Patch 7.0.3 (class changes)/Druid

* The Stag form of Travel Form is now taught by Tome of the Wilds: Stag Form.
 * Treant Form is now taught by Tome of the Wilds: Treant Form.


 * Ability changes
 * Astral Communion has been redesigned and is now a level 90 talent. Generates 75 Astral Power.
 * Astral Influence added.
 * Barkskin has a new visual animation.
 * Bear Form now increases armor by 200% (down from 250%) and stamina by 55% (up from 20%). No longer increases threat generation. Mana cost removed.
 * Berserk is no longer available to Guardian and only affects Cat Form.
 * Celestial Alignment has been redesigned. Now increases spell damage by 30% and Astral Power generated by Lunar Strike and Solar Wrath by 50% for 15 seconds.
 * Cyclone is now an honor talent for Balance and Restoration druids.
 * Dash (druid ability) no longer removes all roots and snares.
 * Ferocious Bite is now available only to Feral. No longer has double critical strike chance against bleeding targets. Damage increased by 45%.
 * Frenzied Regeneration is now available only to Guardian and redesigned. Heals the druid for 50% of all damage taken in the last 5 sec over 3 sec, minimum 5% of maximum health.
 * Gore (druid ability) added.
 * Growl no longer activates Bear Form if not used in it. Now increases threat generated while the target is taunted.
 * Healing Touch now heals for 400% of spell power, up from 360%.
 * Infected Wounds re-added. Now affects Rake instead of Shred and Mangle.
 * Innervate re-added and redesigned. Now causes a friendly target to cast spells without spending mana for 10 seconds.
 * Ironbark now has a cooldown of 1.5 minutes, up from 60 seconds.
 * Ironfur added.
 * Lifebloom no longer has its duration refreshed upon casting Regrowth or Healing Touch. Heal over time reduced by 32%, final heal increased by 24.3%.
 * Maim's total damage is now based solely on weapon damage.
 * Mangle is now available only to Guardian and deals 20% additional damage against bleeding targets. Damage increased by 13% and generates 6 Rage (down from 10).
 * Maul no longer deals additional damage to bleeding targets. Damage increased by 12.5%.
 * Mark of Ursol added.
 * Mastery: Harmony is now learned at level 78 and has been redesigned.
 * Mastery: Nature's Guardian added.
 * Mastery: Razor Claws now increases damage done by bleed abilities by 16% (was 25%) and is learned at level 78.
 * Mastery: Starlight added.
 * Moonfire's direct damage has been increased by 142.5%, damage per tick increased by 96%, and its duration increased to 16 seconds (from 14).
 * Moonkin Form now causes single-target attacks against the druid to have a 15% chance make their next damaging spell instant. Armor bonus increased to 200% (up from 100%), but no longer increases Mastery.
 * Primal Fury is now available only to Feral and no longer affects Bear Form.
 * Prowl no longer reduces movement speed by 30%.
 * Rake now deals 100% more damage when used from Prowl. Damage increased by 76.5%.
 * Rejuvenation is now available only to Restoration. Healing per tick increased by 11%, now lasts for 15 seconds (up from 12).
 * Revitalize added.
 * Rip's damage has been increased by 90.9%.
 * Shooting Stars has been redesigned and is now a level 90 talent. Gives Moonfire and Sunfire a chance to deal additional damage and generate Astral Power.
 * Shred is now available only to Feral. No longer reduces the target's movement speed.
 * Stampeding Roar is now available only to Feral and Guardian druids.
 * Starfall has been redesigned. Now deals damage in a targeted area and applies a debuff that increases damage taken by Moonfire and Sunfire.
 * Starfire has been replaced by Lunar Strike.
 * Sunfire is no longer available to Feral or Guardian. Direct damage increased by 157%, damage per tick increased by 96%. Now lasts for 12 seconds, down from 24 seconds.
 * Survival of the Fittest (druid talent) has been redesigned and is now a talent. Reduces the cooldowns of Barkskin and Survival Instincts by 33%.
 * Swiftmend no longer requires Rejuvenation or Regrowth to be active on the target and heals for 100% more, but has a 100% increased cooldown.
 * Swipe (Bear Form) (Bear Form) re-added. No longer deals an additional 20% damage against bleeding targets.
 * Swipe (Cat Form)'s (Cat Form) damage increased by 185.7%.
 * Thick Hide (druid ability) re-added and redesigned. Reduces all damage taken by 10%.
 * Thrash (Bear Form) (Bear Form) is now available only to Feral and Guardian and has a 6 second cooldown. Direct damage increased by 260%, periodic damage reduced by 10%, Rage cost reduced from 25 to 15.
 * Thrash (Cat Form)'s (Cat Form) damage reduced by 12%.
 * Tranquility now heals for 100% more while not in a raid setting. Healing increased by 260%.
 * Wild Growth now heals 6 targets, up from 5. Healing reduced by 15%.
 * Wild Mushroom has been removed from the game and replaced with the redesigned Efflorescence for the Restoration specialization only.
 * Wrath has been replaced by Solar Wrath.


 * Talent changes
 * Abundance added.
 * Balance Affinity added.
 * Blessing of the Ancients added.
 * Blood Frenzy added.
 * Blood Scent added.
 * Bloodtalons now increases damage done by the next two melee abilities by 40%, up from 30%.
 * Brambles added.
 * Bristling Fur has been redesigned. Bristle your fur, causing you to generate Rage based on damage taken for 8 sec.
 * Brutal Slash added.
 * Cenarion Ward is now available only to Restoration druids. Heal duration increased from 6 sec to 8 sec.
 * Cultivation added.
 * Earthwarden (druid talent) added.
 * Elune's Guidance added.
 * Faerie Swarm (druid talent) removed. An honor talent of the same name, Faerie Swarm, has been added.
 * Feline Swiftness is now a passive Feral ability.
 * Feral Affinity added.
 * Flourish added.
 * Force of Nature has been redesigned and is now only available to Balance druids.
 * Fury of Elune added.
 * Galactic Guardian added.
 * Germination no longer increases the duration of Rejuvenation.
 * Guardian Affinity added.
 * Guardian of Elune (druid ability) has been redesigned. Now causes Mangle to increase the duration of the next Ironfur or Mark of Ursol by 2 sec, or the healing of the next Frenzied Regeneration by 20%. Lasts 15 seconds.
 * Guttural Roars added.
 * Incapacitating Roar has been changed from a level 75 talent to a level 28 Guardian druid ability.
 * Incarnation: Chosen of Elune added.
 * Incarnation: Guardian of Ursoc added.
 * Incarnation: King of the Jungle added.
 * Inner Peace added.
 * Jagged Wounds added.
 * Lunar Beam added.
 * Moment of Clarity has been redesigned.
 * Feral: Omen of Clarity now affects the next 3 Cat Form abilities and your maximum Energy is increased by 30.
 * Restoration: Omen of Clarity now affects the next 3 Regrowth.
 * Nature's Balance added.
 * Predator (druid talent) added.
 * Prosperity added.
 * Pulverize now affects Thrash (Bear Form) instead of Lacerate. Damage done increased to 420% (was 400%), damage reduction is now 8% (down from 15%).
 * Rend and Tear added.
 * Renewal is no longer available to Guardian druids.
 * Restoration Affinity added.
 * Sabertooth added.
 * Soul of the Forest is now available at level 75 (was 60).
 * Feral: energy gain increased from 4 to 8 per combo point.
 * Restoration: no longer reduced the cast time of Healing Touch. Regrowth or Rejuvenation healing increased from 100% to 200%. Wild Growth healing increased from 50% to 75%.
 * Spring Blossoms added.
 * Starlord added.
 * Stellar Drift added.
 * Stellar Flare now benefits from Starfall's Stellar Empowerment instead of Starsurge's Lunar and Solar Empowerment. Instant damage increased by 156.4%, periodic damage increased by 225%.
 * Stonebark added.
 * Survival of the Fittest (druid talent) added.
 * Ursol's Vortex has been changed from a level 75 talent to a level 48 Restoration druid ability.
 * Warrior of Elune added.
 * Ysera's Gift is now a passive ability for Restoration druids. Healing done reduced from 4% to 3%.


 * Removed abilities
 * Astral Storm
 * Astral Showers
 * Critical Strikes (druid ability)
 * Faerie Fire
 * Genesis
 * Hurricane
 * Killer Instinct (druid talent)
 * Leader of the Pack (old)
 * Lunar Guidance
 * Malfurion's Gift
 * Mana Attunement
 * Mark of the Wild
 * Mastery: Primal Tenacity
 * Mastery: Total Eclipse
 * Natural Insight
 * Naturalist
 * Nature's Bounty
 * Nature's Swiftness
 * Nurturing Instinct
 * Resolve (druid)
 * Savage Defense
 * Sharpened Claws (druid ability)
 * Soothe
 * Sunfall
 * Tooth and Claw
 * Ursa Major


 * Removed talents
 * Balance of Power
 * Claws of Shirvallah
 * Dream of Cenarius
 * Euphoria
 * Heart of the Wild
 * Incarnation
 * Nature's Vigil
 * Rampant Growth (druid talent)