Developer Watercooler

Developer Watercooler is a series of official blogs exploring the development for World of Warcraft expansions and server options.

Official description
''Dev Watercooler is a blog series that provides an inside look into the thoughts and discussions happening within the World of Warcraft development team. In our first entry, Lead Systems Designer Greg "Ghostcrawler" Street laid down a few ground rules:''


 * 1) No promises.
 * 2) Don't read too much between the lines.
 * 3) No whining about the choice of topics we cover.

Blogs

 * Inside the World of Warcraft Classic BlizzCon Demo &mdash; October 22, 2018, Classic Development Team
 * World of Warcraft Classic &mdash; June 15, 2018,
 * Battle for Azeroth Class Design Overview &mdash; January 24, 2018,
 * Gearing up for Legion PvP &mdash; May 23, 2016,
 * Flying in Draenor &mdash; June 10, 2015,
 * Itemization in 6.2 &mdash; May 20, 2015, Systems Design Team
 * Stat Updates for Warlords of Draenor &mdash; June 4, 2014, Systems Design Team
 * Raiding Azeroth Part 3—Warlords of Draenor &mdash; April 30, 2014,
 * Raiding Azeroth Part 2—From Cataclysm to Today &mdash; April 29, 2014,
 * Raiding Azeroth Part 1—A Look Back &mdash; April 28, 2014,
 * Building Healthy Gameplay &mdash; March 7, 2014,
 * Pruning the Garden of War &mdash; February 29, 2014,
 * Dissecting Patch 5.4 Class Changes &mdash; August 12, 2013,
 * Encounter Tuning by Watcher &mdash; January 17, 2013,
 * Mists of Pandaria PvP &mdash; October 31, 2012,
 * Scenarios &mdash; August 15, 2012,
 * Mists of Pandaria Looting Explained &mdash; March 27, 2012,
 * Mists of Pandaria Stat Changes &mdash; March 2, 2012,
 * The Role of Role &mdash; February 9, 2012,
 * Faction Favoritism &mdash; Novemer 25, 2011,
 * The Great Item Squish (or Not) of Pandaria &mdash; November 4, 2011,
 * Rate of Change &mdash; September 9, 2011,
 * Bloody Mitigation &mdash; August 31, 2011,
 * Threat Level Midnight &mdash; August 16, 2011,
 * Content for the Casual 85 &mdash; June 8, 2011,
 * Cataclysm Talent Tree Post-Mortem &mdash; June 1, 2011,
 * Number of Abilities &mdash; April 26, 2011,
 * Critical Hits (And Misses) &mdash; April 19, 2011,
 * Stats on Gear &mdash; April 5, 2011,
 * Rude Interruptions &mdash; March 29, 2011,
 * The View From 10,000 Feet &mdash; March 23, 2011,