Patch 7.0.3 (class changes)/Hunter

* The effect used by Glyph of Aspects is now used by Hunter's Call.
 * The effect used by Glyph of Fireworks is now used by Fireworks Instruction Manual.


 * Ability changes
 * Aimed Shot now deals 205% of weapon damage (down from 500%), but no longer has a cast time.
 * Arcane Shot has been changed from a base ability to a level 10 Marksmanship ability. No longer cost focus but generates it instead. Damage increased by 4%.
 * Aspect of the Cheetah has been redesigned. Increases your movement speed by 90% for 3 sec, and then by 30% for another 9 sec.
 * Aspect of the Eagle added.
 * Aspect of the Turtle added.
 * Aspect of the Wild re-added and redesigned. Grants you and your pet 10 Focus per 1 sec and 10% increased critical strike chance on all attacks for 10 sec.
 * Beast Cleave now deals 100% of the damage to nearby enemies, up from 75%.
 * Bestial Wrath no longer causes the pet to break all loss of control effects or shots to cost 50% less Focus, but increases the hunter's damage by 20% (up from 10%). Using Dire Beast now reduces the cooldown, but its cooldown has been increased from 1 minute to 1.5 minutes.
 * Bombardment no longer cause subsequent Multi-Shot to cost 25 less Focus. New icon.
 * Bursting Shot added.
 * Careful Aim has been changed to a Marksmanship talent and redesigned.
 * Carve added.
 * Cobra Shot has been redesigned. Now a level 1 Beast Mastery ability.
 * Concussive Shot is no longer available to Survival.
 * Disengage is no longer available to Survival.
 * Explosive Shot has been changed to a Marksmanship talent and redesigned.
 * Explosive Trap is now available only to Survival. Damage over time increased by 250%. New trap graphic.
 * Flanking Strike added.
 * Freezing Trap is now available only to Survival.
 * Harpoon added.
 * Hatchet Toss added.
 * Hunter's Mark re-added and redesigned. Now gives auto shots a chance to make the hunter's next Arcane Shot or Multi-Shot apply Hunter's Mark, activating Marked Shot. New icon.
 * Hunting Party added.
 * Kill Command's damage increased by 12.7%.
 * Lacerate (hunter ability) added.
 * Marked Shot added.
 * Master's Call has been changed to an honor talent.
 * Mastery: Hunting Companion added.
 * Mastery: Master of Beasts is now learned at level 78.
 * Mastery: Sniper Training is now learned at level 78 and has been redesigned.
 * Misdirection is no longer available to Survival.
 * Mongoose Bite added.
 * Multi-Shot now generates focus for Marksmanship for every target hit. Damage increased by 10%.
 * Muzzle added, replacing Counter Shot for Survival.
 * Raptor Strike has been re-added and redesigned.
 * Serpent Sting has changed into a talent. Now affects Raptor Strike and Carve instead of Multi-Shot and Arcane Shot.
 * Survivalist no longer increases the damage of the Hunter's multistrikes.
 * Tar Trap added.
 * Trueshot added.
 * Wild Call added.
 * Wing Clip re-added.


 * Talent changes
 * A Murder of Crows is now available at level 30 for Survival, and at level 90 for Beast Mastery and Marksmanship.
 * Animal Instincts added.
 * Barrage is no longer available to Survival hunters.
 * Bestial Fury added.
 * Big Game Hunter added.
 * Binding Shot is no longer available to Survival hunters. Now available at level 75 (was 30).
 * Blink Strikes is now available at level 60 (was 75).
 * Butchery added.
 * Caltrops added.
 * Camouflage added.
 * Dash (hunter talent) added.
 * Dire Beast has been redesigned into a Beast Mastery ability. Summons a powerful wild beast to attack the target for 8 sec. Generates 12 Focus over its duration.
 * Dire Frenzy added.
 * Dire Stable added.
 * Dragonsfire Grenade added.
 * Exhilaration has been changed to a baseline ability. Now heals 20% more for Marksmanship hunters, but no longer heals the pet.
 * Expert Trapper added.
 * Farstrider (hunter talent) added.
 * Improved Traps added.
 * Intimidation is now available only to Beast Master hunters. Duration increased from 3 to 5 sec.
 * Killer Cobra added.
 * Lock and Load added.
 * Lone Wolf is now available only to Marksmanship hunters and increases all damage done by 18%. No longer gives beneficial raid effects. Level reduced to 15 (was 100).
 * Mortal Wounds (hunter talent) added.
 * One with the Pack added.
 * Patient Sniper added.
 * Piercing Shot added.
 * Posthaste now also affects Harpoon. Level increased from 15 to 45.
 * Ranger's Net added.
 * Sentinel (hunter talent) added.
 * Sidewinders added.
 * Snake Hunter added.
 * Spitting Cobra added.
 * Stampede is now available only to Beast Mastery hunters and redesigned. Summon a herd of stampeding animals from the wilds around you that deal damage to your enemies for 12 sec.
 * Steady Focus is now available only to Marksmanship hunters and redesigned. Using Arcane Shot or Multi-Shot three times in a row increases Focus Regeneration by 25% for 12 sec.
 * Steel Trap added.
 * Sticky Bomb added.
 * Stomp added.
 * Throwing Axes added.
 * Trick Shot added.
 * True Aim added.
 * Volley added.
 * Way of the Cobra added.
 * Way of the Mok'Nathal added.
 * Wyvern Sting is no longer available to Survival hunters.


 * Removed abilities
 * Animal Handler
 * Aspect of the Pack
 * Camouflage (hunter ability)
 * Cobra Strikes
 * Deterrence
 * Distracting Shot
 * Entrapment
 * Focus Fire
 * Ice Trap
 * Invigoration
 * Kill Shot
 * Lethal Shots (old)
 * Lightning Reflexes (hunter ability)
 * Mastery: Essence of the Viper
 * Raid buffs granted by hunter pets
 * Rapid Fire
 * Steady Shot
 * Tranquilizing Shot
 * Trap Launcher
 * Trap Mastery
 * Trueshot Aura


 * Removed talents
 * Adaptation (hunter talent)
 * Crouching Tiger, Hidden Chimera
 * Exotic Munitions
 * Focusing Shot
 * Glaive Toss
 * Iron Hawk
 * Narrow Escape
 * Powershot
 * Spirit Bond (hunter talent)
 * Thrill of the Hunt