Cho'gall (Warcraft II)

Initiate of the fifth circle of the Shadow Council and Chieftain of the Twilight's Hammer clan, Cho'gall is one of the grimmest and most respected leaders within the Horde. Cho'gall was the first of the Ogre-Magi, having tutored himself in magic before the Horde's passing into Azeroth. Cho'gall has a special loyalty to Gul'dan who helped the struggling yet determined ogre to master the arcane energies of the Twisting Nether. Cho'gall is a firm believer in his clan's sacred mission to bring oblivion to all peoples of the far-realms.

Upgrades



 * Upgrade W eapons (Damage +2)
 * Increases the piercing attack damage of Grunts, Ogres, Ogre-Mages, and Goblin Sappers by +2.


 * WC2OrcUpgradeWeapons2.gif


 * Upgrade W eapons (Damage +2)
 * Further increases the piercing attack damage of Grunts, Ogres, Ogre-Mages, and Goblin Sappers by +2.


 * {| class="darktable" style="text-align:center"

!Research Cost!!Researched At!!Upgrade Time
 * - class="alt"
 * 1500 [[File:SmGoldWC2.gif]] 300 [[File:SmLumberWC2.gif]]||Blacksmith||250 secs.
 * }




 * Upgrade S h ields (Armor +2)
 * Increases the armor of Grunts, Ogres, and Ogre-Mages by +2.


 * WC2OrcUpgradeArmor2.gif


 * Upgrade S h ields (Armor +2)
 * Further increases the armor of Grunts, Ogres, and Ogre-Mages by +2.


 * {| class="darktable" style="text-align:center"

!Research Cost!!Researched At!!Upgrade Time
 * - class="alt"
 * 900 [[File:SmGoldWC2.gif]] 500 [[File:SmLumberWC2.gif]]||Blacksmith||250 secs.
 * }

Spells



 * Eye of Kilrogg
 * Summons a controllable Eye of Kilrogg, which can be used to remove Fog of War

The Ogre-Mage creates a free-floating apparition in the form of a disembodied Eye that he can then direct through the air to look down upon enemy forces and encampments. Named for the great leader of the Bleeding Hollow clan, this ever vigilant Eye transmits its view to the caster, giving him the knowledge of both the lands it wanders and those creatures who live there. The Eye will vanish after a time, leaving the Ogre-Mage with the knowledge of the terrain.




 * Bloodlust
 * Puts a powerful buff on a friendly unit

This enchantment is used to instill an insatiable lust for blood into a fellow warrior, causing him to enter into a savage, berserk rage. A fighter who feels this Bloodlust deals more damage to his opponents than normally could be done. Although this spell bestows no permanent effects upon one so enchanted, it has been known to push an already bloodthirsty Orc over the edge...

In the beta Version of Warcraft II, the Bloodlust spell had a different icon.




 * Runes
 * Summons trapped runes over an area

The casting of ancient and powerful Runes enables the Ogre-Mage to lay an abstruse trap for those hapless enough to enter into it. When these Runes explode, they cause massive damage to anyone standing over them as well as all those in adjacent areas. Those who are diligent and watchful will catch a glimpse of the Rune as they approach it. The chaotic forces that make up this enchantment can not discern between ally or enemy and will kill a friend as surely as a foe. Heed these warnings well, as even staying near these Runes can be hazardous - for when the dwoemer dissolves, they explode as if their magiks had been triggered.

Quotes

 * See Warcraft II ogre-mage quotes