Un'Goro Crater (Classic)

Lush Un'Goro Crater ("God Lands" in the Qiraji language ) lies at the southern part of Southern Kalimdor, between Tanaris and Silithus. Although the area is almost completely isolated from the rest of the world and sandwiched between three deserts, the region is filled with exotic plant life and even more exotic creatures. Ranging from peaceful earth elementals to raging devilsaurs, the locals are not to be trifled with.

The pylons on the ridges of the crater defy explanation, despite close examination. They could mark where the titans might reappear during their second visit to Azeroth, a visitation supported by holograms both in Uldaman and in front of Uldum.

Un'Goro Crater was revealed to have some connection with the titans by Geologist Larksbane during the Ahn'Qiraj solo quests.

Un'Goro is known for many of its popular culture references, in particular, the myriad Nintendo characters and places. It also has a real world basis called Ngorongoro Crater.

History
From Geologist Larksbane in Silithus:


 * ...The night elf army was pushed back through Un'Goro Crater, to the borders of the Tanaris desert. Something in Un'Goro prevented the Qiraji from being able to take the land. I do not quite understand this word but I believe it to mean 'God Lands'. It is stated that they could not 'take the God Lands'.


 * Fascinating, this coincides with theories of Un'Goro being the home of the Titans when they inhabited Kalimdor. Perhaps Aman'Thul himself watched over 'The God Lands'. Hrm, curious...

Aside from this direct reference little is known regarding the crater's fascinating history, save that the crater is ancient beyond living memory.

Aru-talis may be an incorrect night elven legend about Un'Goro Crater.

Getting there



 * Alliance and Horde:Un'Goro can be reached from Silithus to the west or Tanaris to the east. In the South-Western most point of Tanaris there is a path between two dark-grey stone pillars (in Thistleshrub Valley). In some places it is possible to jump into the crater in stages, avoiding death. However, those who don't want to take the chance can use the ramps leading down to the crater floor, found in southwestern Tanaris and northeastern Silithus. The flight path for the zone is in the center of the northern crater wall, known as Marshal's Refuge.

Geography
Un'Goro is a massive crater full of amazingly lush jungle and teeming with life. Dinosaurs roam freely here, as the land is wild and unpredictable. At the center of the crater a volcano rises, and Fire Elementals prowl. In addition, many strange and beautiful crystals dot the landscape, their purpose unknown to most but an object of research for some of the adventurous scientists camped in the area.

There are no instances in Un'Goro Crater, nor any battlegrounds.

Maps and subregions


Topographic map of Un'Goro Crater

Elite areas

 * Terror Run



Travel hubs
There exist two flight paths from Marshal's Refuge: One to Gadgetzan, Tanaris, and one to Cenarion Hold, Silithus.

Notable characters


At Marshal's Refuge, Williden Marshal has led a team of explorers and biologists to take refuge from the crater's monstrous wildlife. Near the entrance to Tanaris, Torwa Pathfinder attempts to hunt down the elusive Lar'korwi. And at Fire Plume Ridge, poor Ringo desperately awaits the help of bold adventurers to guide him to safety from the powerful fire elementals that roam the crags, led by the terrible Blazerunner.

Quests
Quests in the crater range between level 50 and 55. Most quests in this area involve performing tasks for the scientists found at Marshal's Refuge, studying the life, history, and crystals of the crater. There is also a chain in which players help to identify and deal with the silithid menace which has appeared in southern Un'Goro.

Resources


Un'goro Crater is a region largely untouched by the advances of modern society, and as such boasts a large variety of natural minerals, plants, soil and crystals.

Miners will find both Thorium Veins and Rich Thorium Veins as well as a smattering of Mithril Deposits throughout the crater, particularly around the walls. More can be found at Fire Plume ridge, in the middle of the crater, and also in the South West part.

Herbalists will find a variety of herbs growing throughout the crater. Blindweed is commonly found near the northern tar pits. Sungrass and, more commonly, Dreamfoil are available on grassy areas. Liferoot is found by the water. Firebloom and Mountain Silversage grow on the hot rocks of Fire Plume Ridge.

For Skinners, Un'goro is the only source of Devilsaur Leather and the leatherworking patterns that use it. You will not, however, find any cloth; Un'goro is the only major zone with no humanoid mobs to fight.

Soil may be found in numerous piles around the crater. Harvesting this is possible even without a profession, and usually nets 1-4 Un'goro soil samples. This is used together with Tharlendris seeds and an Evergreen Pouch to produce Morrowgrain, used in repeatable reputation quests for Thunder Bluff/Cenarion Circle and Darnassus/Cenarion Circle, depending on your faction. It can be sold to vendors for.

Also available are the Power crystals: blue, red, green and yellow. These can be used with the power pylons in exchange for temporary buffs. These are accessed after completing a quest for J.D. Collie, a gnome located at the back of the crystal cave in Marshal's Refuge, who gives a manual instructing which crystals are used with what pylon. They are also used in a few Arcanum quests. They cannot be sold to vendors but can be auctioned or traded.

List of Un'Goro Crater resources:

Herbs

 * Sungrass
 * Blindweed (One of the few regions where you can gather it.)
 * Golden Sansam
 * Dreamfoil
 * Mountain Silversage

Leather

 * Devilsaur Leather (Skinning level 55-60 elite devilsaurs)

Ore

 * Mithril Deposit
 * Small Thorium Vein
 * Ooze Covered Thorium Vein
 * Rich Thorium Vein

Wild creatures



 * Bloodpetals
 * Tar beasts
 * Devilsaurs
 * Diemetradons
 * Fire elementals
 * Gorillas
 * Oozes
 * Pterrordaxes
 * Raptors
 * Silithids
 * Stegodons
 * Golems
 * A troll, Simone the Inconspicuous, who is really a succubus, Simone the Seductress in disguise.
 * A Fresh Threshadon Carcass appears in the zone, but how a threshadon got there is unknown. The Marshlands may flood.

Pylons and Power Crystals


In Un'Goro there are 3 Pylons: a Northern, Western, and Eastern Pylon. A southern pylon is mysteriously absent and it may be significant that there are no Silithid hives near the Un'Goro pylons except in the south. Scattered throughout Un'Goro are crystals colored either red, yellow, blue, or green. The crystals can be used on the Pylons providing you have the right combination of crystals. The pylons require all three quests given from J.D. Collie at Marshal's Refuge to be complete before they will accept your crystals.

For more on this, read the Power crystals.

Inspiration and homages

 * The name and region is most likely inspired by the in the  of northeastern Tanzania, Africa.
 * A very large number of NPCs and objects in Un'Goro Crater are a direct reference to the 1970s Saturday Morning TV show (and feature film) Land of the Lost. Examples of references include:
 * Marshal's Refuge; The last names of the main characters in Land of the Lost was Marshal.
 * One of the three main characters in Land of the Lost is Holly. This is referenced in Hol'anyee, as well as Will from the show being referenced in his Un'Goro counterpart.
 * A major plot element in Land of the Lost are the pylons, devices of unknown origin which open portals through space, time, and dimensions. They are powered and controlled though consoles comprised of patterns of red, green, blue, and yellow crystals.
 * The inspiration of Un'Goro and Sholazar Basin by Land of the Lost has been seemingly confirmed with the naming of the subzone: The Lost Lands in Sholazar Basin.