Force of Nature



Force of Nature is a level 15 Balance druid talent. It summons three treants under the druid's command for 10 seconds that taunt and attacks enemies in a targeted area.

Tips and tactics

 * Treants can provide a very substantial amount of DPS in a boss fight, but it is important to time the cast so that the treants are out of danger of being annihilated by AoE. It is also important that you cast them at the back of the boss, so they don't die due to cleaves.
 * Using treants effectively in PvP can be difficult, and should be approached differently for each opposing class. Generally speaking, it is a good idea to use them in a panic situation when your opponent is low on mana, running away from something or someone, or focused on healing/damaging someone else.
 * Against priests of all specs, it is a good idea to cast treants soon after they cast Psychic Scream so that they cannot instantly nullify your treants.

Trivia

 * The name of the ability is a reference to the Keeper of the Grove ability of Warcraft III.
 * The spell is sometimes used by nature-themed enemies, like Celebras and Raven's Wood Leafbeard.
 * Force of Nature is an epic Druid spell in Hearthstone. The flavor text reads: ""I think I'll just nap under these trees. Wait... AAAAAHHH!" - Blinkfizz, the Unfortunate Gnome"
 * There also exists treants called Corrupt Force of Nature.