API GetPlayerFacing

Returns the direction the player character is currently facing. facing = GetPlayerFacing

Returns

 * facing : number - Direction the player is facing in radians, in the [0, 2π] range, where 0 is North and values increase counterclockwise.

Details

 * Indicates the direction the player model is (normally) facing and in which the player will move if he begins walking forward; not the camera orientation.