UNIT MAXPOWER

Fired when a unit's maximum power (mana, rage, focus, energy, runic power, ...) changes. UNIT_MAXPOWER: unitTarget, powerType

Payload

 * unitTarget : string - UnitId
 * powerType : string - resource whose maximum value changed: "MANA", "RAGE", "ENERGY", "FOCUS", "HAPPINESS", "RUNIC_POWER".