PLAYER UNGHOST

Fired when the player is alive after being a ghost. PLAYER_UNGHOST

Payload
None

Details
The player is alive when this event happens. Does not fire when the player is resurrected before releasing. is triggered in that case.

Fires after one of:
 * Performing a successful corpse run and the player accepts the 'Resurrect Now' box.
 * Accepting a resurrect from another player after releasing from a death.
 * Zoning into an instance where the player is dead.
 * When the player accept a resurrect from a Spirit Healer.