Vector3DMixin

Source: FrameXML/Vector3D.lua

API

 * Wowpedia_icon_stamp.png CreateVector3D( x, y, z ) : vector - Creates a new vector.
 * Wowpedia_icon_stamp.png AreVector3DEqual( left, right ) : boolean - Compares if vectors are equal.

Methods

 * Wowpedia_icon_stamp.png Vector3DMixin:IsEqualTo( vector ) : boolean
 * Wowpedia_icon_stamp.png Vector3DMixin:GetXYZ : x, y, z
 * Wowpedia_icon_stamp.png Vector3DMixin:SetXYZ( x, y, z )
 * Wowpedia_icon_stamp.png Vector3DMixin:ScaleBy( scalar )
 * Wowpedia_icon_stamp.png Vector3DMixin:DivideBy( scalar )
 * Wowpedia_icon_stamp.png Vector3DMixin:Add( vector )
 * Wowpedia_icon_stamp.png Vector3DMixin:Subtract( vector )
 * Wowpedia_icon_stamp.png Vector3DMixin:Cross( vector )
 * Wowpedia_icon_stamp.png Vector3DMixin:Dot( vector ) : dot
 * Wowpedia_icon_stamp.png Vector3DMixin:GetLengthSquared : lengthSquared
 * Wowpedia_icon_stamp.png Vector3DMixin:GetLength : length
 * Wowpedia_icon_stamp.png Vector3DMixin:Normalize
 * Wowpedia_icon_stamp.png Vector3DMixin:Clone : vector