Adventure Guide

The Adventure Guide, also known as the Adventure Journal, was introduced in patch 4.2.0 as the Dungeon Journal but later revamped in patch 6.2.0. It lists the phases, abilities, and loot of bosses for raid instances, outdoor raids, dungeons and suggests content at your current level. Notably, the guide does not directly specify tactics to overcome the abilities, leaving the players to figure out the encounter strategy on their own. Each expansion has its own background color.

The Adventure Guide unlocks once the player reaches reached level 11.

Suggested Content
The Adventure Guide suggests content based on a number of factors, such as character level, item level, quest progress, achievements, and more. The Guide is fully interactive, allowing players to accept relevant quests or search for a group via Group Finder with a single click.

Alerts
Alerts are small icons that bring attention to more important abilities, effects, or even mobs during encounters within the Adventure Guide.

The following icons and what they generally mean:
 * Mythic Only - Only happens during mythic difficulty.
 * Heroic Only - Only happens during heroic difficulty, including legacy raid modes like 10-man and 25-man.
 * Deadly - An ability that can likely kill its target.
 * Important - Something important, or requiring immediate attention.
 * Warning - Precedes important text within a description. The text may also be colored red.
 * Tank Alert - A creature the tank should be aware of.
 * DPS Alert - A creature the DPS should make their focus.
 * Healer Alert - Healers should be more attentive during this ability.
 * Interruptable - An ability that can be interrupted.
 * Magic Effect - A removable magic effect.
 * Curse Effect - A removable curse effect.
 * Poison Effect - A removable poison effect.
 * Disease Effect - A removable disease effect.
 * Enrage - When the boss enrages.