Tear Down This Wall! (Alliance)

Tear Down This Wall! begins the third stage of the Isle of Thunder storyline, by breaching the walls to the Beast Pens and Conqueror's Terrace in an attempt to gain access to the Lightning Vein Mine and the Thunder Forges. Jaina will only offer this quest from her position on the Violet Rise once enough realm-wide progress has been made, irrespective of the individual player's standing with the Kirin Tor Offensive.

Much like with the previous progression quest, The Assault on Shaol'mara, this quest mostly takes place in a single-player scenario, also called "Tear Down This Wall!". As the scenario can only be completed once, it is documented here and not in a separate article.

Objectives
Speak with Lady Jaina Proudmoore, then break into the lower city and secure it for the Alliance.
 * Speak to Lady Jaina Proudmoore to begin your mission
 * Secure the lower city

Description
The time has come. Our forces are well-enough entrenched here that we can risk pressing forward, into the Thunder King's lair. Unfortunately, it doesn't look like he'll be opening that gate anytime soon.

I suppose we'll have to make a gate of our own then. Let me know when you're ready,.

Rewards
You will receive:

Progress
Let's tear down this wall.

Completion
With your help, we're one giant step closer to our goal.

Gains

 * 236000 XP
 * +300 reputation with Kirin Tor Offensive

Intro



 * The camera tracks along a path reaching the Emperor's Gate, then pans to follow War-God Al'chukla, a Zandalari troll, who walks up the path to Lei Shen. Al'chukla stops before Lei Shen and kneels.
 * say
 * say
 * Lei Shen casts something into Al'chukla, increasing his size and his power, as sparks of energy start flying from his body.
 * say
 * say
 * Al'chukla rises as Lei Shen turns to his right to face Shan Bu. Shan Bu faces Lei Shen and kneels.
 * say
 * say
 * Shan Bu rises to his feet as he shouts and the camera starts tracking back down the path away from the courtyard through the Diremoor.

Stage 1: Find Lost Explosives



 * Acquire the Heavy Explosives
 * say
 * say

Once the cinematic is done, head from the central building in the Diremoor to the northeast and look for the Heavy Bomb. Before getting too far, a Zandalari Jaguar Warrior and a Zandalari Spiritbinder will jump the champion. After the ambush, head due north to find the bomb at which has fallen off the back of a cart that was beset (and currently guarded) by four more jaguar warriors.

Stage 2: Deliver Explosives



 * Speak with Vereesa at the city wall.


 * Deliver the Explosives to Vereesa

Jaina and Al'chukla start yelling random lines pretty much instantly:
 * yell
 * yell
 * yell
 * yell
 * yell
 * yell
 * yell
 * yell
 * yell
 * yell

Silver Covenant and Zandalari forces are skirmishing at the Emperor's Gate and points eastward. The Zandalari should all be engaged, so mount up, try to ignore them, and ride east to Vereesa's position at beneath the Conqueror's Terrace wall and speak with her:
 * The explosives!
 * Good work, . Not a moment too soon.

Stage 3: Detonate Explosives



 * Light the fuse on the Heavy Explosives.


 * Detonate the Heavy Explosives
 * Vereesa runs toward the wall and plants the bomb.
 * say

Follow Vereesa up to the wall and interact with the heavy explosives.

Final Stage: Kill War-God Al'chukla



 * Kill War-God Al'chukla
 * say
 * Al'chukla realizes what's about to happen and jumps off the wall mere seconds before the bomb explodes, opening a massive hole! Vereesa, Jaina and the Kirin Tor Offensive war party rush through.
 * yell
 * yell

Follow Vereesa as she fights a path through three Zandalari Bloodguards, one Spirit-Bound Sentry, another bloodguard, another sentry, a Zandalari Acolyte/Zandalari Haruspex pull, another sentry, and one last harsupex on the way from the broken wall through the Conqueror's Terrace to the other side of the Emperor's Gate. Vereesa stops short of War-God Al'chukla, getting a good look at him for the first time:
 * say

War-God Al'chukla is a level 90 charged Zandalari troll with 2.7 million health and the following special ability:

Wind up an attack to start the encounter:
 * yell

Al'chukla's only ability outside of basic melee is to summon a Lightning Pole at a player's feet that will suck the player toward the center of the area of effect and do 25K/0.5sec Nature damage to players if they get too close. Start running the instant he winds up a cast and only stop once the pole's fully formed.

At 75%:
 * yell

At 25%:
 * yell

Finish him off:
 * yell
 * yell

This completes the "Tear Down This Wall!" portion of Isle of Thunder (achievement), but the scenario continues in the finale.

Finale



 * yell
 * Jaina's party finally catches up to Vereesa and the champion.
 * say
 * say
 * say
 * say
 * say

Use the Portal to the Isle of Thunder created by the Silver Covenant Spellblades to leave the scenario and return to the Violet Rise to turn in to Jaina.