GARRISON MISSION COMPLETE RESPONSE

Fired when the player views the outcome of missions at a Command Table. GARRISON_MISSION_COMPLETE_RESPONSE: missionID, canComplete, success, bonusRollSuccess, followerDeaths, autoCombatResult

Payload

 * missionID : number - Unique identifier for the mission.
 * canComplete : boolean - True if the mission timer is finished and the mission can be completed.
 * success : boolean - True if mission was a success and the player will receive bonus rewards.
 * bonusRollSuccess : boolean
 * followerDeaths : GarrisonFollowerDeathInfo []
 * autoCombatResult : AutoCombatResult ?

Details

 * When a mission with multiple encounters fails, some may appear to have succeeded. This is an illusion; missions can only fail or succeed. Blizzard's Garrison Mission UI frame randomly selects encounters to show as failed to the player, preferring ones with uncountered mechanics.