User:Nakabeast/Ilvas the Spurious

Currently Under Construction; Part of the Forge of Goblinium raid concept

Ilvas the Spurious is the third boss of the Research and Destruction wing of Forge of Goblinium. His defeat grants the raid Chief Engineer's Authorization. This, alongside Master Alchemist's Authorization from Ezzel Darkbrewer, is required to progress to the raid's final wing.

Dungeon Journal
''When the Trade Queen ordered her robotics team to create an artificial titanic watcher, Chief Engineer Coalflint could have not gulped louder. After spending months in Uldaman, Uldum, and Ulduar researching the colossi, Coalflint returned to the forge to begin work on his own. Although only half completed, Ilvas packs more dark energy within its metal veins than in all of the goblinium soldiers combined. Hopefully those flimsy, iron chains will be enough to contain its might.''

Description
If the goblins were researching the Old Gods and titans, you know they’d want to create their own watcher. Ilvas is an unfinished artificial watcher that is bound to a wall by two giant shackles on each arm. Ilvas is potentially the last boss before reaching the final wing of the raid, so his challenge level needs to be relatively high. The fight revolves around splitting the raid group to attack each of the boss’s hands, which are the primary targets throughout most of the fight. The hands need to be destroyed within seconds of each other or the boss’s damage will rapidly overwhelm the other group. Different types of adds join the fight and need to be positioned properly in order to down them quickly so the raid can continue collaborating on both hands. The final phase is a strict DPS race that will force the raid to regroup.

Stage One: "The Process Can't Be Interrupted!"
Chief Engineer Coalflint, immune behind a protective shield, summons security forces while he attempts to control the unstable Ilvas. The phase ends when his reinforcements have been defeated.
 * Chief Engineer Coalflint calls for a group of reinforcements.
 * Coalflint summons two goblinium warriors.
 * An electrified swipe deals x Nature damage to any player caught in a hemispherical area.
 * Coalflint summons four goblinium magi. The magi cannot be taunted.
 * The technomage summons a blob of goblinium blood at random players, dealing x Shadow damage.
 * The technomage calls down a massive meteor of goblinium blood in an area, dealing x Shadow damage in a y yard radius.
 * Coalflint periodically summons waves of two goblinium sappers until the gizmoknights and technomagi are defeated.
 * The sappers will move slowly towards one specific player until they have been killed. They cannot be taunted.
 * If a sapper comes into contact with any player, they will detonate, dealing x damage to all players.

Stage Two: "Secure the Watcher!"
Two platforms near Ilvas's bound hands become vulnerable. The phase ends when both of Ilvas's hands have been destroyed.
 * Ilvas's bound hands better stay bound...
 * The blackfuel within Ilvas's hands focus direct attacks on the player with the most armor in melee range.
 * If there are no players in melee range of a hand, Ilvas will thrash, dealing x damage every two seconds to all players.
 * Deadly oozes will leak from Ilvas's hands periodically. The oozes will slide aimlessly around the arena and are immune to all damage.  If a player or add comes in contact with an ooze, they will be afflicted with Blackfuel Sickness.
 * Increases damage suffered from all sources by x% and reduces movement speed by y% for z seconds.
 * Ilvas will target an area beneath the feet of a random player. After x seconds, he will attempt to absorb the players' life force, dealing y Shadow damage to all players caught in a z yard radius.  For every player damaged, Ilvas's opposite hand will be healed for t damage.
 * When a hand is destroyed, the opposite hand's damage increases by x% and attack speed by y%.
 * Chief Engineer Coalflint desperately calls for stronger security. The gizmoknights and technomagi return, accompanied by technicians and sapshredders.
 * Coalflint summons two goblinium technicians to repair Ilvas. They cannot be taunted.
 * The technicians will fire soldering beams at Ilvas's hand, healing x damage every three seconds.
 * Coalflint summons a single shredder packed with explosives.
 * The sapshredder will move slowly towards one specific player until they have been killed. Occasionally, they will shift targets.  They cannot be taunted.
 * The sapshredder's fortified armor reduces damage from all sources by x%. Unbreakable, but blackfuel tends to weaken it...
 * The sapshredder's sawblades spin like mad, dealing x damage every second to any player caught in front of it.
 * If the sapshredder is not destroyed in x seconds, its rigged explosives will detonate, dealing x damage to all players.

Stage Three: "Your Binding's Ain't Got--Whoa, Whoa, WATCH OUT!"
Ilvas's main body becomes vulnerable as he collapses onto the main platform, crushing Chief Engineer Coalflint. Ilvas will continue to spawn Blackfuel Oozes. Regardless of the engineer's death, his security reinforcements will continue to arrive.
 * Ilvas's crumbling body weakens his constitution, increasing damage received from all sources by x%.
 * Ilvas's wounds release pressurized blackfuel, dealing x Shadow damage every five seconds to all players and reducing all healing by x%