API UnitIsPartyLeader

Removed
use UnitIsGroupLeader instead.

Returns 1 if the unit is party leader, nil otherwise.

isTrue = UnitIsPartyLeader("arg1")

Arguments

 * arg1 : String - Unit who should be checked

Returns

 * isTrue : 1 or nil

Example
local TargetIsLeader = UnitIsPartyLeader("target")

Result
TargetIsLeader = 1  - If your target is leader of their party TargetIsLeader = nil - If your target is not leader of their party

Details

 * Seems to work on players outside of their party.