Category:Removed console variables

CVars in this category have been removed in a previous patch.


 * anisotropic - Anisotropic Filtering in video settings, from 1 to 16
 * automoveturnspeednarrow
 * automoveturnspeedwide
 * autoRangedCombat
 * chatLocked
 * CombatDeathLogRange - Defines the range in which players/mobs dying will be recorded in the combat log or not
 * CombatModeMaxDistance - Range for combat auto target
 * dbCompress - Database compression (?)
 * detailDoodadAlpha
 * displayFreeBagsSlots - Option to display free slots, now default
 * DistCull - Sets distance for culling of objects near farclip
 * doodadAnim - Toggle animated geometry
 * EmoteSounds - Replaced by Sound EnableEmoteSounds
 * EnableAmbience - replaced by Sound EnableAmbience
 * EnableErrorSpeech - Replaced by Sound EnableErrorSpeech
 * EnableGroupSpeech - Enable voice emotes (?)
 * EnableMusic - Replaced by Sound EnableMusic
 * EnableSoundWhenGameIsInBG - Replaced by Sound EnableSoundWhenGameIsInBG
 * ErrorFileLog
 * expansionMovie
 * farclipOverride - Resets farclip if past max setting
 * FixVBOBug
 * flatFileSystem - Flatten the on-disk hierarchy (?)
 * footstepBias
 * frillDensity - Replaced by groundEffectDensity
 * frilldistance - Replaced by groundEffectDist
 * fullAlpha - Enable full alpha on terrain doodads
 * GLFaster
 * hidePartyInRaid
 * horizonfarclip - Set draw distance for the horizon.
 * horizonnearclip - Set draw distance for terrain closest to you.
 * lod - Level of detail, toggles the level of detail option in the graphics menu
 * mapObjLightLOD
 * M2ForceAdditiveParticleSort - force all particles to sort as though they were additive
 * M2OverrideModel - replace one model with another
 * M2UsePixelShaders - Enable pixel shaders for models
 * M2UseShaders - Enable vertex shaders for models
 * mapObjLightLOD -
 * mapObjOverbright - Enables Color Bleeding for Bright Lights
 * mapShadows
 * MapWaterSounds - Enable water sounds
 * MasterSoundEffects
 * MasterVolume - Replaced by Sound MasterVolume
 * MaxLights
 * maxLOD
 * movie
 * MusicVolume - Replaced by Sound MusicVolume
 * NvidiaViewportFix
 * occlusion - Disables rendering of objects that are entirely blocked by other graphics
 * pixelShaders - Enable pixel shaders -probably replaced by ffx
 * PlayerAnim
 * PlayerFadeInRate - fade in rate for player mouseover
 * PlayerFadeOutAlpha - min fade out alpha for player mouseover
 * PlayerFadeOutRate - fade out rate for player mouseover
 * playerTextureLevels - Number of mip levels used for component texture
 * previewTalents - replaced with previewTalentsOption
 * questFadingDisable
 * questLogCollapseFilter - replaced with questLogCollapseHeaderFilter
 * realmName - Name of most recently used realm (displayed in the lower right corner) (Removed in 5.4.1) Use instead.
 * ShowAllSpellRanks - Shows all ranks of all spells
 * showsmartrects - Deprecated in WoW 3.0
 * shadowBias - Blob Shadow transparency levels
 * shadowLevel - Level of detail for shadow mip maps
 * showClock
 * smallcull - Affects the hiding ('culling') of small objects. Setting to 0 disables.
 * SoundBufferSize - Sound buffer size
 * SoundDriver - Sound driver
 * SoundInitFlags - Initialization flags for sound system (?)
 * SoundMemoryCache - Sound cache memory size in MB
 * SoundMixer - Sound mixer to use
 * SoundMixRate - Sound mix rate
 * SoundOutputSystem - Sound system
 * SoundReverb - Enables sound reflections depending on room size
 * SoundRolloffFactor - Sound rolloff factor (?)
 * SoundUseHardware - Replaced by Sound EnableHardware
 * SoundVolume - Sound volume
 * specular - Enable specular shading
 * SpellEffectLevel - Increases amount of spell effects
 * statusBarText - Replaced by several indivual CVars
 * TargetAnim
 * texLodBias - Texture Level of Detail Bias (?)
 * triangleStrips - Deprecated in WoW 3.0
 * Trilinear - Enable trilinear filtering
 * unitDrawDist - Unit draw distance
 * UnitNameCompanionName - Toggle Companion Names
 * UnitNameEnemyCreationName - Toggle Enemy Creation Names
 * UnitNameFriendlyCreationName - Toggle Friendly Creation Names
 * UnitNameRenderMode
 * UsePboSubImage
 * UsePboSubImageZeroOffset
 * waterLOD - Level of Detail for water (Locked)
 * waterParticulates
 * waterRipples
 * widescreen

List of removed CVars up to Patch 8.1.5
 * AllMPQLocal - Keeps track if the background streaming has downloaded all MPQ files
 * CinematicJoystick - Enables cinematic joystick control
 * CombatDamage - Enables floating damage display over enemy targets
 * CombatHealing - Enables floating healing display over friendly targets
 * CombatLogPeriodicSpells - Enables periodic spells in combat log (?)
 * DesktopGamma - Matches Windows' Gamma Settings
 * EnableMicrophone - Enables the Microphone
 * EnableVoiceChat - Enables Voice Chat
 * InboundChatVolume - The volume of all other chat you hear (0.0 - 1.0)
 * Joystick - Enables Joystick control
 * M2BatchDoodads - Enables handling of Detail Doodads in batches (combine doodads to reduce batch count)
 * M2BatchParticles - combine particle emitters to reduce batch count
 * M2FasterDebug - Enables developer dynamic control (programmer control of scene optimization mode)
 * M2Faster - End user control of scene optimization mode
 * M2UseClipPlanes - Use clip planes for sorting transparent objects
 * M2UseZFill - Enables Z-Fill on transparent objects
 * MaxLights - Maximum number of hardware lights
 * MemUsage - Seems to be a console-only command, but displays nothing as of 4.0.3
 * ObjectFadeZFill - Fade objects using ZFill pass
 * OutboundChatVolume - The software amplification factor (0.0 - 2.0)
 * PetMeleeDamage - Show floating pet meelee damage over enemy targets
 * PetSpellDamage - Show floating pet spell damage over enemy targets
 * SkySunGlare - Toggles Sun Glare
 * Sound_EnableHardware - Enables Audio Hardware Acceleration
 * Sound_EnableMode2 - Enables Alternate sound processing
 * Sound_EnableSoftwareHRTF - Enables headphone designed sound subsystem
 * Sound_OutputQuality - Changes the level of Sound Quality (0 - 2)
 * UIFaster - UI acceleration level
 * UseAnimKits - Use AnimKits instead of the old unit animation system
 * WorldPoolUsage - Seems to be a console-only command, but displays nothing as of 4.0.3 (static/dynamic/stream)
 * accountList - Saves multiple account names for login screen
 * accountName - Saves 1 account name for login screen
 * accounttype - Saves what expansion level the user is playing on
 * advancedWorldMap - Enables advanced World Map features
 * autoRangedCombat - Automatically switch between ranged and meelee attack
 * baseMip - Base level for mip mapping ("Texture Resolution" slider)
 * bgLoadThrottle - Set the maximum percentage of available bandwidth for background streaming
 * blizzcon - Enables blizzcon special client behavior
 * bloatnameplates - Increases size of nameplates based on threat percentage
 * bloattest - Seems to shrink nameplates for any value greater than zero, probably bugged as of 4.0.3
 * bloatthreat - Makes nameplates larger depending on gaining/losing threat. Only active when a mob has multiple units on its threat table
 * cameraDistanceMaxFactor - Sets factor by which cameraDistanceMax is multiplied
 * cameraDistanceMax - Sets the maximum distance which you can zoom out to.
 * cameraDistanceMoveSpeed - Sets the speed that the camera zooms in and out.
 * cameraDistanceSmoothSpeed - Sets the speed that the camera zooms in and out. (possible related to camerasmooth)
 * characterFrameCollapsed - Show detailed stats on the player character frame
 * charmport
 * combatLogOn - Whether or not the combat log is shown
 * consolidateBuffs - Enables buff consolidation
 * conversationMode - Changes the mode of RealID conversations
 * coresDetected - Number of CPU cores detected
 * decorateAccountName - Seems like this in only used on korean realms
 * enableCombatText - Enables floating combat text
 * enableResearchSite
 * environmentDetail - Controls model draw distance for doodads (WoW 3.0)
 * expansionMovie - Display Burning Crusade intro at startup (This variable is reset to 0 after the video has been shown)
 * ffxNetherWorld - Enables full screen "nether world" effect, e.g. for a Mage's Invisibility
 * ffxRectangle - Enables Widescreen Framebuffer
 * ffxSpecial - Enables alternative on screen effects (WoW 3.0 [[File:Wrath-Logo-Small.png]])
 * ffx - Enables all pixel shaders
 * fixedFunction - Force fixed function pixel and vertex processing
 * guildRecruitmentChannel - Whether to join the Guild Recruitment channel on login
 * guildRewardsCategory - Show category of guild rewards
 * gxColorBits - Color bits
 * gxCursor - Enables hardware cursors
 * gxDepthBits - Depth bits
 * gxFixLag - Smooth mouse cursor
 * gxMultisampleQuality - Quality for anti-aliasing (?)
 * gxMultisample - Enables anti-aliasing (e.g. "4" for 4x multisampling)
 * gxOverride
 * gxRefresh - Refresh rate in Hz
 * gxResolution - Screen resolution (e.g. "1280x1024")
 * gxRestart - Restarts the graphics engine
 * gxTextureCacheSize - Set the cache size
 * gxTripleBuffer - Enables Triple Buffering
 * gxVSync - Enables VSync
 * gxWindow - Windowed mode
 * heapAllocTracking - Enables/disables allocation tracking & dumping in SMemMalloc
 * heapUsage - Displays heaps in use (Only works in the Console)
 * hwPCF - Use hardware-based Percentage Closer Filtering for shadows
 * installType - Type of Installation (Retail/Beta/PTR)
 * launchThirtyTwoBitClient‎ - Whether to launch 32bit client or 64bit client
 * lockedWorldMap - Whether the world map is locked when sized down
 * mapQuestDifficulty - Whether to color quest titles by difficulty in the World Map
 * mapShadows - Toggle map shadows
 * maxSpellStartRecoveryoffset - Sets the time in milliseconds before a global cooldown finishes in which a new spell can be queued up
 * minimapTrackedInfo - Stores the minimap tracking that was active last session
 * movie - Display intro movie at startup (doesn't work in Burning Crusade game client)
 * objectFade - Enables the smooth fading of objects after a certain distance
 * partyStatusText - Toggles the permanent display of health/power texts for party members
 * patchlist - Address of the WoW patch server
 * petStatusText - Toggles the permanent display of health/power texts for pets.
 * playerStatusText - Toggles the permanent display of health/power texts for the player
 * port
 * predictedPower - Whether or not to use predicted power values in the UI
 * raidFramesDisplayIncomingHeals - Whether to display incoming heals on Raid Frames
 * randomizeSurveyHint
 * readContest - Whether the user has accepted the PTR contest rules
 * readEULA - Whether the user has accepted the EULA
 * readScanning - Whether the user has accepted the system scanning terms
 * readTOS - Whether the user has accepted the Terms of Use
 * realmListbn - Battle.net realm list server to use (default: "") - WoW still uses realmList
 * realmList - Realm list server to use (e.g. "eu.logon.worldofwarcraft.com" or "us.logon.worldofwarcraft.com")
 * reducedLagTolerance - Enables the use of a user-defined value for the spell queuing system introduced in 4.0.3
 * repositionfrequency - How many frames to skip per nameplate reposition
 * showGameTips - Toggles displaying of loading screen game tips
 * showLootSpam - Toggles the detailed display of loot information (loot rolls etc.)
 * showNewbieTips - Toggles the display of simplified ability tooltips
 * showRaidRange - Darkens the raid frame of any raid member who is out of range
 * showToolsUI - Enables the WoW Launcher
 * showfootprints - Enables footprint display
 * spawnallresearchlocs
 * spreadnameplates - Controls whether nameplates should spread out or overlap
 * startproject - Results in a disconnect as of 4.0.3
 * statusTextPercentage - Toggles the permanent display of percentages for status texts on unit frames.
 * targetStatusText - Toggles the permanent display of health/power texts for the target
 * textureCacheSize - Caches in memory textures when they are not in use for quick loading. (Min: 8388608, Max: 536870912, Default: 33554432)
 * unitHighlights - Toggle model highlighting on targeted units
 * useEnglishAudio - Override the locale and use English audio
 * useWeatherShaders - Enables weather shaders
 * worldport - Prints "Teleporting to Stormwind" in the console, but immediately displays an error afterwards