Queen's Court

The Queen's Court is the sixth boss of the Eternal Palace raid. It consists of Silivaz the Zealous and Pashmar the Fanatical.

Adventure Journal
For ten thousand years, the Queen's Court has never failed to enforce the word of Azshara. Now, the queen's most powerful servants stand ready to fulfill her final decree. <!-- ==Abilities== Desperate Measures: Upon reaching 1% health, the caster becomes immune to all damage and begins casting Desperate Measures, healing 100% of the caster's maximum life. The cast is interrupted if both Pashmar and Silivaz are defeated. Queen Azshara Decrees: Throughout the fight, Queen Azshara enacts various decrees that must be dealt with. On higher difficulties, the amount of downtime between decrees is reduced. Form Ranks: Forces players to stack on designated random targets. If more than 3 players are stacked on the same target, the decree is broken, inflicting 15 Physical damage and knocking everyone back. Break Ranks: Forces players to stack on designated random targets. If more than 3 players are stacked on the same target, the decree is broken, inflicting 15 Physical damage and knocking everyone back. Not in Formation: The player is punished for not forming ranks with their comrades, inflicting 15 Nature damage. Deferred Sentence: Standing still builds up charge within the target's body. While moving, inflicts Nature damage to the target. Upon expiration, Deferred Sentence inflicts the remaining damage left from the decree. Kinetic Judgement: Releases pent up energy, inflicting Nature damage based on how long the target has been standing still. Stand Alone: Forces random targets to stay away from other players. If this decree is broken, Stand Alone inflicts 10 Nature damage to the target and all nearby players. Concentrated Shock: Shocks nearby players for getting too close, inflicting 10 Nature damage. Obey or Suffer: All players are marked to suffer. If any player takes damage, they are inflicted with Suffering, absorbing all healing for 5 sec. Suffering: Marks the target to suffer, absorbing all healing for 5 sec. Repeat Performance: Casting the same spell twice in a row annoys Queen Azshara, inflicting 15 Nature damage. Blowback: The target receives backlash from their actions, inflicting 15 Arcane damage. Maniacal Dogma: At 100 Energy, Queen Azshara releases her crazed dogma, inflicting 40 Nature damage to all enemies. Silivaz the Zealous Frenetic Charge: Silivaz targets a random player. After 4 sec, he charges to the player, inflicting 350 Physical damage, split between all players within 8 yards of the target. Frenetic Charge leaves a Mighty Rupture at the destination. Mighty Rupture: Open up a fissure at the caster's location, inflicting 30 Physical damage every 2 sec to all players standing in it. Zealous Eruption: Silivaz causes a series of tremors, inflicting 30 Physical damage to all players every 1 sec for 10 sec. Players at the epicenter near Silivaz take no damage. Bind the Faithless: Binds random players to both Silivaz and Pashmar. Upon expiration, Silivaz inflicts 50 Physical damage to the player, while Pashmar inflicts 25 Nature damage. Being close to either boss gains their favor, negating its damage. Favor Might: The player favors Might, negating damage from Silivaz's portion of Bind the Faithless. Favor Magic: The player favors Magic, negating damage from Pashmar's portion of Bind the Faithless. Pashmar the Fanatical Fanatical Verdict: Targets random players and marks them. Upon expiration, the player explodes, inflicting 30 Nature damage to all players within 6 yards. Fervent Bolt: Zaps the target, inflicting 5 Nature damage. Violent Outburst: The caster releases destructive wave of electricity in all directions, inflicting 30 Nature damage to all enemies. Being further from the caster reduces the damage taken. Potent Spark: Summons a series of charged orbs, which cast Potent Spark upon expiration, inflicting 63 Nature damage to all enemies and increases damage taken from Potent Spark by 100% for 5 sec.-->

Overview
Overview: Each member of Queen Azshara's court represents a facet of the Nazjatar forces, with Silivaz representing the physical might of the army and Pashmar the strength of Azsharan magic. While overseeing the fight, Queen Azshara will become bored, and issue a series of decrees, changing up the rules of engagement. Tanks: Coordinate with your tanking partner to ensure [Silivaz's Touch] or [Pashmar's Touch] doesn't stack too high. Move either boss out of [Mighty Rupture]. Use personal cooldowns when affected by [Suffering]. Watch your positioning during Queen Azshara's [Form Ranks] and [Stand Alone] decrees. Healers: Queen Azshara's decree [Deferred Sentence] has your team taking damage throughout, with a potential huge spike at the end. Anyone afflicted by [Suffering] can not be healed for its duration. Help split the damage from Silivaz's [Frenetic Charge] with the targeted player. Damage Dealers: Help split the damage from Silivaz's [Frenetic Charge] with the targeted player. Damage Potent Sparks so that they expire at least 5 seconds apart to avoid lethal damage when they explode. Watch your positioning during Queen Azshara's [Form Ranks] and [Stand Alone] decrees

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