Warchief



Warchief, or War Chief, was a title used by the leader of the modern Horde. The title has also been used by leaders of the Horde's offshoots and previous incarnations—the Old Horde, the Horde of Draenor, the Fel Horde, the Dark Horde, and the Iron Horde, as well as the film universe's.

During the war with the draenei before the opening of the Dark Portal, Gul'dan envisioned two groups of leaders for the orcs when he united them into the Horde: the Shadow Council who shared his vision, and the publicly elected Warchief to be its puppet. On Draenor, Ner'zhul took the title in the event Gul'dan should ever return. The Warchief became the title of the Horde's supreme leader, though their duties no longer included simply war.

The position was ultimately retired following the Fourth War, after the tenure of Sylvanas Windrunner was riddled with controversy in the wake of warchiefs such as Garrosh Hellscream. Instead, the Horde is now led by the Horde Council; though it is unknown if the position will be restored should the Horde go to war again.

Other Warchiefs
Other organizations, primarily orcish clans or offshoots of the Horde, have warchiefs as well.

Roles of the Warchief in the Horde
The Warchief of the Horde stands as the undisputed leader. The warchief holds dominion over the entire Horde. The warchief maintains the Horde, has the power to declare war for the entire Horde, take any precaution to ensure the stability and security of the Horde's member states, and has the final say in the induction of new Horde members.

All members of the Horde have to swear a blood oath to join the Horde and are thus obligated to follow the warchief's commands and support the warchief in times of war if the warchief calls upon them for aid.

The position of warchief can be attained by having the previous warchief chose a successor or challenging the current warchief to a Mak'gora: a prearranged duel with deadly weapons between two people following a formal procedure in the presence of witnesses and traditionally fought until one party yields or is killed, usually to settle a quarrel involving a point of honor. Above all else, the title warchief is granted to those who display strength and decisive action. Warchiefs must be able to gain respect via combat effectiveness and martial conquests but also have enough tact to keep the Horde united and stable.

The warchief may accept ambassadors and advisors from all the different tribes and members of the Horde to makes sure their voices are heard in the running of the fledgling hegemony but ultimately, only the warchief has the final say in matters concerning the entire Horde.

Personnel
The Warchief of the Horde has several personal staff:
 * A unit of the Kor'kron Guard acted as the bodyguards. They used to be an elite band of orcs created to serve the Warchief as protectors and enforcers of his command.
 * Several heralds.
 * Brolic, blade of the Warchief
 * Bragor Bloodfist, hand of the Warchief
 * Overlord Hun Maimfist, hand of the Warchief
 * Far Seer Regulkut, eyes of the Warchief
 * Shadow Hunter Ty'jin, ears of the Warchief
 * Saru Steelfury warchief's personal smith.
 * Advisors like Eitrigg and Rehgar Earthfury