UNIT ABSORB AMOUNT CHANGED

Fired when a unit's absorb amount changes (for example, when he gains/loses an absorb effect such as Power Word: Shield, or when he gains/loses some of his absorb via getting hit or through an ability). UNIT_ABSORB_AMOUNT_CHANGED: unitTarget

Payload

 * unitTarget : string : UnitId

Details

 * Will only fire for existing units, and not for targets of units (focustarget, targettarget, etc).