User:GoldenYak/Sea of Zurvan

Related to the Emerald Dream Expansion Concept

The peaceful sea of the western Dream, the Sea of Zurvan holds countless wonders, including colossal mangrove trees and islands that float overhead. Here the secrets of the Titans can be found...

History
From the Rift of Aln, cosmic waters flow, containing secrets. The Titans and their servants built the Halls of Dreaming in the Sea of Zurvan, the largest concentration of these dream-waters.

Geography
mangroves and titan structures, floating islands.

Dungeons and Raids
- The Halls of Dreaming - A Titan facility constructed beneath the waves of the Sea of Zurvan. Its inhabitants have defended it against the corruption of the Nightmare, but as the power of the Old Gods rises they are being sorely pressed. Secrets about the Titans, the nature of the Dream itself, and more can be found within these halls.

Storyline
The Halls of Dreaming. .

Questlines
.

X.1 - The Dark Ancients
The once-tranquil Sea of Zurvan is menaced by the coming of Nemesis, the Tortoise God. Erupting from beneath the earth, Nemesis brings the corruption of the Nightmare with him like a tide of choking oil on the sea. Hideous creatures are spawned from the toxic spill, the nemesyne, turtle-like monsters made in the image of Nemesis. The hordes of the Dark Ancient gather for an all-out assault on the Halls of Dreaming, seeking to capture it for N'Zoth.

Nemesis will spawn as a world-boss and his presence will greatly increase the power of the Nightmare and its servants during a Nightmare Incursion.