API C PlayerInfo.GetContentDifficultyCreatureForPlayer

Returns a [RelativeContentDifficulty][apidoc:s:relativecontentdifficulty] indicating how much difficulty the player may have if fighting a given unit. difficulty = C_PlayerInfo.GetContentDifficultyCreatureForPlayer(unitToken)

Arguments

 * unitToken : string

Returns

 * difficulty : Enum.RelativeContentDifficulty