User:CCRyder/Tugarin

Dungeon Journal
''The Retainers of Order have locked down most of the pathways into the Cairn, but the tangles of the jungle have hidden this ruined causeway from their patrols. Unfortunately, this once-promising entrance has become mildly more dangerous with the arrival of the Drev, who have left a formidable Zmey drake behind to slow you down. Be careful not to slip into the mire as it unleashes its vile breath upon you.''

Mythic Changes

 * Bile-wracked Spirits only buff those within a small radius around them with Cleansing Waters when defeated. They are themselves buffed by Poisonous Presence when in close proximity to Tugarin, causing them to deal more damage. Sludgebolt increases the nature damage that players take when hit for a period of time.
 * Bile-wracked Dwellers are large adds that spawn during the first phase and fixate on a random player. If they reach the player they will Ravage them, dealing a lethal amount of damage in a few short seconds. Must be kited and burned down.
 * (Potentially, there may be adds that are revealed within the Vile Murk in the 2nd phase as players attempt to disperse it.)

Strategies
(More to come)

Quotes
Please add any in-game quotes here.
 * say
 * yell
 * yell

Rewards
Reputation (Faction Name): Please add reputation gained per kill.

Objective of

 * Drops Inoculating Crystal for the quest Inoculation (quest).
 * Needs to be killed for the quest Inoculation (quest).