API C AnimaDiversion.OpenAnimaDiversionUI

Attempts to open the AnimaDiversionFrame. C_AnimaDiversion.OpenAnimaDiversionUI

Details

 * Triggers only after interacting with an Anima Conductor at least once since logging on, regardless of subsequent calls to ; otherwise, this function silently fails.
 * Despite its name, this function is not used by the native UI when interacting with an Anima Conductor.
 * Calling this function after walking away from the Anima Conductor results in an incomplete UI because returns nil.
 * However, it is possible to close and reopen the frame with full functionality if the player has remained within range of the Anima Conductor since interacting with it.