Bloodhoof Village



Bloodhoof Village is a settlement named after the Bloodhoof tauren tribe, located in central Mulgore, around the waters of Stonebull Lake. It is notable in that it was the first permanent settlement to be built by the tauren on flat, open ground rather than atop a mesa. This is significant because it represents the security the tauren feel in their new homeland. This is also the first settlement in which young tauren adventurers arrive after departing from Camp Narache to the south. Here, young tauren receive the next tier of their training. It also serves as a military hub from which willing soldiers do battle with the nearby enemies. Located in the central plains of Mulgore, the village is the hub of questing and commerce until adventurers depart for Thunder Bluff to the north. Bloodhoof Village is also the principal location in which the wild kodo beasts are tamed and sold as mounts for the tauren.

While Cairne Bloodhoof himself holds a certain fondness for the budding village, the pressing duties of leading a nation kept him in the capital of Thunder Bluff. In his stead, his son, Baine Bloodhoof, led the tauren of the village and oversaw its protection from threats, until he took command in Thunder Bluff. While Baine focused on more day-to-day matters, the spiritual needs of the Bloodhoof tribe and young tauren passing through are catered to by Zarlman Two-Moons.

Shortly before the Cataclysm, right after Cairne Bloodhoof died in Orgrimmar, Grimtotem assassins tried to kill Baine Bloodhoof but failed.

During the Fourth War, the village was invaded by ghosts. The attack was repelled by a tauren champion.

In the RPG
Bloodhoof Village is located in the Golden Plains of Mulgore. Lake Stonebull partially encircles the village. Here Baine Bloodhoof, son of Cairne Bloodhoof, leads an investigation into Venture Company operations to the east and a campaign against the Palemane gnolls to the west.