API C PetBattles.GetSpeed

Returns the current Speed of a specific pet in the pet battle. speed = C_PetBattles.GetSpeed(petOwner, petIndex)

Arguments

 * petOwner: Number - 1: Current player, 2: Opponent
 * petIndex: Number - Accepted values are 1-3, but the order is based off of the initial order. Which pet is currently active is irrelevant to the index, if it was your 3rd pet when you entered battle, it will always be 3 on the index.

Returns

 * speed: Number - Current amount of Speed that the pet has