API C LossOfControl.GetEventInfo

Returns information about a loss-of-control event. locType, spellID, text, iconTexture, startTime, timeRemaining, duration, lockoutSchool, priority, displayType = C_LossOfControl.GetEventInfo(eventIndex)

Arguments

 * eventIndex : Number - index of the loss-of-control effect currently affecting your character to return information about, ascending from 1.

Returns

 * locType : String - Effect type, e.g. "SCHOOL_INTERRUPT"
 * spellID : Number - Spell ID causing the effect, e.g. 33786 for Cyclone.
 * text : String - Name of the effect, e.g. "Interrupted".
 * iconTexture : String - Effect icon texture.
 * startTime : Number - Time at which this effect began, as per
 * timeRemaining : Number - Number of seconds remaining.
 * duration : Number - Duration of the effect, in seconds.
 * lockoutSchool : Number - Locked out spell school identifier; can be used as index into the global  to retrieve school name.
 * priority : Number - ?
 * displayType : Number - An integer specifying how this event should be displayed to the player, per the Interface-configured options:
 * 0: the effect should not be displayed.
 * 1: the effect should be displayed as a brief alert when it occurs.
 * 2: the effect should be displayed for its full duration.