UIOBJECT Model

Class Hierarchy

 * UIObject(API)
 * Region(API)
 * Frame(API)
 * Model

Derivatives

 * PlayerModel(API)
 * DressUpModel(API)
 * TabardModel(API)
 * CinematicModel(API)

Construction
Use the CreateFrame method.

API
See the Model section of the Widget_API.

XML
See XML/Model.

Warning
Right now at 7.2, a loaded model frame should never be 0 pixel of height/width, causing otherwise Default Blizzard UI to display incorrectly or messed up.

This can also cause UI to "flickering" if the model frame is 0 width/height very briefly.