API GetRangedCritChance

Returns the player's ranged critical hit chance. critChance = GetRangedCritChance

Parameters
None.

Returns

 * critChance
 * Number - The player's ranged critical hit chance, as a percentage; e.g. 5.3783211 corresponding to a ~5.38% crit chance.

Formatting
To retrieve the ranged crit chance as a two-decimal float (like 10.25), use the following function:

myRangedCrit = format("%.2f%%", GetRangedCritChance);