API StatusBar SetStatusBarTexture

Sets the texture of the StatusBar object (which is used when filling the portion between the StatusBar's Minimum value and the Current value). StatusBar:SetStatusBarTexture(texture or "texture" or fileDataID or nil [, "layer"[, subLayer]]) StatusBar:SetStatusBarTexture(r, g, b[, a[, "layer"[, subLayer]]])

Arguments

 * texture or "texture" or fileDataID : Texture or string or number - The texture object or file path or FileID.
 * r, g, b, a :
 * r : Number (0.0 to 1.0) - Red component.
 * g : Number (0.0 to 1.0) - Green component.
 * b: Number (0.0 to 1.0) - Blue component.
 * a : Number (0.0 to 1.0) - Alpha component (1.0 is opaque, 0.0 is transparent). The default value is 1.0.


 * layer : string - The layer to use.
 * subLayer : number - The Sublayer to use.