UNIT POWER FREQUENT

Fired when a unit's current power (mana, rage, focus, energy, runic power, holy power, ...) changes. UNIT_POWER_FREQUENT: unitTarget, powerType

Payload

 * unitTarget : string
 * powerType : string

Details
Unlike UNIT_POWER_UPDATE, this event will fire multiple times per frame while the unit's power is regenerating or decaying quickly.