Legion intro experience

The Legion intro experience takes place in two parts: a shared intro experience for (almost) all classes and players - landing on the Broken Shore, and later, class-and-spec specific quests to acquire an artifact and set up their class hall.

Broken Shore
All non-demon hunter characters start Legion by starting where the intro cinematic ends, heading to the Broken Shore.

Demon hunter starting experience
Demon hunters instead begin their existence by revealing what happened to the Illidari during the Sha'tari assault on Black Temple during the invasion of Outland. It turns out that Illidan Stormrage sent the Illidari to a Burning Legion prison world, Mardum, to recover the Sargerite Keystone. After acquiring the keystone and returning to the Black Temple, the Illidari are captured by the Wardens and put into stasis.

Years later, the player is woken up by Maiev Shadowsong, because she's run out of other options, as the Vault of the Wardens has been overrun by the Burning Legion. After retaking the Vault, Archmage Khadgar appears, informing the player of the even greater threat of the Legion and teleports everyone to their faction capitals &mdash; Stormwind City and Orgrimmar.

Khadgar's plan
At this point, all characters' storylines are united at the Illidari camps in their faction capitals. Khadgar's Upgraded Servant then appears, offering players to accompany Khadgar as he calls the Council of Six for a vote concerning Dalaran's future. Khadgar and the player then embark on a quest through Ulduar and Karazhan to find means to turn the tide and close the Legion gateway at the Tomb of Sargeras. After Khadgar learns that the key lies in the Pillars of Creation, the Council teleports Dalaran to their presumed location &mdash; the Broken Isles.

Artifact acquisition and class halls
After Dalaran is moved to the Broken Isles, characters immediately start the quest to acquire their first artifact and set up the class hall. Each class and spec has it's own chain.


 * Death Knight
 * 1) The Call to War (quest)
 * 2) A Pact of Necessity
 * 3) Acquire the chosen artifact:
 * 4) *Blood (Maw of the Damned)
 * 5) *#The Dead and the Damned
 * 6) *Frost (Blades of the Fallen Prince: Frostreaper and Icebringer)
 * 7) *#The Call of Icecrown
 * 8) *Unholy (Apocalypse)
 * 9) *#Apocalypse (quest)
 * 10) *#Following the Curse (death knight)
 * 11) *#Disturbing the Past (death knight)
 * 12) *#A Grisly Task
 * 13) *#The Dark Riders (death knight)
 * 14) *#The Call of Vengeance
 * 15) Keeping Your Edge
 * 16) Advanced Runecarving
 * 17) Plans and Preparations
 * 18) Our Next Move
 * 19) Return of the Four Horsemen
 * 20) The Firstborn Rises


 * Demon Hunter
 * 1) Call of the Illidari
 * 2) The Power to Survive
 * 3) Acquire the chosen artifact:
 * 4) *Havoc (Twinblades of the Deceiver: Verus and Muramas)
 * 5) *#Making Arrangements
 * 6) *#By Any Means
 * 7) *#The Hunt (Suramar)
 * 8) *Vengeance (Aldrachi Warblades (main hand) (main hand) and Aldrachi Warblades (off-hand) (off-hand))
 * 9) *#Asking a Favor
 * 10) *#Ask and You Shall Receive
 * 11) *#Return to Jace
 * 12) *#Establishing a Connection
 * 13) *#Vengeance Will Be Ours
 * 14) Eternal Vigil
 * 15) Securing the Way
 * 16) Return to Mardum
 * 17) Unbridled Power
 * 18) Spoils of Victory
 * 19) Cursed Forge of the Nathrezim (quest)
 * 20) The Hunter's Gaze
 * 21) Time is of the Essence
 * 22) Direct Our Wrath


 * Druid
 * 1) A Summons From Moonglade
 * 2) Call of the Wilds
 * 3) The Dreamway
 * 4) To The Dreamgrove
 * 5) Weapons of Legend (druid)
 * 6) Acquire the chosen artifact:
 * 7) *Balance (Scythe of Elune (artifact))
 * 8) *#The Scythe of Elune
 * 9) *#Its Rightful Place
 * 10) *#A Foe of the Dark
 * 11) *#Following the Curse (druid)
 * 12) *#Disturbing the Past (druid)
 * 13) *#The Deadwind Hunt
 * 14) *#The Dark Riders (druid)
 * 15) *#The Burden Borne
 * 16) *Feral (Fangs of Ashamane: Fangs of Ashamane (main hand) and Fangs of Ashamane (off-hand))
 * 17) *#The Shrine of Ashamane
 * 18) *#Aid for the Ashen & Seeds of Renewal
 * 19) *#The Shrine in Peril
 * 20) *#The Fangs of Ashamane
 * 21) *Guardian (Claws of Ursoc: Claws of Ursoc (main hand) and Claws of Ursoc (off-hand))
 * 22) *#Mistress of the Claw
 * 23) *#To The Hills
 * 24) *#Fallen Offerings
 * 25) *#The First Trial of Ursol
 * 26) *#The Second Trial of Ursol
 * 27) *#The Third Trial of Ursol
 * 28) *#When Dreams Become Nightmares
 * 29) *#The Dreamer Returns
 * 30) *Restoration (G'Hanir, the Mother Tree)
 * 31) *#Meet with Mylune
 * 32) *#Necessary Preparations
 * 33) *#Join the Dreamer
 * 34) *#In Deep Slumber
 * 35) *#Reconvene
 * 36) *#Cleansing the Mother Tree
 * 37) Sowing The Seed
 * 38) The Seed of Ages (quest)
 * 39) Ascending The Circle
 * 40) Word on the Winds
 * 41) Making Trails


 * Hunter
 * 1) Needs of the Hunters
 * 2) The Hunter's Call
 * 3) Weapons of Legend (hunter)
 * 4) Acquire the chosen artifact:
 * 5) *Beast Mastery (Titanstrike)
 * 6) *#A Beastly Expedition
 * 7) *#Stolen Thunder
 * 8) *#The Creator's Workshop
 * 9) *#Never Hunt Alone
 * 10) *#Hunter to Hunter (beast mastery)
 * 11) *Marksmanship (Thas'dorah, Legacy of the Windrunners)
 * 12) *#Rendezvous with the Courier
 * 13) *#Call of the Marksman
 * 14) *#Clandestine Operation / Clandestine Operation (blood elf)
 * 15) *#Rescue Mission
 * 16) *#Hunter to Hunter (marksmanship)
 * 17) *Survival (Talonclaw)
 * 18) *#Preparation for the Hunt
 * 19) *#The Eagle Spirit's Blessing
 * 20) *#The Spear in the Shadow
 * 21) *#Hunter to Hunter (survival)
 * 22) On Eagle's Wings
 * 23) The Unseen Path
 * 24) Oath of Service
 * 25) Altar of the Eternal Hunt (quest)
 * 26) Infused with Power
 * 27) Tactical Matters
 * 28) The Campaign Begins


 * Mage
 * 1) Felstorm's Plea
 * 2) The Dreadlord's Prize
 * 3) A Mage's Weapon
 * 4) Acquire the chosen artifact:
 * 5) *Arcane (Aluneth)
 * 6) *#Aluneth, Greatstaff of the Magna (quest)
 * 7) *#A New Threat (mage)
 * 8) *#A Forgotten Enemy (mage)
 * 9) *#Eyes of the Dragon (mage)
 * 10) *#Harnessing the Arcane
 * 11) *#Arcane Unleashed
 * 12) *#The Nexus Vault (mage)
 * 13) *Fire (Felo'melorn)
 * 14) *#An Unexpected Message
 * 15) *#The Path of Atonement
 * 16) *#The Frozen Flame
 * 17) *Frost (Ebonchill)
 * 18) *#Finding Ebonchill
 * 19) *#Complete all of:
 * 20) *#*The Deadwind Site
 * 21) *#*Daio the Decrepit (quest)
 * 22) *#*Alodi's Gems
 * 23) *#The Mage Hunter
 * 24) The Champion's Return (arcane and fire)
 * 25) Unlocked Potential
 * 26) The Great Akazamzarak (quest)
 * 27) The Only Way to Travel (Dalaran)
 * 28) The Tirisgarde Reborn
 * 29) A Conjuror's Duty


 * Monk
 * 1) Before the Storm (quest)
 * 2) The Dawning Light
 * 3) Prepare To Strike
 * 4) Acquire the chosen artifact:
 * 5) *Brewmaster (Fu Zan, the Wanderer's Companion)
 * 6) *#The Wanderer's Companion
 * 7) *#The Riddle of Purity & The Riddle of the Barrel & The Riddle of the Land
 * 8) *#Journey to the East
 * 9) *#The Monkey King's Challenge
 * 10) *#The Trial at the Temple
 * 11) *Mistweaver (Sheilun, Staff of the Mists)
 * 12) *#The Emperor's Gift
 * 13) *Windwalker (Fists of the Heavens (Al'burq and Alra'ed))
 * 14) *#The Legend of the Sands
 * 15) *#Off To Adventure!
 * 16) *#Thunder on the Sands
 * 17) *#Into The Heavens
 * 18) Purity of Form
 * 19) A Matter of Planning
 * 20) The Fight Begins


 * Paladin
 * 1) An Urgent Gathering
 * 2) Weapons of Legend (paladin)
 * 3) Acquire the chosen artifact:
 * 4) *Holy (The Silver Hand (artifact))
 * 5) *#The Mysterious Paladin
 * 6) *#The Brother's Trail
 * 7) *#The Silver Hand (quest)
 * 8) *Protection (Truthguard)
 * 9) *#Seeker of Truth (artifact)
 * 10) *#To Northrend
 * 11) *#The End of the Saga
 * 12) *#Shrine of the Truthguard (quest)
 * 13) *Retribution (Ashbringer (artifact))
 * 14) *#Seeking Guidance
 * 15) *#Sacred Ground & Keeping the Peace
 * 16) *#The Light Reveals (quest)
 * 17) *#Hope Prevails
 * 18) *#The Search for the Highlord
 * 19) We Meet at Light's Hope
 * 20) A United Force
 * 21) Forging New Strength
 * 22) Logistical Matters
 * 23) A Sound Plan (quest)


 * Priest
 * 1) Priestly Matters
 * 2) A Legend You Can Hold
 * 3) Acquire the chosen artifact:
 * 4) *Discipline (Light's Wrath)
 * 5) *#The Light's Wrath
 * 6) *#A New Threat (priest)
 * 7) *#A Forgotten Enemy (priest)
 * 8) *#Eyes of the Dragon (priest)
 * 9) *#Harnessing the Holy Fire
 * 10) *#Unleashing Judgment
 * 11) *#The Nexus Vault (priest)
 * 12) *#A Gift of Time
 * 13) *Holy (T'uure, Beacon of the Naaru)
 * 14) *#The Vindicator's Plea
 * 15) *#House Call
 * 16) *#Out of the Darkness
 * 17) *#Salvation From On High
 * 18) *#Return of the Light
 * 19) *Shadow (Xal'atath, Blade of the Black Empire)
 * 20) *#Blade in Twilight
 * 21) The Light and the Void
 * 22) Artifacts Need Artificers
 * 23) Empowering Your Artifact
 * 24) Actions on Azeroth


 * Rogue
 * Level 98
 * 1) Call of The Uncrowned
 * 2) The Final Shadow
 * 3) A Worthy Blade
 * 4) Acquire the chosen artifact:
 * 5) *Assassination (The Kingslayers: Anguish and Sorrow)
 * 6) *#Finishing the Job No Sanctuary
 * 7) *#Codebreaker
 * 8) *#Cloak and Dagger (quest)
 * 9) *#Preparation (quest)
 * 10) *#The Unseen Blade
 * 11) *Outlaw (The Dreadblades: Fate and Fortune)
 * 12) *#A Friendly Accord
 * 13) *#The Dreadblades (quest)
 * 14) *Subtlety (Fangs of the Devourer: Gorefang and Akaari's Will)
 * 15) *#The Shadows Reveal
 * 16) *#A Matter of Finesse
 * 17) *#Closing In
 * 18) *#Traitor!
 * 19) *#Fangs of the Devourer (quest)
 * 20) Honoring Success
 * 21) Right Tools for the Job
 * 22) Injection of Power
 * 23) Delegation (rogue)
 * 24) Lethal Efficiency


 * Shaman
 * 1) A Ring Unbroken
 * 2) The Elements Call...
 * 3) Acquire the chosen artifact:
 * 4) *Elemental (The Fist of Ra-den)
 * 5) *#The Coming Storm
 * 6) *#The Codex of Ra
 * 7) *#The Voice of Thunder
 * 8) *Enhancement (Doomhammer (artifact))
 * 9) *#Where the Hammer Falls
 * 10) *#What the Stonemother Knows
 * 11) *#The Troggs that Fel to Earth & Stone Drake Rescue & Clutch Play
 * 12) *#Needlerock Beatdown
 * 13) *#The Hammer in the Deep
 * 14) *Restoration (Sharas'dal, Scepter of Tides)
 * 15) *#To the Deeps
 * 16) *#Wavespeaker's Trail
 * 17) *#Throne of the Tides: Azshara's Power
 * 18) A Ring Reforged
 * 19) The Maelstrom Beckons
 * 20) Azeroth Needs You


 * Warlock
 * 1) The Sixth
 * 2) The New Blood
 * 3) The Tome of Blighted Implements
 * 4) Acquire the chosen artifact:
 * 5) *Affliction (Ulthalesh, the Deadwind Harvester)
 * 6) *#Ulthalesh, the Deadwind Harvester (quest)
 * 7) *#Following the Curse (warlock)
 * 8) *#Disturbing the Past (warlock)
 * 9) *#To Point the Way
 * 10) *#The Fate of Deadwind
 * 11) *#The Dark Riders (warlock)
 * 12) *#The Power Possessed
 * 13) *Demonology (Skull of the Man'ari)
 * 14) *#Ritual Reagents
 * 15) *#Looking into the Darkness
 * 16) *#Dark Whispers (quest)
 * 17) *Destruction (Scepter of Sargeras)
 * 18) *#Finding the Scepter
 * 19) *#An Eye for a Scepter
 * 20) *#Ritual Ruination
 * 21) The Heart of the Dreadscar
 * 22) Power Overwhelming (quest)
 * 23) Rebuilding the Council (quest)
 * 24) The Path of the Dreadscar


 * Warrior
 * 1) An Important Mission / A Desperate Plea (Legion)
 * 2) Return to the Broken Shore
 * 3) Odyn and the Valarjar
 * 4) Weapons of Legend (warrior)
 * 5) Acquire the chosen artifact:
 * 6) *Arms (Strom'kar, the Warbreaker)
 * 7) *#The Sword of Kings
 * 8) *Fury (Odyn's Fury and Helya's Wrath)
 * 9) *#The Hunter of Heroes
 * 10) *Protection (Scale of the Earth-Warder and Scaleshard)
 * 11) *#Legacy of the Icebreaker
 * 12) The Forgening
 * 13) The Forge of Odyn
 * 14) The Eye of Odyn
 * 15) Thus Begins the War

Next steps
Each class's final quest in their class hall is selecting which of the four level-up zones they wish to start in:

In addition, there are also class specific campaigns:

Finally, one's choice might be affected by profession specific quests:


 * Herbalism: Herbalism quests
 * Mining: Mining quests
 * Skinning: Skinning quests
 * Alchemy: Alchemy quests
 * Blacksmithing: Blacksmithing quests
 * Enchanting: Enchanting quests
 * Engineering: Engineering quests
 * Inscription: Inscription quests
 * Jewelcrafting: Jewelcrafting quests
 * Leatherworking: Leatherworking quests
 * Tailoring: Tailoring quests