Alliance travel guide



First of all it should be mentioned that if you want to reach some point on the map while you're still low level, and the way is too dangerous, your best bet is to have a mage friend who can portal you to the capital cities for your faction. That should get you closer to where you want to go.

Any Alliance mage level 40 or higher should have the portal spells for Ironforge and Stormwind. However the portal to Darnassus is only available to mages level 50 or higher.

You should be prepared to give the mage some coin. Each portal consumes a Rune of Portals (original), which costs 20s each.

Of course this method costs money and you're unable to collect flypoints on the way. Still, if you simply want to reach Stormwind as a level 6 night elf, just because all your friends are one of the three other races, and you want to level together, it's the fastest way.

If you want or need a travel route added to this guide, put your request in the discussion area.

General
The Alliance homelands are divided between the islands northwest of Kalimdor (Teldrassil and the Azuremyst Isles) and the southern subcontinent of the Eastern Kingdoms.
 * On Teldrassil, you'll find Darnassus, the Night Elf capital on the western part of the island. The night elves also maintain major outposts in Darkshore (Auberdine) and Ashenvale Forest (Astranaar)
 * On Azuremyst Isle, you'll find the draenei capital of the Exodar.
 * On the eastern continent, the Dwarf capital of Ironforge is located at the far northernwestern part of the southern sub-continent in Dun Morogh. In addition, the dwarves maintain outposts in Loch Modan (Thelsamar), and Wetlands (Menethil).
 * Also on the eastern continent, the Human capital of Stormwind City is located at the western part of the southern sub-continent in Elwynn Forest. In addition, the humans maintain outposts in Westfall (Sentinel Hill), the Redridge Mountains (Lakeshire), and Duskwood (Darkshire).

Eastern Kingdoms

 * Elwynn Forest / Stormwind City
 * From Dun Morogh, go to the Tinker Town in Ironforge, then take the Deeprun Tram to Stormwind City.


 * Dun Morogh / Ironforge
 * From Elwynn Forest, go to the Dwarven District in Stormwind City, then take the Deeprun Tram to Ironforge.


 * Tirisfal Glades / Undercity
 * From Silverpine Forest, go north or swim across Lordamere Lake from Dalaran.


 * Loch Modan
 * From Dun Morogh, go east.
 * From Menethil Harbor in the Wetlands, go east and then south.


 * Silverpine Forest
 * From Hillsbrad Foothills, go northwest.


 * Westfall
 * From Elwynn Forest, go west.


 * Redridge Mountains
 * From Elwynn Forest, go east.


 * Duskwood
 * From Elwynn Forest, either swim across the southern river, or go east until you reach the crossroads leading to Redridge Mountains and Duskwood.


 * Hillsbrad Foothills
 * From Arathi Highlands, go northwest through a passage in the wall.


 * Wetlands
 * From Dun Morogh, go east to Loch Modan, then north.
 * From Teldrassil, take the hippogryph route from Rut'theran Village to Auberdine, then take a boat to Stormwind Harbor, from there the Deeprun Tram to Ironforge, then walk through Dun Morogh to Loch Modan and from there to Wetlands


 * Alterac Mountains
 * From Hillsbrad Foothills, go north.


 * Arathi Highlands
 * From Wetlands, go north through Dun Modr and Thandol Span.


 * Northern Stranglethorn
 * From Darkshire in Duskwood, go southwest.


 * Cape of Stranglethorn
 * From Northern Stranglethorn, head south


 * Badlands
 * From Wetlands or Dun Morogh to Loch Modan, then go south.


 * Swamp of Sorrows
 * From Elwynn Forest to Duskwood to Deadwind Pass, then go east.


 * The Hinterlands
 * From Arathi Highlands to Hillsbrad Foothills, then go northeast (behind Durnholde Keep).


 * Searing Gorge
 * From the Badlands, go west.


 * The Blasted Lands
 * From the Swamp of Sorrows, go south.


 * Burning Steppes
 * From the Searing Gorge, go south through Blackrock Mountain, around the perimeter of the molten span, to the south exit.


 * Western Plaguelands
 * From Hillsbrad Foothills, swim the river to the northeast.


 * Eastern Plaguelands
 * From the Western Plaguelands, go east.

Kalimdor

 * Durotar / Orgrimmar
 * From Theramore Isle, swim north along the coast.
 * From Ashenvale, go east of Astranaar and then south to the Northern Barrens, follow the Gold Road south, then cross the east river separating the Barrens and Durotar.
 * From Azshara, swim Windfury River south, then follow ashore east.


 * Mulgore / Thunder Bluff
 * From the southern Southern Barrens (accessible from Dustwallow Marsh), go west, and pass the Great Gate.


 * Teldrassil / Darnassus
 * From Lor'danel in Darkshore (see below), take a free hippogryph ride to Rut'theran Village.
 * From Stormwind, go to Stormwind Harbor, then take a boat to Rut'theran Village.


 * Darkshore
 * From Stormwind, go to Stormwind Harbor, then take a boat to Rut'theran Village. From there, take a flight path to Lor'danel.


 * Northern Barrens
 * From Ashenvale, go east of Astranaar and then south.
 * From Azshara, swim Windfury River south, then follow ashore west.


 * Southern Barrens
 * From Theramore Isle, swim north along the coast, then go west (safer than going through Dustwallow Marsh).


 * Stonetalon Mountains
 * From Ashenvale, take Talondeep Path in the south, east of Mystral Lake.


 * Ashenvale
 * From Darkshore, go south.


 * Thousand Needles
 * From the Southern Barrens, go south.


 * Desolace
 * From the Charred Vale in Stonetalon Mountains, go south.


 * Dustwallow Marsh
 * From Dun Morogh, reach Menethil Harbor in the Wetlands, then take a boat to Theramore Isle.


 * Feralas
 * From Desolace, go south.


 * Tanaris / Gadgetzan
 * From Theramore Isle, swim south, drown when you get into Tanaris waters, drown, resurrect there.


 * Azshara
 * From Ashenvale, take the road east.


 * Felwood
 * From Raynewood Retreat in Ashenvale, take the road north.


 * Un'Goro Crater
 * From Gadgetzan in Tanaris, head southwest through the desert. The Crater is west of Tanaris. DO NOT jump.


 * Winterspring / Everlook
 * In Felwood, become not hostile to the Timbermaw Furbolgs. Then travel through Timbermaw Hold in the north of Felwood (alternatively, can be accessed from Moonglade). Take the East tunnel to Winterpring.


 * Moonglade
 * Non-druids: from northern Darkshore, swim east until you get into Moonglade waters, drown, resurrect there (safest).


 * Silithus
 * From Un'Goro Crater, head west.