Hippogryph (Warcraft III)

Hippogryphs are ancient, magical beasts whose bodies resemble both stags and ravens. They patrol the skies above Kalimdor and viciously attack any enemies of the wilds that they encounter. The intelligent Hippogryphs have given their allegiance to the Night Elves in honor of Cenarius, the Night Elves' god, who stands as the protector of nature and all its creatures.

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Hippogryphs excel at taking out enemy aerial units, due to their high damage, health and attack speed compared to other aerial anti-air units, though like Gargoyles, these traits are limited with melee attacks. They should only be trained for scouting and if the enemy amasses aerial units of their own.

Most Night Elf players train Hippogryphs for dual roles; a small group as an anti-air group, and another to be converted into Hippogryph Riders, if the player intends to train those. Otherwise, they generally accompany the mighty Chimaeras to protect them from enemy aerial units.

Pick p Archer

 * Picks up an Archer so that the Archer can attack from the air.