User:Thegenegerbread/Shadows of K'aresh

Shadows of K'aresh Features

 * K'aresh, a Shattered World: With six story-driven leveling zones, an outdoor PvP zone, an expansive max-level region, as well as the capital city of T'uura, K'aresh is one of the largest World of Warcraft expansions to date.

Leveling Zones

 * [60-62] M'aradel:
 * [62-64] Ethereum Peaks: Auguri Prime Laraana, the Fleet Admiral of the Ethereum Sky Battalion, need not be awakened. Instead, players will join Laraana on her mission to take back the Ethereum Sky Battalion and the various skykeeps around the zone to give them an edge over the Ethereum Throne. Angered by the betrayal of her leader’s vows to the sanctity of K’aresh, Laraana now wishes to uncover the secrets hidden from her and the Great Augurate with Azeroth’s champions.
 * [64-68] A'dali Dunes: The A’dali Dunes have long been detached from the rest of the remnants of K’aresh. In these starry canyons, the Apostles of Empyrea are transforming ethereal captives into astral magic to awaken A’dal from the eternal slumber of death as to use it as a weapon. Stop Auguri Prime Zybrynyr and the Apostles of Empyrea from siphoning the souls of innocent ethereals, and prevent the calamity at hand at all costs.
 * [64-68] Ba'shyre: Once a defender of the grove that he created, Auguri Prime Aaradrel is on an ardent crusade to transform the autumnal thicket of Ba’shyre into a stronghold for the void to further assist the Ethereum Throne. The world tree that Aaradrel himself created, Dyrdraszi, has already succumbed to the ruthless powers of the void, and looms over the entire region as it threatens to consume it to become a cocoon that would birth endless void monstrosities.
 * [64-68] Vuush'valas: Beneath the unscalable peaks of Vuush’valas, Auguri Prime Pendraxys and the Steelsong Corporation have been forging weapons for centuries. Pendraxys is still unsure whether to support the efforts of the rebellion or those of the Ethereum Throne. Within the fiery caverns of Vuush’valas, quell the threats that the lava beasts and elementals pose to Vuush’valas, and convince Pendraxys that her support would be reciprocated in an alliance with the rebellion.
 * [68-70] Candoryn: Beneath the clouds that shroud K’aresh from the rest of the Great Dark Beyond sits the sunken ruins of Candoryn. Once as much a part of K'aresh as the other regions were, Candoryn was once home to the powerful Astromancer clans that were at the forefront of the Great K'areshi Augurate. With the help of the mysterious Dakaari Council, investigate the disappearance of the clans, and learn the true motives of the Ethereum Throne and the truth behind the destruction of K'aresh.
 * [70] Stelaara: Stelaara is entirely manufactured. Though in a futuristic setting with futuristic technology, the medieval tapestries and armies littered across this region tell a story that spans thousands of years.

Other Zones

 * [1-10] Myr'daal:
 * [70] Dakuur Ignori:
 * [62-70] T'uura, Temple of Ages:

M'aradel Instances

 * [[File:instance portal purple.png]] [61] Machinist's Workshop:
 * [[File:instance portal green.png]] [70] Beast of Ages:

Ethereum Peaks Instances

 * [[File:instance portal purple.png]] [63] Skykeep Aeremel:

A'dali Dunes Instances

 * [[File:instance portal purple.png]] [65-67] Chamber of Spirits:
 * [[File:instance portal purple.png]] [70] Jzea'ra Observatory:
 * [[File:instance portal green.png]] [70] Tomb of A'dal:

Ba'shyre Instances

 * [[File:instance portal purple.png]] [65-67] Vault of Architects:
 * [[File:instance portal purple.png]] [70] Heart of Dyrdraszi:

Vuush'valas Instances

 * [[File:instance portal purple.png]] [65-67] Ignoche Caverns:
 * [[File:instance portal purple.png]] [70] Factory of the Ancients:

Candoryn Instances

 * [[File:instance portal purple.png]] [69] Starwalker Monastery:
 * [[File:instance portal green.png]] [70] Library of Astraara:

Stelaara Instances

 * [[File:instance portal purple.png]] [70] The Augurate Court: The remaining forces of the Great K'areshi Augurate have gathered in this holy site. A blow to this major bastion of the Ethereum military is crucial in achieving success in the campaign against the Ethereum Throne.
 * [[File:instance portal purple.png]] [70] Wind-Traders' Estate:

10.1 Instances

 * [[File:instance portal purple.png]] [70] Royal Palace of Nexdara:
 * [[File:instance portal green.png]] [70] Battle for the Zyraxia: In a unique three-boss ship battle raid, take on the combined forces of the Great K'areshi Augurate to gain control over the pivotal skyship known as the Zyraxia.
 * [[File:instance portal green.png]] [70] Soul-Engine of Nexdara'shal:

New Hero Class: Astromancer
Astromancers are a new hero class coming in World of Warcraft: Voyage to K'aresh. They are the first class to be introduced in an expansion that uses mail armor.

Specializations
Astromancers will be able to choose from three specializations, like most other classes. In tandem with the Shadowlands expansion's goal to streamline classes, each Astromancer specialization focuses on a unique type of astral magic use, while allowing the class as a whole to dabble in each specialization's abilities.


 * [[File:Healer icon.png]] Chromatic Astromancers: Chromatic Astromancers are able to tap into the time-based magic within astral magic created by the Titans to turn back time on allies' wounds, as well as to buff allies with time-based buffs.


 * [[File:Dps icon.png]] Steedbound Astromancers: Steedbound Astromancers incorporate their mount into combat. Astromancers can choose one of their mounts from their collection to become their companion in battle (this mount can be changed at any time, and that mount will don a spectral form), and will wield a rapier or one-handed sword to fight their enemies.


 * [[File:Dps icon.png]] Stavemaster Astromancers: Stavemaster Astromancers are a class that uses sacred astral-forged staves to create magic circles and summon powerful astral spells.

Alliance Astromancers [[File:Alliance 64.png]]

 * The night elves have been able to use an affluent amount of astral magic for thousands of years by channeling Elune's power. The most notable user of astral magic on Azeroth is one of the Kal'dorei's own, that being Tyrande Whisperwind.
 * Azeroth's lifeblood flows through the dwarves of Ironforge more than any other race on Azeroth. Their deep connection to the world soul, which is of celestial origins, has allowed them to tap into the strong astral magic that surges throughout any planet with a living world soul.
 * For thousands of years, the draenei have journeyed throughout the cosmos. Their advanced knowledge, technology and intelligence has allowed them to wield astral magic efficiently.
 * The worgen of the Alliance have been taught druidic and nature-like magics by the night elves, allowing for them to be able to tap into the astral magic that sits dormant in the Twisting Nether.
 * For thousands of years, the ancient pandaren have tampered with celestials and the stars, as have the mogu. Their history with astral magic makes them very powerful Astromancers.
 * Just like their blood elf brethren, void elves are able to transcend the powerful mana barriers that hold many back from being able to wield astral magic. One of the first mortals of Azeroth to discover that such magic even existed was fellow blood elf Astromancer Solarian, killed in Tempest Keep.
 * Just as their draenei counterparts have done, for thousands of years, the lightforged draenei have journeyed throughout the cosmos. Their advanced knowledge, technology and intelligence has allowed them to wield astral magic efficiently.
 * Just as is the case with their dwarven counterparts, Azeroth's lifeblood flows through the dark iron dwarves of Shadowforge City more than any other race on Azeroth. Their deep connection to the world soul, which is of celestial origins, has allowed them to tap into the strong astral magic that surges throughout any planet with a living world soul.

Horde Astromancers [[File:Horde 64.png]]

 * The tauren have looked within themselves, channeling the energy of Mu'sha and Mashan'she (Elune and the Earth Mother, or Azeroth, respectively) to wield astral magic against their enemies. Being creatures of nature, they already have an affinity for astral magic through druidic practices.
 * The trolls are one of Azeroth's oldest races, and have been connected to the world soul for a very long time. As such, they're able to draw from the celestial magic that's being emitted from Azeroth, wielding powerful astral magic against enemies.
 * The blood elves of Quel'thalas are able to transcend the powerful mana barriers that hold many back from being able to wield astral magic. One of the first mortals of Azeroth to discover that such magic even existed was fellow blood elf Astromancer Solarian, who was killed in Tempest Keep.
 * For thousands of years, the ancient pandaren have tampered with celestials and the stars, as have the mogu. Their history with astral magic makes them very powerful Astromancers.
 * The Nightborne are a powerful elven race, and have been able to transcend the powerful mana barriers that hold many back from being able to wield astral magic. Their affinity for mana usage, just like blood elves and void elves, is what has allowed them to use this magic.
 * Just as the tauren have been able to do, the highmountain tauren have looked within themselves, channeling the energy of Mu'sha and Mashan'she (Elune and the Earth Mother, or Azeroth, respectively) to wield astral magic against their enemies. Being creatures of nature, they already have an affinity for astral magic through druidic practices.
 * Unlike their corrupted orcish counterparts, the Mag'har orcs were able to hold onto the teachings of the Shadowmoon Clan, and refused to let go of what they learned while on Draenor. As such, the Mag'har are able to connect with the stars to produce astral magic.
 * Just like their other troll brethren, the Zandalari have been connected to the world soul for a very long time. As such, they're able to draw from the celestial magic that's being emitted from Azeroth, wielding powerful astral magic against enemies.