Taunt (warrior ability)

Taunt is a single target level 14 warrior ability which forces the mob to attack the warrior for 3 seconds and also generates enough threat so that the warrior matches the current top entry in the mob's aggro list. Taunt is instant-cast, does not trigger the global cooldown, costs no Rage and has an 8 second cooldown.

Some mobs (most bosses in particular) are immune to taunt. Taunt can be resisted, and cannot be used when silenced. Taunt has no effect on enemy players in PvP (although it can be used on players' pets) and does not have any effect when the warrior already has aggro on the mob, except that the mob will be forced to target the warrior for 3 seconds.

History
As of patch 4.0.1, Taunt cannot miss. Prior to this, it had a 17% chance to miss raid bosses (in contrast to the 8% chance to miss boss mobs for melee attacks). So even if you were melee hit capped (263 hit rating at level 80), Taunt's chance to miss was still 7%. This gap was covered with Glyph of Taunt.

Previously, Warriors learned Taunt from the Defensive Stance quest at level 10.

Trivia

 * Taunt is an Uncommon Warrior ability card in the World of Warcraft: Trading Card Game's Drums of War and Class Starter 2010 sets.

Patch changes

 * Vanilla WoW: on release, Taunt did not create extra aggro for the warrior, it only forced the mob to attack the warrior for 3 seconds.
 * Vanilla WoW: on release, Taunt did not create extra aggro for the warrior, it only forced the mob to attack the warrior for 3 seconds.
 * Vanilla WoW: on release, Taunt did not create extra aggro for the warrior, it only forced the mob to attack the warrior for 3 seconds.
 * Vanilla WoW: on release, Taunt did not create extra aggro for the warrior, it only forced the mob to attack the warrior for 3 seconds.
 * Vanilla WoW: on release, Taunt did not create extra aggro for the warrior, it only forced the mob to attack the warrior for 3 seconds.
 * Vanilla WoW: on release, Taunt did not create extra aggro for the warrior, it only forced the mob to attack the warrior for 3 seconds.
 * Vanilla WoW: on release, Taunt did not create extra aggro for the warrior, it only forced the mob to attack the warrior for 3 seconds.
 * Vanilla WoW: on release, Taunt did not create extra aggro for the warrior, it only forced the mob to attack the warrior for 3 seconds.
 * Vanilla WoW: on release, Taunt did not create extra aggro for the warrior, it only forced the mob to attack the warrior for 3 seconds.
 * Vanilla WoW: on release, Taunt did not create extra aggro for the warrior, it only forced the mob to attack the warrior for 3 seconds.
 * Vanilla WoW: on release, Taunt did not create extra aggro for the warrior, it only forced the mob to attack the warrior for 3 seconds.