Captives at Deatholme

Objectives
Take Janeda's Restorative Draught to Deatholme and rescue Apprentice Varnis, Apothecary Enith and Ranger Vedoran. Return to Arcanist Janeda at the Sanctum of the Sun for a reward.
 * Rescued
 * Rescued
 * Rescued
 * Janeda's Restorative Draught (provided)

Description
Ah, yes. I possess a draught that will break most forms of alchemically induced stupor.

Side effects include confusion, nausea and - in rare cases - temporary blindness. All much preferable to whatever the Scourge plans to do to those prisoners in Deatholme, if you ask me.

Best of luck, brave. You are going to need it.

Rewards
You will receive:
 * 1950 XP
 * 3000 reputation with Tranquillien
 * 3000 reputation with Tranquillien

Progress
What became of the prisoners in Deatholme? Have you ventured there yet?

Completion
Excellent job,. Without your help those prisoners would've lost their minds and souls to the Scourge.

Original version
Ah, yes. One of my finest creations. This draught will break most forms of alchemically induced stupor.
 * Preceeded quest: A Restorative Draught
 * Quest giver: Apothecary Renzithen
 * Description

Progression

 * 1) The Twin Ziggurats
 * 2) Captives at Deatholme