Shadow (magic)



Shadow (or void) magic  is the manifestation of Shadow, also called Void. Void lords are entities composed of pure shadow energy. The Old Gods are the manifestation of the Void.

Shadow abilities are able to impart feelings like despair, doubt, and panic. Healing can be sacrifice to deal damage with shadow magic.

The Kirin Tor mage Ur researched shadow magic.

Practitioners

 * Most common practitioners of shadow magic, called shadowcasters, are (affliction) warlocks shadowmages, shadow priests, necromancers and Talonpriest arakkoa.
 * Orcs of the Shadowmoon clan led by Ner'zhul on the alternate Draenor as well as on the main-universe Draenor.
 * Holy naaru, when infused with the void, become void gods.
 * All Void beings use shadow magic.
 * Nathrezim dedicated their existence to mastering shadow magic.
 * Some speculate that subtlety rogues gain their abilities from shadow magic.
 * Some shadow hunters, including Vol'jin, have used shadow spells in addition to their Warcraft III abilities.

In Warcraft I
Wherever there is light, there is shadow, and it is this shadow that the Orc Necrolyte uses to see into places he cannot travel with a spell called Dark Vision. Wherever the slightest shadow is cast, the sight of the Necrolyte can enter and view. The effects of this spell are limited in size, for too much knowledge of the confines of shadow has been known to forever trap the caster within the realm of darkness.

In the RPG
The shadow energy (aka Shadow Plane) is not limited to a single plane; it is instead an integral part of every aspect of the universe, woven into every plane. Thus, spells that call upon this energy, such as shadow conjuration, draw upon local sources rather than reaching to another plane. Positive energy remains associated with the energies possessed by living beings, and negative energy with the motive forces of death and the undead. Magical weapons that have effects wielding this energy draw upon energy bound into their own material, freed by enchantment. "Shadow" is spell type common to many items and spells created by the Shadow Council and other such nefarious organizations. The arcane and shadow magic appear to be tied together. Shadow appears to be split into subcategories or is synonymous with "Darkness", "Negative", "Death", "Destruction", "Chaotic", "Evil", and "Fel". It is a damage type often found as a bonus type damage (enchantment or enhancement). In one example it's also a sub-school of the magic school of Illusion (illusions composed of a quasi-real, tangible shadow material with shadow bonuses, ex. Storm, Earth and Fire). Spells of shadow may derive their power from actual shadows & darkness.