API SetCursor

Changes the current cursor graphic. changed = SetCursor("cursor")

Arguments

 * cursor: String - cursor to switch to; either a built-in cursor identifier (like "ATTACK_CURSOR"), path to a cursor texture (e.g. "Interface/Cursor/Taxi"), or nil to reset to a default cursor.

Returns

 * changed : Flag - always 1.

Details

 * If the cursor is hovering over WorldFrame, the SetCursor function will have no effect - cursor is locked to reflect what the player is currently pointing at.
 * If called with an invalid argument, the cursor is replaced by a black square.