Talk:Magic schools (RPG)

Description of the eight schools of magic from the D&D supplement "Complete Mage", for those who are curious.

Abjuration: By it's nature, an abjuration spell interferes with something else. Whether it blocks, banishes, protects, or rescues, an abjuration spell is dedicated to preventing or ending some other event or effect.

Conjuration: A conjuration spell creates or summons a real object or creature. The effect could appear in the spellcaster's hand, arrive from another plane of existence, or take shape in front of her.

Divination: A divination spell detects and reveals veiled information. The effect could disclose hidden traps, expose well-told lies, or foil enemy plans.

Enchantment: Enchantment spells focus on tricking the mind. They effectively manipulate emotions, perceptions, and even thoughts penetrating the most vulnerable parts of a creature's being.

Evocation: An evocation spell creates an effect out of thin air. The effect could blind its targets with searing light, immolate them with explosive fire, or shock them with electrical current. In Shadows & Light, Azshara is said to be the creator of most evocation spells.

Illusion: An illusion spell creates a false impression that targets the senses. The effect could hide your presence, summon a target's greatest fear, or manifest a visage limited only by your creativity.

Necromancy: Necromancy spells hold dominion over life and death. Their effects can drain the stamina out of an opponent's body, exert control over the undead, or instill paralyzing fear in a creature's mind.

Transmutation: A transmutation spell modifies energy and matter. The effect could alter a creature's shape, boost mental or physical qualities, or change the way something interacts with the world.--Austin P (talk) 13:45, 20 May 2008 (UTC)

Move?
what would y’all think of moving this to Magic schools (RPG) and then moving Magic schools (WoW) to the base name? —Eithris (talk) 16:41, 5 December 2019 (UTC)
 * It is true RPG  is not considered canon in the most part but it is good information to have. so i wont say to delete it . your suggestion seems good solotion .  I think we will need only to make Magic schools (rpg) and the current page will stay as for WoW but no need " (WoW) " in the title. on other hand we can make an section for RPG in this page and not make it mainly for RPG but to make it only as a sub-section for RPG.(Yuvalal (talk) 17:02, 5 December 2019 (UTC))
 * I'd be okay, but the links would need to be changed and corrected so they send you to the corresponding pages. --Ryon21 (talk) 18:27, 5 December 2019 (UTC)
 * Probably easiest to do that with a bot. -- Dark T Zeratul (talk) 20:18, 5 December 2019 (UTC)
 * looks like there are fewer than 50 links to the RPG schools, and a good chunk of the links to the WoW schools are probably from infobox templates for abilities. so if that's a "yes" then i could probably get started on it P:
 * also should it be "Magic schools" or just "Magic school"? —Eithris (talk) 02:13, 6 December 2019 (UTC)
 * I think it should be "Magic schools" as for "Magic school" should be artical for one type of school. example: "Magic school: ". But it might be enought to make one page for all of them as "Magic schools" just remember to say that "...there are many schools in the lore...." (Yuvalal (talk) 10:16, 6 December 2019 (UTC))
 * kk, will stick with “schools.” it looks like the naming policy says lists of things should be plural, anyway. & we already have pages for each school (nature, shadow (magic), etc.) so that’s not something we’ll need to worry about —Eithris (talk) 14:16, 6 December 2019 (UTC)