kyrian
 * Fixed an issue where Kynthia would not take off smoothly during the Kyrian Covenant Campaign quest "Trouble on the Western Front."
 * Fixed an issue where Xandria was visible in two places at once during the Kyrian Covenant Campaign quest "Stronger Together."
 * Willowblossom is once again present for players who abandoned the quest "Evil Grubbies."
 * Necrolord
 * Fixed an issue where the Anima Conductor daily quests in Maldraxxus were granting an incorrect amount of anima. The anima rewards are now equivalent to the other covenants Anima Conductor daily quests.
 * Venthyr
 * Players can no longer be seen fighting an invisible creature during the quest "Face Your Fears."
 * A portal to Oribos will now appear next to the Sinfall Flightmaster once the third tier of the Venthyr Travel Network has been unlocked.
 * Creatures and NPCs
 * Resolved an issue where the debuff from Corpse Ticklers in Maldraxxus could not be removed for some players.
 * Ta'xera in Revendreth now has her correct voice.
 * Dungeons and Raids
 * De Other Side
 * The Manastorms
 * Resolved an issue where Millhouse Manastorm's Power Overwhelming debuff was missing its text description.
 * Mueh'zala
 * Resolved an issue where player immunities (e.g. Divine Shield and Ice Block) could inadvertently cause Stellar Clouds to spawn on Mueh'zala's active platform.
 * Resolved an issue where the death of Mueh'zala could be delayed if he's channeling Master of Death right before he reaches 10% health.
 * Items and Rewards
 * Covenant armor sets can no longer be disenchanted if the item is acquired from covenant vendors.
 * The Memory of Past Sins trinket now appears within the Castle Nathria Adventure Guide for Enhancement Shaman.
 * Fixed an issue that allowed some benefits from Inscrutable Quantum Device to persist after the trinket was unequipped.
 * Fixed an issue with Pocket Portals stacking incorrectly.
 * Pet Battles
 * Pet battles have been temporarily disabled in Castle Nathria.
 * Quests
 * Threads of Fate characters who are level 60 are now eligible for the quests "Return to Oribos" in each zone.
 * Maldraxxus
 * "Bet on Yourself" now displays with a blue daily quest icon.
 * Resonant Misery no longer drops Stygia.
 * Torghast, Tower of the Damned
 * Anima Powers
 * Priest
 * Bonus damage from Painbreaker Psalm will no longer cause Shadow Word: Death to deal increased backlash damage to the player.
 * Enemies
 * Mawsworn Flametender and Empowered Mawsworn Flametender's Inner Flames now begins its cooldown at the start of the cast (was upon cast completion) and the time between casts increased to 30 seconds (was 20 seconds).