Warcraft III/Patch 1.12

Patch 1.12 was a major patch that was released on July 31, 2003.

Patch Changes

 * Anti-air creeps have been added to each Mercenary Camp in the map (4)Tranquil Paths (Reign of Chaos).
 * Wyvern hit points have been reduced from 600 to 570.
 * Halls of the Dead and Black Citadel attack cooldown have been reduced from 2.0 to 1.5.
 * The multiplayer custom map desync that occurs between Reign of Chaos and Frozen Throne players has been fixed.

Miscellaneous Fixes

 * Cinematic sequences that were not playing within certain foreign language versions have been fixed.
 * Fixed problem that enabled you to save games that could not be loaded.
 * Fixed problem that enabled you to create a replay that could not be properly played back.

Map Fixes

 * Rune of Rebirth has been removed from maps (6)GnollWood and (4)Floodplains1v1.
 * Gold mine positioning has been rebalanced and the starting location tree placement has been improved for the map (2)TwoRivers.
 * A Golem has been added to each of the Mercenary Camps within the map (4)Twisted Meadows.
 * Destructible rocks have been added to the upper and lower gold mine areas in (4)Avalanche.

Creep Fixes

 * The creep version of Inner Fire has had its mana cost increased from 35 to 75.
 * The creep version of Raise Dead has had its cooldown increased from 5 to 12 seconds.
 * The creep version of Purge no longer stuns units.
 * The creep version of Abolish Magic has had its mana cost increased from 50 to 75.

Undead Changes

 * Within the Tomb of Relics maximum stock for the Rod of Necromancy has been reduced from 2 to 1.

Human Changes

 * Aerial Shackles damage has been increased from 20 points per second to 30 per second.
 * The gold cost for a Dragonhawk Rider has been reduced from 235/40 to 200/30.
 * Arcane Towers now deal Piercing damage, and have had their range increased from 700 to 800.
 * Animal War Training upgrade cost has been reduced from 150/250 to 125/175.
 * Long Rifles Upgrade now requires a Keep instead of a Workshop.

Night Elf Changes

 * Spirits of Vengeance (which are summoned by the Avatar of Vengeance) have had their damage increased from 14-18 to 17-21.

Orc Changes

 * You no longer need a Fortress as a prerequisite to build Batriders.
 * Wind Rider hit points have been reduced from 600 to 570.
 * Burrow armor has been increased from 2 to 5 and damage has been reduced from 1d8+33 to 1d5+22

Classic Changes

 * Anti-air creeps have been added to each Mercenary Camp in the map (4)Tranquil Paths (Reign of Chaos).
 * Wyvern hit points have been reduced from 600 to 570.
 * Halls of the Dead and Black Citadel attack cooldown have been reduced from 2.0 to 1.5.
 * The multiplayer custom map desync that occurs between Reign of Chaos and Frozen Throne players has been fixed.