User:Sandwichman2448/Naval battleground

Ship overview
Function as vehicles, but also as the actual ships in-game currently. Players, when not driving something, can stand on them. Travel is similar to land-based moments, and not swimming/flying, even with subs. Ships are bought with kills (like Wintergrasp).

Roles
One person pilots the ships, each gun gets a person, others defend on deck.

Rivalries
Vanilla:
 * Human Transport / Goblin Zeppelin

TBC
 * Blood Elf Frigate / Night Elf Transport

WotLK
 * Forsaken Destroyer / Human Icebreaker
 * Pirate Frigate / Human Icebreaker

Cata
 * Human Transport / Orc Destroyer
 * Goblin Submarine / Gnomish Submarine

MoP
 * Orc Destroyer / Human Frigate

Blood Elf Frigate / Night Elf Transport
Transports players. Ropes take them to other ships (target grapple points?). No guns. Fast.

Orc Destroyer / Human Frigate
Transports players. Ropes take them to other ships. Six/four deck guns.

Door on human ship closed for balance reasons.

Goblin Submarine / Gnomish Submarine
Submerges (but only cloaks). Fights with torpedoes and by ramming/clawing.

Forsaken Destroyer / Human Icebreaker
Many deck guns.

Human "pirate" destroyers (or a recolor of them) would be better for balance purposes, as they are the same as the Forsaken ones. If not, kill them for time.

Ogre Juggernaut / Human Battleship
Serving as the bases, the ships remain anchored in one place, to the north and south. Many overpowered deck guns. Spawns other ships (one at a time). Launches spotters (engineering flying machines) to detect subs, and bombers (dwarven flying machines) to bomb things. Objective is to destroy these.