Talk:Theramore Isle

Trolls in Theramore? NOWAI!1
Hey, I think Trolls should be banned by any human-looking race because they're treacherous and just deserve distrust. I think that only Orcs and Tauren should have the right to start as "Neutral" to Theramore (should be a faction starting at "friendly" for Alliance races.)--Kirochi 11:51, 27 Jan 2006 (EST)

What have the darkspear done? They gave up the evil customs off their savage brethern,hows that bad?--Brickster


 * Ok, I said bullshit as a regular Alliance loyalist. But Trolls were never allies of the Alliance, and only Thrall became a friend of Jaina's, and maybe did Cairne.--Kirochi 09:13, 15 September 2006 (EDT)

Theramore's allegiance to Stormwind
I have removed the mention of Theramore's allegiance to Stormwind from the article. The RPG books clearly state that Theramore is not only the official home to the new Alliance (thats why the Alliance Assembly is located there and not in Stormwind), but there is also a good amount of dislike between Theramore and Stormwind. The 'appearance of the Icon of Courage' on Theramores banner is just referring to the old Alliance of Lordaeron - for example, you can see the same symbol on flags and insignias of the Scarlet Crusade. Stormwinds symbol is the lion, not the "L". -- Tulon 10:00, 08 Nov 2006

High Elves
Besides the High Elf lady in the bar, Fiora Longears, are there any other High Elves on Theramore in WoW? (Mr.X8 00:08, 30 May 2007 (UTC))


 * You can find high elves amung the Theramore Sentrys near North Point Tower, as well as some amung the Theramore Infiltrators near Brackenwall Village. In 2.3 a new High elf questgiver, Captain Darill was added at the tower, and Fiora Longears was moved to the pier in Auberdine. I think they upped the spawn rate of high elves in the sentry ranks as well, but I havent been able to check personally.--Blayaden 00:22, 21 November 2007 (UTC)

They recently added Ysuria as well at that. --Timolas 14:42, 4 May 2008 (UTC)

Civilians
Zarnks, I'm ready to believe that, but how the hell do you know Rexxar made sure there were no injured nor killed civilians when he attacked Theramore?-- K )  (talk) 03:13, 16 July 2007 (UTC)

Ok, I'm probably wrong in this instance, but I think that Rexxar made sure that no civillians were injured when they sieged Theramore. IIRC, if you attack any innocents in the actual Frozen Throne mission, do you fail? Warchiefthrall 19:21, 30 October 2007 (UTC)


 * No, there's no such mission in which you lose when you attack innocent civilians... I made "none shall survive" my motto and I didn't lose once this way. Maybe it was because there were very few civilians in the mission, anyway there is no proof that Rexxar was so cautious about enemy innocent casualties.-- K )  (talk) 15:34, 1 November 2007 (UTC)

Ok, I don't have The Frozen Throne at the moment but, I remember destroying a building in the very last quest and failing it.

Oh well, must just be my mind playing tricks on me. Warchiefthrall 16:49, 1 November 2007 (UTC)

Part of the objective was that you were not allowed to destroy the buildings of the original theramore guards.--Gurluas 11:30, 19 January 2008 (UTC)


 * What do you mean by "not allowed"? Are the buildings classified as invulnerable/impossible to select, or do you fail the mission when you actually destroy them?-- K )  (talk) 11:39, 19 January 2008 (UTC)
 * You lose if you destroy the buildings. I can't remember if it triggers when you destroy one or if you get two or three chances, but there is a losing condition associated with it. -- Dark T Zeratul 14:10, 19 January 2008 (UTC)

Speaking from memory, I think if you destory certain buildings with a yellow name you auctomatically fail the mission. It occurs after you have only destoryed one building. Warchiefthrall 21:14, 21 January 2008 (UTC)

To confirm, I've just recently finished the bonus campaign and you do indeed fail the mission if you attack any buildings labelled as yellow (can't remember the exact name, but you can't win if you attack those buildings). Warchiefthrall (talk) 20:08, 29 May 2008 (UTC)

They're called Theramore Guard. If you attack or destroy any Theramore Guard units or Jaina's humans in the second chapter. You'll lose. --Crimsonknight17 (talk) 20:44, 16 May 2009 (UTC)

The Flag
Maybe the 3 stars represent the 3 factions that helped defeat the burning legion, because if it wasn't for that and the alliance shared between the races Theramore would of probably been invaded (as seen in cycle of hatred where Thrall was being pressured to take the city)((forgot to sign ^^)) Rannulf 07:53, 21 November 2007 (UTC)


 * There were three stars below the Tiras one.-- 22:35, 20 November 2007 (UTC)


 * He beat me to it. A nice theory but it seems to just be copied from Kul Tiras. 22:37, 20 November 2007 (UTC)


 * Maybe the stars as in the flag of Kul Tiras represents the Human nations. In Kul Tiras' flag there are seven stars, in Theramore only three because meanwhile four kingdoms felt (Lordaeron to the Forsaken, Dalaran to the Burning Legion, Stromgarde and Alterac shattered). --N&#39;Nanz 23:27, 20 November 2007 (UTC)

That is possible, leaving Stormwind, Gulneas, and Kul Tiras.....to bad the second left the alliance, and Stormwind and Kul Tiras are anti-horde which goes against Jaina's wishes. Basicly Theramore is on it's own cept for deserters who are hell bound to kill some horde. And I don't think it would be a copy of the Kul Tiras flag, or atleast not any more considering what that nation did to Theramore in TFT, plus if they had the same flag it would seem more of an expansion then a new nation. Rannulf 07:53, 21 November 2007 (UTC)


 * Despite what Admiral Proudmoore did Theramoore is highly likely to fly the flag. It is still a loyal member of the Alliance, and a large protion are members from Kul Tiras, many of which are still loyal to it. Although most citizens support Jaina, not many are not prepared to embrace the orcs and many simaltaneously support Jaina and approve of what Daelin was trying to do (Kinda strange but it's more complicated that it being all black or all white.) It also may be the Proudmoore crest or coat of arms, in which case Jaina Proudmoore would very likely continue the tradition.


 * The Seven stars representing the seven nations is very likely, seeing as how the flags depicted in the warcraft 2 manaual often had symbols hinting of the seven nations of arathor (Lordaerons flag has 6 stars surrounding one, Strom has the seal of Lordaeron, Alterac has a little Horde banner hanging down, etc...) but as far as why Theramoore has three stara...i'm willing to bet they didnt want to make it too cluttered by having the stars on the side and the seal of lordaeron, so they took out the stars on one side to put it in and the stars on the other side for aestethic balance. 08:12, 21 November 2007 (UTC)

Hostile to Horde?
I've been wondering this for a very long while. Jaina is a good friend to Thrall, and helped the Horde out on many occasions. Is there any particular reason that the Isle is hostile to Horde?!?one?1?!/? Torturer(OldStyle) 15:36, 14 January 2008 (UTC)


 * Lore wise its an Alliance settlement, so they are friendly to the alliance and hostile to the horde, like nearly all alliance settlements. Old hatreds die hard. But due to Jaina and Thrall's actions they don't encourage players to attack the horde settlement. Only the Deserter Agitators and a select few encourage the alliance to take action.--Blayaden 00:05, 15 January 2008 (UTC)


 * Actually lore wise they are pretty friendly to the Horde. The hostility in WoW is actually a game mechanic.Baggins (talk) 00:34, 9 June 2008 (UTC)


 * Yeah, if you read the Cycle of Hatred, you'll see that most of the humans in Theramore are generally friendly to the Horde. Some especially the soldiers considered them as allies. --Crimsonknight17 (talk) 20:48, 16 May 2009 (UTC)

Theramore Political Climate
Could someone add a bit about theramore's political climate? The Deserter Agitator npcs, etc.--Phyraria (talk) 08:22, 4 August 2008 (UTC)

"Alliance's only stronghold in Kalimdor"?
What about Darnassus and Feathermoon Stronghold (which is even called a stronghold)? - Sikon (talk) 12:08, 23 August 2008 (UTC)


 * They aren't "heavily fortified" is the qualifing description. They don't even have walls around them...Baggins (talk) 12:24, 23 August 2008 (UTC)

Cataclysm
Any known changes for Cataclysm?Gorvar (talk) 19:28, November 9, 2009 (UTC)
 * Nothing yet. -- Dark T Zeratul (talk) 19:29, November 9, 2009 (UTC)
 * Many changes Southshore is destroyed for one. *Evil Grin* So whos to say this harbor isn't hit by a tidal wave. 19:30, November 9, 2009 (UTC)
 * We have yet to see what happens with Lady Proudmoore up there in Icecrown Citadel first. One pace at a time. [[Image:IconSmall Amberrock.png]] AMBER (ЯΘ&#60;K)  19:55, November 9, 2009 (UTC)
 * The flight paths are outdated. Hans Kamp (talk) 14:57, 18 November 2011 (UTC)

Colonies in Southern Barrens
I was wondering after the war between the Alliance and Horde is over, does anybody think that Theramore will establish colonies in Alliance held territory in the Southern Barrens? CJS (talk) 01:08, 2 December 2010 (UTC)

No, due to the fact that Theramore will be destroyed in 4.4, it may be rebuilt after the war is over. --Illidarí (talk) 15:14, 18 November 2011 (UTC)

Kingdom
Do we have a source that Theramore is it's own Kingdom? It's technically just a city. One Giant Angry Badger (talk) 00:03, 9 July 2012 (UTC)

Fate of 7th Legion

 * See Talk:7th Legion

Theramore Survivors?
Anduin's dialogue in the book seems to imply that the civilians were sent to Stormwind. Were there civilian survivors or did all of them die? Does anyone have confirmation on it? --1201 (talk) 10:20, 21 October 2012 (UTC)
 * I think that Jaina allowed some people to leave Theramore before the battle started. Or it can be those civilian that went through Rhonin's portal.--Mordecay (talk) 10:32, 21 October 2012 (UTC)
 * All civilians were evacuated, not sure if by portal or by ship, or even by the bridge. 00:42, 22 October 2012 (UTC)
 * Not all of them... Many chose to stay and defend their homes. -- Dark T Zeratul (talk) 18:49, 23 October 2012 (UTC)
 * Aye, those willingly to stay and fight remained and likely perished, since there was barely time to push Jaina through a portal. 21:36, 23 October 2012 (UTC)

Split Proposal
I wanted to split the page between Theramore (kingdom) and Theramore Isle. In the first one, there could be all the info regarding the city-state history, holdings, and forces. In the other, all regarding the city's facilities, little details and canon map.

What do you think?--Cemotucu (talk) 22:20, 8 February 2013 (UTC)


 * Both would be fairly small.-- 22:22, 8 February 2013 (UTC)


 * Not so sure. Theramore Isle would get most of the ingame info (flighpaths, vendors, etc.) and lore related exclusively to the city plus the canon map. Theramore (kingdom) would get the story part mostly, and also info about the keeps and outposts under the city-state influence. Besides, there are smaller articles in this wiki.

Theramore Keep
Are we sure that Foothold Citadel is the keep? The cite from the comic has the entire island as the keep, but I can not confirm or deny that. In the RPG, Foothold Citadel was Theramore Keep, but it was also the central building of the island, where the tower is in WoW. In Warcraft III, the keep was a section of the map, and not a building. Foothold Citadel uses the model of a keep, but that model is also used as the barracks. The castle is also a mage tower. So, I think this page assumes a few things, unless I am missing something.-- 23:30, 12 February 2013 (UTC)


 * Well, the comic refers to Theramore as "Theramore Keep". However, in Wolfheart, Knaak uses the expression "Theramore's keep" (the keep of Theramore, in other words). Since the only "keep" in the isle is Foothold Citadel, I think we can asume that Daelin's base of operations in the isle would have been... in the "only" military building, not in his daughter's tower, which is a very defensive building against magical attacks, but not against conventional attacks. --Cemotucu (talk) 00:03, 13 February 2013 (UTC)


 * The ToW map being "canon" has been thrown around, and I'm not going to disagree with this, but I'm still going to think that the game's scale might be not accurate for all portrayals. The distinction between Foothold Citadel and Jaina's tower did not exist until WoW, and the area in WoW was not designed to reflect the TFT missions.-- 00:07, 13 February 2013 (UTC)


 * I agree that not all the portrayals may fit in the "canon" rendition of Theramore. Many things changed from W3 to WoW: Durotar being now a desert without trees; Quel'Thalas' forests being golden; the Sunwell being in Quel'Danas and not in Silvermoon; the non-existence of Valdemar Village; and a large etcetera.--Cemotucu (talk) 00:18, 13 February 2013 (UTC)