UNIT POWER UPDATE

Fired when a unit's current power (mana, rage, focus, energy, runic power, holy power, ...) changes. See below for details. UNIT_POWER_UPDATE: unitTarget, powerType

Payload

 * unitTarget : string - UnitId
 * powerType : string - resource whose value changed: "MANA", "RAGE", "ENERGY", "FOCUS", "HAPPINESS", "RUNIC_POWER", "HOLY_POWER".

Details
This event is fired under the following conditions:


 * A spell is cast which changes the unit's power.
 * The unit reaches full power.
 * While the unit's power is naturally regenerating or decaying, this event will only fire once every two seconds. See UNIT_POWER_FREQUENT for a more exact alternative.