CURSOR CHANGED

Fired when the cursor changes. Payload includes information on what the previous and new cursor types are (such as item, money, spells, etc.). CURSOR_CHANGED: isDefault, newCursorType, oldCursorType, oldCursorVirtualID

Payload

 * isDefault : boolean
 * newCursorType : Enum.UICursorType
 * oldCursorType : Enum.UICursorType


 * oldCursorVirtualID : number