User:GoldenYak/Scourge Lord Funeral

The last free lich lord in Northrend. Funeral intends to transform the innumerable corpses in the Necropolis of Nerub into an army of the undead that will allow him to conquer Northrend uncontested.

Dungeon Journal
The last and mightiest of the liches that freed themselves from the control of the new Lich King. Funeral has gathered the remnants of the Scourge to his banner, though he is opposed in his efforts by Queen Angerboda and the vrykul that follow her. Determined to seize the crown of the Lich King for himself and destroy all rivals, Funeral has traveled with his forces into the heart of the Spider Kingdom, along the route once walked by Arthas himself. Here in the heart of the nerubians empire, he has found the Necropolis of Nerub, the resting place for the revered dead of Azjol-Nerub stretching back thousands of years.

Within the Necropolis of Nerub, Funeral has not only found the countless corpses he sought to create his army, but a massive fragment of the fabled Eye of Nerub, a relic of tremendous dark power that was shattered long ago. Tapping into the power of the fragment has bestowed enhanced powers upon the lich, and with his newfound strength he stands posed to raise the entire Necropolis itself to the surface and begin his assault on the living.

Scourge Lord Funeral's Abilities



 * The Frozen Spire

Phase Two - The Eye of Nerub
When Funeral's health is reduced to 50%, he flies above the center of the chamber and draws power from the fragment of the Eye of Nerub that is suspended there, shrouding himself in a protective barrier that absorbs all damage. Players will be able to target and attack the Eye of Nerub, but the true target is still Funeral - his shield must be breached so that he becomes vulnerable again.

Funeral's Abilities



 * Eye of Nerub

Tears of Nerub are immune to damage. If attacked they will move directly above their last attacker's location and will follow them until attacked by another target.
 * Tears of Nerub



Entombed nerubians in the Chamber of the Eye are rising from their graves. Crypt Fiends will occasionally spawn throughout Phase Two.
 * Frostwrath Crypt Fiend

The energy of the Eye has conjured skeletons made of ice to attack Funeral's enemies with melee strikes. Icebone Skeletons will periodically spawn throughout Phase Two and move to attack targets greater than 30 yards from any Frostwrath Crypt Fiends.
 * Icebone Skeleton

Phase Three - The Last Lich
When Funeral's health is reduced to 30%, he will absorb a tremendous amount of dark energy from the Eye, transforming himself into a Shadow Lich. A wave of dark power will destroy any active adds and burst any remaining Tears of Nerub.

Scourge Lord Funeral's Abilities



 * The Horror Spire

Strategy
The first phase of the battle will involve dealing with Funeral alone, although he will immediately conjure a massive Frozen Spire that acts as a secondary target. The Spire blocks line of sight, which is necessary to halt the damaging effects of Aura of Fear. Spires deal more damage the longer it persists and destroying them will render Funeral more vulnerable to damage, so they must be destroyed periodically.

At 50% health, Funeral will begin channeling power from the Eye of Nerub, which will become targetable. Funeral himself will active Mana Barrier, making him immune to damage. Damaging the Eye of Nerub will produce Tears of Nerub, which can be used to pierce Funeral's Mana Barrier and render him vulnerable.

At 30% health, the final phase begins. Funeral will gain new abilities and conjure a single, untargetable Horror Spire. The Horror Spire is a grave threat that produces numerous harmful effects that players must avoid while dealing with Funeral.

Heroic Mode

 * Funeral no longer takes extra damage when stunned.
 * Mana Barrier must be struck with three Tears of Nerub within 5 seconds of each other in order to be breached. Otherwise, the Tears will have no effect.
 * Horror Tears fall from above throughout Phase Three, dealing a burst of shadow damage to anyone caught in their impact.
 * The Horror Spire porduces Drawn to Horror more rapidly.

Achievement

 * Horrible - Defeat Funeral without allowing anyone to set foot in the Horror Spire.

Quotes

 * Intro
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 * Aggro
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 * Casting Frozen Spire
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 * Phase Two Begins
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 * Mana Barrier Breached
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 * Phase Three Transition
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 * Phase Three Begins
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 * Killing a Player
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 * Wipe
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 * Death
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 * Outro
 * emote
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 * emote
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 * emote