Imperial Vizier Zor'lok

Imperial Vizier Zor'lok was Grand Empress Shek'zeer's 'voice,' the one who delivered her messages and will onto her fear-driven armies. He is first seen in The Empress' Gambit where he is challenged by and kills the Klaxxi Paragon Malik the Unscathed. He guarded the way into the Dread Approach until killed by Klaxxi-aligned adventurers.

Zor'lok is the first boss of the Heart of Fear.

Adventure Guide
''Zor'lok shrieks his proclamations so they're heard throughout the sprawling mantid palace. He is the Voice of the Empress, and his words alone inspire the insectoid race's warriors to give their lives without question. Unwaveringly loyal, Zor'lok will stop at nothing to defend his beloved matriarch, regardless of the corruption within her.''

Stage 1: Her Gifts are Many
Imperial Vizier Zor'lok flies to a random platform in the room, then attacks the players from there. When Zor'lok loses 20% of his total health, he changes positions to a different platform. Imperial Vizier Zor'lok gains one ability while at each platform, but loses that ability when he moves to a different platform.



Stage 2: We Will Not Disappoint Her
When Imperial Vizier Zor'lok reaches 40% remaining health, he flies to the center of the chamber and inhales the Pheromones of Zeal. Imperial Vizier Zor'lok now uses all of his abilities from Stage One.



Strategy
Start the encounter with a Stampeding Roar, then attack the boss to see which platform he flies to first. The entire lower floor is covered in pheromones which tick for 19,000 Nature damage every second and silences all units inside it, so getting to a platform quickly is imperative. In non-Heroic mode difficulties, Zor'lok can choose either the left or right platform to start the fight. Every 20% health lost, he will move to another platform. Heal up and get shielded before entering the pheromones to cross to join him.

Attenuation
The left platform grants Zor'lok Attenuation. Attenuation is a large set of sonic rings traveling outward from the center of the platform in a spiral pattern in a straight line, before splitting near the outer wall. The rings will spawn in either a clockwise or counter-clockwise direction. To avoid attenuation, the most fool proof way is to swing the camera from above and follow the movement of the spiral. Don't be too far out. Don't be too far in. And don't run too fast!



Force and Verve
The right platform grants Force and Verve. Zor'lok will spawn three Noise Cancelling zones randomly around the platform, which look like the turtle pet ability Shell Shield. In most difficulties, there is a limit to the number of players who can benefit from the shields to prevent the entire raid from stacking in one bubble. The first shield will be cast in melee range, then the second a few yards away from the boss, and the third out at range. Thus, melee and the tank should move to the first shield spawned, healers should look to the second, and ranged attackers should find themselves under the third.

Convert
At 60% health, Zor'lok will fly to the back platform and start Converting players. Converted players are mind controlled and have their health and damage outputs increased dramatically. Converted players will revert back to normal below 50% health, but may break out early each time they take spell damage. It is important not to kill converted players with damage over time abilities!

Final phase
At 40% health, Zor'lok will fly from the third platform to the center of the room and inhale all of the pheromones, then Death Grip all members of the raid to his location. He will then start using all of his phase one abilities at the same time. This is thus a burn phase, so pop Time Warp and all other cooldowns to quickly burn him down, all the while dancing through Attenuation, running under the shields for Force and Verve, and freeing Converted players.

Related Achievements

 * The Dread Approach
 * Heroic: Imperial Vizier Zor'lok
 * Overzealous
 * Heart of Fear Guild Run

Quotes

 * Trash mobs
 * yell
 * yell
 * yell
 * yell
 * yell
 * yell
 * yell
 * yell
 * yell
 * yell
 * yell


 * Aggro
 * yell


 * Inhale
 * yell


 * Exhale
 * yell


 * Phase 1
 * yell


 * Phase 2
 * yell


 * Phase 3
 * yell


 * Convert
 * yell


 * Echoes of Power
 * yell


 * Killing a player
 * yell
 * yell


 * Death
 * yell


 * Unused quote
 * They were clearly unworthy of Her divine embrace.

Raid Finder

 * - Fury Warrior

10-man Normal

 * (1080p) - Elemental Shaman
 * (1080p) - Assassination Rogue

25-man Heroic

 * (1080p) - Mage, Boss voice, Vent
 * (1080p) - Mage, Boss voice, Vent

25-man Normal

 * (1080p) - Mage, Boss voice, Vent, Guide in Description