The Battle for Broken Shore (Alliance)

Objectives
Take the third fleet ship to the Broken Shore.
 * Ship taken to the Broken Shore
 * Broken Shore assaulted

Description
This is your vessel,. She's a fine ship, been through many a campaign. Speak with the ship's captain when you're ready to depart.

Good luck out there. We've received few reports about what's happening at the Broken Shore, but I'd wager King Varian has matters well in hand.

Stage 1: The Broken Shore

 * Travel to the Broken Shore.

Once the cutscene finishes, the player is on Captain Angelica's battleship, sailing toward the Broken Shore. Up to 40 players (20 Alliance and 20 Horde) can take part in the scenario and the difficulty will scale to handle all comers. In the first twenty seconds, other players who also say they are ready to start the scenario will join the instance automatically. After 20 seconds, the NPCs start talking:
 * say
 * say
 * say
 * say
 * say
 * The ship turns, and the fel energy above the Tomb of Sargeras comes into view.
 * say
 * say
 * A cutscene takes place as siege cannons start bombarding the ships with fel fireballs.

Stage 2: Storm The Beach

 * Destroy all demons and structures on the beach.


 * 33 Demons slain
 * 3 Fel Lords slain
 * 3 Spires of Woe destroyed

Once the cutscene finishes, Captain Angelica's battleship is now ashore, burning with fel fire. Many of the deck hands are dead, and Angelica and her first mate are trying to put off the flames. On the beach, Jaina Proudmoore and Genn Greymane are each leading small squads of Kirin Tor Battle-Mages, Gilnean Royal Guards and Gilnean Druids. Several cannons are also here, manned by Ironforge Cannoneers. A few Darnassus Sentinels are there as well. Many Alliance battleships are wrecked around the shoreline and several Stormwind Gryphons are dead on the ground. Players then gain the For the Alliance buff which makes them stronger.
 * yell
 * yell
 * yell
 * Genn shifts to worgen form.
 * yell
 * yell

The NPCs charge toward one of the three spires, guarded by 11 demons (among them Felguard Legionnaires and Felstalker Dreadhounds) and a Fel Lord (among them Fel Lord Kurduz, Fel Lord Rakkan and Fel Lord Zardak) each. Start killing the demons as well as the Anchoring Crystals surrounding the Spires of Woe. Jaina realizes that they're important:
 * yell
 * yell

Random yells:
 * yell
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After destroying the first spire:
 * yell
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 * yell

In small groups, follow the NPCs - don't take the lead. Let Jaina and Genn tank! Repeat the process for the second spire:
 * yell
 * yell

Destroy the third spire to advance to the next stage.

Stage 3: Defeat the Commander

 * Slay Dread Commander Arganoth.


 * slain
 * yell
 * yell
 * yell
 * yell

Arganoth lands in the center of the beach. Again, let the NPCs tank him. He has the same area of effect attacks as the fel lords, so they're easy to dodge.

At 75%:
 * yell
 * yell

At 30%:
 * yell
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Death:
 * yell

Stage 4: Find Varian

 * Locate King Varian Wrynn.
 * say
 * say
 * say
 * say

Jaina, Genn, and their troops start running uphill to the north. Keep up.
 * say
 * say
 * say

As the party crests the hill, looking over a ridge to the north, the Tomb of Sargeras itself comes into view. A cutscene shows the environs, where a huge demon city and the wreck of the Horde gunship that transported Sylvanas Windrunner can be seen:
 * say
 * say
 * Legion ships start warping in as the camera tracks to Varian's position, with Gelbin Mekkatorque in tow.
 * yell
 * Varian is surrounded by Stormwind Knights, Stormwind Priests, Exodar Vindicators and Gnomeregan Tinkerers. Mekkatorque himself is driving a steam armor. The cutscene ends as Varian's forces are about to attack another band of demons. The Legion ships starts bombarding the area.
 * yell
 * yell

Follow Genn and Jaina down the hill, dodging the bombardment. If you die here, you will be resurrected by Alliance Priests working similarly to those in battlegrounds.

Stage 5: Destroy the Portal

 * Destroy the demon portal to stop reinforcements.


 * 4 Shielded Anchors shattered
 * say
 * say
 * say
 * say

Finish off the Mo'arg Painbringer, then rush the portal. Another painbringer will run out of the portal, but let the NPCs tank it. Focus instead on the Eredar Chaos Guards protecting the Shielded Anchors.
 * yell
 * yell

Random yells:
 * yell
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 * yell
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 * yell

Finish off the last anchor to continue to the next stage.

Stage 6: Raze the Black City

 * Assault the demon city.


 * Assault the demon city. (0/100%)
 * yell

Follow the group down the hill.
 * say
 * say
 * yell

As the party is about to enter the city, many dead Argent Dawnbringers can be seen in a gruesome display. They come across a live but wounded one:
 * yell
 * say
 * say
 * yell

Many of the crusaders are impaled on spikes or put on body piles, but some of them are still alive and can be saved. Start killing demons, freeing trapped crusaders, commandeering unattended cannons, breaking portals, destroying spires, and so on. Don't wander around alone - stick with the friendly NPCs! Freed crusaders will act as guardians to the player. Doom Shrooms, Moongrasses, Chaos Clovers, Bleakthorns and Felblooms are local plants that can be clicked on to provide buffs.

Fill the bar to continue.

Stage 7: The Highlord

 * Get to Tirion.


 * say
 * say
 * yell
 * The camera tracks across the chasm and some ways away to find Tirion, suspended over a pit of fel lava by !
 * yell

On the other side of the cutscene, all players and NPCs have been teleported to Jaina's position near the chasm. She is forming an ice bridge to clear the gap.
 * say
 * say

Cross the ice bridge and follow the trail of Dessicated Crusaders to the Tomb Approach. Tirion Fordring, Gul'dan, and the Horde forces will be there as well.
 * yell
 * yell


 * say
 * yell
 * Krosus, a boss-level demon, appears from the lava.
 * yell
 * Krosus channels some kind of breath attack on Tirion.
 * yell
 * Tirion's lifeless corpse falls beneath the surface of the lava pool.
 * yell
 * yell
 * yell
 * yell

Stage 8: Krosus

 * Kill Krosus.


 * slain
 * yell
 * yell

Krosus runs through the lava, stopping at the edge of the pool, conveniently in range of melee attacks. As always, let the NPCs tank. The Krosus encounter is a tank-and-spank, and Krosus has a Slam attack that damages enemies within ~10 yards or so, an Orb of Destruction that drops a fireball on a ~30-yard radius area of effect, and a channeled Fel Storm that drops fel fireballs all over the arena for a few seconds. Every 25%, he will swap to face the other faction, and the Alliance gets first crack.

At 75%, Krosus turns to attack the Horde.
 * yell
 * yell
 * yell

As the Horde were dealing with trash mobs in the first phase, so now will Alliance deal with trash mobs from 75-50%.

At 50%, Krosus turns back to face the Alliance.
 * yell
 * yell

Rinse and repeat down to 25%:
 * yell
 * yell

Clear out the trash mobs, then finish Krosus off.

Final Stage: Stop Gul'dan

 * Stop Gul'dan from summoning the Legion.


 * Survived


 * yell
 * yell
 * yell

Uh-oh, when the game asks for players to have 'Survived', that's a sign things are going to go poorly.

Jaina quickly summons another ice bridge to get up to where Gul'dan was. Just on the other side, Varian and Sylvanas pause for a moment.
 * say
 * say
 * say
 * say

Follow the path up to the Tomb of Sargeras. Now, if you approach Gul'dan too much you will be insta-killed by the gaze of Sargeras himself, with the message "You feel a staggering presence on the other side of the portal touch you for a moment...".
 * yell
 * yell
 * Gul'dan summons a few dozen demon forces.
 * yell

The two-dozen non-elites attack and are quickly cut down.
 * yell
 * yell
 * yell
 * The next wave of elites attacks, as Gul'dan summons in another wave of even stronger demons, most of which whom are the named demons defeated earlier in the scenario.

Stay alive, let the NPCs tank. After the second wave is defeated...
 * yell
 * Gul'dan summons an even stronger wave of demons, including many of the named demons players have faced over the past decade.
 * yell
 * yell
 * yell
 * yell
 * yell

The next wave starts to attack as a cutscene plays, ending the scenario and the quest.

Cinematic

 * As Sylvanas and her archers are picked off by felbats, Varian fights back an attacking felguard in the melee below.
 * Varian Wrynn: bossemote
 * Mekkatorque looks over from his battle suit, raising his goggles.
 * Varian Wrynn: bossemote
 * Gelbin Mekkatorque: bossemote
 * As he speaks, the cannon arm of his gunsuit raises and blasts an approaching felguard. Varian looks over at Greymane, the worgen wildly carving up a demon corpse.
 * Varian Wrynn: bossemote
 * Genn Greymane: bossemote
 * Greymane bounds back to the group.
 * Varian Wrynn: bossemote
 * Another swarm of felbats attacks their position.
 * Varian Wrynn: bossemote
 * Suddenly, a horn sounds - and the Forsaken archers fall back from the ridge. Varian stares in horror.
 * Varian Wrynn: bossemote
 * Greymane steps up next to him, outraged.
 * Genn Greymane: bossemote
 * As ordered, the Skyfire comes in to pick up the survivors, blasting felbats out of the skies.
 * Genn Greymane: bossemote
 * Varian sheathes Shalamayne as another rank of felguards approaches.
 * Varian Wrynn: bossemote
 * Genn Greymane: bossemote
 * Growling in frustration, Varian climbs the rope ladder to the deck. In front of the Tomb of Sargeras, Gul'dan laughs as he raises his staff, opening a portal from above the Tomb, releasing a massive ball of felfire at the Skyfire.
 * Genn Greymane: bossemote
 * The Skyfire moves rapidly to port to avoid the fireball, which explodes on the ground below, shaking the gunship. Varian hangs on for dear life, but several Stormwind guards are knocked off and sent into the flames...from which emerges a massive fel reaver, which grasps the deck of the ship. Greymane shifts back into his human form and holds out his hand.
 * Genn Greymane: bossemote
 * Stormwind Guard: bossemote
 * The ship tilts almost 90 degrees as the fel reaver drags it towards the ground. Mekkatorque grabs the opposite railing and saves one man by the cape, but many other Stormwind soldiers are seen falling off the ship. Closing his eyes for a moment, Varian makes a decision...
 * Genn Greymane: bossemote
 * Varian reaches up... and hands Greymane a letter to Anduin, the one he narrated during the Legion introduction.
 * Varian Wrynn: bossemote
 * Greymane nods... as Varian leaps from the ladder, sword in hand, and impales the fel reaver through its armored head, breaking its grip on the Skyfire.
 * Genn Greymane: bossemote
 * The Skyfire goes to full speed as Varian thrusts the sword completely through the machine's armored head, bringing it crashing and exploding down to the ground. As he regains his bearings, Varian sees Gul'dan, with another rank of felguards approaching. Splitting his blade into Shalla'tor and Ellemayne, Varian begins cutting through the demons, but he is overwhelmed as a felguard slashes him across his back, losing one of the blades...and then he is impaled from behind by two felguards' spears, dropping his other sword, and brought to his knees before Gul'dan.
 * Gul'dan: bossemote
 * Breathing heavily, Varian raises his head and glares defiantly at Gul'dan.
 * Varian Wrynn: bossemote
 * Laughing, Gul'dan begins overloading Varian's body with fel energy. Varian screams as the power overwhelms him, and finally explodes. From the deck of the Skyfire, Greymane - clutching the letter to Anduin - screams in rage as the ship retreats back to Stormwind. Discarded on the shoreline, the glow in the hilts of Varian's fallen blades fades and disappears.

Finale
On the other side of the scenario, the player is back on the deck of the Skyfire in Stormwind Harbor, having recovered from the battle and gotten up from the cot they were laying on. This isn't the case for all the NPCs, as many of the unnamed soldiers that followed the heroes to battle are still laying injured on deck. Something has visibly changed, though: many Gilnean soldiers are now on board. Gilnean Druids are taking care of the wounded, Gilnean Footmen are standing ready for battle behind Darius Crowley, and Genn is surrounded by two Gilnean Royal Guards. Gilnean Gryphons stand ready to transport adventurers.


 * say

Speak with Genn to continue.

Completion
Ah,, you're up! I'm relieved you made it out of that bloodbath alive. We lost so many good women and men down there...



Damn the Horde for serving us up to the Legion!

Gains

 * +250 reputation with Stormwind