StandingId

These numeric values are used to indicate how a player is perceived by a specific faction.

Values

 * - Unknown


 * - Hated


 * - Hostile


 * - Unfriendly


 * - Neutral


 * - Friendly


 * - Honored


 * - Revered


 * - Exalted

These values are defined globaly by the FACTION_STANDING_LABEL(x) variables, locale specific. It's better to use them instead of relying on the hardcoded values above.

Example
/script x=4; temp=getglobal("FACTION_STANDING_LABEL"..x); message(temp);

Gives the message "Neutral".