Taunt

Taunt can refer to several things in World of Warcraft.

Aggro management
Taunt can refer to the class abilities that allow players to attract attention of a mob. They include the following:
 * Death Knight's Dark Command and Death Grip.
 * Demon Hunter's Torment (demon hunter ability).
 * Druid's Growl.
 * Hunter's Distracting Shot and their pets' Growl (pet).
 * Paladin's Hand of Reckoning.
 * Warrior's Taunt (warrior ability).
 * Shaman's Unleash Earth.

Other classes have high aggro abilities that generate set amount of threat. They include:
 * Hunter pets' Intimidation.
 * Warlock Voidwalker's Torment.

These abilities do not function identically. "True" taunts both force a mob to attack the taunter for a few seconds and give the taunter enough threat to top the aggro list. Other abilities (like Challenging Roar and Challenging Shout) compel temporary attacks but do not give aggro; if the taunter fails to build aggro quickly, the monster will go back to its previous target when the effect expires. Still others merely generate a large chunk of threat, but do not compel mobs at all.

Verbal discourse

 * Using  to call members of the enemy force Bad Names during PvP Raids.
 * Note: The enemy force only see gibberish when you do this, so it tends to be a bit lost on them, but they get the general idea.
 * Using the slash command  to show an animation and play a sound that would be spiteful to an enemy player.   and   are similar.