Monk tactics/Warlords

General advice

 * You should try to wear leather for the 5% stat boost from Leather Specialization (monk).
 * Remember to keep Legacy of the Emperor up.
 * Cooldowns and situational abilities:
 * Use Roll (monk ability) to get into melee range, to escape from melee attackers, and to get out of AoE.
 * Resuscitate revives an ally. It can't be used in combat.
 * Use Detox to remove Poison and Disease debuffs.
 * Fortifying Brew increases your health by 20% and reduces incoming damage by 20% for 20 seconds, with a 3 minute cooldown. Once the buff expires, the temporary health is lost, but the health loss will not bring you below 1 health. Use in emergencies.
 * Use Spear Hand Strike to interrupt casters.
 * Use Paralysis to CC foes.
 * Use Surging Mist when low on health.
 * Use Transcendence and Transcendence: Transfer to improve mobility.
 * Remember, glyphs, talents and set bonuses may affect your rotation.

Brewmaster

 * Brewmasters should use generic agility gear and non-Strength tank gear, using a two-handed weapon or dual-wield a pair of one-handed weapons, and should wear leather.
 * Use Provoke to taunt.
 * Make sure to have Summon Black Ox Statue out for each boss.
 * Rotational abilities:
 * Chi generators (use to spend Energy and generate Chi) in order of priority:
 * Use Keg Smash on cooldown.
 * Use Expel Harm on cooldown as long as it won't overheal you.
 * Use Jab to generate Chi if no higher priority Chi generators are available.
 * Use Spinning Crane Kick instead of Jab against 3 or more foes.
 * Channel Crackling Jade Lightning when you can't reach your target, or want to keep your target out of melee range.
 * Chi spenders (use when you have spare Chi):
 * Use Blackout Kick to maintain a Shuffle duration of at least 12sec.
 * Use Guard (monk ability) to protect against large hits.
 * Use Purifying Brew to clear heavy staggered damage.
 * Use Touch of Death to finish off foes when you don't need Chi for defensive abilities.
 * Other rotational abilities:
 * Try to keep Elusive Brew up.
 * Spam Tiger Palm whenever you have a free GCD and don't have enough Energy for a Chi generator.
 * Other spec-specific cooldowns and situational abilities:
 * Dizzying Haze is very good for kiting since it is AoE, ranged, and does a large amount of threat.
 * Use Breath of Fire for AoE when you don't need Chi for defensive abilities.
 * Zen Meditation reduces incoming damage by 90%, and redirects up to 5 incoming harmful spells from other party / raid members to you. Lasts 8 seconds, ends prematurely if you're hit by a melee attack. 3 minute cooldown. Use against heavy incoming spell damage.

Mistweaver

 * Mistweavers should use healer and / or generic caster gear, wielding a staff or a one-handed weapon and off-hand item.
 * Channel Mana Tea whenever you're low on mana or about to reach the stack cap. Glyph of Mana Tea is often preferred to channeling, as it turns Mana Tea into an instant cast consuming 2 stacks on cooldown.
 * Make sure to have Summon Jade Serpent Statue out for each boss.
 * Use Revival in emergency situations.

Ranged Healing

 * If you intend to cast Enveloping Mist or Surging Mist, start channeling Soothing Mist on the target, then immediately apply the desired spell. It will be instant cast.
 * You should stay in Stance of the Wise Serpent.

Single-target healing
 * Keep Renewing Mist applied to the target. Refresh on cooldown to generate 1 Chi.
 * Channel Soothing Mist for sustained healing.
 * Use Enveloping Mist when you have 3 Chi and the damage over time is too high for Soothing Mist alone.
 * Use Surging Mist as an expensive, instant cast heal.
 * Use Life Cocoon in emergency situations, followed immediately by some healing over time spell.

Multiple target healing
 * Spread Renewing Mist across targets and keep it refreshed. On cooldown, cast on a player who does not have Renewing Mist applied yet, or on one surrounded by other players, to take advantage of the spreading effect.
 * Use Uplift when you have 2 Chi.
 * Use Surging Mist as an expensive, instant cast heal.
 * Spam Spinning Crane Kick as an AoE heal when damage to all targets is high, but beware of the mana drain.
 * Channel Soothing Mist on wounded targets as filler.

Melee Healing

 * You should stay in Stance of the Spirited Crane.
 * Rotational abilities:
 * Chi generators:
 * Use Expel Harm on cooldown as long as it won't overheal.
 * Use Surging Mist at 5 stacks of Vital Mists.
 * Use Jab when no other chi generator is available.
 * Use Spinning Crane Kick instead of Jab against 3 or more foes.
 * Channel Crackling Jade Lightning when you can't reach your target, or want to keep your target out of melee range.
 * Chi spenders:
 * Use Blackout Kick to stack and refresh Serpent's Zeal.
 * Use Rising Sun Kick
 * Use Tiger Palm.
 * Use Touch of Death to finish off foes when you don't need Chi for defensive abilities.
 * Other spec-specific cooldowns and situational abilities:
 * Use Life Cocoon for tougher fights.
 * Use Detonate Chi

Windwalker

 * Windwalkers should use agility / DPS gear: a two-handed agility weapon or dual-wield a pair of one-handed agility weapons, and should wear agility leather.
 * You have no choice but to stay in Stance of the Fierce Tiger, the only stance available.
 * Remember to keep Legacy of the White Tiger up.
 * Use Flying Serpent Kick or Roll (monk ability) to pull or get into melee range.
 * Rotational abilities:
 * Chi generators (use to spend Energy and generate Chi):
 * Use Jab whenever you have Energy to spare and there aren't any higher priority Chi generators.
 * Channel Crackling Jade Lightning when you can't reach your target, or want to keep your target out of melee range.
 * Chi spenders (use when you have spare Chi):
 * Use Rising Sun Kick on cooldown.
 * Use Fists of Fury on cooldown if no higher priority abilities are available.
 * Use Tiger Palm to stack or refresh the Tiger Power buff for longer fights.
 * Use Blackout Kick when Combo Breaker is active or you don't have any higher priority Chi spenders. Hits harder from behind, but heals you if used from the front.
 * Use Spinning Fire Blossom to attack distant foes.
 * Use Touch of Death to finish off foes.
 * Other spec-specific cooldowns and situational abilities:
 * Use Disable to slow and root enemies.
 * Touch of Karma redirects all incoming damage for 10 seconds from you to your attackers. 90 second cooldown. Use against tougher foes.
 * Energizing Brew regenerates 60 Energy over 6 seconds, with a 1 minute cooldown. Use on cooldown unless you're cloe to the Energy cap.
 * Tigereye Brew consumes all stacks to increase your damage by 2% per tack for 15 seconds. Use at 10 stacks.