API FollowUnit

Start following an allied unit FollowUnit("unit")

Arguments

 * unit: String - the UnitID to follow, e.g. "target", "party1", "raid1", etc..

Details

 * You can stop follow by following the player itself: . This can have side effects if the character is in a vehicle.
 * It is not possible to stop following someone from a script. The player needs to take action (move, jump, sit, whatever). See the page.


 * For historical reference, see also FollowByName, which has been removed from the API.