Talk:Necrolyte (Warcraft I)

missing durations
Unholy Armor:
 * Makes target unit impervious to attacks at the cost of half its current HP for an allotted amount of time

How long is that? Also are Dark Vision and Raise Dead permanent effects (forever see a map you've seen before, forever have a skel minion) or do they expire too like Holy Vision and Raise Skeleton do for Paladins and Death Knights in WC2? Tycio (talk) 23:06, 7 February 2021 (UTC)


 * Not sure how long Unholy Armor lasts. Dark Vision is permanent (no fog of war in WCI). Raise Dead isn't - the Skeleton has a magic bar that will slowly drain; when it's gone, the Skel rapidly loses health until it dies.


 * By the way, there is info on spells in the Insider's Guide, but I've found a lot of it is inaccurate, so I'm hesitant about adding it here.

Jigjug (talk) 23:19, 17 February 2021 (UTC)