Vashj

Vashj (known in life as Lady Vashj and in death as Baroness Vashj; &mdash; somewhere between Vash and Vosh) has, at various points in her existence, been a Highborne servant of Queen Azshara, one of the first of the serpentine naga, a lieutenant of Illidan Stormrage, and a Necrolord baroness of the House of Eyes.

Born the daughter of Lestharia Vashj, ruler of the city of Vashj'ir, Vashj was once the foremost of Queen Azshara's Highborne handmaidens. She was transformed into one of the monstrous naga when Azshara and her followers were sent to the bottom of the sea during the Great Sundering.

Ten thousand years later, Vashj answered Illidan Stormrage's call and followed him first to Lordaeron, where she met up with Kael'thas Sunstrider and rallied his blood elves to Illidan's cause, and then to Outland when Illidan deposed Magtheridon as lord of the shattered world. As the leader of Illidan's naga, Vashj and her followers set up operations in the Coilfang Reservoir in Zangarmarsh, where the naga began to pump water from the region's lakes into their underground lair. During the invasion of Outland, adventurers invaded the Serpentshrine Cavern where Vashj made her lair and slew the Coilfang matron.

After her death, Vashj's soul was sent to Maldraxxus—the warlike realm of the Necrolords in the Shadowlands—where she became a baroness serving under Margrave Akarek in the House of Eyes, a faction of spymasters and assassins. The house was ultimately betrayed and destroyed by the House of Rituals, but Vashj remained a leader of the surviving Eyes and eventually joined forces with the House of the Chosen in the war against the traitorous Necrolords.

Biography
Lady Vashj was born in the Highborne city of Vashj'ir as the daughter of Matron Lestharia Vashj, the city's beloved ruler. At some point, Vashj came to the night elf capital of Zin-Azshari and became one of Queen Azshara's personal handmaidens. Vashj considered it her birthright to serve Azshara. She copied the queen's hairstyle and clothing as much as possible. When the queen made Vashj her foremost handmaiden, remaining in the queen's favor became Vashj's sole concern. She was described as "quite beautiful, with exotic, feline eyes" although she was still not as beautiful as Azshara herself.

War of the Ancients
When the Highborne were contacted by the titan Sargeras, Azshara was enthralled by Sargeras' vast might. Like the queen, Vashj looked forward to his arrival on Azeroth; both women were certain that he would find Azshara irresistible.

The queen did indeed possess amazing charisma, and she doubtless enhanced it with magic. With a quiet word or a mere glance, Azshara could inspire any number of violent emotions; passion and rage were her favorite choices. Driven by sudden outbreaks of jealousy, her subjects occasionally squabbled over her affections and fought duels in the name of her honor. The queen was amused by such displays and did not always intervene to save the combatants from harm. It was precisely this sort of possessive fury that affected Vashj when Azshara and her handmaidens paid a visit to High Priestess Tyrande Whisperwind. Tyrande had been captured by the Burning Legion and imprisoned in the palace. On a whim, the queen offered to make Tyrande one of her handmaidens, but Tyrande politely declined, saying she was sworn to Elune before all others. Azshara was irritated by Tyrande's refusal, however diplomatic, and departed shortly thereafter.

Vashj could not forget the queen's offer so easily: the memory became a torment. Despite the fact that Tyrande had refused the queen, Vashj came to see the priestess as a rival for Azshara's affections. Irrationally certain that she had to act, Vashj tried to kill Tyrande but failed. Vashj then fled the prison cell before her attempt on Tyrande's life could be discovered.

Cursed and transformed
Despite the Highborne's attempts to aid the Legion in summoning Sargeras, the portal to the Twisting Nether was ultimately closed before Sargeras could reach Azeroth. The Well of Eternity was unable to withstand the added magical strain, and it began to collapse in on itself. Under the sudden impact, Zin-Azshari and the Well were blasted downward toward the ocean floor. The Well pierced the planet's molten core just before being utterly obliterated. Ancient Kalimdor was split apart, and the seas rushed in to fill the voids between the new landmasses. Azshara, Vashj, and quite a few other Highborne were caught in the rushing waters. Instead of drowning, however, Vashj and many others were cursed and transformed into naga. Despite her subsequent mutations, Vashj has managed to retain her memories and personality. She has also become immortal, and she is not the only naga to receive this unexpected boon.

Warcraft III: The Frozen Throne
Some time after the Third War, the demon lord Kil'jaeden contacted Illidan Stormrage, who was on Azeroth. Although Illidan had worked against the Legion's interests in the past, Kil'jaeden was willing to give Illidan another chance. If Illidan destroyed the Frozen Throne, Kil'jaeden promised to grant anything Illidan might desire. Accordingly, Illidan sought out new allies. He cast a powerful spell that reached the depths of the ocean, and a group of naga led by Lady Vashj responded, calling in some old Highborne debts. One and all, they pledged themselves to Illidan. The naga did not come because of the history they shared with the former night elf, nor did they respect his demonic power. They came because the Old Gods willed it and they sent them to make sure his campaign against the Lich King succeeded so that it could spark a new war on Azeroth. If the former night elf became troublesome, they could simply command the naga to cut out his fel-corrupted heart. Their first act of loyalty was to facilitate Illidan's escape from Azshara in Kalimdor, and bring him to the Broken Isles and the Tomb of Sargeras.

When Maiev Shadowsong confronted Vashj, the sea witch inside of the tomb, she told Maiev that her justice had no place there, and when the warden demanded how she would know anything of the night elven way, Vashj replied by telling that the naga were night elves once. Then she slithered off to join Illidan in the Chamber of the Eye. Illidan and the naga retrieved a magical artifact known as the Eye of Sargeras. To use the eye, Illidan needed an additional source of magic. He located Dalaran and sent Vashj ahead to Lordaeron to scout the ley lines. When she arrived, her presence was noticed by the Lich King, who sent the Scourge to the ruins as well. Illidan and naga sorcerers later channeled a destructive spell through the Eye in order to destroy the Frozen Throne. Vashj and her naga were awed by the display of raw power. However, their attempt was thwarted, and Illidan made a hasty retreat to Outland in the hope of evading Kil'jaeden's wrath.

Many naga died during the attack, but Lady Vashj and her surviving naga had managed to slip away from the fighting and take shelter deep within nearby Lordamere Lake. Illidan ordered her to find new allies for his army while he would scout Draenor.

Further allies
At Illidan's direction, Lady Vashj and her naga sought out the Prince Kael'thas Sunstrider and his group of blood elves. Kael had been under the oppressive whip of a human general named Garithos, who had sent Kael and his people on missions that any laymen could do while keeping the elves from the front lines. Kael first encountered Vashj when he found his shipyard ruined, and thus his means across the river scuttled. She approached him with an offer of assistance. Kael was hesitant, having fought the naga alongside Maiev at Dalaran—but Vashj insisted, and Kael accepted. Vashj watched Garithos' rage at Kael's dealings with her. But Garithos then sent Kael and his elves against an invading force of undead. Kael was eager to prove himself in battle, but Garithos recalled Kael's support, siege, and cavalry units to the front lines, leaving Kael with a very meager standing force.

Vashj felt that the time was ripe to intervene, and so offered her troops to strengthen his own. Kael was again hesitant, but Vashj insisted that it was better to survive than to obey the word of a rash tyrant. Together they defeated the undead forces and recaptured their bases. When Garithos approached, Kael ushered Vashj away, saying he could not ensure her safety. She did, but watched as Kael and his people were taken away in shackles supposedly for betraying the Alliance by siding with the naga. Vashj infiltrated the dungeons of Dalaran through the sewer system and found Kael, killed his guards, and freed him. Vashj told Kael that escape was possible through the remains of the gate Kel'Thuzad had erected to summon Archimonde. She helped Kael escape the jails and kill Jailor Kassan, robbing valuable items from the magical stores as they went, and freeing his people from their cells. Upon reaching the streets, however, Garithos proceeded to assault the portal with his forces. After a perilous defense, they fled through the portal to Outland.

When they came through the portal to the shattered landscape of Outland, Vashj explained that it was once the homeworld of the orcs, but the destruction had turned it into the barren, broken waste it now was, and that Illidan was somewhere waiting for them. Vashj and Kael searched fruitlessly for days, until Vashj caught a familiar scent on the wind. Illidan had been captured by Maiev and was being hauled back to her base in a magical prison wagon. Vashj and Kael battled Maiev for dominance, but finally reclaimed the wagon and brought it back to their base, where Illidan was freed. Illidan thanked Vashj for her loyalty, but Vashj gave credit to Kael. Illidan then told them of his plan to rule Outland by overthrowing the current ruler Magtheridon.

And so Vashj and Kael defended Illidan as he closed the dimensional gates that supplied Magtheridon with his reinforcements. After they were all successfully closed, Illidan's armies marched on the Black Temple. Vashj and her naga infiltrated the aqueducts and attacked the Black Temple from a side entrance, as Akama and his Broken destroyed the automated defenses. Vashj was responsible for killing the Mistress of Torment with aid from only a few myrmidons and snapdragons for support. Eventually, they battled their way to Magtheridon, and in a titanic battle, defeated him.

But Kil'jaeden appeared and mocked their foolhardy attempt to betray him. He then commanded that they find the Frozen Throne and destroy it. Vashj, Kael, and Illidan went back to Azeroth and advanced upon Northrend, only to be met at every turn by Arthas and Anub'arak, Ner'zhul's prime generals. The battle came down to single combat between Illidan and the death knight Arthas Menethil. Arthas won the fight and warned Illidan to leave the planet and never return.

The Burning Crusade
Over the next few years, Vashj continued serving Illidan in the wastes of Outland. After Gathios surveyed the defenses of Black Temple and found a weak point in its sewers, the blood elf asked Lady Vashj for assistance. She sent her champion, High Warlord Naj'entus and a small group of naga to guard the sewers.

Under the command of Vashj, the naga recently have begun to enslave the tribes of the Broken in an effort to bolster the naga's workforce and further their agenda in Outland. Nearly all of the Wastewalker tribe has been captured and put to work to drain the waters of Zangarmarsh. The plan was to take control of all the waters of Outland, and through them, its people. To command the engineers who maintain and operate this machinery, Lady Vashj hired the renowned Mekgineer Steamrigger, a gifted gnome technician whose illness has damaged his sanity.

Vashj herself carefully monitors Coilfang's operations from her seat of power within Serpentshrine Cavern. Far more at home here among the waters of the reservoir than locked within the cold stone walls of Black Temple, Vashj maintains a close eye on her minions and personally oversees the draining of Zangarmarsh. Lady Vashj would later partake in the battle in Shadowmoon Valley that would destroy Warden Shadowsong's forces and result in the warden's capture.

During the invasion of Outland, adventurers invaded the Serpentshrine Cavern where Vashj made her lair and slew the Coilfang matron, her dying breath an apology to her master.

Attunement to the Battle of Mount Hyjal
After the Sundering ten thousand years earlier, Illidan had taken seven vials containing the waters of the Well of Eternity in order to create a new one at the top of Mt. Hyjal. Illidan used three to create the new Well of Eternity, but it was not known what happened to the other four until recently. It was revealed that Vashj received one of these vials, as did Kael'thas. In order to access the Battle of Mount Hyjal in the Caverns of Time, one must enter Serpentshrine Cavern, Vashj's inner sanctum. The players must then slay Vashj and take her Vial of Eternity.

Shadowlands
Shortly after her death, Vashj's soul arrived in Maldraxxus, an afterlife for those who value strength, serving the House of Eyes, the spymasters of the Necrolord Covenant. Although she could have returned to her night elf form in the afterlife, she chose to remain a naga because it was in that form that she was recognized for her cunning and resolve, whereas during her time as a kaldorei, she was prized only for her beauty. Vashj swiftly earned the rank of baroness and came to serve as the trusted hand of Margrave Akarek. The house's other baroness was Draka, but she and Vashj did not get along.

Akarek at one point sent Vashj to investigate mysterious behavior in the House of Rituals. Shortly after, the same house destroyed the House of Eyes and killed Akarek. Draka—following the margrave's orders—went on to join the House of the Chosen, but Vashj saw this as Draka abandoning her loyalties and duties. Along with a group of surviving Eyes, including her servant Khaliiq, Vashj continued trying to complete her final mission by claiming revenge against Mor'Bitan, the lich responsible for her house's fall. Draka eventually sent the Maw Walker to find Vashj in the marsh of Glutharn's Decay and recruit her help to the Chosen's side, but Vashj refused to do so before her mission was complete. On the baroness' request, the Maw Walker captured Mor'Bitan's lieutenant Mephiles, allowing Vashj to extract his memories and learn of a secret ritual Mor'Bitan was planning at the nearby Rotting Mound. The Maw Walker and baroness worked together to sabotage the ritual before luring the lich into the open and killing him. This act of deception empowered one of the runes on the Maw Walker's runeblade, which Vashj recognized as having been forged by Maldraxxus' lost ruler, the Primus. She admitted that this changed things and that the hero's help had earned her allegiance, so she agreed to travel to the Seat of the Primus to join her forces with Draka's. Vashj and Khaliiq subsequently helped defend the Seat when it was attacked by the forces of Baron Vyraz.

Although Draka and her allies gained control of the Seat, it continued to be besieged by the traitor houses. Vashj devised a plan to permanently bolster the Seat's defenses: they would steal a necropolis from their foes. However, this would require aid from other surviving members of the House of Eyes. Vashj, Khaliiq, and Maw Walkers who had pledged themselves to the Necrolords traveled north to the remains of Akarek's fallen necropolis Nurakkir, which was being plundered by the House of Constructs. There they met up with Whisperer Vyn, who had served aboard the fortress. Commanding a necropolis would require a complete crew, so the Maw Walkers were tasked with recruiting a navigator (Vyn's traumatized sister Xennir), a mechanic (Ansid, a Construct defector imprisoned by his fellows), and a helmsman (Caliroux, a lich from the House of Rituals whom Khaliiq helped the Maw Walkers summon and enslave). With the crew assembled, the Eyes and the Maw Walkers proceeded to kill the Constructs' head gutter Gorgantus and take control of Nurakkir. Shortly after, the crew and the Maw Walkers put Vashj's plan into action and took control of the Construct necropolis Zerekriss.

Vashj partook in the joint kyrian and Necrolord assault on the House of Constructs, accompanying Alexandros Mograine's forces at the Stitchyard. Her spies identified several astral projectors used by Margrave Gharmal to rally their troops, and she tasked Maw Walkers with destroying them in order to strike a blow to the Constructs' morale. Later, the baroness accompanied the Necrolords as they assaulted the stronghold of the House of Rituals in order to remove the influence of the traitor Kel'Thuzad (who was the one ultimately responsible for destroying the House of Eyes). Vashj fought alongside the other Necrolords as they pushed through the house's southern entrance, into the Grimoirium, and eventually into Exoramas to confront their target alongside reinforcements from Venthyr Covenant (which included the soul of Vashj's old traitorous ally, Kael'thas). During the battle with Kel'Thuzad, Vashj and the others focused on holding off the lich's skeletal minions while the Maw Walkers dealt with the lich himself. After Kel'Thuzad escaped in defeat and the Necrolords gained the allegiance of Margrave Sin'dane, Vashj commented that she'd had doubts about the Maw Walkers at first but that they had proven themselves to be valuable champions of the covenant.

Appearance
Before her monstrous transformation, Vashj was described as being "quite beautiful". Her clothes were similar to those of her mistress, but lower quality. The only thing that made her stand out from the other handmaidens were her exotic feline eyes.

After the Great Sundering, Vashj had turquoise/light blue skin, six arms with long, clawed and webbed fingers, and a long, scaly tail (which she joked about tripping over from time to time) with pink fins. In place of hair, she had about eighteen snakes on her head (one of which was actually a moray eel), which served as her "extra" eyes. Like most other female naga, her face largely retained its elven features, though it had exotic markings on it.

Maldraxxus storyline

 * 1) A Common Peril
 * 2) Glorious Pursuits and Prey Upon Them
 * 3) War is Deception
 * 4) Entangling Web and Tainted Cores
 * 5) Seek Your Mark
 * 6) Straight to the Heart
 * 7) Her Rightful Place

Necrolords Campaign

 * The House of Eyes
 * 1) Eyes on the Problem
 * 2) Prying Eyes and Whisper of Hope
 * 3) The Other Foot
 * 4) See What You've Done


 * Righteous Retribution/A Golden Dawn
 * 1) Grave Intent

Shadowlands alpha

 * Born of Stars
 * Tides Change
 * The Eternal Revenge

Warcraft III: The Frozen Throne
For unit quotes, see Quotes of Warcraft III/Neutral Heroes.
 * Lady Vashj: You've come far enough, little warden. Your vaunted night elf justice has no jurisdiction here.
 * Maiev Shadowsong: What would you know of us or our justice, naga witch?
 * Lady Vashj: Why, my dear, we naga were once night elves!
 * The scene changes to several night elves assembled before a golden statue of Queen Azshara.
 * Lady Vashj: We were Azshara's chosen, the Highborne-- banished beneath the cruel seas when the Well of Eternity imploded around us!
 * Maiev Shadowsong: Impossible...
 * The scene changes again subtly. The night elves are twisted naga and the statue of beautiful Queen Azshara now bears a naga's tail.
 * Lady Vashj: Cursed, transformed... we have waited ten thousand years to retake our rightful place in the world. And now, with Lord Illidan's help, we shall!
 * Maiev Shadowsong: Not while I draw breath!
 * Lady Vashj: Your courage is commendable, but it shall avail you nothing.


 * "The human you serve trusts no race but his own. His sense of honor runs no deeper than his tolerance."
 * "I know this hunger, Kael. Like us, your people are addicted to magic! It flowed through your veins for over ten thousand years. And now, with the corruption of your land and the Sunwell that empowered you..."
 * "This shattered world is called Outland, young prince. It is all that remains of Draenor, the former homeland of the orcish Horde."
 * "We also serve Illidan, old one."

Dialogue

 * Maldraxxus storyline


 * Necrolords Campaign


 * Seat of the Primus conversations (triggered by talking to Baroness Draka)
 * say
 * say
 * say
 * say


 * say
 * say
 * say
 * say


 * say
 * say
 * say
 * say


 * say
 * say
 * say
 * say


 * On approach if part of the Venthyr Covenant and are not a Friend or higher
 * say


 * On approach if part of the Venthyr Covenant and are a Friend or higher
 * say

...
 * On approach if part of the Venthyr Covenant and are a Best Friend

On-click

 * Greetings
 * From strife comes opportunity.
 * Grief accomplishes nothing.
 * I stand ready.
 * I will not be trifled with.
 * Let our will be done.
 * Make it quick.
 * Vengeance awaits.


 * Irritated
 * Your time grows short, mortal.
 * Over the millennia I lived as a naga, I came to appreciate my new form. Though I still keep tripping over this damn tail.
 * Death may be a setback for some, but only if you lack ambition.


 * Farewell
 * Do not miss your mark.
 * I do so enjoy our conversations.
 * I will not linger here forever.
 * In Akarek's name.
 * Power belongs to those who claim it.
 * The shadows cannot obscure my glory.
 * You are either an asset or a liability.

Gossip

 * Glutharn's Decay (if the player has not defeated her encounter in Serpentshrine Cavern)
 * I grow anxious to act.
 * Must you wound me? I had hoped my work would carry weight beyond my death.
 * Like you, I hail from Azeroth. I was known then as "Lady Vashj", servant to Lord Illidan and Queen Azshara.
 * My soul arrived in Maldraxxus shortly after I was... dispatched in Serpentshrine Cavern.
 * My aptitude swiftly earned me a place at the side of Margrave Akarek. I was his trusted hand, eager to execute his vision.
 * He is only a memory now. The House of Eyes is gone, but I will not rest until I have my vengeance.
 * He is only a memory now. The House of Eyes is gone, but I will not rest until I have my vengeance.


 * Glutharn's Decay (if the player has defeated her encounter)
 * I grow anxious to act.
 * The title is "Baroness", little.
 * Are you truly surprised to see me? After all, you are the one who sent me here. My soul arrived in Maldraxxus shortly after you... dispatched me in Serpentshrine Cavern.
 * My aptitude swiftly earned me a place at the side of Margrave Akarek. I was his trusted hand, eager to execute his vision.
 * He is only a memory now. The House of Eyes is gone, but I will not rest until I have my vengeance.
 * He is only a memory now. The House of Eyes is gone, but I will not rest until I have my vengeance.


 * Seat of the Primus after The Door to the Unknown
 * I had always imagined the afterlife would be extravagant and beautiful--a realm all my own where I could dote and be doted on.
 * Imagine my surprise when I arrived in a necrotic wasteland more barren than Outland and more hostile than the crushing depths...
 * Imagine my surprise when I liked it.
 * This fight for dominance is more exhilarating than any luxuries could ever be.


 * Seat of the Primus (Covenant Sanctum version)
 * We shall enact vengeance upon all who have betrayed Maldraxxus.


 * Akarek's Tears after Eyes on the Problem and Nurakkir after See What You've Done
 * I am beset with remorse at the state of my home.
 * But remorse will earn me nothing. Only revenge will set this right.


 * Nurakkir after accepting Prying Eyes and Whisper of Hope
 * You are doing well, . The House of Eyes watches your actions... and approves.


 * At Renounced Bastille if part of the Venthyr Covenant and are not a Friend or higher
 * I have witnessed many princes play court throughout the ages, Maw Walker.


 * It is more likely to go poorly than well, even in the best of circumstances.


 * Your Renathal would do well to listen to his critics more closely than his flatterers.


 * Courts always have both. Do you wonder which I shall be?


 * 


 * At Renounced Bastille if part of the Venthyr Covenant and are a Friend or higher
 * What brings you to Maldraxxus, ?


 * More mushrooms for your court's feasts or more of Maldraxxus's soldiers to defend your walls?


 * 


 * I must admit, I am enjoying the Ember Court far more than I expected to.


 * Prince Renathal may be playing host on the main stage, but I have more often had my eyes on you.


 * You are the one moving things along behind the scenes, much as I did during my days on the Queen's court.


 * 


 * It is not easy, what you do.

...
 * At Renounced Bastille if part of the Venthyr Covenant and are a Best Friend


 * If the player uses the Quill of Correspondence, she responds with a Letter

In the TCG
In her pre-Sundering night elf form, Vashj is classified as a night elf priest.

In Hearthstone

 * Lady Vashj appears as HS Lady Vashj (a legendary minion) for the shaman class in the Ashes of Outland expansion for Hearthstone. Upon death, she shuffles back into the player's deck as HS Vashj Prime. Her flavor text reads: "Personal handmaiden to Queen Azshara turned lieutenant to Illidan Stormrage. Also quite the hair sssstylist."
 * Players who prepurchased the Ashes of Outland Mega Bundle also unlocked Vashj as an HS Lady Vashj (hero) (alternate shaman hero). Her flavor text reads: "Handmaiden to Queen Azshara, Lieutenant to Illidan Stormrage. Also responsible for many people's fear of swimming."
 * In addition, pre-purchasing the Mega Bundle unlocked the Vashj-themed "Serpentine" HS card back. The flavor text reads: "We have artfully arranged the remnants from Lady Vashj's last haircut for your viewing pleasure."

In the RPG
Lady Vashj is an ancient naga priestess dedicated to the service of her race’s queen, Azshara. Wicked and brilliant, Vashj served as one of Azshara’s favored agents for many centuries-quietly planning the naga’s return to the hated surface world. When Queen Azshara finally decided to make the naga’s existence known, she sent Lady Vashj to establish contact with the surface dwellers. Lady Vashj met the demoncursed Illidan and they struck a pact to aid each other against their night elf enemies. To this day, Lady Vashj still serves her master Illidan in the wastes of Outland. Though her heart and loyalties lie with her Queen and her race, Vashj enjoys working with Illidan and sowing discord and terror wherever she can.

She was a healer and sorcerer in the Warcraft RPG, which made her a shaman and mage in the World of Warcraft RPG.

Abilities
Vashj leans on her combat abilities more than her magic, but she is still a formidable sorceress. She is peerless with her magic bow. She wears Witch's Circlet. Her longbow, Frostfathom, was crafted by the Moon Guard and enchanted by Queen Azshara. Lady Vashj favors wind and water elemental powers when casting offensively. A retinue of naga myrmidon bodyguards always accompanies her.

Notes and trivia

 * The name of Lestharia Vashj implies that Vashj is actually her family name, and that her given name is unknown.
 * It was originally was stated that Vashj and her naga agreed to serve Illidan because they remembered him from the War of the Ancients and respected his power.  retconned this by stating that the naga didn't come because of their shared history with Illidan or because they respected his power, but instead because they were ordered to by the Old Gods.
 * Despite originally being an Old God servant, it is possible that Vashj switched her allegiance to Illidan over time. This is possibly indicated by Vashj's last words when she is killed in Serpentshrine Cavern: yell
 * The legendary item Lady Vashj's Grasp is named after her.
 * Lady Vashj appears in nearly every campaign within Warcraft III: The Frozen Throne, with The Founding of Durotar being the sole exception. She serves as a villain in Terror of the Tides, a player character in Curse of the Blood Elves, and an adversary in Legacy of the Damned.
 * Vashj is a "memory" in the fight against Argent Confessor Paletress in the Trial of the Champion encounter of the Crusaders' Coliseum.
 * Hydromancer Thespia is said to be her childhood friend.
 * Vashj never encountered Tyrande during the Third War. Lady Serpentra and Serena Scarscale fought the battles in the Broken Isles, and the force that defeated Vashj at Dalaran was led by Malfurion.
 * Lady Vashj was voiced by Barbara Goodson in Warcraft III: The Frozen Throne and World of Warcraft: The Burning Crusade. Goodson described her as "strong, full of conviction and passionate".