Fenryr

Fenryr is a worg located at the Fields of the Eternal Hunt in the Halls of Valor. He is first found either in the vrykul camp, already captured, or in small cave, surrounded by bears. He retreats to his lair when wounded.

Adventure Guide
''In the Fields of the Eternal Hunt, the greatest vrykul champions keep their skills sharp, competing to see who can fell the largest beast. But man and beast alike give a wide berth to the fearsome worg Fenryr, true master of the Fields, who stalks his prey and pounces with unnerving quickness.''

Night of the Wilds
Fenryr was later seen alive during the Night of the Wilds, chewing continuously on a bone.

Overview
Fenryr leaps and shreds his enemies, eventually retreating to his den after becoming wounded.

Damage Dealers

 * Avoid standing near allies targeted with Ravenous Leap.
 * Run away from Fenryr when affected with Scent of Blood.
 * Melee damage dealers should help split the damage of Claw Frenzy.

Healers

 * Avoid standing near allies targeted with Ravenous Leap.
 * Run away from Fenryr when affected with Scent of Blood.

Tanks

 * Avoid standing near allies targeted with Ravenous Leap.
 * Melee damage dealers should help split the damage of Claw Frenzy.

Abilities

 * Ebonclaw Worg
 * Ebonclaw Worg
 * Ebonclaw Worg

Quotes

 * Intro
 * say


 * Outro (if beaten after Hyrja)
 * say

Taming
A tamable version of this boss becomes available in the cave, after killing Hymdall and Fenryr solo on Mythic difficulty.

Trivia

 * Much like Fenrae the Cunning, Fenri, Fenris Isle, Fenris Wolfbrother, Fenros, and Fenrus the Devourer, Fenryr is a reference to . In Norse mythology, Fenrir was one of the children of and a giant wolf that was fettered in the underworld due to his rapid growth. Fenrir bit off the hand of  and was foretold to kill  during, after which he was to be killed by Odin's son.