Patch 7.0.3 (class changes)/Paladin

* Holy Power is now used only by Retribution and can use 5 Holy Power from the start.


 * Ability changes
 * Absolution added.
 * Ardent Defender duration has been reduced to 8 seconds (down from 10 seconds) and heals for 12% of maximum health on fatal blows (down from 15%).
 * Aura Mastery re-added and redesigned.
 * Avenger's Shield no longer silences player targets. Damage increased by 159%.
 * Avenging Wrath is now available to all specializations and can no longer be dispelled. Healing bonus for Holy reduced from 100% to 35%, and no longer increases haste or damage. Damage and healing bonus for Retribution and Protection increased from 20% to 35%.
 * Beacon of Light: healing on Beacon reduced to 40% (down from 50%), mana restore reduced to 20% (down from 30%).
 * Blessing of Kings have been replaced by Greater Blessing of Kings.
 * Blessing of Might have been replaced by Greater Blessing of Might.
 * Cleanse now also removes all Magic effects, but is only available to Holy; Protection and Retribution get Cleanse Toxins instead.
 * Cleanse Toxins added.
 * Consecration is now available to all specializations. Mana cost has been removed.
 * Divine Protection is no longer available to Retribution. Now reduces all damage taken by 20%, instead of 40% of magic damage.
 * Divine Shield no longer has a damage penalty.
 * Divine Steed added.
 * Flash of Light now heals for 41.67% more.
 * Grand Crusader (paladin ability) now also procs from Hammer of the Righteous, and proc chance reduced to 15% (down from 30%). No longer generates Holy Power.
 * Greater Blessing of Wisdom re-added.
 * Guarded by the Light no longer affects Word of Glory. Now increases Stamina by 30% (up from 15%), block chance by 50% (up from 5%), and grants 6% of maximum mana every 5 sec (down from 15%).
 * Hammer of the Righteous no longer hits multiple enemies but deals 200% more damage to the primary target. Mana cost removed and no longer classified as a Holy spell.
 * Hand of Freedom have been replaced by Blessing of Freedom.
 * Hand of Hindrance added.
 * Hand of Protection have been replaced by Blessing of Protection.
 * Hand of Sacrifice have been replaced by Blessing of Sacrifice.
 * Hand of Salvation have been replaced by Blessing of Salvation.
 * Holy Light now heals for 41.67% more.
 * Holy Shock's cooldown has been increased from 6 seconds to 9 seconds. Damage increased by 66.7%, healing increased by 185.7%.
 * Infusion of Light no longer increases haste by 10%.
 * Judgment has been redesigned.
 * Light of the Martyr added.
 * Light of the Protector added.
 * Light of Dawn now affects 5 targets, down from 6, and cost mana instead of Holy Power. Healing increased by 140%.
 * Mastery: Divine Bulwark no longer includes the Bastion of Glory effect and is now learned at level 78.
 * Mastery: Divine Judgment added.
 * Mastery: Lightbringer added.
 * Reckoning has changed name back to Hand of Reckoning.
 * Righteousness added.
 * Shield of the Righteous has been redesigned.
 * Shield of Vengeance added.


 * Talent changes
 * Aegis of Light added.
 * Aura of Mercy added.
 * Aura of Sacrifice added.
 * Bastion of Light (paladin ability) added.
 * Beacon of the Lightbringer added.
 * Beacon of Faith now heals at 20% reduced effectiveness.
 * Beacon of Virtue added.
 * Bestow Faith added.
 * Blade of Wrath added.
 * Blessed Hammer added.
 * Blessing of Salvation added.
 * Blessing of Spellwarding added.
 * Consecrated Ground added.
 * Consecrated Hammer added.
 * Crusade added.
 * Crusader's Judgment added.
 * Crusader's Might added.
 * Divine Hammer added.
 * Divine Intervention re-added.
 * Divine Purpose has been redesigned and no longer available to Protection.
 * Divine Steed added.
 * Execution Sentence has been redesigned and is available only to Retribution paladins.
 * Eye for an Eye added.
 * Fervent Martyr added.
 * Final Stand added.
 * Final Verdict has been redesigned. Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
 * First Avenger added.
 * Fist of Justice has been redesigned into a passive talent.
 * Greater Judgment added.
 * Hand of the Protector added.
 * Holy Avenger has been redesigned and is available only to Holy paladins. Increases haste by 30% and Holy Shock healing by 30% for 20 sec.
 * Holy Prism has been redesigned and is available only to Holy paladins.
 * Holy Shield has been changed from an active level 100 talent to passive level 15 talent. Block chance improvement reduced from 15% to 10%.
 * Judgment of Light added.
 * Justicar's Vengeance added.
 * Knight Templar added.
 * Last Defender added.
 * Light's Hammer (paladin ability) is now available only to Holy paladins. No longer reduces movement speed of enemies.
 * Repentance now deals damage over time.
 * Retribution Aura re-added.
 * Righteous Protector added.
 * Rule of Law added.
 * Sanctified Wrath has been redesigned and is available only to Holy paladins. Avenging Wrath lasts 50% longer and also reduces Holy Shock's cooldown by 50% for its duration.
 * Seraphim is now available only to Protection paladins and consumes charges of Shield of the Righteous.
 * Seal of Light added.
 * The Fires of Justice added.
 * Unbreakable Spirit is now available only to Holy. Now reduces cooldowns by 30% (down from 50%).
 * Virtue's Blade added.
 * Zeal (paladin ability) added.


 * Removed abilities
 * Absolve
 * Boundless Conviction
 * Daybreak
 * Denounce
 * Exorcism
 * Hammer of Wrath
 * Hand of Purity
 * Holy Insight
 * Holy Radiance
 * Mastery: Hand of Light
 * Mastery: Illuminated Healing
 * Righteous Fury
 * Sacred Cleansing
 * Sanctity of Battle
 * Sanctuary (paladin talent)
 * Seal of Command
 * Seal of Insight
 * Seal of Justice
 * Seal of Righteousness
 * Seal of Truth
 * Supplication
 * Turn Evil


 * Removed talents
 * Beacon of Insight
 * Clemency
 * Emancipate
 * Empowered Seals
 * Eternal Flame
 * Hand of Purity
 * Long Arm of the Law
 * Pursuit of Justice (paladin talent)
 * Sacred Shield
 * Saved by the Light
 * Selfless Healer
 * Speed of Light