API GetShapeshiftForm

index = GetShapeshiftForm(flag)

Arguments

 * flag: Boolean (Optional) - True if return value is to be compared to a macro's conditional statement. This makes it always return zero for Presences and Auras. False or nil returns an index based on which button to highlight on the shapeshift/stance bar left to right starting at 1.

Returns

 * index : Number - one of following:


 * All:
 * 0 = humanoid form


 * druid:
 * 1 = Bear Form
 * 2 = Cat Form
 * 3 = Travel Form / Aquatic Form / Flight Form (all 3 location-dependent versions of Travel Form count as Form 3)
 * 4 = The first known of: Moonkin Form, Treant Form, Stag Form (in order)
 * 5 = The second known of: Moonkin Form, Treant Form, Stag Form (in order)
 * 6 = The third known of: Moonkin Form, Treant Form, Stag Form (in order)
 * Note: The last 3 are ordered. For example, if you know Stag Form only, it is form 4.  If you know both Treant and Stag, Treant is 4 and Stag is 5.  If you know all 3, Moonkin is 4, Treant 5, and Stag 6.


 * priest:
 * 1 = Shadowform


 * rogue:
 * 1 = Stealth
 * 2 = Vanish / Shadow Dance (for Subtlety rogues, both Vanish and Shadow Dance return as Form 1)


 * shaman:
 * 1 = Ghost Wolf


 * warrior:
 * 1 = Battle Stance
 * 2 = Defensive Stance
 * 3 = Beserker Stance