User:EmpathicSoul/The Fallen Worlds

Once Kil'jaeden was pushed back through The Sunwell the citizens of Azeroth celebrated knowing they were able to push such a powerful demon back through the nether, But they celebrated to soon. While the heroes of Azeroth were busy fighting for dominance The Burning Legion was getting ready for a war that would snuff out all life on Azeroth and now years later Kil'jaeden has started to launch waves of invasions across Azeroth. The Horde and Alliance had very few ideas to stop the legions of demons that attacked daily but quickly received help from The Naaru who helped create several footholds that train Demon Hunters and a wide variety of mortals to fight demons.

Basic Additions
New Zones

New Secondary Profession: Survival Skills

New Class: Demon Hunter

New Battlegrounds

And Much More

New Zones
The Twisted Fields: These fields were once home to several Draenie temples but once The Burning Legion claimed Argus as its own the fields became stained with the blood of the innocent. The Burning Legion has now converted the Draenie temples into demonic temples that several different breeds of demon call home. The Horde and Alliance have arrived via Naaru technology and have created several footholds across the land in hope of countering The Burning Legion from within there own kingdom. Almost every Horde and Alliance outpost has been built either hidden with stealth magic or is deep underground far away from the demonic surface.

Legions Heart: The large valleys of Legions Heart were once the training grounds for young Draenie who were training in the ways of the light, but once the legion arrived the entire area was ravaged by Fel Bombs and the demonic war machines created by the legion. A large urban center much like Shattrath once rested in the heart of the valleys but was destroyed easily by the several thousand Fel Reavers that were unleashed upon the Draenie cities and temples. Now the legion has started to build upon the ruins of the draenie civilization and several dozen large fortress scatter the valleys. The Horde and Alliance have created a series of underground tunnels and walkways to make travel safer in some areas.

The Scrapyard: The Scrapyard was once a large forest that the Draenie revered because it was home to several rare plants. It was set ablaze by the legion when they arrived and reduced to a flatland so the legion could create several factories that forge horrors like Fel Reavers. The area functions like a giant forge with new metals and parts being made from the old scraps collected across the battlefields. The area is also covered in scrap heaps that continue to grow in size. The Horde and Alliance in the area are racing to reverse engineer the burning legions machinery to use against them and better understand how to stop the legions machinery.

Felstone Quarry: This large quarry was created by the burning legion when they found traces of a mineral known as Metatrite which the legion uses in demonic magic and engineering alike. Kil'jaeden himself appears sometimes to oversee large operations and has started a project that will allow them to create a direct link to Azeroth much like the dark portal once they have mined enough Metatrite to create the link between worlds. The Horde in the area wish to mine the Metatrite themselves so they can use it for blacksmithing while the alliance wants to use the Metatrite for its magical properties.

The Cobalt Highlands: The large mountains of Argus contain large amounts of cobalt busting through the surface that has tinted the northern highlands blue. The burning legion has started to build large furnaces across the land with the purpose of smelting the cobalt and destroying the land, The Horde and Alliance have created separate footholds within the highlands and have started creating several underground paths for more access across the land. The legions activity has also triggered a landslide that crushed several ancient Draenie ruins that hold several secrets that may aid in the destruction of the burning legion.

The Voidlands:

Kil'Jaedan's Empire:

Survival Skills
Apprentice

1 - [Basic Tent] : Creates a basic tent that will provide a small fire and a tent to collect rested xp.

25 - [Basic Shelter] : Creates a basic shelter that will prevent wild animals from attacking you while inside.

50 - Enchanted Stitches : Creates enchanted stitches that will instantly remove 1 bleed effect, shares a cooldown with potions.

65 - Red Smoke Signal : Creates a smoke signal that will mark a location on your mini-map for all raid members to see, up to 5 of each color may be active at a time.

65 - Blue Smoke Signal : Creates a smoke signal that will mark a location on your mini-map for all raid members to see, up to 5 of each color may be active at a time.

65 - Green Smoke Signal : Creates a smoke signal that will mark a location on your mini-map for all raid members to see, up to 5 of each color may be active at a time.

75 - Silk Tent : Creates a silk tent that will provide a basic campfire and a soft silk tent to collect rested xp.

Journeyman

90 - Survival Snacks : Restores 5% of your health and mana every second for 6 seconds. Cannot be used in combat.

100 - Spicy Snacks : Generates 5 rage every second for 5 seconds. Can only be used once every 2 min

115 - Sweet Snacks : Generates 10 energy every second for 3 seconds. Can only be used once every 2 min.

125 - Animal Crackers : Instantly restores 15% of your pets health. Can only be used once every 2 min.

130 - Leather Tent : Creates a leather tent that will provide a large campfire and a soft leather tent to collect rested xp and repair gear.

145 - Cozy Shelter : Creates a cozy shelter that will prevent wild animals from attacking you while inside and provides you with a basic campfire.

150 - Bear Trap : Creates a bear trap that will stun anybody who walks over it for 3 seconds. Has a 2 min cooldown.

Expert

160 - Critter Cage : Creates a cage holding dozens of random critters that will attack anything nearby randomly for 15 seconds. Has a 2 min cooldown.

165 - Survival Pouch : Creates a pouch that can contain random survival items.

175 - Grim Survival Kit : Creates a grim survival kit that will allow you to hide within the corpse of a target animal for 2 min. This has a 10 min cooldown and you cannot do anything while hiding.

185 - Smoke Bomb : Creates a smoke bomb that will cause the next 3 attacks or spells cast on the target to miss. This has a 2 min cooldown.

190 - Disguise Kit : Creates a disguise kit that will transform the user into a tree or rock for 2 min. You cannot attack while active.

200 - Tough Leather Tent : Creates a tough leather tent that will provide a small bonfire and a tough leather tent to collect rested xp, repair gear and access to your mail.

215 - Trap Kit : Creates a trap kit that will allow you to disarm an enemy trap or bomb. This has a 2 min cooldown.

225 - Magic Brownie : Creates a magic brownie that will increase your size and prevent animals and dragons from attacking you for 12 seconds. This has a 2 min cooldown.

Artisan

230 - Soothing Spice : Creates a soothing spice that will put the target to sleep for 8 seconds. This has a 2 min cooldown.

240 - Tiny Snacks : Reduces your size by 10% every second over 3 seconds and you remain smaller for an additional 15 seconds after. This has a 2 min cooldown.

255 - Pit Trap : Creates a pit trap that snares whoever falls into it for 8 seconds. This has a 2 min cooldown.

265 - Tough Shelter : Creates a tough shelter that will prevent wild animals from attacking you while inside and provides you with a basic bonfire in addition to survival snacks.

270 - Tough Barricade : Creates a tough barricade that will prevent you from being knocked backward while standing near it. This has a 2 min cooldown.

Master

275 - Fel Snacks : Increases your critical strike chance by 1% every second for 10 seconds, this effect ends once it reaches the end of its duration. This has a 2 min cooldown.

285 - Zangar Snacks : Transforms you into a swamp strider for 45 seconds. This has a 2 min cooldown.

285 - Nether Flare : Creates a signal flare that will mark your location on your raids map and mini-map. This has a 2 min cooldown.

290 - Exotic Tent : Creates an exotic tent that will provide a large bonfire and a exotic tent to collect rested xp, repair gear, access mail and allows you to vendor items.

305 - Exotic Barricade : Creates an exotic barricade that will prevent you from being knocked backward while standing near it, This barricade has additional health. This has a 2 min cooldown.

310 - Fel TNT : Creates Fel TNT that will detonate 10 seconds after being placed and will deal X damage to all nearby targets. This has a 2 min cooldown.

315 - Bladespire Crackers : Restores 10% of your health every second for 3 seconds. This cannot be used arena or battlegrounds. This has a 2 min cooldown.

325 - Exotic Pocket : Allows you to add an additional slot to the target backpack.

335 - Exotic Riding Crop : Allows you to increase a selected mounts speed by 2%.

340 - Roadkill Cookie : Allows you to track beasts for 1 hour.

355 - Tainted Flesh : Allows you to track demons for 1 hour.

365 - Survival Guide : Allows you to collect salvaged materials from enemies permanently once read.

375 - Crunchy Exotic Insect : Increases your stamina by 5% for 1 hour.

Grand Master

380 - Heavy Winter Tent : Creates an heavy winter tent that will provide a huge bonfire and a large tent to collect rested xp, repair gear, access mail and allows you to vendor items.

385 - Thick Gloves : Creates an extra pair of gloves to wear over your current that increase your frost and fire resistance by 75% of your level.

390 - Warm Riding Crop : Allows you to increase a selected mounts speed by 4%.

400 - Warm Pocket : Allows you to add an additional 2 slots to the target backpack.

405 - Moldy Snack : Allows you to track undead for 1 hour.

Major Lore Figures
Tarsha: This young Draenie has returned to his peoples ancient homeland to try and reclaim it in the name of the light. Tarsha was born on Draenor long ago and survived the demonic war that nearly caused the Draenie to become extinct. Tarsha literally translates into "Born of Light" in the Draenie language. Tarsha spent much of his time on Azeroth training with the warriors of Ironforge, the knights of Stormwind, the priests of Darnasuss and the seers of the Exodar, now that he knows how to properly channel the light while being able to command the front lines of a battlefield.

Eisha: This elderly Draenie had survived the destruction of Argus and had escaped with the Naruu long ago and the wheels of fate brought Eisha to The Exodar and she managed to survive the crash even though it cost her the vision in her left eye. Eisa spent her entire life on Argus as the keeper of ancient relics and learned a great deal of magic from it, now Eisha has joined The Horde and Alliances assults on Kil'Jaeden and attempts to reclaim Argus with her command over arcane magic and her knowledge of Argus relics and secrets. Eisha literally translates into "One of Light" and was named after mother who perished long ago.

Demon Hunter
The Demon Hunter class are a branch of Illidan's followers who chose to leave the black temple in order to find inner peace through the enslavement and destruction of demons. Demon Hunters specialize in the art of Fury, Power and Wrath.

Fury:

[Swift Strike]: Instantly deals X physical damage plus an additional X over 3 seconds. This generates 1 Orb of Fury.

[Blood Ritual]: Consume 1 Orb of Fury and you are instantly healed for 10% of your health. This has a 15 second cooldown.

[Mark of Hate]: You will deal an additional 25% damage to targets as shadow damage whenever you attack for the next 12 seconds. This has a 1 min cooldown.

[Soul Leech]: Instantly deals X shadow damage to the target healing the caster for 15% of the damage done. This has a 6 second cooldown.

[Fel Infusion]: The demon hunter will deal all melee damage as shadow damage for the next 15 seconds. This has a 30 second cooldown.

[Twisting Blades]: Instantly deals X physical damage in addition to reducing the cooldown of your Fel Infusion by 2 seconds.

[Avatar: Fury]: Instantly transform into the avatar of fury for 30 seconds, while active your armor is increased by 300%, threat generated by melee attacks and shadow damage is increased by 100%, your chance to be critically hit is reduced by 6% and you move 15% faster. This has a 3 min cooldown.

[Path of Illidan]: (passive) Whenever you are attacked there is a 25% chance that the damage will be reduced by 25%, Whenever you are below 25% health you attack 25% faster for 12 seconds. Both of these effects share a 30 second cooldown. In addition casting Swift Strike will reduce the cooldown of your Blood Ritual and Mark of Hate by 1 second.

[Aura of Fury]: Absorbs the next X damage and causes your next 5 melee attacks to restore 3% of your health, lasts until canceled. This has a 1 min cooldown.

[Bladestorm]: Instantly causes X physical damage to all targets within 8 yards. This will deal an additional 25% damage for each active Orb of Fury.