API C Garrison.GetFollowers

One line summary description of function.

table = C_Garrison.GetFollowers([followerType])

Arguments

 * followerType: Number - 1 for followers, 2 for Ships. Can Also use LE_FOLLOWER_TYPE_GARRISON_6_0, LE_FOLLOWER_TYPE_SHIPYARD_6_2 and LE_FOLLOWER_TYPE_GARRISON_7_0.

Returns
A table containing information about available(?) followers:

Example answer here: C_Garrison.GetFollowers {   {      classAtlas = "GarrMission_ClassIcon-Rogue", className = "Subtlety Rogue", classSpec = 28, displayHeight = 0.5, displayID = 55124, displayScale = 1, followerID = 0x00000000003A72DB, followerTypeID = 1, garrFollowerID = 0x0000000000000020, height = 1.3999999761581, iLevel = 600, isCollected = true, isFavorite = false, level = 90, levelXP = 400, name = "Dagg", portraitIconID = 1066116, quality = 2, scale = 0.60000002384186, xp = 170 }, -- [1]   -- currently returns 48 entry with faction bound followers }

Example answer with a collected follower C_Garrison.GetFollowers {   [1] = {      classAtlas = "GarrMission_ClassIcon-Rogue", className = "Subtlety Rogue", classSpec = 28, displayHeight = 0.5, displayID = 55124, displayScale = 1, followerID = 0x00000000003A72DB, followerTypeID = 1, garrFollowerID = 0x0000000000000020, height = 1.3999999761581, iLevel = 600, isCollected = true, isFavorite = false, level = 90, levelXP = 400, name = "Dagg", portraitIconID = 1066116, quality = 2, scale = 0.60000002384186, xp = 170 }, -- [1]   [2] = {     displayHeight=0.25, followerTypeID=2, iLevel=600 scale=110, classAtlas="Ships_TroopTransport-List", garrFollowerID="0x0000000000000240", displayScale=95, status="On Mission", level=100, quality=3, portraitIconID=0, isFavorite=false xp=4000, texPrefix="Ships_TroopTransport", className="Transport", classSpec=53, name="The Slash Dance", followerID="0x0000000000F9DC95", height=0.3000000001192093, displayID=63894, levelXP=40000, iscollected=true },   -- currently returns 48 entry with faction bound followers }