API C Map.GetMapLevels

Returns the suggested player and battle pet levels for a map. playerMinLevel, playerMaxLevel, petMinLevel, petMaxLevel = C_Map.GetMapLevels(uiMapID)

Arguments

 * uiMapID : number - UiMapID

Returns

 * playerMinLevel : number
 * playerMaxLevel : number
 * petMinLevel : number ? (default = 0)
 * petMaxLevel : number ? (default = 0)