Travel Form

Travel Form is a druid shapeshifting spell available at level 10, or learned from A Druid's Form. It allows the druid to move faster depending on the environment.

At level 17, Aquatic Form is learned, allowing Travel Form to be used underwater with the benefits of increased swim speed and underwater breathing. Rank 2 is learned at level 20, causing Travel Form to gain an additional 60% movement speed while in the land version, effectively making it an epic ground mount. This movement speed bonus will not be granted if Travel Form is activated while in combat. At level 30, Flight Form is learned, allowing Travel Form to fly after training Expert Riding.

The honor talent Malorne's Swiftness improves this ability by increasing movement speed by 20% in Battlegrounds and Arenas, and preventing the druid's Travel Form speed from moving less than 100%.

Tips and tactics

 * This form is instant cast, so it can be used to beat a strategic retreat if a fight is going badly. However when used in combat you'll be considered land-restricted, even in flying-enabled zones, and so must wait until you're out of combat to use the flying form.
 * The travel form does not stack with speed enchants or speed gems, with the exception of the level 60 and 70 Feral PvP 4 piece set bonus.
 * When combined with Darkflight, Worgen Druids are able to go nearly as fast as a Journeyman Mount.

Improvements

 * Tome of the Wilds: Mount Form

Speculation
Before the model change to stag, it was widely speculated that the stag model was intended to be implemented from day one but changed at the last minute, explaining the odd hoof-shaped icon, and the fact that while the other forms had unique skins, this form looked identical to cheetahs in the game.

Travel Form on the ground
Masquerade ability usable in Suramar City also changes Travel Form to look like a Arcanist's Manasaber.