User:Nakabeast/Council of the Serpent

Currently Under Construction; Part of the Abyssal Maw Raid Concept

The Council of the Serpent is the second boss encounter of the the the Nazjatar Embassy wing of the Abyssal Maw. An elite group of naga soldiers, they stand guard at the pinnacle of the Nazjatar Embassy.

As a council boss, the battle with these four naga is hectic with many different abilities going on at once. The encounter tests the raid's response times to various harmful abilities, as well as boss positioning.

Dungeon Journal
''Tharnalesh. Odra'ir. Jir'thara. Svessper. Within Queen Azshara's naga kingdoms, these names strike fear within the populace. These four master warriors, collectively called the Council of the Serpent, are some of the queen's greatest servants, often being sent to deal with problems that no average naga could resolve. As leaders of the naga forces in Vashj'ir, they represent Azshara's empire within the Abyssal Maw, vying to solidify an alliance with the Old Gods.''

Master Assassin Tharnalesh

 * Tharnalesh vanishes from the battlefield and cannot be targeted by spells or abilities.
 * Tharnalesh instantly strikes a random player from stealth and disappears, applying Marked for Death and incapacitating them for five seconds.
 * The afflicted player is Tharnalesh's prime target. After five seconds, Tharnalesh will decapitate the marked player.
 * Tharnalesh beheads his target and vanishes, dealing x Weapon damage. This attack cannot be avoided.

General Odra'ir

 * Odra'ir recklessly swings his weapon, damaging any nearby players for x Weapon damage.
 * Enraged, Odra'ir's attack speed is increased by 50% and suffers an additional 30% damage from all sources.

Priestess Svessper

 * Sevessper uses Holy Power as an additional resource to cast powerful abilities.
 * Svessper blasts a random player with searing light, dealing x Holy damage and an additional y Holy damage over six seconds. Generates one charge of Holy Power.
 * Svessper summons healing light onto an ally, restoring x damage. Generates one charge of Holy Power.
 * When she has acquired three charges of Holy Power, Svessper ignores all players and begins to channel a healing spell onto General Odra'ir, healing x damage every three seconds and protecting him with Blessed Bulwark. Svessper will not stop channeling until Odra'ir's health is restored completely or she receives enough damage.
 * The shielded target is protected from all enemy attacks and abilities. The shield is removed when Potent Healing Stream ends.
 * When she has acquired three charges of Holy Power, Svessper casts a pulse of damaging holy energy, dealing x Holy damage and applying False Divinity to any players within a y yard radius of her. Svessper only casts this ability once General Odra'ir has fallen.
 * The amount of health restored by healing abilities is reduced by 75%.

Jir'thara the Illusionist

 * Jir'thara's detachment from mortal emotions makes her immune to taunts and threat.
 * Jir'thara targets one of her allies' current targets. After three seconds, she teleports to that player's location.
 * Jir'thara's presence strengthens her allies, applying a stack of Empowerment every second on any ally within x yards of her.
 * Increases damage and haste by x%. This buff stacks.
 * Jir'thara fires a bolt of mystical energy to a random player, dealing x Arcane damage.
 * Jir'thara summons a torrent of corrupted arcane energy to a random area, dealing x Arcane damage in a radius of y yards and applying a stack of Strangling Confusion to all players caught in it every second.
 * A pulsing headache deals x Arcane damage every second and increases damage taken by Arcane abilities by y per stack.

Phase Two: Now It's My Turn to Shine!
Once Odra'ir, Svessper, and Jir'thara have been defeated, Tharnalesh permanently uncloaks with new abilities. He retains none of his previous abilities.
 * Tharnalesh's overconfidence increases his damage by 50%, but increases the damage he receives by 30%.
 * Tharnalesh stuns a random player for seven seconds, dealing x Weapon damage over seven seconds.
 * Tharnalesh throws a poison vial at a player, dealing x Nature damage and an additional y Nature damage over ten seconds. Any player standing within z yards of the targeted player will be afflicted with Degenerating Poison.
 * Deals x Nature damage over ten seconds. Any player standing within y yards of the afflicted player will also be afflicted with Degenerating Poison.
 * Tharnalesh throws knives all around him, dealing x damage to all nearby players.
 * Tharnlesh lunges to a random target, instantly killing them.

Quotes

 * Intro
 * yell
 * yell
 * yell
 * yell
 * yell


 * Aggro
 * yell
 * yell
 * *Tharnalesh vanishes.*
 * yell

General Odra'ir

 * Berserking Strikes
 * yell


 * Scale Shield
 * yell
 * yell


 * Quaking Blow
 * yell


 * Killing a player
 * yell
 * yell


 * Death
 * yell

Priestess Svessper

 * Holy Shock
 * yell


 * Flash Heal
 * yell


 * Potent Healing Stream
 * yell
 * yell


 * Holy Nova
 * yell


 * Killing a player
 * yell
 * yell


 * Death
 * yell

Jir'thara the Illusionist

 * Teleport
 * yell


 * Rain of Arcane
 * yell


 * Strangling Vortex
 * yell


 * Killing a player
 * yell
 * yell


 * Death
 * yell

Master Assassin Tharnalesh

 * Sap
 * yell
 * yell


 * Stunning Strikes
 * yell


 * Vanish
 * yell


 * Phase 2
 * yell


 * Vial of Poison
 * yell


 * Fan of Knives
 * yell


 * Killing a player
 * yell
 * yell


 * Death
 * yell