Hotfixes/2019 Archive

December 20

 * Classes
 * Paladin
 * Holy
 * Resolved an issue that caused Divine Favor (PvP Talent) to increase the healing of Flash of Light and Holy Light if removed during their spell casts.


 * Dungeons and Raids
 * Karazhan
 * Chess Event
 * Players once again are always rewarded with loot after defeating this encounter.
 * The encounter no longer sometimes incorrectly resets after players defeat it.


 * Player versus Player
 * Azerite Traits
 * Burning Soul, Pack Spirit, and Twist Magic are now correctly set to have 20% effectiveness in PvP.
 * Developers' note: In a previous hotfix, we reduced the effectiveness of all Tier 3 Azerite Traits that offer healing or absorbs to 20% in PvP. Unfortunately, three traits: Burning Soul, Pack Spirit and Twist Magic were incorrectly set to 25% effectiveness in PvP. This issue has now been corrected.


 * WoW's 15th Anniversary
 * Historians Llore and Ju'pa should no longer fail to present a question for the quest "A Time to Reflect.


 * WoW Classic
 * [With realm restarts] Paladins should no longer lose stacks of Reckoning if they are not facing their target or are out of range to attack the target when the Reckoning stacks are gained.

December 17

 * Dungeons and Raids
 * The Eternal Palace
 * Orgozoa
 * Reduced the health of Orgozoa on Mythic difficulty.
 * Reduced the health of Orgozoa, Zoatroids, and Orgozoa's naga allies by 5% on Mythic difficulty.
 * Queen's Court
 * Reduced the health of Silivaz and Pashmar by 5% health on Mythic difficulty.
 * Queen Azshara
 * Powering up an Ancient Ward or draining Azshara's Ward of Power now reduces the maximum health of the caster by 8% per stack on all difficulties (was 10%).

November 22

 * Achievements
 * The Mecha-Done achievement is now account wide.
 * Condensed Life-Force: The Guardian of Azeroth (Essence) pet should no longer have delays between its casts when the player has very high levels of haste.


 * WoW's 15th Anniversary
 * Fixed an issue that caused Outlaw Rogues that used Killing Spree against Ragnaros to teleport into the incorrect Ragnaros encounter.
 * Fixed an issue that sometimes caused players to lose their WoW's 15th Anniversary buff.
 * Korrak's Revenge
 * Commanders Karl and Louis Philips now have an equal amount of health.
 * Commanders Duffy and Malgor now have the same health.
 * Korrak the Bloodrager now resets and evades enemy attackers if he's led 100 yards beyond his spawn point.


 * WoW Classic
 * The appropriate "Membership Card Renewal" quests will now be available to players who swap their Engineering specialization.
 * Fixed an issue that sometimes prevented enemies from dropping threat on Rogues after they used Vanish.
 * The in-game combat log radius has been fixed, and now only displays information for units that are within 50 yards of the player.
 * Developers' note: This change better reflects the original behavior of WoW 1.12, and should eliminate the ability for addons to extend players' senses and detect enemy actions at a greater distance than intended. This fix does not affect text logs that the game outputs for raid parses.

November 13

 * WoW's 15th Anniversary
 * Spellstone Delight now breaks upon taking damage.
 * Reduced the speed at which Defile would increase in area and damage during Memories of Azeroth: Wrath of the Lich King.
 * The achievement Memories of Fel, Frost and Fire is now account-wide.
 * The Obsidian Worldbreaker mount will now be immediately rewarded once a player earns Memories of Fel, Frost and Fire (previously it was delivered via in-game mail).


 * WoW Classic
 * The Windsor's Frenzy buff is again properly restricted to the small area around Marshal Windsor.
 * Developers' note: This correction restores the buff's functionality to its original 1.12 behavior.

November 12

 * Classes
 * Resolved an issue that caused Survival Hunters' Mending Bandage (PvP Talent) to heal more than intended on non-player targets.


 * WoW's 15th Anniversary
 * Korrak's Revenge
 * The amount of Timewarped Badges rewarded for winning or losing Korrak's Revenge have been doubled from 10 and 5 to 20 and 10.
 * The repeatable quests "Irondeep Supplies," "Coldtooth Supplies," and "More Armor Scraps" no longer reward Timewarped badges.
 * Many quests in Korrak's Revenge now are daily quests and reset daily. They are as follows: "Irondeep Supplies," "Coldtooth Supplies," "Towers and Bunkers," "Capture a Mine," "The Graveyards of Alterac," "Armor Scraps," "Capture a Mine," and "Alterac Valley Graveyards."
 * Developers' note: While acquiring supplies from the mines and mounts for the ram and wolf riders contributes to the battle, we agree with the feedback that these can be a bit repetitive. To that end, we have converted a number of quests within the Battleground into dailies and removed the reward for the repeatable turn-ins.


 * WoW Classic
 * The guards in Gadgetzan, Booty Bay, and Everlook now have a significantly longer range on their ranged attacks.
 * Developers' note: We're seeing some players attack others by abusing line-of-sight rules in Gadgetzan. This disruption is against our Terms of Service (as it was in 2006) and we're taking action against players who exploit this game mechanic. While this new range differs slightly from orginal WoW 1.12, it better enforces the authentically intended consequence of PvPing in a goblin city by challenging the attacker to fight, die, or escape the guards.
 * The Discombobulator Ray will now correctly dismount mounted enemy players.
 * Abilities that provide a damage increase to the next auto attack (e.g. Heroic Strike and Raptor Strike) will now properly break crowd control effects if the ability was queued before the crowd control was applied.
 * Corrected an issue that prevented pets from attacking a target who entered stealth after the Attack command is used.
 * Corrected an issue with the Gnomish Cloaking Device that caused it to incorrectly drop the player from combat when used.

November 8

 * WoW Classic
 * Guards will now correctly be more willing to assist players in PvP combat who have Friendly or higher standing with them. However, they will continue to not assist players with Neutral standing.
 * Corrected an issue that was causing Onyxia to fail to clear the threat of the primary target of her Fireball ability.

November 7

 * Classes
 * Fixed a bug that caused Holy Priests' Spirit of Redemption to trigger before Guardian Spirit in some circumstances.


 * WoW's 15th Anniversary
 * Korrak's Revenge
 * Korrak the Bloodrager
 * Korrak now spawns 2 minutes after the start of the match.
 * Increased Korrak's health by 60%.
 * Developers' note: By delaying the spawn timer of Korrak the Bloodrager and increasing his health, both the Horde and Alliance will have time to reach Snowfall and battle over his loot.
 * Players level 10 through 60 now have their items appropriately scaled while participating in Korrak's Revenge.
 * Fixed a bug where some players weren't awarded achievement credit for Alterac Valley of Olde while within the Hall of the Stormpike area.
 * Fixed an issue that prevented players who do not have the Battle for Azeroth expansion activated on their account from queueing for Korrak's Revenge.
 * Memories of Azeroth
 * Resolved an issue where Heigan the Unclean's health was notably low.
 * Ragnaros should more reliably cast Molten Seeds and Engulfing Flames.

November 5

 * Dungeons and Raids
 * The MOTHERLODE!!
 * Fixed a bug where multiple pools of Rixxa Fluxflame's Azerite Catalyst could trigger their initial ticks of damage at the same time.
 * Fixed a bug where multiple spells during the Mogul Razdunk encounter were dealing an unintentional amount of damage to pets.


 * World
 * The Charging Station should more reliably spawn on days that it is available in Mechagon Island.


 * WoW's 15th Anniversary
 * Fixed an issue that caused players to lose access to their Lil' Nefarian battle pet and Obsidian Worldbreaker mount if they logged out after acquiring them. Missing mounts and battle pets have also been restored to their owners' accounts.
 * Fixed an issue that caused healing and tank specialization players to enter the queue as a damage-dealer when queuing for the Memories of Azeroth raids if they were a party leader or sole member of a group.
 * Korrak's Revenge should now grant credit toward the Epic Battleground requirement for the quest, "Storming the Battlefield."

October 22

 * Dungeons and Raids
 * Azshara's Eternal Palace
 * The Eternal Palace is now available for cross-realm groups on Mythic difficulty.
 * Lady Ashvane
 * Lady Ashvane's health reduced by 5% in Mythic difficulty.
 * Rippling Wave damage reduced by 10% in Mythic difficulty.
 * Waterlogged periodic damage reduced by 10% in Mythic difficulty.
 * Queen Azshara
 * The "Stand Together!" and "Stay!" decree combination is no longer possible in Heroic difficulty.
 * Overzealous Hulk and Tidemistress health reduced by 10% in Mythic difficulty.
 * Draining Azshara's Ancient Ward now reduces its energy by an additional 5 points in all difficulties.
 * Empowering a Ward of Power now increases its energy by an additional 5 points in all difficulties.
 * Healer-specialization characters are now less likely to be targeted with decree combinations that include "March!" in all difficulties.
 * Short Circuit now drains 10% less energy from the affected Ward in all difficulties.
 * Essence of Azeroth now has an increased duration if there are fewer than 20 players in the raid in Normal and Heroic difficulties, and lasts 30 seconds (was 25 seconds) in Mythic difficulty.
 * Developers' note: These changes were made to smooth out the difficulty curve of the instance as we transition into the next raid tier, something we often do after all Mythic Raid Hall of Fame slots have been earned.
 * Player versus Player
 * The start time for the Battle of Nazjatar is no longer fixed to a 3-hour interval. The delay between events now has random variance.
 * Developers' note: As players have learned the timing of the event over the course of Rise of Azshara, increasingly the perceived optimal way to participate is to camp the control points in advance of the start time. By adding some variance (which still averages out to a 3-hour interval), we hope to make the Battle for Nazjatar more dynamic without reducing the overall frequency of the event.
 * Quests
 * "Energy Cells for Everyone" now resets daily (was weekly) and will be automatically removed from players' quest logs with the daily reset.
 * World
 * The Charging Station construction project in Mechagon now appears significantly faster after the Charging Station is destroyed.
 * WoW Classic
 * Fixed a bug that caused creatures such as Solenor the Slayer to misbehave when pursuing the player. Groups of creatures that commit to combat as a group will now all continue to pursue whenever any one of them are struck by a player attack or ability.

October 16

 * Items
 * Increased the chances for someone who does not have a Rank 4 Condensed Life-Force (Essence) to loot it from Queen Azshara (Mythic difficulty).
 * Pet Battles
 * Fixed an issue that allowed some battle pets to become invincible after being resurrected in battle by Finduin or Gillvanas.
 * Player versus Player
 * Fixed an issue that caused Fire Mages’ Conflagration (Talent) to interfere with PvP diminishing returns on enemy targets.
 * Resolved an issue that prevented characters that have not yet obtained their 9th weekly Conquest’s Reward from gaining the Spoils of War buff (50% bonus Conquest) during Rated Arenas and Rated Battlegrounds.
 * Quests
 * The weekly Island Expeditions quests, “Azerite for the Horde” and “Azerite for the Alliance” now reward 2,000 gold for players with a maximum-level Heart of Azeroth (level 70).
 * World Quests
 * Naga Incursions now award gold or war resources to players who can no longer progress their Heart of Azeroth (level 70).
 * WoW Classic
 * The buffs obtained from the guards in Dire Maul North after completing a tribute run will no longer stack.

October 4

 * Classes
 * Rogue
 * Assassination
 * Fixed an issue that caused the tooltip of Fan of Knives to display an incorrect amount of Combo Points.
 * Items
 * The Well of Existence (Essence) visual should no longer get stuck in the world.
 * User Interface
 * Adjusted the War Campaign UI to more clearly show which quests players need to complete to access every part of the War Campaign.

October 2

 * Items
 * Heart of Azeroth
 * Blood of the Enemy, Artifice of Time, and Sphere of Suppression Rank 2 now requires 10,000 Honor (was 15,000 Honor) and Rank 3 now requires 30,000 Honor (was 50,000 Honor).
 * Developers' note: We fixed a bug that incorrectly allowed Honor rewarded from quests and mercenary mode bonuses to contribute toward the "Battlefield Brawler" and "Battlefield Tactician" achievements required to unlock these Essences. To account for the quests and mercenary mode rewards no longer contributing credit toward these achievements, we have reduced the Honor amount necessary to earn these Essences. Rank 4 for these Essences will remain unchanged. Players who are now at or above the new Honor value will need to earn some Honor for the achievement to update.

October 1

 * Classes
 * Death Knight
 * Unholy
 * Resolved an issue that could cause Virulent Eruption to strike unintended targets when a target with Virulent Plague active on it dies.
 * Fixed a bug that prevented Outbreak from spreading Virulent Plague to nearby enemies when cast on a large target.
 * Mage
 * Arcane
 * Damage of all abilities increased by 8%.
 * Developers' note: We feel Arcane needs a significant bump in their damage based on their performance in a variety of content.
 * Items
 * Hyper-Compressed Ocean no longer displays overlapping fishing bobbers.

September 27

 * Items
 * The Conch of Wa'mundi now functions properly again in Nazjatar and in the deep waters of Kul Tiras, Zandalar, and Mechagon.
 * Fixed a bug that caused PvP reward items from Crate of Battlefield Goods to have a lower item level than intended when the item upgraded to rare quality.
 * Fixed an issue where some Legion quest reward equipment that upgraded to rare or epic quality were not increasing in item level.
 * Quests
 * Players can again turn in "An Old Scar" to MOTHER for completion.

September 25

 * Classes
 * Demon Hunter
 * Lesser Soul Fragments can again be consumed in all situations.


 * Dungeons and Raids
 * Azshara's Eternal Palace
 * Queen's Court
 * Fixed a bug that caused Form Ranks to incorrectly deal damage to players who gathered in the proper areas.
 * Za'qul, Harbinger of Ny'alotha
 * Corrected an issue that caused Delirium Descent to incorrectly deal damage to players who gathered in the proper areas.
 * Firelands
 * Fixed an issue that prevented Ragnaros from spawning on Heroic difficulty.
 * Resolved an issue that could prevent several enemies from spawning.
 * Players can again trade items looted from Lord Rhyolith.
 * Items
 * Fixed an issue where the Chest of the Seven in Blackrock Depths would not be interactable or despawn after one person looted it.
 * Player versus Player
 * Rogue
 * Outlaw
 * Resolved an issue that prevented the Crimson Vial created by Drink Up Me Hearties (PvP Talent) from being useable.
 * Quests
 * Players can again complete "The Battle for Gilneas".

September 24

 * Classes
 * Druid
 * Balance
 * Resolved an issue that could cause Starlord (Talent) to not grant a player Haste when casting Starfall.
 * Items
 * Fixed an issue that caused Warlords of Draenor Timewalking rewards to be created at a lower item level than intended.
 * Quests
 * Players must now earn the achievements The Circle of Stars (defeat Za'qul and Queen Azshara on any difficulty) and Veteran of the Fourth War (complete the War Campaign) before being eligible to accept "Whispers of N'Zoth".
 * Fixed an issue that prevented players from progressing on "Traitors In Our Midst" if their encounter with Eitrigg was reset.
 * Reduced Eitrigg's health by 10% and the time between his Blood Ravager casts.
 * Fixed an issue that prevented eligible players from receiving "A Bolt from the Blue".
 * Players should now be able to accept "Vengeance or Survival" from Lorna in Gilneas City.
 * Resolved an issue where Firelands raid bosses did not grant credit towards the quest "Heart of Flame."

September 20

 * Brewfest
 * "Direbrew's Dire Brew" and "Brewfest!" can again be turned in for rewards.
 * Horde players can again bark for breweries in Orgrimmar.
 * Brewfest Chowdown no longer ends prematurely if replayed quickly.
 * The charges for each Brewfest Chowdown contestants Refreshing Brew will be reset to 3 when the next contest begins.
 * The Brewfest Chowdown Trophy will no longer spam players' chat logs with garbled messages.
 * Classes
 * Death Knight
 * Unholy
 * Resolved an issue that could cause the Risen Skulker summoned by All Will Serve (Talent) to not attack enemy players in Arenas and Battlegrounds.
 * Dungeons and Raids
 * Azshara's Eternal Palace
 * Queen Azshara
 * Successfully defeating Queen Azshara should no longer kill players under the effects of Essence of Azeroth.
 * WoW Classic
 * Players can again receive loot when fishing in ocean waters.

September 17

 * Dungeons and Raids
 * Azshara's Eternal Palace
 * The Queen's Court
 * Fixed an issue with Repeat Performance where Ignore Pain triggered from Warriors' Bastion of Might (Azerite Trait) was counted as a cast, causing them to be silenced if they used Ignore Pain after casting Avatar.
 * Queen Azshara
 * Overzealous Hulks should no longer be affected by snaring abilities or gain the Infuriated buff from such abilities.
 * Developers' note: Since Overzealous Hulks become immune upon the first expiration of a crowd-control ability, using a movement speed reduction effect on them was generally a trap, and sometimes unavoidable for players with uncontrollable snares tied to their rotational abilities.
 * Temple of Sethrallis
 * Removed a Void Emissary near the pack of enemies by Galvazzt.
 * Quests
 * Tauren players who completed their Heritage Armor quest line can now turn in "Remembrance" to Baine in Thunder Bluff.
 * "Show Me What You've Got" is no longer required for the The Norwington Estate quest line in Tiragarde Sound.
 * WoW Classic
 * Fixed an issue where turning in the Head of Rend Blackhand for the quest "For the Horde!" was not granting the Warchief's Blessing buff to players in Orgrimmar.

September 10

 * Achievements
 * [Live with restarts in each region] Hall of Fame: Queen Azshara (Horde) is no longer available to Horde player-characters in North America as their Hall of Fame for defeating Queen Azshara is now full.
 * Dungeons and Raids
 * Azshara's Eternal Palace
 * Lady Ashvane
 * Reduced Lady Ashvane's health by 5% in Mythic difficulty.
 * The Queen's Court
 * Fixed a bug where Suffering would apply even when the damage to the player was fully absorbed.
 * Mythic Keystone Dungeons
 * Queen's Decree no longer applies to targets that are high above or below the Emissary in Dungeons such as Tol Dagor.
 * Followers and NPCs
 * Unshackled Mercenaries and Ankoan Tidehunters should now benefit from working with champions and equipment that benefit melee troops.
 * Items
 * Heart of Azeroth
 * Resolved an issue that caused Well of Existence (Essence) to be affected by healing reduction effects more than intended.
 * Zoatroid Egg Sac will now proc from periodic single target heals in addition to the initial cast.
 * The absorb on Zoatroid Egg Sac has been increased by 25%

August 27

 * Dungeons and Raids
 * Siege of Boralus
 * Corrected an error during Mythic Keystone Dungeon instances that caused a pack of enemies to not appear in Upton Borough if the World Quest "Breaking the Alliance" was active.
 * Items
 * Fixed an issue that prevented Dribbling Inkpod from inflicting damage on targets under crowd control effects or that were not in line of sight.
 * Anu-Azshara, Staff of the Eternal's Potency buff should now respect line of sight.
 * Leviathan's Lure should no longer break enemies out of crowd control effects.
 * The Map to the Last Worldvein no longer shows up as a quest reward when finishing the weekly Island Expedition quests "Azerite for the Alliance" or "Azerite for the Horde." The item will still have the same chance to come from the quest as it does now.
 * The Rank 4 Essence items that drop from Mythic Queen Azshara (Vitality Conduit and Azeroth's Undying Gift) now display red text for classes that cannot use them.
 * Developers' note: This should help Mythic raiders who wish to trade an Essence to a different player verify that it's compatible with that character's class.
 * Mounts
 * Siltwing Albatross mount scale increased by 25% for most races; 50% for larger races.
 * WoW Classic
 * Realm populations are now measured against a realm's absolute capacity.
 * Developers' note: This system now measures each realm against a realm's absolute capacity. Medium indicates a healthy total population on a realm—well in excess of what we considered Full in 2006—with room for more players to log-in. You'll now see a High label if the realm is close to having a queue, and a Full label if the realm currently has a queue.

August 20

 * Dungeons and Raids
 * Azshara's Eternal Palace
 * Queen's Court
 * Fixed an issue where casting either Moonfire or Regrowth twice in a row while affected by Repeat Performance was not triggering the silence.
 * Fixed a bug on Mythic difficulty where the damage effect from Deferred Sentence could trigger the healing reduction from Obey or Suffer right as the decrees transitioned between each other.
 * Queen Azshara
 * When either Aethenel or Cyranus is slain on Normal, Heroic, or Mythic difficulty, there is now a 3-second delay before the other one gains the Torment buff.
 * Azshara's Indomitable is now summoned 10 seconds later than previously observed on Mythic difficulty.
 * Tidemistresses have 5% less health on Mythic difficulty.
 * Siege of Boralus
 * Corrected an issue where players' pets were unable to attack the tentacles during the Viq'Goth encounter.
 * Items
 * Heart of Azeroth
 * Vitality Conduit (Essence) correctly transfers health from a target with absorb shields on them.
 * Learning new ranks of Conflict and Strife (Essence) should now properly grant achievements such as Power Up.

August 19

 * Dungeons and Raids
 * Azshara's Eternal Palace
 * Queen Azshara
 * Ancient Wards now energize slightly slower for smaller raid sizes on Normal and Heroic difficulties.
 * Fixed an issue that allowed Arcane Vulnerability to apply when the victim wasn't in line of sight of Queen Azshara.

August 14

 * Dungeons and Raids
 * Azshara's Eternal Palace
 * Abyssal Commander Sivara
 * Fixed an issue that sometimes caused Holy Priests to get frozen while Spirit of Redemption was active on all difficulties.
 * Orgozoa
 * Teleporters to the Orgozoa encounter no longer remove stat buffs.
 * Enemies leading to the Orgozoa encounter no longer despawn when the boss is engaged.
 * Za'qul, Harbinger of Ny'alotha
 * Corrected an issue preventing Monks from using Chi Torpedo or Roll in the Delirium Realm.
 * Corrected an issue preventing Monks from using Chi Torpedo or Roll in the Delirium Realm.
 * Siege of Boralus
 * Corrected an issue in the Dread Captain Lockwood encounter where a player dying while holding the cannon would not spawn a new cannon.
 * Developers' notes: Arms Warrior, Destruction Warlock, Frost Death Knight, and Unholy Death Knight are generally underperforming and could use a damage increase.
 * Items
 * Heart of Azeroth
 * Conflict and Strife's (Essence) Rank 4 visual should now properly display when PvP events are triggered such as capturing a flag or interrupting a target.
 * Mounts
 * Vicious Basilisks have grown larger for most races, and even larger for large races.

August 13

 * Classes
 * Death Knight
 * Frost
 * Damage of all abilities increased by 5%.
 * Unholy
 * Damage of all abilities increased by 5%.
 * Warlock
 * Destruction
 * Damage of all abilities increased by 5%.
 * Warrior
 * Arms
 * Damage of all abilities increased by 5%.
 * Developers' notes: Arms Warrior, Destruction Warlock, Frost Death Knight, and Unholy Death Knight are generally underperforming and could use a damage increase.
 * Rogue
 * Outlaw
 * Blade Flurry now strikes nearby enemies for 30% of normal damage (was 45%).
 * Keep Your Wits About You (Azerite Trait) now increases the chance for Sinister Strike to strike again by 3% (was 5%) and the maximum number of stacks has been increased to 33.
 * Developers' notes: While multi-target cleave is an iconic strength for Outlaw Rogue, we feel that Blade Flurry is currently too strong, particularly in Mythic Keystone dungeons. Likewise, the Azerite Trait Keep Your Wits About You provides too much added value to their area-of-effect rotation at only a single instance of the trait. These changes should keep Outlaw Rogues very strong at multi-target cleave, but no longer significantly ahead of other specs.
 * Shaman
 * Restoration
 * Healing Surge healing increased by 10%, and mana cost reduced by 5%.
 * Healing Wave healing increased by 10%.
 * Healing Rain has had its healing increased by 20%.
 * Riptide heal-over-time increased by 15%.
 * Wellspring healing increased by 15%.
 * Developers' notes: In general, Restoration Shamans are struggling with single target healing environments like Mythic Keystone Dungeons and Arenas, so we're buffing some spells from their single target kit. At the same time, we also feel like they aren't doing as well in a particular area where they should excel: healing a large number of targets in a small area, so we're increasing the strength of Healing Rain. Finally, Wellspring is an underperforming talent we feel could benefit from an increase to be competitive.


 * NPCs
 * Added additional visual clarity to Ulmath's Void Dance.


 * Player versus Player
 * Items
 * Notorious Gladiator's Safeguard's cooldown increased to 3 minutes (was 2 minutes).
 * Heart of Azeroth
 * All Tier 3 Azerite Traits (such as Resounding Protection and Impassive Visage) are now reduced to 20% effectiveness in PvP (was 50%).
 * Developers' notes: We'd like to see sustained damage become a greater source of pressure in Arena and Battlegrounds, but the passive healing providing by these Azerite Traits offsets much of that damage. We think that by decreasing their impact, we'll see greater pressure on health and mana pools going forward.
 * Death Knight
 * Necrotic Strike's Necrotic Wound now absorbs 5% of the target's maximum health in healing received (was 7%).
 * The melee attack damage and attack speed of the Raise Abomination guardian has been decreased by 30%.
 * Developers' notes: While Death Knight damage is underperforming in raid environments, they are very strong in PvP. To offset the increases to their base damage, we're reducing the effectiveness of two very strong Honor Talents.
 * Mage
 * Temporal Shield now has a 4 second duration (was 6 seconds).
 * Developers' notes: While we like the predictive gameplay of Temporal Shield in response to offensive pressure, we think the duration provides too much protection for a class that should be focused on control and mobility for defense.

August 9

 * Dungeons and Raids
 * Azshara's Eternal Palace
 * The Queen's Court
 * Fixed a bug with Frenetic Charge which would cause Aspect of the Turtle to not correctly mitigate the damage and knockback effects.
 * Za'qul, Harbinger of Ny'alotha
 * Reverted a change that caused Mind Tether to deal excessive damage to the linked target.
 * Corrected an issue where Mind Tether would not attach two targets that were in separate phases.
 * Operation: Mechagon
 * Fixed an issue that could cause players to become locked to the normal encounter if they killed King Mechagon on hard mode and died at the same time.
 * Island Expeditions
 * The bonus amount of Azerite granted to players with the Azerite Residue buff has been increased based on Island Expedition difficulty.
 * Heroic Island Expeditions
 * 2 Azerite per stack of Azerite Residue, 500 Azerite total per player at full stack.
 * Mythic Island Expeditions
 * 3 Azerite per stack of Azerite Residue, 750 Azerite total per player at full stack.
 * PvP Island Expeditions
 * 4 Azerite per stack of Azerite Residue, 900 Azerite total per player at full stack.
 * Azerite Residue increases in potency more quickly based on Island Expeditions difficulty.
 * Heroic Island Expeditions
 * Azerite Residue now increments every 1.5 seconds (6 minutes 15 seconds to reach full).
 * Mythic Island Expeditions
 * Azerite Residue now increments every 1.25 seconds (5 minutes 12 seconds to reach full).
 * PvP Island Expeditions
 * Azerite Residue now increments every 1 second (3 minutes 45 seconds to reach full).
 * Developers' note: As higher Island Expedition difficulties award larger total amounts of Azerite, we want to ensure that the reward for engaging and defeating the enemy team remains relevant, especially in PvP Islands.
 * Items
 * Fixed an issue that allowed certain abilities to remove the "Recharging" debuff from Logic Loops.
 * Quests
 * "Taking the Air Out" is now offered more often in Mechagon.

August 7

 * Dungeons and Raids
 * Azshara's Eternal Palace
 * Za'qul, Harbinger of Ny'alotha
 * Za'qul's health reduced by 5.5% on Mythic difficulty.
 * Dread and Manic Dread should no longer target healers unless not enough other targets are available on all difficulties.
 * Mind Tether now connects the primary tank to a random target if a second tank is unavailable on all difficulties.
 * Mind Tether now reflects 100% (was 50%) of the inflicted damage to the Mind Tethered partner on all difficulties.
 * Crucible of Storms
 * Crucible of Storms is now correctly available for cross-realm groups on Mythic difficulty.
 * Items
 * Azshara's Font of Power now correctly removes stealth and applies Subterfuge when channeled by a stealthed Rogue.
 * Ashvane's Razor Coral and Leviathan's Lure's debuffs now appear on enemy nameplates.
 * Heart of Azeroth
 * Fixed an issue causing Last Gift (Azerite Trait) to not proc correctly on healing spells cast onto friendly targets.
 * Fixed a bug causing Ever-Rising Tide (Essence) to give extra stacks of Overcharge Mana to Restoration Druids casting Regrowth in certain situations.
 * Player versus Player
 * Notorious Gladiator's Proto-Drake is now correctly displayed in the Mount Journal.
 * Quests
 * Fixed an issue that sometimes prevented the Mechagon Reclamation Rig from activating its reset timer.

August 2

 * Dungeons and Raids
 * Azshara's Eternal Palace
 * The Queen's Court
 * Fixed an issue that sometimes caused the knockback effect of Frenetic Charge to hit the wrong target.
 * Items
 * Increased the drop rate for Blueprint: Anti-Gravity Pack (item) from Rustfeather and it can now also drop from Malfunctioning Beastbot.
 * Heart of Azeroth
 * Vision of Perfection (Essence) no longer lowers the duration of the Demonic Power buff from Demonology Warlocks' Demonic Tyrant when it activates if the player already has a Demonic Tyrant active.
 * Fixed an issue with the Versatility amount granted by Vision of Perfection (Essence) Rank 3 not correctly increasing with a player's Heart of Azeroth level.
 * Quests
 * The quest Against Overwhelming Odds no longer grants quest credit for killing players with Resurrection Sickness.

August 1

 * Dungeons and Raids
 * Azshara's Eternal Palace
 * Orgozoa
 * Added a visual to clearly indicate Powerful Stomp's edge.
 * Resized Powerful Stomp's visual to more closely match the area of its effect.
 * Queen Azshara
 * Fixed an issue that removed a player's ability to initiate a Controlled Release if they spammed their Extra Action Button just as the Titan Console Overloaded during the Queen Azshara encounter.
 * Items
 * Fixed an issue where players who left or were kicked from Azshara's Eternal Palace would be unable to get Aqueous Reliquary on a subsequent kill of Radiance of Azshara, The Queen's Court, or Queen Azshara.
 * Quests
 * Fixed an issue where completed World Quests in Arathi Highlands and Darkshore did not count for "The World Awaits (Battle for Azeroth)."

July 31

 * Achievements
 * Fixed an issue that prevented players who learned the Flopping Fish toy from receiving credit for the achievement Give Me the Biggest Bag You've Got.
 * Dungeons and Raids
 * Azshara's Eternal Palace
 * Fixed an issue where Charged Spear could target victims of Devotion or Army of Azshara in all difficulties.
 * Fixed an issue that caused Queen Azshara to rapidly change which way she faced in Mythic difficulty.
 * Operation: Mechagon
 * Reduced the damage from Furnace Flames by 20%.
 * Throwing Robo-Waste into the furnace now removes all stacks of Noxious Stench.
 * Reduced the spawn time between Robo-Waste drops to 12 seconds (was 15 seconds).
 * Players were attempting to defeat K.U.-J.O. on Hard Mode difficulty with full stacks of Noxious Stench. The intention is that players should be cleaning up K.U.-J.O.'s Robo-Waste periodically. These changes are to encourage that behavior.
 * Items
 * Reduced the damage players take from Scrap Traps in Mechagon.
 * Fixed an issue where using the Aqueous Reliquary or Focused Life Anima with enough items would sometimes fail to create an Essence.
 * Heart of Azeroth
 * Fixed an issue with Purification Protocol (Essence) that sometimes prevented players from gaining the damage bonus from the Rank 3 Major Slot effect.
 * Player versus Player
 * Items
 * Leviathan's Lure now deals 50% damage against players in PvP situations.
 * Quests
 * "Heroic Warfront: The Battle for Stromgarde" is no longer removed from the quest log when the Warfront is no longer active for the player.
 * Quests with objectives in Stormwind no longer direct players to Deeprun Tram from Ironforge.

July 29

 * Characters
 * Fixed a bug where a character would lose its Trashmaster title after changing factions.
 * Island Expeditions
 * Resolved an issue that could prevent players from mounting in Skittering Hollow.
 * Items
 * Fixed a bug preventing the Reins of the Azure and Blue Drake from dropping on the 25 Player Legacy Raid Size version of Eye of Eternity.
 * Heart of Azeroth
 * Increased the secondary stat amount granted from Arcane Heart (Azerite Trait) by 15%.
 * Fixed an issue that caused the healing from Arcane Heart (Azerite Trait) to be lost as overhealing for players at or near full health.
 * Quests
 * Azsh'ari Oracles now drop Tomes of Binding for "Forbidden Rituals".
 * Collecting Flopping Fish now gives credit toward "Give Me the Biggest Bag You've Got".
 * World
 * Nazjatar
 * Significantly increased the health of Battlemaidens and Champions in the "Azshara's Elite Commanders" event.

July 26

 * Dungeons and Raids
 * Fixed an issue where Beguiling Emissaries were not contributing to enemy forces in Tol Dagor and Siege of Boralus.
 * Azshara's Eternal Palace
 * Radiance of Azshara
 * Radiance of Azshara can now be properly damaged by the Protection Paladin talent Blessed Hammer.
 * The Queen's Court
 * Fixed a bug causing Rogues to be removed from stealth at the beginning of the fight.
 * Queen Azshara
 * Increased the time to complete Phase 3 to 180 seconds (was 120 seconds) on Mythic difficulty.
 * Fixed an issue that caused the first Overzealous Hulk to spawn with more health than intended in all difficulties.
 * Fixed an issue that sometimes caused Titan Console extra action button to not appear during Phase 4 on all difficulties.
 * Titanic Machinations now alter the power of Ancient Wards and Wards of Power at a rate of 16 per second (was 21 per second) on Mythic difficulty.
 * Queen Azshara's minions Berserk at the beginning of Phase 4 of the encounter on Mythic difficulty. Phase 3 now ends automatically after 3 minutes (was 2 minutes).
 * Operation: Mechagon
 * King Mechagon
 * Fixed a bug that sometimes caused Giga-Zap to ignore line of sight.
 * Followers and Missions
 * The first two Rank 3 Worldvein Essence missions ("Investigating the Rumors" and "Finding a Key") now indicate that completing them unlocks subsequent missions. Their base Azerite rewards were removed, and their bonus rewards have been increased.
 * Quests
 * Resolved an issue where Vexiona could block progression for players during "In the Shadow of Crimson Wings".

July 25

 * Dungeons and Raids
 * Azshara's Eternal Palace
 * Fixed an issue that could cause players to charge under the world while swimming in the Eternal Palace.
 * The door to Za'qul no longer opens until nearby enemies have been defeated.
 * The Queen's Court
 * Fixed a bug where sometimes Frenetic Charge would not damage targets in certain situations in all difficulties.
 * Queen Azshara
 * Cyranus should no longer throw his Charged Spear if he is defeated just before throwing it.
 * Changed the magic school of Charged Spear from Arcane to Nature for all difficulties.
 * Reduced the duration of Arcane Vulnerability to 5 seconds (was 7 seconds) on Mythic difficulty.
 * Mythic Keystone Dungeons
 * Beguiling Emissaries are no longer affected by Sanguine.
 * Void Touched Emissaries are now immune to Distract.
 * Items
 * Fixed a bug that caused to Relinquished Azerite Spaulders tokens to not generate Mantle of Ceremonial Ascension or Mantle of Fastidious Machinations.
 * Fixed a bug which could cause Logic Loop of Synergy to not trigger on several healing spells such as Atonement or Prayer of Mending.
 * Heart of Azeroth
 * Arcane Heart
 * There is now a confirmation prompt when a Rank 3 Anima of Life and Death (Essence) is created, as a check to confirm you're in the intended Loot Specialization.
 * Player versus Player
 * Harbinger's Inscrutable Will now deals 50% damage against player targets.
 * Quests
 * Fixed an issue where the Mechagon Reclamation Rig sometimes did not reset where it was previously completed.
 * World Quests
 * Bloodlust and other similar effects should no longer move runes offscreen during "Runelocked Chest".
 * "Vicemaul" can now be completed while the world quest "Naga Attack!" is active in the Timbered Strand in Drustvar.

July 23

 * Achievements
 * Added some additional underwater wildlife for the Blackwater Behemoth achievement Intro to Marine Biology.
 * Classes
 * All tank specializations now generate additional threat, via increases granted at each of the three Essence slot unlocks.
 * Developers' notes: At each of the three Essence slot unlocks, damage-dealing specializations are gaining an increase in their damage output that is substantial enough to sometimes unintentionally disrupt tanking. This change should keep threat generation, relative to DPS, on par with where it was earlier in the expansion.
 * Dungeons and Raids
 * Azshara's Eternal Palace
 * Za'qul, Harbinger of Ny'alotha
 * Players who enter the Delirium Realm are now immune to the effects of Crushing Grasp for a few seconds.
 * Fixed an issue that caused Arcane Intellect and Power Word: Fortitude buffs to be removed from players entering the Delirium Realm.
 * Queen Azshara
 * Players who are targeted by Charged Spear should no longer be valid targets of Static Shock.
 * Players with Static Shock should no longer be valid targets of Charged Spear.
 * Battle of Dazar'alor
 * Stormwall Blockade
 * Fixed a bug that sometimes caused Rogues who used Shadowstep on Laminaria to be ported behind the boss and into the Roiling Tides.
 * Operation: Mechagon
 * K.U.-J.0.
 * Increased the time between Air Drop and Venting Flames by 5 seconds.
 * Decreased the cooldown of Air Drop by 2 seconds.
 * Increased the size of the safe zones behind the Junk Cubes that prevent players from taking damage from Venting Flames.
 * Items
 * The Cursed Lover's Ring damaging debuff no longer interrupts its wearer from consuming food or drink items.
 * Fixed a bug that sometimes caused Remote Guidance Device's on-use effect to trigger twice.
 * Fixed a bug that sometimes Gloves of Incomparable Beauty's proc effect to break its wearer out of stealth.
 * Heart of Azeroth
 * Arcane Heart
 * Fixed a bug that caused some damage and healing effects to go uncounted by this Azerite Trait.
 * Damage and healing counted to activate Omnipotence is no longer counted while Omnipotence is active.
 * Quests
 * Players who are on both "The Shores of Fate" and "Payment in Kind" can now complete "Payment in Kind" properly.
 * Fixed an issue where some Rogues could not interact with the injured soldiers required to complete "Fear No Evil".
 * World Quests
 * The largest of Queen Azshara's prized jellyfish have been placated after stunning a great many players who missed their jumps occasionally, and will now allow players to jump on them more consistently during "Jumping Jellies".

July 19

 * Followers and Missions
 * Missions that reward Timewarped Badges now reward 50 Timewarped Badges (was 15).
 * Items
 * Heart of Azeroth
 * Purification Protocol's (Essence) Rank 2 Major Power's effect no longer causes an annihilated enemy to trigger Bolstering, Bursting, or Sanguine affix effects when it dies.
 * The Well of Existence (Essence) now becomes stealthed when its wielder enters stealth (e.g. Druids' Prowl or Rogues' Shroud of Concealment).
 * Vision of Perfection (Essence) no longer grants Guardian Druids with its Minor Power's Rank 2 healing effect at Rank 1.
 * Quests
 * Fixed an issue that prevented some players from receiving a Call to Arms Distinction after completing the weekly "Call to Arms" quests.
 * The amount of Construction Project materials needed for "Cogfrenzy's Construction Frenzy" has been reduced. Additionally, purchasing access to the Charging Station from Flux now fills 50% of the quest completion bar.
 * Increased the damage of Lord Hydraxis and decreased the health and damage of Zan'jir Scaleguards in "Lords of Water". The length of the time to complete the quest has been adjusted.
 * Fixed a bug where Deepwater Maw sometimes didn't spawn when using the Hundred-Fathom Lure during "Let's Fish".
 * Clockwork Giants can now be scanned by multiple players in "The Other Place".

July 18

 * Classes
 * Druid
 * Fixed an issue that could cause Lively Spirit to grant more stacks of Intellect than intended for Balance and Restoration Druids.
 * Creatures and NPCs
 * Some snails and slugs in the Coral Forest have managed to wriggle out from underneath the tree they were stuck under.
 * Dungeons and Raids
 * Azshara's Eternal Palace
 * Blackwater Behemoth
 * Fixed a bug that sometimes caused Blackwater Behemoth to not drop loot if it was defeated during a phase transition.
 * The Queen's Court
 * Fixed a bug that sometimes allowed players to avoid Silivaz's Frenetic Charge in all difficulties.
 * Items
 * Heart of Azeroth
 * Resolved an issue that caused some abilities granted by Conflict and Strife (Essence) to be taught to a character twice.
 * The Well of Existence (Essence) now despawns when the player who placed it logs out.
 * Fixed a bug that sometimes prevented Dribbling Inkpod's passive effect from activating when an enemy reached 30% health and increased the duration of the debuff to 2 minutes (was 1 minute).
 * Player versus Player
 * Resolved an issue that prevented Sphere of Suppression's (Essence) movement speed reduction from being removed by effects such as Blessing of Freedom.
 * The Well of Existence's (Essence) stored healing is now reset upon Arena and Battleground start.
 * Resolved an issue that prevented Season 3 Duelists from obtaining the Dreadflame weapon illusion.
 * Items
 * Heart of Azeroth
 * Placing The Crucible of Flame (Essence) in the Major Slot during Arena and Battleground preparation no longer causes it to incur a 30 second cooldown.
 * Quests
 * Increased the damage of Lord Hydraxis and decreased the health and damage of Zan'jir Scaleguards in "Lords of Water". The length of the time to complete the quest has been shortened.
 * Horde players can now see Alliance NPCs during "They Came From Behind!"

July 17

 * Creatures and NPCs
 * Data Discs are now considered unique and the Data Anomalies spawned from them reward loot once per day. Data Anomalies now signify they are Rare Bosses in their nameplate if a player has already looted it that day.
 * Dungeons and Raids
 * Azshara's Eternal Palace
 * Lady Ashvane
 * Fixed a bug that could cause Rippling Wave to spawn underground.
 * Queen Azshara
 * Overzealous Hulk gains Infuriated after the first crowd control effect on it expires on all difficulties.
 * Fixed a bug that could cause Lightning Orbs to not display a destination visual before dealing damage.
 * Operation: Mechagon
 * Several enemies have been adjusted.
 * Gnome-Eating Slimes' Acid Splash damage reduced by 10%.
 * Heavy Scrapbot and Malfunctioning Scrapbots' Gyro-Scrap damage reduced to 25%.
 * Pistonhead Blasters' Shoot damage reduced to 75% weapon damage and Run ‘n' Gun damage reduced to 50% weapon damage.
 * Pistonhead Scrappers' Sledgehammer reduces armor by 10% per stack (was 20%).
 * Scrapbone Bullys' Shockwave damage reduced by 20%.
 * Scrapbone Trashtossers' Throw Trash damage reduced to 100% weapon damage.
 * Scrapbone Trashtossers' Throw Trash cast time increased to 2 seconds (was 1 second).
 * Weaponized Crawlers' Scrap Cannon damage reduced by 15% and Zap Damage reduced by 20%.
 * Fixed a bug that caused targets of Mechagon Renormalizers' Shrink ability to take increased threat.
 * Fixed a bug during the King Mechagon encounter that caused players to be stuck in limbo if they fell off the platform during combat.
 * Items
 * Heart of Azeroth
 * Conflict and Strife (Essence) now uses a character's specialization PvP talent icon as the active ability button.
 * Resolved an issue that caused some abilities granted by Conflict and Strife (Essence) to be taught to a character twice.
 * The Ever-Rising Tide's (Essence) Overcharge Mana stacks can now be removed by dispels (e.g. Dispel Magic or Purge).
 * Fixed an issue where The Ever-Rising Tide's (Essence) Overcharge Mana sometimes granted a stack for a spell cast immediately before it was activated.
 * Fixed a bug that caused Unholy Death Knights' Essence of the Focusing Iris (Essence) Azerite Beam to be interrupted by the Helchain Azerite Trait.
 * Pocket-Sized Computation Device
 * The Cyclotronic Blast Red Punchcard's on-use ability can now be interrupted during its cast or channel and can no longer be used while affected by Hex.
 * Player versus Player
 * Warrior
 * Fury
 * Battle Trance now properly triggers from Raging Blows buffed by Whirlwind.
 * Players no longer gain the Deserter debuff when exiting the Classic Ashran brawl.
 * Fixed an issue that caused some PvP talents to display in the chat window that they have been learned when entering PvP combat, or have the PvP talent through Conflict and Strife.
 * Quests
 * Players can now find even more Coral Ancients to slay for "Bounty: More Coral Ancients".
 * "Certified Pre-Owned" can now be completed on any day, not just on the day a player receives the quest.
 * Added more dead bots for players to find during "Chopped Bots".
 * The rideable direhorn's Charge ability again destroys barricades during "The Direhorn Mother's Fury."
 * Fixed a bug that caused some players who were on an earlier step in the Heart of Azeroth questline to gain access to the Repaired Chamber of Heart before it was appropriate. Players who found themselves in this state can now exit the Repaired Chamber of Heart and interact with the Titan Translocator to gain access to the appropriate Chamber.
 * Fixed a bug that allowed Death Knights to Death Grip Stolen Part Crates during "Knock ‘Em Out The Box".
 * "Large Storage Fragment" can again be completed after slaying the Balnazzar Data Anomaly.
 * Victory in the Classic Ashran PvP Brawl now properly awards credit for "Something Different."
 * "The Soulbinder" now completes after killing Ulmath.
 * World Quests
 * Creatures now properly display mouseover tooltip information for relevant targets during "Summons from the Depths".

July 16

 * Achievements
 * Players can again earn Fun Run after completing the requirements.
 * Fixed a bug that prevented players from earning If It Please the Court.
 * Characters
 * Undead
 * Touch of the Grave (racial ability) no longer causes the user to enter combat when it procs from periodic effects.
 * Classes
 * Death Knight
 * Death Gate no longer occasionally strands players in Acherus after being used, and it should always return them to the entry point where it was originally placed.
 * Mage
 * Arcane
 * Damage for all spells and abilities increased by 6%.
 * Dungeons and Raids
 * Azshara's Eternal Palace
 * Orgozoa
 * Orgozoa now transitions to phase two at 40% health (was 3.5 minutes).
 * Developers' note: This change is meant to be neutral with regard to difficulty of the encounter, and aims to ensure that as player damage output continues to increase in the coming weeks, the overall pacing of the encounter doesn't become skewed.
 * Radiance of Azshara
 * Fixed a bug causing Radiance of Azshara's Stormwraith Gale Buffet to increase its damage by 10% per stack, rather than the intended 25% on Normal and Heroic difficulties.
 * Za'Qul, Harbinger of Ny'alotha
 * Shattered Psyche now has a unique icon.
 * Queen Azshara
 * Players with the Beckoned debuff can no longer be afflicted with Charged Spear.
 * Players broken out of Devotion should not be prevented from using their abilities.
 * Atal'Dazar
 * Fixed a bug that caused Yazma to repeat her voice lines three times each time a boss was defeated during Mythic Keystone Dungeons.
 * Items
 * Fixed an issue that resulted in fewer than intended Aqueous Reliquary drops from Radiance of Azshara, The Queen's Court, and Queen Azshara.
 * Fixed a bug that caused end-of-run chests earned for completing a Mythic Keystone at +7 difficulty to incorrectly reward item-level 415 gear; now rewards ilvl 420 ilvl gear.
 * Benthic gear's damaging spells and heals (e.g. Poen's Deepsea Gloves) no longer remove the caster from stealth.
 * The time required to charge an Energy Cell at the Charging Station has been reduced to 1.5 seconds (was 3 seconds).
 * Heart of Azeroth
 * Vision of Perfection (Essence) no longer activates for Arms Warriors if they are under the effects of crowd control that prevents them from controlling their character (e.g. Polymorph or stuns).
 * Vision of Perfection (Essence) no longer grants Unholy Death Knights with the Minor Power's Rank 2 healing effect at Rank 1.
 * Vision of Perfection no longer forcibly shapeshifts Druids out of Flight Form if they are flying when it activates.
 * Vision of Perfection (Essence) Rank 2 now grants Guardian Druids the correct amount of healing when Incarnation: Guardian of Ursoc activates.
 * Vision of Perfection (Essence) no longer grants Guardian Druids twice the intended amount of cooldown reduction for Survival Instincts when placed in the Minor Slot.
 * Vision of Perfection (Essence) Rank 2 now grants Brewmaster Monks the correct amount of healing when Invoke Niuzao, the Black Ox activates.
 * Vision of Perfection (Essence) no longer grants Protection Warriors twice the intended amount of cooldown reduction for Avatar when placed in the Minor Slot.
 * Fixed a bug where the critical strike chance for Blood of the Enemy (Essence) would not apply to a player's pets or guardians.
 * Essence of the Focusing Iris (Essence) Major Power damage has been lowered by 15%.
 * Developers' note: Essence of the Focusing Iris is a very strong tool for area burst damage, but is overshadowing the other available area damage Essences that are available. This change should still keep it very strong when dealing with packs of high priority targets.
 * Player versus Player
 * Druid
 * Restoration
 * Healing reduced by 10% in PvP situations.
 * Developers' notes: Throughout Season 2, Restoration Druid's raw healing throughput paired very well with their crowd control, defensive abilities, and ability to sneak away and regain mana through drinking. This is intended to bring their healing throughput more in line with other healer specializations in PvP.
 * Items
 * Trident of Deep Ocean absorption effect is now reduced by 80% in PvP (was 75%).
 * Mindthief's Eldritch Clasp healing and self-damage effect is now reduced by 60% in PvP (was 50%).
 * Void Stone effect is reduced in PvP by 45% for healers (was 30%) and 70% for non-healers (was 60%).
 * Developers' notes: Due to the scaling increase that some trinkets received with the release Rise of Azshara, the PvP-specific reductions put in place for Season 3 did not have the impact we were going for. These are items that we previously noted were intended to be scaled out this season.
 * Resolved an issue that caused the PvP reduction to Ward of Envelopment and Mirror of Entwined Fate to affect non-PvP situations.
 * Oceanic Restoration's (weapon enchant) mana granted is reduced by 50% in PvP situations.
 * Developers' notes: At the start of Battle for Azeroth Season 2, we made changes to mana regeneration in PvP to increase the impact mana management has on long engagements. Similarly, Rise of Azshara introduced new methods of mana regeneration in the forms of a weapon enchant and Essences (below) that need to be reduced in the same fashion.
 * Heart of Azeroth
 * Lucid Dreams (Essence) now refunds 50% less mana in PvP situations, now heals for 50% less in PvP situations when it refunds resources, and now provides 50% less Leech when activated in PvP situations. The Mana generation rate provided by activating its Major Power is unchanged.
 * Vision of Perfection (Essence) heals for 50% less in PvP situations.
 * Purification Protocol (Essence) heals for 50% less in PvP situations.
 * The Ever Rising Tide (Essence) grants 50% less mana in PvP situations.
 * Developers' notes: These Essences provide additional passive self-healing that we feel should be reduced to the same degree as tier 3 Azerite traits.
 * Quests
 * The mining nodes in the introductory version of the "Brinestone Shards" are no longer viewable by other players.
 * Lor'themar Theoron and First Arcanist Thalyssra now saddle up with flying mounts during "Up Against It".
 * Construction Projects for Flame Turrets and Rustbolt Armories now respawn more quickly after either running out of power being destroyed.

July 15

 * Achievements
 * Fixed a bug that prevented Guild groups who complete Operation: Mechagon from properly earning Operation: Mechagon Guild Run.
 * Battlefield Brawler, Battlefield Tactician, and Battlefield Master now properly track Honor gained during Brawls that utilize arena maps.
 * Creatures and NPCs
 * Nazjatar followers now respawn if the player drowns after activating stealth.
 * Reduced the damage of Unleashed Arcanofiend's Proximal Chaos by 20%.
 * Increased the missile delay of Proximal Chaos to 3 seconds (was 2 seconds).
 * Dungeons and Raids
 * Azshara's Eternal Palace
 * The Queen's Court
 * Fixed a bug that caused some abilities to trigger the Repeat Performance debuff (e.g. Hunters' auto attack, Priests' Divine Hymn, Druids' Tranquility, Druids' Moonfire with the Twin Moons talent, or Druids' Regrowth with the Rampant Growth Azerite Trait).
 * Queen Azshara
 * Fixed a bug that made it possible for players to gain an excessive amount of Sanction stacks instantly.
 * Operation: Mechagon
 * Trixie and Naeno
 * Fixed a bug that caused loot dropped from this encounter to be non-tradeable.
 * Items
 * Heart of Azeroth
 * Battlefield Brawler, Battlefield Tactician, and Battlefield Master (Essences) now properly track Honor gained during Brawls that utilize arena maps.
 * Updated the visual and sound effects for the Red Punchcard, Cyclotronic Blast.
 * Fixed an issue where extra Zem'lan's Lost Treasure Map Fragments could not be destroyed.
 * Quests
 * Players can again receive credit toward the Outside Influences achievement by completing "Deck 'Em" and "Pirates? I Hate Those Guys!".
 * Players can again travel to the future to complete "The Other Place" while affected by a Rain Stone or similar items.

July 12

 * Dungeons and Raids
 * Azshara's Eternal Palace
 * Blackwater Behemoth
 * The Oxygen-Rich Membrane buff acquired before fighting Blackwater Behemoth now persists through death as intended.
 * Some marine life necessary for the Blackwater Behemoth achievement Intro to Marine Biology were stubborn and did not want to be collected. They are now interactable!
 * Queen Azshara
 * Fixed a bug that sometimes caused players to get damaged by Arcane Burst through line of sight in Heroic difficulty.
 * Fixed a bug that prevented players who jumped when Stay! was cast on them from abiding to the decree in Heroic difficulty.
 * Operation: Mechagon
 * K.U.-J.O.
 * Venting Flames, Furnace Flames, and Noxious Stench now ignore line of sight caused by objects other than dropped Junk Cubes.
 * Mythic Keystone Dungeons
 * Affix: Beguiling
 * Void Touched Emissary no longer gains a stacking Shadow damage dealt buff.
 * Players hit by Queen's Decree: Hide now take a 12 second duration stacking Shadow damage taken debuff.
 * The UI for Essences earned in Mythic Keystone Dungeons now state that the dungeon needs to be completed in time.
 * Heroic Warfronts
 * Fixed a bug where players would receive 340 item level gear; the Azerite reward still remains for end-of-match.
 * Items
 * Blingtron 7000 models have been upgraded to more reliably defeat their model 6000 counterparts.
 * Oxidized Refuse Remover now deals 200% increased damage.
 * Weapons imbued with Enchant Weapon – Naga Hide no longer proc off absorbed damage.
 * Budding Deepcoral no longer prevents underwater swimming mounts from swimming quickly while in Nazjatar.
 * Heart of Azeroth
 * The Well of Existence (Essence) now floats near you while airborne on a flying mount and no longer interferes with having a Battle Pet active.
 * The cost of the Rank 3 Essences available from the Rustbolt Quartermaster has been reduced to 15 Galvanic Oscillators (was 25 Galvanic Oscillators) for the first Essence. Subsequent Rank 3 Essences now cost 6 Galvanic Oscillators (was 15 Galvanic Oscillators).
 * Player versus Player
 * Arena
 * Resolved an issue with The Robodrome's Zap spell which could target players who were not staying in the starting area after the Arena match began.
 * Items
 * Vision of Demise now shares a cooldown with other on-use trinkets.
 * Quests
 * "The Eternal Palace: We Can Make It Stronger" no longer removes extra Eternal Ornaments.
 * Abandoning and reaccepting "Pack Your Bags" no longer prevents players from collecting items necessary for the quest.

July 11

 * Classes
 * Demon Hunter
 * Fixed a bug that prevented Felblade from interrupting channeled spells.
 * Creatures and NPCs
 * Fixed a bug where stealthed Nazjatar Followers could unintentionally generate threat.
 * Dungeons and Raids
 * Azshara's Eternal Palace
 * Fixed a bug that prevented players from entering the instance if they had not finished a Nazjatar questline.
 * Fixed a bug with Pressure Surge turning off after the Middle Ancient Ward filled up before Greater Reversal.
 * Orgozoa
 * Fixed a bug where players could get stuck while clearing enemies leading up to Orgozoa.
 * Queen Azshara
 * Aethanel and Cyranus' health reduced by 10% in Raid Finder, Normal, and Heroic difficulties.
 * Azshara's Indomitable, Azshara's Devoted, Overzealous Hulk, and all enemy sirens' health reduced by 10% on all difficulties.
 * Queen Azshara now drains Ancient Ward for 30% (was 50%) during Stage One.
 * Short Circuits generated by the Titan Console's Controlled Burst now drain the targeted Ancient Ward for less energy in Stage Four.
 * Energy reduced to 30% (was 40%) in Heroic difficulty.
 * Energy reduced to 40% (was 50%) in Mythic difficulty.
 * Arcane Detonation's cast time changed to 6 seconds on Raid Finder and Normal difficulty, 5 seconds on Heroic; Mythic remains unchanged.
 * The Titan Console's controlled energy burst has an increased chance to provide an Essence of Azeroth buff in Stage Four of the Queen Azshara encounter.
 * Operation: Mechagon
 * Tussle Tonks
 * Players should no longer experience performance issues during this encounter.
 * Heroic Warfronts
 * Fixed an issue where some players weren't getting credit for killing the enemy Commander necessary for the quest "Heroic Warfront: The Battle for Stromgarde".
 * Commanders no longer perform a second frontal assault after using Scroll of Town portal.
 * Items
 * Potion of Unbridled Fury should no longer break stealth when used.
 * Leviathan's Eye Loop rings should now provide the correct materials when scrapped.
 * Fixed a bug where Pauldrons of Za'qul could drop for non-plate wearing classes. This issue did not cause players to miss out on a different drop.
 * Heart of Azeroth
 * Vision of Perfection (Essence) now grants Windwalker Monks with the correct cooldown reduction for Serenity.
 * Quests
 * Gral now consistently spawns after completing "Broken Controller".
 * Sir Finley Mrrgglton should no longer abandon players while questing in Mechagon.

July 10

 * Battle Pets
 * Budding Algan and Brinestone Algan are no longer unique pets, and can now be collected in multiples or caged like other pets.
 * Creatures and NPCs
 * Seaspray Champions no longer chase players beyond their home turf.
 * Vyz'olgo the Mind-Taker's Mind Drain now clears if the target enters an instance.
 * Dungeons and Raids
 * Azshara's Eternal Palace
 * Blackwater Behemoth
 * Blackwater Behemoth no longer emerges from his cave until creatures leading up to him have been killed.
 * Operation: Mechagon
 * Fixed a bug during the HK-9 Aerial Oppression Unit encounter that caused only two Walkie Shockie X2s to spawn after an intermission instead of three.
 * Items
 * Heart of Azeroth
 * Vision of Perfection (Essence) now correctly reduces the cooldown of Discipline Priests' Mindbender.
 * Fixed a bug that allowed weapons imbued with Enchant – Weapon: Naga Hide to proc from damaging abilities.
 * Tidalcores again drop from Mythic dungeons.
 * Ripple in Space (Essence) now displays its teleport visual marker to all players.
 * Sticky Seaweed is now more abundant in Nazjatar.
 * Fixed a bug where Abyssal, Charged, and A5C-3N-D3D Goggles crafted by Engineers had incorrect requirements to unlock some of their Azerite traits.
 * Tortollan Tank Dweller, Thin Air Flounder, and Well Lurker should be easier to collect now.
 * Player versus Player
 * Warsong Gulch
 * Individual player Flag Capture and Flag Returns are now properly displayed on the scoreboard.
 * Quests
 * Amethyst Spireshells and Mirecrawlers should be easier to knock off ceilings in Nazjatar.
 * Fixed a bug that caused the player to see a generic island instead of the dock area in "Worldvein Rumors".
 * Hand of Neptulon no longer kills players during "The Lords of Water".
 * The Soulbound quest items acquired during "Factory Refurbished" (Tempered Plating, Machined Gear Assembly, and Hardened Spring) have been removed. The non-Soulbound versions of these items now satisfy the quests involving these items.
 * Players should now transition seamlessly out of the cutscene that plays when throwing the Javelin of Suramar during "The Tide Turns" or "Changing Tides."
 * Abducted Vaultbots now reward their rescuers with Junkyard Tinkering consumables once a day during "Abduction Reduction".
 * World Quests
 * The number of Shirakess Grimoires required for the world quest "Overdue" has been reduced.
 * Hefty Glimmershells obtained during "A Steamy Situation" no longer disappear prematurely if the player leaves the quest area.
 * Hefty Glimmershells now disappear after 24 hours.
 * Abyssal Commander Sivara has unleashed a new wave of snapdragons into the streets of Nar'anan, resulting in more targets during "Time to Krill".
 * Chitterspine Crabs should no longer hide just outside of line of sight range during "Hungry Hungry Hydras".

July 9

 * Achievements
 * "Fighting on Two Fronts" no longer requires looting the Mechagon Fight Club chest.
 * Developers' note: Especially as a requirement for Rank 2 of an Essence, this step was out of line in difficulty with the other parts of the achievement.
 * Creatures and NPCs
 * Foul Manifestation now reliably spawns in Mechagon.
 * Ignite Mana cast by the Baron Geddon Data Anomaly in Mechagon now lasts for 30 seconds (was 5 minutes).
 * Dungeons and Raids
 * Azshara's Eternal Palace
 * Queen Azshara
 * Corrected an issue that could prevent Queen Azshara from properly transitioning to the final phase of the encounter.
 * Items
 * Pocket-Sized Computation Device
 * Fixed a bug where players could cast other spells while channeling the active ability on the Cyclotronic Blast Red Punchcard.
 * The power contribution of Red and Yellow Punchcards are now more comparable to one another.
 * Developers' note: Yellow Punchcards were too strong, and Red Punchcards were too weak. The overall effectiveness of a trinket with Red and Yellow Punchcards should be similar or better than previously.
 * Heart of Azeroth
 * Memory of Lucid Dreams (Essence) no longer removes stealth when activated while Stealth or Prowl are active.
 * Purification Protocol (Essence) can no longer kill a quest objective enemy with its Rank 2 Purifying Blast.
 * Essence effects no longer unintentionally break players out of stealth.
 * Worldvein Resonance's Lifeblood Shards no longer break stealth.
 * Vitality Conduit no longer breaks stealth when health is transferred to or from a stealthed unit.
 * Vitality Conduit no longer cleanses crowd-control that breaks on damage such as Blind and Polymorph.
 * Gaining Focused Energy from Essence of the Focusing Iris' Minor Power no longer breaks stealth.
 * The Azerite Spike generated from Condensed Life-Force's Minor Power no longer breaks stealth when striking an enemy unit.
 * Purification Protocol no longer breaks stealth when it heals the caster.
 * Ripple in Space's Minor Power no longer breaks stealth.
 * Gaining Reckless Force from The Unbound Force's Minor Power no longer breaks stealth.
 * Gaining Vision of Perfection or being healed by the Vision of Perfection's Minor Power no longer breaks stealth.
 * Using Potion of Focused Resolve should no longer break stealth.
 * The Personal Time Displacer now teleports players to the future as intended.
 * Player versus Player
 * Items
 * The following items have had their effects reduced in PvP combat:
 * Edict of the Faithless' absorption effects reduced by 60%.
 * The maximum damage that can be transferred from Chain of Suffering reduced by 75%.
 * Bloodthirsty Urchin's healing output has been reduced by 50%.
 * Ashvane's Razor Coral's effect only stacks to 20.
 * Dribbling Inkpod no longer stacks above 20 on player-controlled targets and deals 33% damage per stack.
 * Diamond Refracting Prism's effectiveness reduced by 50% (was 30%) for tank specializations, and 70% (was 60%) for non-tank specialization characters.
 * Mirror of Entwined Fate's effectiveness reduced by 30% for healer specializations, and 65% (was 50%) for non-healer specialization characters.
 * Ward of Envelopment's effectiveness in PvP is reduced by 30% for healer specializations, and 65% (was 50%) for non-healer specialization characters.
 * Heart of Azeroth
 * Undulating Tides' absorption effect reduced by 75%.
 * Warsong Gulch
 * Individual player Flag Capture and Flag Returns are now properly displayed on the scoreboard.
 * Quests
 * The "Battle for Nazjatar" now properly resets each week.
 * For the Brawler's Guild quest "Flaunt It If You Got It", the Amberseed bun should now hit your target regardless of their War Mode status.
 * Wardruid Loti no longer yells at players not participating in "Underfoot".
 * World Quests
 * Players can again complete "Word on the Streets".
 * "Spider Scorching" now appears on the World Map when it's active.

July 3

 * Achievements
 * Revealing treasure chests while scrying in Nazjatar should now reliably grant credit for Nothing to Scry About [sic].
 * Creatures and NPCs
 * Prince Erazmin's best friend, Scrappy, is now better at traveling Rustbolt to encourage the resistance. He should no longer occasionally fall through the ground.
 * Unleashed Arcanofiend's Proximal Chaos attacks are now a bit less chaotic.
 * In Nazjatar, there are now fewer slugs in rocks. Eww.
 * Items
 * Epic gems with a secondary stat now provide 50 of the secondary stat (was 60).
 * Developers' note: The power increase of Epic gems over Rare gems is too large, putting players in situations where the right choice is to use a much lower iLvl item with a socket over a Titanforged upgrade. We're making this change before Season 3 begins to limit the number of affected players.
 * Fixed a bug that caused some punchcards in the to be labeled "Titanforged" at a lower item level than intended. (No items were harmed in the making of this bugfix.)
 * Chain Ignitercoil is no longer sold by vendors in Mechagon.
 * Secret Fish can now be sold, and the sounds they make have been fixed. Don't tell anyone.
 * Ionized Minnows can now be stored in the Reagent Bank, as well as Engineering and Fishing Bags.
 * The following now automatically use reagents stored in your reagent bank:
 * Crafting all Junkyard Tinkering blueprints.
 * Contributing to construction projects.
 * Using the Charging Station to charge Empty Energy Cells.
 * Heart of Azeroth
 * The Seething Rage buff from Blood of the Enemy (Essence) will now properly modify the critical damage dealt by any summoned units, such as those summoned by a Shaman or a Monk's Storm, Earth, and Fire.
 * Classes with pets that use energy will no longer cause their pets to gain an increased energy regeneration rate when using Memory of Lucid Dreams (Essence).
 * Missions and Followers
 * Fixed an issue where some players could receive the Zen'lan Lost Treasure Map mission a second time with no loot. The mission is now removed if it has already been completed.
 * Missions with the Deep Sea mechanic now have a base time of 24 hours and are properly countered by Naval Expert.
 * Player vs. Player
 * "Call to Arms: Nazjatar" can now properly be completed by slaying the opposing faction in Nazjatar.
 * Battle for Nazjatar
 * Additional improvements have been made to this event. It should now become active more often, while still ensuring that there are mix of Horde and Alliance players present.
 * Factions that control more capture points within the Battle for Nazjatar event will now yield more Victory Points. This works similarly to Arathi Basin or the Battle for Gilneas.
 * Quests
 * Reduced the amount of quest items needed to complete many Requisition quests and Bounty daily quests in Nazjatar.
 * "The Reclamation Rig" construction project will now more reliably give achievement credit to all players who contributed to its construction, even if further away when it is completed.
 * Players can now see Venture Co. Transport Balloons while "Taking The Air Out".
 * "The Doppel Gang" should now reliably give credit to all players who participate.
 * Avarius should now spawn as expected once all the Brinestone shards have been placed.
 * The Zoatroid Harvesters required for "Dirty Dozen" now path better, and are more tap friendly, with appropriate health.
 * Support
 * Fixed an issue preventing some players from submitting tickets in-game.
 * Fixed an issue that caused some tickets submitted in-game to incorrectly show as submitted via web.
 * World Quests
 * A recent change in diet has made the chitin on glimmershell crab shells more resistant to breaking during combat, resulting in Hefty Glimmershells of usable quality dropping more frequently when you're in "A Steamy Situation".
 * The spell intended to recover your corpse during "Infestation of Madness" no longer incorrectly sends your corpse to Nazjatar.
 * World
 * Players should no longer experience phasing issues around the Tidestone in Nazjatar.

July 2

 * Brawler's Guild
 * Stitches' Aura of Rot stacks again fall off when players leave the affected area.
 * Classes
 * Rage is now limited to a maximum of 25 (was 20) at the start of a raid encounter.
 * Rogue
 * Resolved an issue that prevented Sap from breaking when specific spells were cast on affected targets such as Concentrated Flame (Essence).
 * Applying the Crucible of Flame Essence's debuff, Ancient Flame, no longer removes a rogue from Stealth.
 * Companions
 * Players now retain the buffs provided by Neri Sharpfin if they log out and back in during its duration.
 * Creatures and NPCs
 * Increased the health scaling and base health of all the lowest-health rare spawns in Nazjatar and Mechagon.
 * Developers' note: With this change more players will have a chance to engage these rare spawns before they are eliminated.
 * Vengeful Highborne's fear ability channel reduced to 3 seconds (was 4 seconds) and its duration reduced to 4 seconds (was 5 seconds).
 * Flight Master Gizzik Kelpears now defends against hostile creatures.
 * Reduced the spawn chance for Enforcer KX-T57.
 * The Dopple Gang now spawns when players use the item Pressure Relief Valve.
 * Shirakess Overseer no longer spawns inside rocks.
 * Rolly Gulper is no longer immune to area-of-effect abilities.
 * Lord Hydraxis is now more powerful.
 * Dungeons and Raids
 * Terrance of Endless Spring
 * Corrected an issue that could cause Tsulong to fail to spawn after resetting the instance.
 * Items
 * Heart of Azeroth
 * Resolved an issue that caused Memory of Lucid Dreams (Essence) to break the user's stealth when refunding resources.
 * Memory of Lucid Dreams' (Essence) Major Power now correctly lasts the full duration for Fire Mages, Frost Mages, and Protection Paladins.
 * Memory of Lucid Dreams' (Essence) Minor Power's proc rate has been reduced when used by Fire Mages.
 * Developers' note: The Minor Power on Memory of Lucid Dreams has a custom implementation for Fire Mages and how it interacts with Fire Blast charges. However, this wound up being too strong relative to other Essences' Minor Powers. As such we're reducing its proc rate by 33% for Fire Mages, which should keep this as a very strong option to use in the Minor Slot, but much closer to the potency of other Minor Powers.
 * Crucible of Flames' (Essence) Minor Power no longer procs when casting abilities that apply crowd control to a target.
 * Fixed a bug preventing Purification Protocol's (Essence) Minor Power from correctly generating threat when damaging enemies.
 * The damage and healing granted from Omnipotence (Azerite Trait) now resets at the beginning of encounters and Arena matches.
 * Fixed a bug that caused the Highborne Compendium of Sundering's proc chance to increase if an allied player also had the trinket equipped.
 * Prismatic Crystals now stack to 200.
 * Shaman can now activate Anti-Gravity Packs in Ghost Wolf form.
 * Benthic gear now displays the correct amount of Prismatic Manapearls needed for upgrades.
 * The Volatile Blaster now can be used by Druids in Cat or Bear form.
 * Harbinger's Inscrutable Will now pacifies enemies struck by its projectile effect (was a silence).
 * Druids can use Anti-Gravity Packs in all shapeshift forms, except Travel Form. Flap those wings, Moonkin!
 * Player versus Player
 * The "Battle for Nazjatar" event is now active when there are similar numbers of players from both factions with War Mode activated in Nazjatar. When that is not the case, "Azshara's Elite Commanders" —a new event—becomes active and also rewards Battle for Nazjatar Commendations.
 * Fixed an issue that prevented Horde players who participated in Battle for Nazjatar from receiving rewards if they died when it ended.
 * Kronus' and Fangraal's health and damage have been increased in the Ashran Epic Battleground.
 * Resolved an issue that could cause players in Dalaran Sewers to be teleported to the center of the Arena.
 * Players now receive Nazjatar Battle Commendations from War Supply Chests earned in Nazjatar.
 * Shadow Sight Orbs now spawn within the Robodrome Arena.
 * The power coils have powered-up, and are now ready to zap shy arena players within the Robodrome starting area who linger too long.
 * Fixed an issue that caused Rogues to die when casting Death from Above while participating in a Black Rook Hold Arena match.
 * Quests
 * Players can again complete "Sliding with Style".
 * Enemy players can no longer kill the opposing faction's NPCs necessary to complete "The Missing Crew".
 * Fixed an issue preventing players from turning in "They Made Their Choice".
 * Pet Battle quests now give credit towards "Rustbolt Rebellion".
 * Fixed an issue that caused the "Runelocked Chest" play area to clip into a nearby wall.
 * Fixed an issue causing players to become unable to complete the quest, "Saving Corin."
 * The user interface now always displays available quests for followers.
 * Players again receive credit toward "Bounty: Dangerous Creatures" for eliminating rare spawns.
 * All Nazjatar rare spawns now properly give credit for the quest "Bounty: Dangerous Creatures".
 * World Quest targets in Nazjatar no longer display a silver dragon portrait, but instead show up as quest bosses or elite quest bosses.
 * Toys
 * The Pearl of Abyss can now be obtained.
 * Flopping Fish is now much more kickable.
 * Warfronts
 * Addressed an issue that caused Wood and Iron resources looted from creatures to be less common.
 * World
 * Alliance players can no longer rest in the Horde Outpost Ekka's Hideaway.
 * Players who die in the Great Sea off the coast of Mechagon are no longer teleported to the Whitegrove Chapel graveyard.

June 28

 * Creatures and NPCs
 * Elites required for combat ally WANTED quests are now a more appropriate size.
 * Mirecrawlers and slugs that have attached themselves to walls and ceilings no longer evade when engaged in combat.
 * Chief Curglrrmgur can now be tapped by all players regardless of faction.
 * Fabious no longer cares about your threats, just lookin' good.
 * Players can again successfully rescue Murloco.
 * Items
 * Resources for Junkyard Tinkering in Mechagon can now be stored in Engineering bags and the reagent bank.
 * Heart of Azeroth
 * Fixed an issue that prevented the Blood of the Enemy (Essence) from being purchasable after earning the Battlefield Brawler achievement.
 * Player versus Player
 * Resolved an issue that could prevent Concentrated Flame (Essence) from being cast on enemy players in Arenas, Rated Battlegrounds, and free-for-all PvP areas.
 * Demon Hunter
 * Havoc
 * Burning Soul's absorption shield reduced to 25% when engaged in combat with enemy players (was 50%).
 * Priest
 * Twist Magic's healing reduced to 25% when engaged in combat with enemy players (was 50%).
 * Shaman
 * Pack Spirit's healing reduced to 25% when engaged in combat with enemy players (was 50%).
 * Developers' note: These can have a much higher uptime in PvP combat compared to the rest of the game resulting in a larger than intended amount of healing. As a result, we're further reducing their effect in PvP. These changes were intended to be included in the Rise of Azshara content update notes and have been live since its release.
 * Warlock
 * Crashing Chaos (Azerite Trait) updated. It now additionally lowers the cooldown of Summon Infernal by 15 seconds, and its damage increase has been reduced by 33%.
 * Quests
 * Chitterspine Meat will no longer drop for players who have already completed "Hungry Hungry Hydras".
 * The Rolly Gupler now can be slain during "A Gulper Ate the Rolly".
 * Players now receive credit for entering the spider tank during "Gnomercy!"
 * Players can again interact with the Prototype Arcane Engine during "Shadowed Halls and Dusty Cogs."
 * Fixed an issue that prevented Sign of the Emissary from granting increased reputation gains with Rustbolt Resistance.
 * World Quests
 * "Summons from the Deep" bosses can now be tapped by all players who fight them.
 * "Runelocked Chest" objective difficulty has been adjusted.

June 27

 * Character
 * Players no longer see spell effects created by the spell Curse of the Tides: Dark Water if it cannot affect them.
 * Classes
 * Rogue
 * Blade Flurry again deals the correct percentage of damage from Between the Eyes critical strikes.
 * Warlock
 * Resolved an issue that allowed Felhunters to cast Spell Lock while under the effects of specific types of crowd-control spells (e.g. Dragon's Breath and Blind).
 * Fixed an issue that prevented Imp pets from trying to cast Singe Magic on friendly targets beyond its 30-yard range.
 * Creatures and NPCs
 * Imperial Shapers now attack players who disrupt their channeled casts.
 * Iridescent Glimmershell's Shining Iridescence ability no longer strikes players who face away from it.
 * Qalina, Spear of Ice's Rejuvenating Waters ability now does less healing.
 * Dungeons and Raids
 * Battle of Dazar'alor
 * High Tinker Mekkatorque
 * World Enlarger again shrinks players in the first phase of the encounter.
 * Island Expeditions
 * Resolved an issue that prevented Island Expeditions from placing markers on map.
 * Items
 * Gems again appear in the Auction House's gems tab.
 * Players can now obtain more than 15 Fragments of Zem'lan's Lost Treasure Map.
 * Items created by Experimental Adventurer Augmentation no longer disappear.
 * Fixed a bug that prevented mount equipment from working in raids and Mythic Keystone dungeons.
 * Heart of Azeroth
 * Feral Druids can no longer cast Prowl during Vision of Perfection if they are not talented into Incarnation: King of the Jungle.
 * Player versus Player
 * Ashran now ends when enemy reinforcements are reduced to 0.
 * Fixed an issue that prevented players from receiving the correct amount of or any Prismatic Manapearls after completing the Battle for Nazjatar.
 * Resolved an issue that caused Brawl: Arathi Basin Comp Stomp to incorrectly show up as the current brawl in the Suggested Content tab in the Adventure Guide.
 * Professions
 * Rank 2 recipes can no longer be looted before obtaining the corresponding Rank 1 recipe.
 * Quests
 * Players now receive quest credit for "A Tempered Blade" after slaying Bladesman Inowari.
 * Followers rescued during "Gather Friends" no longer engage in combat while invisible.
 * Players can again receive credit for completing "They Made Their Choice".
 * Fixed a bug that would cause Shirakess Apprentices to evade during "Tempest-Speaker Shalan'ali".
 * Players can again receive credit for "Storming the Battlefields" on Alterac Valley, Arathi Basin, Deepwind Gorge, and Isle of Conquest.
 * Alliance players can now complete the War Campaign quests "Lost in the Field" and "Reassembly Required".
 * Players can no longer receive the Heroic Battle for Stromgarde quest prior to its launch at the start of Season 3.
 * Players can again complete "Adapt, Improve, Overcome!"
 * Players can now contribute to "Drill Rig Construction" while in a raid group.
 * Players who died during the end of the quest "Dominating the Indomitable" can loot the Petrified Ebony Scale.
 * The Waterlogged Toolbox item no longer prevents players from completing "Runelocked Chest".
 * Area of effect abilities no longer interrupt players during "Runelocked Chest".
 * Rustwing Scavengers and Rustwing Ravens should no longer become unkillable and keep the player in combat during "Aim High".
 * Players can now complete "Collaborative Construction".
 * Players no longer lose Abyssal Shards if they abandon "An Abyssal Opportunity".
 * The Echo of Garrosh Hellscream will once again rise to challenge all who doubt the might of the True Horde during "Echo of Garrosh Hellscream".
 * World Quests
 * Chitterspine Meat no longer is lost upon leaving Brinestone Cove during "Hungry Hungry Hydras." However, food regulation standards have given it a 24-hour limit to feed it to Scale Lord Theronar.
 * Fixed an issue where Scale Lord Theronar's mere presence could scare away the Cracklemaw Colossus, preventing completion of "Hungry Hungry Hydras".
 * Queen Azshara is amused by adventurers' efforts facing her prized jellyfish during "Jumping Jellies" and has graciously cast a taming ward, making them easier to traverse.

June 26

 * Player versus Player
 * The total number of points required for a faction to win the Battle for Nazjatar War Mode event reduced to 3,000 (was 10,000).
 * Quests and World Quests
 * Players will no longer need to relog to turn in the quest "Saving Corin".
 * Players can now turn in "Scouting the Pens" to Neri.
 * World
 * Players can no longer loiter at the teleport location for the Heart of Azeroth quest line in Highmountain.
 * Cursed items found in Nazjatar will now take longer to affect your character, and the detrimental effects have been reduced.
 * Fixed a bug where being mounted while interacting with Arcane Device would cause visual issues.
 * Prince Wiggletail is now easier to defeat.
 * Moved certain Chitterspine crabs in Bitterstone Cove that were out of line of sight behind the water wall.
 * Duration of Glimmershell Fluid increased to 2 minutes (was 30 seconds).
 * Upon re-entering the zone, previously selected combat allies will once again join your side in Nazjatar.
 * Weeping Sanya now spawns upstairs so she no longer interferes with the puzzle World Quest in the same building.
 * Due to many harsh lessons learned from gravity, we are increasing the "Slow Fall" spell duration obtained from the top of Kal'methir Citadel from 15 seconds to 30.

June 10

 * Items
 * Resolved an issue that could cause Void Stone's absorption shield to be cleared prematurely.

June 7

 * Dungeons and Raids
 * Crucible of Storms
 * The Restless Cabal
 * Fixed a bug that caused Enveloping Darkness to be cast on players who accepted a combat resurrection.
 * Items
 * Fixed a bug that prevented the confirmation prompt to appear when enchanting an item that already had an enchantment on it.
 * Player versus Player
 * Resolved an issue that caused Gladiator's Maledict and Void Stone's absorption shields to periodically refresh to full value while in Arenas.
 * Quests
 * Players will now take less damage during their encounter with Thyrinar during "Through a Glass, Darkly".

June 3

 * Dungeons and Raids
 * Crucible of Storms
 * The Restless Cabal
 * The cast time of Witness the End has been increased by up to 3 seconds in smaller raid sizes in Raid Finder, Normal, and Heroic difficulties (was 9 seconds in a 10-player raid, 6 seconds in a 30-player raid).
 * The health of Zaxasj, Fa'thuul, Visage from Beyond, and the Ocean Rune has been reduced by up to 10% in smaller raid sizes in Raid Finder, Normal, and Heroic difficulties. Health will remain the same in 30-player raids.
 * Siege of Orgrimmar
 * Fixed a bug that caused the Fallen Protectors to be invincible.
 * Warlords of Draenor Timewalking
 * Fixed a bug that prevented players from collecting Timewarped Badges from the Deaths of Chromie Scenario.
 * Quests
 * Thundering Goliath World Quest should now always give credit.
 * Those who have embraced N'Zoth should find their Gift restored. N'Zoth does not forget those who have aided him.

May 24

 * Quests
 * Brother Pike has reviewed the ritual and will now properly remove the Gift of N'Zoth for Alliance players that complete "His Eye Upon You".
 * Nailok has consulted Akunda and should now properly remove the Gift of N'Zoth for Horde players who complete "His Eye Upon You".
 * Players who previously completed "His Eye Upon You" should properly be cleansed of their previous Old God corruption.

May 22

 * Dungeons and Raids
 * Battle of Dazar'alor
 * Grong, the Revenant (Alliance) Grong, the Jungle Lord (Horde)
 * Increased the cast time of Death Empowerment (Alliance) and Apetagonize (Horde) to 5 seconds (was 4 seconds) on Mythic difficulty.
 * Reduced the health of Death Specters (Alliance) and Apetagonizers (Horde) by 20% on Mythic difficulty.
 * High Tinker Mekkatorque
 * Reduced the duration of Gigavolt Charge's radiation zone to 2 minutes (was 3 minutes) on Mythic difficulty.
 * Increased the duration of Tampering to 30 seconds (was 25 seconds) on Mythic difficulty.
 * Lady Jaina Proudmoore
 * Jaina now kills all players instantly if the entire raid is frozen solid during an intermission phase.
 * Developers' note: Previously, if an entire raid was frozen solid, all players would have to wait until they each died before they could restart the encounter. This change will help raids quickly reset and start the fight again.

May 21

 * Dungeons and Raids
 * Crucible of Storms
 * The Restless Cabal
 * Fixed a bug that caused Relics of Power to threaten some non-boss enemies.

May 14

 * Dungeons and Raids
 * Battle of Dazar'alor
 * Lady Jaina Proudmoore
 * The random Bombard locations in stage one are now less likely to light a Zandalari Ballista on fire when players are not nearby.
 * Chilling Touch now begins when Arcane Barrage is interrupted (previously was when Nathanos is freed).
 * Arcane Barrage duration reduced to 90 seconds in Raid Finder, Normal, and Heroic difficulty and to 60 seconds in Mythic difficulty (was 120 seconds in all difficulties).
 * Prismatic Images now spawn closer to Jaina (was centered on the middle of the area).
 * Icefall is timed to no longer coincide with full power Gathering Blizzard in Mythic difficulty.
 * Gathering Blizzard and Freezing Blood should now be more responsive in Mythic difficulty.
 * Jaina's health has been reduced by 5% in Mythic difficulty.
 * Crucible of Storms
 * The Restless Cabal
 * Void Crash and Crushing Doubt now prefer ranged targets.
 * Witness the End duration reduced to 7 seconds (was 9 seconds) in Mythic difficulty.
 * Zaxasj the Speaker and Fa'thuul the Feared health reduced by 5% in Mythic difficulty.
 * Uu'nat, Harbinger of the Void
 * Void Crash now prefers ranged targets.
 * Insatiable Torment now prefers damage dealers.
 * Piercing Gaze of N'Zoth duration reduced to 4 seconds (was 5 seconds) in Mythic difficulty.
 * Undying Guardians health reduced by 17% in Mythic difficulty.
 * The number of players targeted with Unstable Resonance has been reduced to 12 per cast (was 18) and now prefers ranged targets on Mythic difficulty.
 * Uu'nat's health reduced by 5% in Mythic difficulty.
 * Developers' notes: Along with slightly reducing the overall difficulty of its encounters on Mythic difficulty, these changes are aimed at encouraging more diverse raid compositions, as well as making the encounters more accessible to guilds with melee-heavy rosters.


 * Items
 * Bonus rolls that reward Artifact Power will now grant 2,000 gold to players who have maximized their Heart of Azeroth.

May 9

 * Player versus Player
 * Shaman
 * Resolved an issue that prevented Lava Burst from dealing damage to targets that were not in line of sight of the Shaman at the time of the spell's impact.


 * Items
 * Gladiator's Maledict now immediately displays a new additional debuff on players targeted by the trinket's spell indicating when they will be struck by its damage and healing absorb effects.

May 6

 * Dungeons and Raids
 * Crucible of Storms
 * The Restless Cabal
 * Reduced the health of Fa'thuul the Feared, Zaxasj the Speaker, Visage from Beyond, and Trident of Deep Ocean for groups in Raid Finder, Normal, and Heroic difficulties.
 * Developers' note: We've changed the health scaling on some enemies in The Restless Cabal encounter. Now a 10-player raid should see a 15% reduction in health while a 30-player raid should see the affected enemies have about the same health as before.

May 3

 * Children's Week
 * Fixed an issue that prevented players from completing Children's Week achievements with the Kul Tiran or Zandalari orphans.
 * Players will now be able to complete the Home Alone achievement by using their Dalaran Hearthstone or Hearthstone replacement toys.

May 1

 * Achievements
 * The Perfectly Timed Differential blueprint is no longer required for Junkyard Collector.
 * The Bitten Hand debuff required for You Can Pet the Dog, But... can no longer be removed through immunity effects.


 * Dungeons and Raids
 * Ny’alotha, the Waking City
 * N’Zoth the Corruptor
 * Fixed an issue where Basher, Corruptor and Spike Tentacles could get stuck under the ground if they are stunned when Psychus is slain in Raid Finder, Normal, and Heroic difficulties.

April 30

 * Dungeons and Raids
 * Crucible of Storms
 * Uu'nat, Harbinger of the Void
 * Storm of Annihilation damage to players reduced by 20% on Mythic difficulty.
 * Insatiable Torment recast time increased to 45 seconds in Mythic difficulty (was 30 seconds).

April 29

 * Dungeons and Raids
 * Crucible of Storms
 * Uu'nat, Harbinger of the Void
 * Uu'nat no longer can cast Oblivion Tear immediately following Unstable Resonance in Mythic difficulty.
 * Adjusted the timing of Eyes of N'Zoth to be further spread out from Unstable Resonance in Mythic difficulty.
 * Unstable Resonance duration increased from 12 seconds to 15 seconds.
 * Items
 * Heart of Azeroth
 * Fixed an issue that prevented Ancestral Resonance from extending the duration of some Bloodlust and Heroism effects.
 * Fixed a bug that allowed The Well-Worn Blindfold to drop from Darkmoon Game Prizes.
 * Fixed an issue that caused "Against Overwhelming Odds" to display the incorrect item level for some rewards.
 * Quests
 * Goblins are once again easily able to vanquish "Volcanoth!" with their Bootzooka on the Lost Isles.
 * "A Scarlet Letter" can now be completed by Zandalari trolls.
 * User Interface
 * The experience bar for Heart of Azeroth will now indicate when a player has reached maximum level.

April 25

 * Dungeons and Raids
 * Crucible of Storms
 * The Restless Cabal
 * The damage from Power Overwhelming has increased to 1000% (was 300%).
 * Zaxasj the Speaker will now prioritize attacking players over pets.
 * Uu'nat, Harbinger of the Void
 * Oblivion Tear targeting now prioritizes ranged players.
 * Hunger for the End no longer heals the caster upon reaching a stack count of 10 or more in Mythic difficulty.
 * Unstable Resonance now checks for negative collisions after a very short delay instead of immediately upon being applied on Mythic difficulty.

April 23

 * Classes
 * Priest
 * Shadow
 * Auspicious Spirits damage reduced to 70% (was 100%).
 * Developers' notes: The damage reduction to this talent is meant to curb the synergy of Insanity and Shadowy Apparition generation when combined with some Azerite traits, while still leaving it as a fun and interesting combo.
 * Items
 * World Quest reward gear maximum item level has been increased to item level 370 (was ilvl 360).
 * Emissary rewards gear maximum item level has been increased to ilvl 395 (was ilvl 385).
 * Emissary rewards for Azerite Armor will now drop at a maximum of ilvl 400 (was ilvl 385).
 * The item level of gear rewards for "Against Overwhelming Odds" has been increased to item level 395 (was ilvl 385).
 * Developers notes: With the Raid Finder (and Mythic) difficulty for Crucible of Storms opening today, we have increased the maximum item level for certain World Quest and quest rewards to help players get raid-ready.''
 * Harbinger's Inscrutable Will now always fires a silencing spear at the player's location, regardless of which direction they face.
 * Fathom Dredgers will now benefit from Versatility as intended.
 * Fathom Dredgers will now grant the correct amount of shield per mana spent.
 * Player versus Player
 * Abyssal Speaker Gauntlets's shield absorption effect is reduced by 66% when engaged in combat with enemy players.
 * Trident of Deep Oceans's shield absorption effect is reduced by 50% when engaged in combat with enemy players.

April 18

 * Dungeons and Raids
 * Crucible of Storms
 * The Restless Cabal
 * Fixed a bug that prevented players from dispelling Promises of Power on Normal difficulty.
 * Fixed an issue where players were unable to leave the room after defeating The Restless Cabal.
 * Items
 * The Phantom Pain cooldown from Mindthief's Eldritch Clasp no longer dislays by default in the user interface.
 * Quests
 * Lost Alpacas have returned to the deserts of Vol'dun for players to wrangle in "Alpacas Gone Wild" and "They Have Alpacas Here".

April 17

 * Dungeons and Raids
 * Crucible of Storms
 * The Restless Cabal
 * Leggings of the Aberrant Tidesage no longer drop for Restoration Druids or Mistweaver Monks.
 * Fa'thuul's Floodguards and Grips of Forsaken Sanity no longer drop for Restoration Shamans.
 * Uu'nat, Harbinger of the Void
 * Legplates of Unbound Anguish no longer drop for Blood Death Knights, Holy and Protection Paladins, or Protection Warriors
 * Player versus Player
 * Resolved an issue that prevented the maximum score from being displayed in Arathi Blizzard.

April 16

 * Classes
 * Monk
 * Brewmaster
 * Fixed an issue that caused Stagger to mitigate more damage than intended from environmental sources.
 * Paladin
 * Protection
 * Fixed an issue that caused Holy Shield to mitigate more damage than intended from environmental sources.
 * Dungeons and Raids
 * Battle for Dazar'alor
 * Conclave of the Chosen
 * The radius of the area safe from Pa'ku's Wrath has been increased on Heroic difficulty.
 * The area of effect for Krag'wa's Wrath has been reduced.
 * The target visual for Krag'wa's Wrath has been adjusted so it is easier to see.
 * Stormwall Blockade
 * Tempting Sirens's base health has been reduced on Normal and Heroic difficulties.
 * Blackwing Lair
 * Chromaggus will once again drop the following items: Claw of Chromaggus, Ashjre'thul, Crossbow of Smiting, Elementium Threaded Cloak, Primalist's Linked Waistguard, Taut Dragonhide Gloves, Shimmering Geta, and Girdle of the Fallen Crusader.
 * Dire Maul
 * Fixed a bug that prevented players from looting the Gordok Tribute chest in Dire Maul.
 * The MOTHERLODE!!
 * Mogul Razdunk
 * Drill Smash no longer hits pets or guardians and does not remove stacks of Configuration: Drill if any are within the area of impact.
 * Items
 * Heart of Azeroth
 * Fixed an issue that caused Meticulous Scheming to trigger less frequently than intended.
 * Player versus Player
 * Resolved an issue that prevented the intended 50% reduction to Azerite Traits in PvP from being applied to Traits found on Engineering helms.
 * The effectiveness of Ward of Envelopment and Mirror of Entwined Fate in PvP has been reduced by 50% for player characters who are not in a healing specialization.
 * The effectiveness of Diamond-Laced Refracting Prism in PvP has been reduced by 50% for player characters who are not in a tank specialization.
 * Developers' notes: The above trinkets are balanced for healers and tanks in PvP, and their current tuning slows down the pacing of Arena combat unacceptably when used by nonstandard roles. Reducing their effectiveness in PvP, for those roles only, will allow them to remain a formidable option.
 * Quests
 * Fixed a bug that prevented players from completing "No One Left Behind" if Rokhan did not spawn.

April 9

 * Raids and Dungeons
 * Lady Jaina Proudmoore
 * Howling Winds duration increased to 10 minutes (was 2 minutes) on all difficulties.
 * Gathering Blizzard's progress is now reset at the start of the second intermission on Mythic difficulty.
 * Ice Block health lowered by 25% on Mythic difficulty.
 * Shattering Lance charge up time increased to 9 seconds (was 8 seconds) on Mythic difficulty.
 * Jaina will now always teleport to a predictable location during the first intermission on Mythic difficulty.

April 5

 * Brawler's Guild
 * Fixed an issue that prevented players from completing the "The Brawlpub Trial".
 * Quests
 * Fixed an issue that prevented "A Nose for Ptrouble" from being completed when Naga World Quests were active.
 * Warriors will once again be able to use the Dalaran Crater portal while completing the Arms Legion Artifact quest line to earn Strom'kar, the Warbreaker.
 * Fixed a bug that caused players to get stuck in the combat phase for "Turning the Tides"
 * Fixed an issue where Alliance players who had not yet completed certain story quests in Warfang Hold could not complete the faction assault world quest "Ale Intent".
 * Raids and Dungeons
 * Lady Jaina Proudmoore
 * Glacial Tidestorm will now only drop for players who have not acquired the mount previously (but it will remain tradeable).

April 2

 * Allied Races
 * Talanji's ascension to Queen during the Zandalari Allied Race unlock quest line will no longer prevent players from completing quests that use her previous Princess title.
 * Azerite Knowledge
 * The Azerite Knowledge system that periodically reduces the Artifact Power required to level up the Heart of Azeroth has been extended to April 23.
 * Developers' notes: This change should give more players the opportunity to attain Azerite traits on current gear and reach the current maximum artifact level of 50 before the major Heart of Azeroth system update coming in Rise of Azshara.
 * Brawler's Guild
 * Fixed an issue that prevented players that died during a Rumble from ranking up in their next solo fight and receiving the correct rewards.
 * Fixed an issue that allowed players under level 120 to queue for Brawler's Guild fights.
 * Communications
 * Players will once again be able to share their in-game adventures on Twitter.
 * Items
 * The Honorable, Prestigious, Elite, Esteemed, and Glorious Pennant toy effects will now display properly on female human characters.
 * Silas' Stone of Transportation will once again allow Alliance players to go to Arom's Stand.
 * Player versus Player
 * Druid
 * Restoration
 * Resolved an issue that caused Revitalize to increase the duration of Rejuvenation more than intended.
 * Quests
 * Mages will once again be able to use the Karazhan portal while completing the quest line to earn the Frost Legion Artifact, Ebonchill.
 * Raids and Dungeons
 * Lady Jaina Proudmoore
 * Abilities that grant immunity (e.g. Mage's Ice Block, Paladin's Divine Shield, and Rogue's Cloak of Shadows) will now clear stacks of Chilling Touch on Heroic, Normal, and Raid Finder difficulties in Battle for Dazar'alor.

March 27

 * Communications
 * Resolved an issue in Silvermoon that prevented some players from joining General, Trade, or Local Defense chat channels.
 * Items
 * The Flight Master's Whistle will no longer drop players off at unintended locations
 * Player versus Player
 * Death Knight
 * Fixed a bug that caused Necrotic Aura to dismount Worgen players from Running Wild if it hit an enemy.
 * Unholy
 * Fixed a bug that allowed Magus of the Dead to melee attack.
 * Fixed an issue that could cause Raise Abomination to prevent a Ghoul from attacking its target temporarily.
 * Druid
 * Restoration
 * Fixed a bug that caused Soul of the Forest to be consumed by Revitalize.
 * Raids and Dungeons
 * The MOTHERLODE!!
 * Completing The Motherlode!! on Mythic difficulty will once again grant credit for "Emissary of War".

March 26

 * Allied Races
 * Regeneratin' no longer benefits from other effects that increase healing.
 * Classes
 * Paladin
 * Fixed an issue that allowed Consecration and Wake of Ashes's global cooldowns to be reduced more than intended by haste.
 * Player versus Player
 * Players will now receive 50% more Conquest when participating in Rated Battlegrounds or Arenas until they have completed their 9th weekly "Conquest's Reward".
 * The Tiger's Peak arena has been temporarily closed for repairs and will be returned to the arena map pool in a future update.
 * Fixed a bug that prevented players from earning achievement Territorial Dominance.
 * Fixed a bug that prevented eligible players from receiving the achievement The 5-Cap Crew in Arathi Basin.
 * Quests
 * Fixed a bug that allowed players to use the Avatar of Kimbul to eliminate members of the opposing faction if they abandoned "Wrath of the Tiger".
 * Raids and Dungeons
 * King Rastakhan
 * Fixed a bug that caused Death Rifts to disappear before the end of the encounter in Battle for Dazar'alor.
 * Garalon
 * Fixed a bug where players could be trapped like a bug after defeating the bug Garalon. It was bugging us.

March 21

 * Achievements
 * The Dinner Impossible is now again possible to achieve in Arathi Basin.
 * Allied Races
 * Fixed an issue that prevented Kul Tiran characters from using the ferry system in Boralus if they skipped the Battle for Lordaeron scenario or used a Level 110 Character Boost.
 * Brawler's Guild
 * Players who purchase a Rumble Card should now be automatically added to the queue for the upcoming rumble.
 * Fixed an issue that prevented players from receiving credit for "Solving the Mystery" after killing a mystery boss.
 * Fixed an issue that prevented Mindbreaker Gzzaj from dealing damage to Alliance players when casting Mind Break.
 * Fixed a bug that prevented players from being awarded victory if a player defeated Ro-Shambo playing the Rock, Paper, Scissors game.
 * Classes
 * Paladin
 * Fixed an issue that allowed Light of the Protector's global cooldown to be reduced more than intended by haste.
 * Player versus Player
 * Honor gained within Battle for Wintergrasp has been increased, putting it in line with other Epic Battlegrounds.
 * The Ivory Feather can be used once again in battlegrounds to gain Marks of Prey.
 * Quests
 * Players will no longer be trapped in the combat phase for "The Darnassus Mission".
 * Fixed a bug that caused spider NPCs to evade and prevent players from completing "The Council Has Spoken"

March 18

 * Player versus Player
 * Fixed a bug that prevented players from receiving credit toward the Arathi Basin All-Star achievement when assaulting or defending flags.
 * Professions
 * Tailoring
 * Fixed a bug that would cause Shade of Delormi to evade and prevent players from completing "If the Shoe Fits..." if a rogue Vanished.
 * Fixed a bug that prevented players who don't yet know how to fly in the Broken Isles from returning to the quest location during "If the Shoe Fits...".
 * Quests
 * Fixed a bug that caused players' screens to turn black during "Mac'Aree, Jewel of Argus".
 * Fixed a bug that prevented players from completing "The Aeonian Artisan" if they had not unlocked Island Expeditions.

March 15

 * Allied Races
 * Regeneratin' is no longer interrupted by Stagger damage.
 * Fixed a bug that caused male Zandalari trolls to get stuck while walking up stairs.
 * Race or faction changing a Druid to Kul Tiran or Zandalari will no longer remove your Cenarion Circle reputation.
 * Fixed a bug that prevented players who completed the Zandalari Troll unlock questline from accepting "Discreet Discussions."
 * Fixed a bug that caused Zandalari Druids in Moonkin form to miniaturize their mounts if they shapeshifted into another form.
 * Fixed an issue that prevented players from turning in quests to Queen Talanji after completing the Zandalari unlock quest line.
 * Fixed an issue that caused boosted characters to be incorrectly phased when trying to complete "The Battle for Broken Shore."
 * Brawler's Guild
 * Fixed a bug that prevented the Penguin Stampede brawl from starting.
 * Fixed a bug that prevented players from receiving the Brawler title after earning the Brawler for Azeroth achievement.
 * Fixed an issue that prevented some players from being able to start the Brawler's Guild trial if another player started the trial when they were in the same queue.
 * Rumbles will no longer be included in Random brawls. Too hard, no fun.
 * Classes
 * Rogue
 * Assassination
 * Fixed an issue that allowed Rogues to remain in stealth if they cast Fan of Knives but did not strike a target.
 * Fixed an issue that caused Fan of Knives to generate a combo point when no targets were hit by the ability.
 * Player versus Player
 * Fixed a bug that caused building health displayed to fluctuate randomly in Wintergrasp.
 * Arathi Basin wins will again count toward the Arathi Basin Veteran achievement.
 * Items
 * The Horde and Alliance Gladiator Quartermasters have restocked their Saltwater Potions and Glider Kits supplies.
 * Fixed a bug that caused the Bloodsoaked Skullforge Reaver heirloom to require a Battle-Hardened Heirloom Armor Casing to scale to level 120.
 * The Champion's Salute toy has returned from some much-needed rest and relaxation and is ready to impress onlookers once more.
 * Quests
 * Paxton has been given a leg up so players can complete "Getting a Leg Up"
 * Hungering Plaguehounds can be fed once again during "An Undead's Best Friend."
 * Players who became stuck after closing all the rifts on Seam Stress should be able to log out and back in to continue "Saving Nine".
 * The "Calligraphy" Tortollan quest givers are now more understanding of your missteps. You do you, boo.

March 13

 * Allied Races
 * Players attempting to complete the Mag'har and Zandalari Troll Allied Race unlocks at the same time are now able to speak to Oculeth in the Great Seal.
 * Kul Tiran Druids and Shamans are now able to complete quests in Northshire Abbey.
 * Fixed an issue that caused the stun component of Kul Tirans' Haymaker to ignore diminishing returns and effects that reduce the duration of stuns.
 * Zandalari Troll Mages now benefit from Embrace of Paku.
 * Classes
 * Corrected issues with balance updates from Tides of Vengeance that were missing from this week's update, including a Marksmanship Hunter damage increase and changes to the Equipoise and Replicating Shadows Azerite Traits.
 * Dungeons and Raids
 * Fixed issues with this week's update that caused several bosses in previous expansion content to behave in unexpected ways.
 * Island Expeditions
 * Fixed a bug preventing players from entering portals spawned during invasions.
 * Items
 * Fixed an issue with items such as Monel-Hardened Shield that caused them to be unequippable.
 * Fixed a bug that caused Incandescent Sliver to have too little Mastery, and fixed an issue preventing the sliver from working as intended near an ally in the outdoor world.
 * Heart of Azeroth
 * Shaman
 * Roiling Storm will no longer grant you Stormbringer while out of combat and can no longer trigger Stormbringer in less than 20-second intervals. It will now grant you Stormbringer as soon as you enter combat.
 * Developers' notes: Our intention is for this trait to provide the same combat effectiveness, but to avoid putting a spell visual on your screen everywhere you go.
 * Professions
 * Jewelcrafting
 * On "Atal'Dazar: Not All That Glitters...", Alliance players should now be able to go to Atal'Dazar and collect an Eye of Dazar on non-Mythic Keystone difficulties.
 * Engineering
 * Fixed a bug preventing players from looting a Miniaturized Power Core if they have killed P4-N73R4 or Sabertron prior to completing the Tools of the Trade questline.
 * Quests
 * Fixed a bug preventing players from being able to click on the console to complete "Bonds of Thunder".
 * Flynn Fairwind should again drunkenly move along as expected during "Lovesick and Lost".
 * Fixed an issue where players who abandoned "Homeward Bound" could have difficulty re-accepting it. An Image of Mimiron just outside Ulduar now also offers the quest.
 * Players can no longer access "Paid in Blood" while in the pre-wound version of Silithus.
 * Fixed a bug preventing players from targeting Ritssyn while "Rebuilding the Council".
 * System
 * Fixed an issue causing lag for players using some Azerite Traits during some raid encounters.
 * World Quests
 * Players doing "Wet Work" will no longer be able to receive the Infiltrating buff from NPCs if they are in combat.
 * Horde players can no longer take control of Krag'wa the Huge and attack Alliance players in Nazmir.
 * "Saving Xibala" is now visible on the Zuldazar map.
 * Found some missing Trolls that were left behind during Rally the Rastari after "No Troll Left Behind" was completed. They were returned to the rally.

March 12

 * Dungeons and Raids
 * Battle of Dazar'alor
 * Lady Jaina Proudmoore
 * Jaina's health reduced by 5% on all difficulties.
 * Jaina's Tide Elemental health reduced by 35% on Mythic difficulty.
 * Jaina's Chilling Touch damage reduced by 10% on Mythic difficulty.
 * Textures and Animations
 * Fixed several visual issues such as missing targeting reticles and Hunters' Barrage, which again has its intended visual.
 * System
 * Applied updates to improve realm performance, which are rolling out over a period of a few hours. No downtime is expected. We continue to monitor latency as these updates are applied.

March 5

 * Dungeons and Raids
 * Battle of Dazar'alor
 * Stormwall Blockade
 * Freezing tidepools now last for 50 seconds on Raid Finder difficulty.
 * Items
 * Twin-Pipe Buster Cannon bonus effect damage has been increased by 83%.
 * Developers' notes: While iterating on itemization feedback, we discovered that the Buster Cannon's effect had been tuned low. This should make it more competitive with other ranged weapons at similar item levels. Should you wish to restore a deleted Twin-Pipe Buster Cannon, please use our Item Restoration website: https://battle.net/support/restoration
 * Player versus Player
 * Many guard posts and flight points are now more well-guarded.
 * Death Knight
 * Unholy
 * Resolved an issue that caused Virulent Plague to incorrectly interrupt the enemy's eating and drinking after the initial cast of Outbreak.

February 26

 * Dungeons and Raids
 * Battle of Dazar'alor
 * Stormwall Blockade
 * Soul of the Tidepriest/Tidepriestess now waits 15 seconds before casting their empowerment spells on Normal difficulty (was 5 seconds).
 * Sea Storm's cast time has been increased to 4 seconds on Normal difficulty (was 2.5 seconds).
 * Sea Storm initial AOE damage reduced by 20% on Normal difficulty.
 * Lady Jaina Proudmoore
 * Glacial Shards border visibility increased, and move speed decreased by roughly 20%.
 * Howling Winds visual intensity lowered by 10%.
 * The G.M.O.D. mount now has a chance to drop on completion of the final wing on Raid Finder difficulty.
 * Items
 * Heart of Azeroth
 * Fixed an issue causing Endless Hunger to repeatedly consume the essence of certain corpses.
 * Player versus Player
 * Heart of Azeroth
 * Bonded Souls healing reduced by 85% when engaged in combat with enemy players (was 50%).
 * Developers' notes: We've identified that Bonded Souls has been providing too much healing in an arena environment when multiple members of a team equip the trait.
 * Druid
 * Restoration
 * Focused Growth now reduces the mana cost of Lifebloom by 8% (was 20%).
 * Focused Growth now increases the healing of Lifebloom by 8% per stack (was 20%).
 * Developers' notes: As we've monitored PvP matches since our PvP mana changes to healers and Restoration Druids, we've found that Lifebloom, as a source of healing, has become too-efficient. While the reduction to Focused Growth's increased healing and mana cost savings is a sizeable change, Restoration Druids have a wide variety of well-performing PvP talent options to fit in its place.
 * Paladin
 * Retribution
 * Fixed an issue where Hammer of Reckoning could cause Avenging Wrath and Crusade to have a shorter duration than intended.

February 20

 * Dungeons and Raids
 * Battle of Dazar'alor
 * Opulence
 * Unleashed Rage (opal gem buff) and Earthen Roots (emerald gem buff) now also increase damage dealt by pets.
 * King Rastakhan
 * Fixed a bug that caused the encounter to unintentionally reset after resurrecting a player who died in the Death Realm.
 * Lady Jaina Proudmoore
 * Chilling Touch duration reduced by 20%.
 * Chilling Touch is no longer affected by Da Voodoo Shuffle.
 * Fixed a bug that caused Freezing Blood to be sometimes applied to players who correctly had allies nearby, on Mythic Difficulty.
 * Items
 * Fixed a bug that caused Enveloping Protection to be removed early when a target was hit with an attack that would fully absorb the shield.
 * Player versus Player
 * Druid
 * Resolved an issue that caused Thorns to deal damage when the target is struck by unintended spells such as Eye for an Eye, Frost Fever, or Virulent Plague.
 * Restoration
 * Fixed a bug that caused Soul of the Forest to increase the healing of Germination applied by Nourish without being consumed.
 * Fixed a bug that allowed Nourish to apply two copies of Lifebloom to a target.
 * Quests
 * Flushed out a bug that prevented players from always being properly credited for objectives on "Flush Them Out".

February 14

 * Dungeons and Raids
 * Battle of Dazar'alor
 * High Tinker Mekkatorque
 * Wind Up now grants 10% Haste and Movement Speed in Heroic difficulty (was 20%).
 * Boss health lowered by 5% in Heroic difficulty.
 * King Rastakhan
 * Seal of Purification, Scorching Detonation, and Withering Burst should no longer hit pets.
 * Uldir
 * Taloc
 * Orbs of Harmony will now respawn when the Taloc encounter resets.
 * Player versus Player
 * Restoration Druid mana regeneration is now reduced by 55% in PvP.
 * Holy Priest, Holy Paladin, Restoration Shaman, and Mistweaver Monk mana regeneration is now reduced by 50% in PvP.
 * Discipline Priest mana regeneration is now reduced by 45% in PvP.
 * Balance Druid, Feral Druid, and Elemental Shaman mana regeneration is reduced by 35% in PvP.
 * Developers' notes: We've taken a careful look at healer mana during longer PvP engagements in both Arenas and battlegrounds, and the changes above are intended to address several concerns. In PvP, we want mana to feel like a more critical resource, and we want mana efficiency to be an important part of PvP healing. At the beginning of Battle for Azeroth, mana regeneration from all healer specs was reduced by 15-30% (depending on the class), and after reviewing the current state of the game, we feel like further reductions are necessary to both healer specs and a few hybrid specs.
 * Druid
 * Restoration
 * Nourish mana cost increased by 30%.
 * Rogue
 * Assassination
 * Neurotoxin now increases the cooldown of affected spells by 1 second (was 3 seconds).
 * Neurotoxin now has a 45 second cooldown (was 25 seconds).
 * Neurotoxin now has a 3 second duration (was 10 seconds).
 * Developers note: Unfortunately, we are unable to fix several technical issues with this spell at this time. We're working on a fix for it that we hope to include in 8.1.5.

February 12

 * Dungeons and Raids
 * Corrected an issue preventing the Keystone Master achievement from being properly awarded.
 * Court of Stars
 * Fixed a bug that prevented completion of the achievement Dropping Some Eaves while the World Quest "Court of Stars: Wraith in the Machine" is up.
 * Battle of Dazar'alor
 * Jadefire Masters
 * Visual distinctions have been added to the Multisided Strike clones in Heroic and Mythic difficulties.
 * Event
 * High Overlord Saurfang heard a rumor that someone has a Love is in the Air surprise for him, and will risk coming out of hiding to receive it.
 * Items
 * The movement speed reduction from Everchill Anchor is now correctly treated as a Snare effect, and can now be dispelled as a Magic effect.
 * Heart of Azeroth
 * Ephemeral Recovery's cooldown now correctly persists through immunity effects.
 * Druid
 * Arcanic Pulsar will now properly apply Celestial Alignment to the Druid if their 9th Starsurge cast kills a player summoned unit such as Tremor Totem.
 * Player versus Player
 * Rogue
 * Assassination
 * Fixed an issue that caused Poisoned Knife to remove your non-active lethal poison that was applied by Shiv (rogue PvP talent).
 * Resolved an issue that caused Neurotoxin to increase the duration of school lockouts caused by interrupt abilities such as Kick.

February 8

 * Classes
 * Death Knight
 * Scourge Strike will correctly damage Totems or Explosive Orbs that are the main target.
 * Dungeons and Raids
 * Battle of Dazar'alor
 * Jadefire Masters
 * Marksmanship Hunters' Trick Shots now correctly deal damages to Force Orbs.
 * Stormwall Blockade
 * Fixed a bug preventing Sister Katherine and Brother Joseph from correctly using Translocate if they were channeling Tidal or Storm's Empowerment.
 * Fixed a bug preventing some Voltaic Flash patterns from hitting players on the docks on Mythic difficulty.
 * Events
 * The most-rare item containers from holiday bosses, such as Big Love Rocket, now drop for player characters at level 110 or higher (was level 98).
 * Items
 * Heart of Azeroth
 * Mage
 * Arcane
 * Arcane Charges gained from Brain Storm can correctly trigger Rule of Threes.

February 6

 * Dungeons and Raids
 * Fixed a Mythic Keystone dungeon issue that caused Reaping to not occur at the intended time in Shrine of the Storm while Teeming is active.
 * Stormwall Blockade
 * The time between the cast of Sea Swell and its impact has been increased to 3 seconds on Normal and Raid Finder difficulties (was 2 seconds).
 * Sea Swell damage reduced by 7.5% on Normal and Raid Finder difficulties.
 * King Rastakhan
 * The visual for Necrotic Smash should now better fit the size of the area affected.
 * Items
 * Fixed an issue that prevented the Everchill Anchor effect from being applied by multiple players to the same target.
 * Heart of Azeroth
 * Hunter
 * Fixed an issue that caused Dire Consequences to summon a Dire Beast less often than intended.
 * World
 * New guard posts have been added to several locations, and in many locations where guards were getting wrecked by players, the guards have hit the gym and are now more stronk.

February 4

 * Dungeons and Raids
 * In Mythic Keystone dungeons, Explosives no longer gain bonus health from Fortified.
 * Battle of Dazar'alor
 * Stormwall Blockade
 * Fixed a cosmetic issue that caused several boats to unintentionally attempt to siege Zuldazar from underwater.
 * Fixed a line-of-sight issue that prevented players from damaging Laminaria as intended.
 * Increased Tidal Empowerment energy gain and Storm's Empowerment energy gain to 3 per 3 seconds (was 2 per 3 seconds).
 * Tol'Dagor
 * Heavy Cannons no longer kill the Souls spawned by Reaping before they are active.
 * Player versus Player
 * Items
 * The absorb provided by Diamond-Laced Refracting Prism is now cleared at the start of an Arena or Battleground and is considered a Magic effect for dispels.
 * Bwonsamdi's Bargain can no longer prevent death while participating in Arenas or Rated Battlegrounds.
 * Paladin
 * Protection
 * Light of the Protector and Hand of the Protector's healing reduced by 40% when engaged in combat with enemy players.
 * Mana regeneration reduced by 30% when engaged in combat with enemy players.
 * Developers' notes: With the launch of Tides of Vengeance, the additional healing granted by Hand of the Protector was changed to be based on the target's missing health, rather than the Paladin's missing health. While healing is a core element of Protection Paladin survivability, this has proven to be more effective in PvP than intended. Protection Paladins should feel like they can survive high amounts of damage, and heal their teammates in a pinch, but not provide consistent and sustained healing to their teammates throughout a match.
 * World
 * Guards who go hard at players in War Mode have been added to Terrace of the Devoted and Tortoka Refuge.

February 1

 * Classes
 * Warlock
 * Demonic Gateway should no longer change your camera facing after being cast on a boat, and the visuals will now play correctly when being cast on a boat.
 * Dungeons and Raids
 * Darkshore
 * Fixed a bug that was preventing some players from Bonus Rolling on the Darkshore World Boss.
 * Developers' notes: This issue was quite challenging to solve, and we'd like to thank players who reported occurrences of it to Blizzard Customer Support.
 * Battle of Dazar'alor
 * Lady Jaina Proudmoore
 * Adjusted Ice Shard and Grasp of Frost so that Jaina will cast while moving and be easier to maneuver around the field.
 * Fixed a bug where the Ice Shard debuff on Heroic and Mythic difficulties was not increasing in damage as stated in the tooltip.
 * Fixed a bug where players were unintentionally gaining additional stacks of Chilling Touch on Mythic difficulty.
 * Player versus Player
 * Sinister Gladiator Azerite items upgraded by a Battleborn Sigil or Warlord's Trophy now have the correct amount of stamina.
 * Resolved an issue that prevented the Insignia family of PvP trinkets (such as Sinister Gladiator's Insignia) from being activated by heals.

January 30

 * Dungeons and Raids
 * Battle of Dazar'alor
 * Stormwall Blockade
 * The interval between spawns of Energized Storms has been reduced by 25% on all non-Mythic difficulties.
 * Developers' notes: This reverts one of the changes made yesterday. In combination with the health reduction to Laminaria and the Energized Storm, this additional change excessively reduced the difficulty of what was meant to be a challenging encounter deep in Battle of Dazar'alor, so we're rolling it back. All other changes from yesterday remain.
 * Items
 * Heart of Azeroth
 * Fixed a bug that caused Bonded Souls to target pets. It will now only select the nearest friendly player while it is active.
 * Monk
 * Fury of Xuen can now stack up to 100 times (was 67).
 * Developers' notes: In a hotfix made yesterday, the per-stack percentage went from 1.5 to 1%. We want the total chance to still be able to stack up to 100%.
 * World
 * Sylvanas has dispatched additional Horde guard support near the Banshee's Wail and Warfront staging areas of the Port of Zandalar. The scamps with scrolls that were previously found in the Warfront area have been relocated to other parts of the Grand Bazaar.
 * Fixed a bug at some Guard Posts that caused NPC guards to ignore nearby players who need killin'.

January 29

 * Classes
 * Death Knight
 * Unholy
 * Death Coil damage increased by 20%.
 * Druid
 * Restoration
 * Efflorescence healing increased by 15%.
 * Lifebloom and Wild Growth cost reduced by 7%.
 * Hunter
 * Marksmanship
 * All damage and pet damage increased by 3%.
 * Developers note: Marksmanship damage has been a bit too low when not using Unerring Vision. With the reduction to Unerring Vision's effectiveness, this increase brings Marksmanship up to a more appropriate overall level.''
 * Warlock
 * Demonology
 * Fixed an issue where demons from the Nether Portal talent would sometimes not correctly spawn when spending Soul Shards.
 * Warrior
 * Arms
 * Mortal Strike, Execute, Slam, Overpower, and Rend damage increased by 8%.
 * Dungeons and Raids
 * Battle of Dazar'alor
 * Jadefire Masters
 * Placing a raid marker while holding the egg for the Hidden Dragon achievement should no longer cause you to drop the egg.
 * Stormwall Blockade
 * Laminaria health reduced by 10% on Normal and Heroic difficulties.
 * Energized Storm health reduced by 10% on all non-Mythic difficulties.
 * Tidal Volley and Jolting Volley damage has been reduced by 10% on all non-Mythic difficulties.
 * Sea Storm initial damage reduced by 10% on all non-Mythic difficulties.
 * The interval between spawns of Energized Storms has been increased by 25% on all non-Mythic difficulties.
 * Storm's Wail now lasts 13 seconds on Raid Finder and Normal difficulties (was 10 seconds).
 * Lady Jaina Proudmoore
 * Fixed an issue where Elusive Brawler was not being correctly removed when dodging Ice Shard.
 * Jaina will now finish casting Orb of Frost or Glacial Ray before activating Ice Block if she detects Heroism or Bloodlust effects.
 * Frozen Solid can no longer be broken with stun breaks (Icebound Fortitude, Blink).
 * Jaina's berserk timer has been adjusted to 15 minutes in non-Mythic difficulties. It is 12 minutes in Mythic difficulty.
 * King Rastakahn
 * Fixed a bug that caused some players to see no loot in the Treasure of the Zandalari.
 * Temple of Sethraliss
 * Fixed an issue with Reaping that caused Static-charged Dervish to incorrectly summon many, many, MANY Lost Souls.
 * Hoodoo Hexxers now continue to cast Rain Of Toads as long as they are alive.
 * Items
 * The wrapper quest for Assaults can no longer award Azerite Armor Caches.
 * Developers' notes: We'd like Assaults to remain a lucrative source of equipment for characters who have recently hit level 120, but this wasn't a good source for Azerite gear, as players will want to obtain newer Azerite gear with 5 powers.
 * Fixed an issue that prevented the Crest of Pa'ku from being activated by Healing spells.
 * Fixed a bug where some on-use Battle of Dazar'alor trinkets were not properly triggering the on-use cooldowns of other trinkets.
 * Shadowtome can now be upgraded by Ensorcelled Tarots.
 * Heart of Azeroth
 * Developers' notes: Based on data observed since Tides of Vengeance launched, we have several tuning changes for Azerite traits. The goal of these changes is to improve the usability of some class traits, as well as rein in the power of some of the newer traits in a way that still preserves their core coolness. Additionally, some Azerite traits changed value dramatically with changes to specs in Tides of Vengeance, so we're taking this opportunity to rebalance those traits as the Mythic Raid opens.
 * All Classes
 * Dagger in the Back effectiveness reduced by 10%.
 * Champion of Azeroth effectiveness reduced by 10%.
 * Treacherous Covenant effectiveness reduced by 10%.
 * Death Knight
 * Fixed an issue that caused Bloody Runeblade to incorrectly calculate haste.
 * Druid
 * Streaking Stars effectiveness increased by 15%.
 * Hunter
 * Unerring Vision effectiveness reduced by 33%.
 * Blur of Talons effectiveness reduced by 33%.
 * Rapid Reload damage increased by 100%.
 * Feeding Frenzy damage increased by 30%.
 * Dance of Death agility increased by 20%.
 * Serrated Jaws Kill Command damage increased by 40%.
 * Focused Fire damage increased by 15%.
 * Mage
 * Wildfire damage reduced by 30%.
 * Equipoise damage increased by 200%.
 * Arcane Pummeling damage increased by 50%.
 * Monk
 * Fury of Xuen chance to spawn Xuen reduced by 33% per stack.
 * Paladin
 * Light's Decree damage reduced by 30%.
 * Fixed an issue which caused Light's Decree to deal less damage than intended when your Holy Power costs were reduced by effects like Divine Purpose or Fires of Justice.
 * Priest
 * Searing Dialogue effectiveness reduced by 35%.
 * Rogue
 * The First Dance haste reduced by 40%.
 * Replicating Shadows shadow damage increased by 30%.
 * Shaman
 * Echo of the Elementals damage reduced by 33%.
 * Primal Primer effectiveness reduced by 30%.
 * Strength of Earth effectiveness reduced by 30%.
 * Igneous Potential damage increased by 150%.
 * Ancestral Resonance mastery increased by 10%.
 * Thunderaan's Fury totem spawn chance reduced to 8% (was 10%).
 * Warlock
 * Pandemic Invocation damage increased by 15%.
 * Explosive Potential effectiveness increased by 100%.
 * Umbral Blaze effectiveness increased by 100%.
 * Mounts
 * The G.M.O.D. can now fly ... on Azerite-powered rocket thrusters.
 * Fixed a bug that prevented Alliance players from using the Dazar'alor Windreaver.
 * Player versus Player
 * "Against Overwhelming Odds" now rewards item-level 385 items and 50 Conquest.
 * "Call to Arms" now rewards a piece of Aspirant's gear, 50 Conquest, and 250 Honor.
 * "The Arena Calls" now rewards a piece of Aspirant's gear, 65 Conquest, and 750 Azerite Power.
 * Gladiator's Safeguard trinket's absorb amount reduced by 33%.
 * Gladiator's Emblem trinket's maximum health buff increased by 20%.
 * The healing absorption from Sinister Gladiator's Maledict will no longer stack. New spell absorption effects will overwrite older applications, even if they are more powerful. Initial damage has been reduced by 33%.
 * Resolved an issue that prevented some players from earning credit towards the Seasonal Vicious mount (Vicious Black Warsaber, Vicious Black Bonesteed).
 * Cooking Impossible
 * The number of Ingredients required has been reduced to 30 (was 40).
 * Druid
 * Fixed an issue where the PvP-only healing increase to Regrowth was incorrectly increasing Feral, Balance, and Guardian Regrowth healing.
 * Restoration
 * All healing increased by 10% when engaged in combat with enemy players.
 * Focused Growth (PvP Talent) increases the healing of Lifebloom by 20% (was 15%).
 * Focused Growth (PvP Talent) reduces mana cost of Lifebloom by 20% (was 15%).
 * Overgrowth (PvP Talent) mana cost reduced by 25%.
 * Hunter
 * Marksmanship
 * Aimed Shot, Arcane Shot, and Steady Shot damage increased by 10% when engaged in combat with enemy players.
 * Paladin
 * Fixed an issue where the PvP-only healing increase to Flash of Light was incorrectly increasing Retribution and Protection Flash of Light healing.
 * Priest
 * Fixed an issue where the PvP-only healing increase to Shadow Mend was incorrectly increasing Shadow Priest's Shadow Mend healing. It is intended to only increase Discipline Priest's Shadow Mend.
 * Shaman
 * Fixed an issue where the PvP-only healing increase to Healing Surge was incorrectly increasing Elemental Healing Surge healing.
 * Warlock
 * Destruction
 * Grimoire of Supremacy increases Chaos Bolt damage by 4% per Soul Shard spent when engaged in combat with enemy players (was 8%).
 * Chaos Bolt damage increased by 15% when engaged in combat with enemy players.
 * Warrior
 * Protection
 * Fixed an issue where Meance could cause Intimidating Shout to disorient targets for longer than 8 seconds when engaged in combat with enemy players.
 * Morale Killer (PvP Talent) now reduces the cooldown of Demoralizing Shout by 15 seconds (was 30 seconds).

January 23

 * Dungeons and Raids
 * Battle of Dazar'alor
 * The achievement Can I Get a Hek Hek Hek Yeah? now requires all members of the raid click on the Mysterious Trashpile before the fight starts to receive Jani's Favor, and then complete the existing criteria for the achievement.
 * Fixed a bug that prevented some players from receiving the achievement The Hidden Dragon on Normal difficulty.
 * Fixed an issue that sometimes caused Arcane Torrent to remain available when changing factions.
 * Items
 * Emissary armor, weapon caches, and rewards from faction assaults now reward the item by loot specialization. These were previously rewarded by class.
 * Player versus Player
 * Sinister Gladiator's Safeguard's shield now has a duration of 6 seconds (was 10 seconds), and can now be dispelled.
 * Dread/Sinister Gladiator's Emblem now has a duration of 20 seconds (was 15 seconds).
 * Sinister Gladiator Maledict's heal absorption can now be dispelled.
 * Xalziax's Veiled Eye's shield can now be dispelled.
 * Developers' note: With the start of Battle for Azeroth Season 2, we introduced two new trinkets that are acquired via PvP, Sinister Gladiator's Maledict and Sinister Gladiator's Safeguard. In agreement with feedback we've been receiving, we've made a few changes to these items so that they provide more of an opportunity for counterplay when encountering enemy teams using these trinkets. We'll continue to keep an eye on the strength of these trinkets as the season progresses.
 * Professions
 * Season 2 crafted Engineering goggles should now refund Tidalcores or Breath of Bwonsamdi and Expulsom when scrapped.
 * Quests
 * Fixed an issue where Alliance players who had faction transferred to Horde could not see Nathanos in Dalaran to accept "The Warchief Beckons".
 * Nazgrim is once again available in Grommash Hold in Orgrimmar for Horde players on the questing experience to unlock Pandaria.
 * World Quests
 * Faction Assault World Quests now properly give credit for the Weekly Quest "The World Awaits".
 * Pets should now summon and path correctly on Airships during Faction Assaults.

January 22

 * Dungeons and Raids
 * Fortified and Bolster will no longer increase the health of the Reaping ghosts.
 * The MOTHERLODE!!
 * Fixed an issue causing Venture Co. Earthshapers to count double towards Enemy Forces criteria on Mythic Keystone difficulties. Slightly reduced the total Enemy Forces count.
 * Items
 * Potions that grant the player Invisibility (such as Demitri's Draught of Deception) now place a 5-minute cooldown on all other potion types (was 10 minutes). The shared cooldown time for invisibility potions remains 10 minutes.
 * Fixed a bug that prevented Tome of Town Portal from being properly affected by Seafarer's Hearth.
 * Player versus Player
 * Every portion of Azerite powers that scale with item level have been reduced by 50% in PvP.
 * Developers' notes: With the advent of new five-ring Azerite armor in Season 2, we're mindful of the increased potential for stacking and combining traits. Over the course of BfA we've also made adjustments to individual Azerite traits, but that creates uncertainty and unpredictability, where unless you've followed all our hotfixes you don't know exactly how a given trait will change when you enter PvP. This aims to replace that uncertainty with a straightforward rule. This change also overwrites all previous reductions to Azerite Traits in PvP that occurred during Season 1, as they will all now have their reduction set to 50% effectiveness. Non-scaling and non-stacking effects are unaffected by this adjustment.
 * Resolved an issue that caused Sinister Gladiator's Maledict to not strike enemy players who have moved out of line of sight after the initial activation of the trinket.
 * Quests
 * Players on "The Lord Admiral's Lament" while on the Saurfang questline should now be able to see Isabella.
 * "Quartermaster's Bounty", in which you turn in 10 Quartermaster's Coins to get a Battleborn Sigil, is now a weekly repeatable quest.

January 10

 * Island Expeditions
 * Developers' notes: Following up on recent community feedback that we requested, a number of quality-of-life concerns led us to changes that we intend to address many frustrating combat experiences with certain Island ecologies.
 * Azerite-themed enemies
 * Enemies now prefer not to use Resonant Burst, Resonant Shield, and Volatile Geyser when a nearby enemy has recently used the ability.
 * Reduced the number of Resonant Focus orbs created per cast of Resonant Burst to 2 orbs (was 4).
 * Removed the Knockback component of Resonant Backlash (triggered from Resonant Shield) on Normal and Heroic difficulties.
 * Reduced the Knockback magnitude of Resonant Focus orbs on Normal and Heroic difficulties.
 * Volatile Eruption's disorient effect (triggered from Volatile Geyser) has been reduced to 1 second on Normal and Heroic difficulties, and reduced to 2 seconds on Mythic difficulty (was 3 seconds).
 * Kvaldir enemies
 * Greatly reduced the magnitude of the two visibility-impacting effects (Fetid Mist, Eerie Fog) triggered from the Kvaldir invasion.
 * Musken and Yak enemies
 * Removed the knockback effect from Ram.
 * Trample damage reduced by about 50% and is now melee defense.
 * Player versus Player
 * Druid
 * Balance
 * Celestial Alignment increases damage of your spells by 10% when engaged in combat with enemy players (was 15%).
 * Incarnation: Chosen of Elune increases damage of your spells by 20% when engaged in combat with enemy players (was 25%).
 * Shooting Stars now generates 2 Astral Power when engaged in combat with enemy players (was 4 Astral Power).
 * Monk
 * Mistweaver
 * Surging Mist (PvP Talent) mana cost increased to 3.8% of base mana (was 2% of base mana), and healing reduced by 20%.
 * Way of the Crane (PvP Talent) increases physical damage by 25% (was 35%), and now heals for 150% of damage dealt (was 200%).
 * Shaman
 * Elemental
 * Earth Shock damage reduced by 10% when engaged in combat with enemy players.
 * Stormkeeper increases Lightning Bolt damage by 115% when engaged in combat with enemy players (was 125%).
 * Surge of Power can now cause up to an additional 2 Lightning Bolt overloads against enemy players (was 3 additional overloads).

January 9

 * Dungeons and Raids
 * Raid group size no longer affects the drop rates of Mythic-only mounts.
 * Nighthold
 * Resolved an issue that caused Skorpyron's Broken Shard to not apply correctly to those standing behind it.
 * Shrine of the Storm
 * Lord Stormsong's Mind Rend impact damage significantly reduced.
 * Vol'zith the Whisperer's health reduced by 10%.
 * Island Expeditions
 * Lootable Seafarer's Dubloons can once again spawn on the ground in Island Expeditions.
 * Items
 * Armor items purchasable for Titan Residuum from Thaumatuge Vashreen are now refundable.
 * Heart of Azeroth
 * Mage
 * Quick Thinking will now correctly activate when casting Frozen Orb, or when casting Blizzard with Freezing Rain, and will no longer sometimes incorrectly activate multiple times on a single spell cast.
 * Shaman
 * Fixed an issue which caused Primal Primer to misbehave when used by multiple players against the same target.
 * Player versus Player
 * Isle of Conquest
 * Fixed a bug causing Generals to take too much damage from the Glaive Thrower vehicle
 * Significantly reduced the damage done to players by Generals' Dagger Throw ability.
 * Generals will no longer reset their health to full when returning to their spawn point after being pulled.
 * Repairing a Keep Cannon can no longer be interrupted by damage.
 * Glaive Throwers health increased by 30%, and their damage done to players has been increased.
 * Monk
 * Windwalker
 * Fixed a bug that caused Monks to not parry some attacks with Fists of Fury modified by Turbo Fists.
 * Paladin
 * Holy
 * Fixed a bug that caused Divine Favor to be consumed incorrectly when queued immediately after a Flash of Light or Holy Light.
 * Retribution
 * Ultimate Retribution no longer incorrectly triggers Crusade's cooldown when a nearby player falls below 25% health.
 * Rogue
 * Resolved an issue that could cause Vanish to be incorrectly removed early by Azerite Traits such as Dagger in the Back.
 * Quests
 * Players who have completed the "Pre-Flight Checklist" can now complete "Twilight Skies."

January 7

 * Classes
 * Hunter
 * Heart of Azeroth
 * Fixed an issue where multiple Hunters could not stack Latent Poison onto the same target.
 * Beast Mastery
 * Dire Beast will no longer incorrectly summon two beasts at a time in certain zones.
 * Survival
 * Fixed an issue where multiple Survival Hunters could not have Internal Bleeding from Wildfire Infusion on the same target at the same time.
 * Shaman
 * Enhancement
 * Using Sundering will now correctly remove Ghost Wolf.
 * Dungeons and Raids
 * Temple of Sethraliss
 * Adderis no longer changes facing while casting Cyclone Strike.
 * Tol Dagor
 * Overseer Korgus's Heavy Cannons' Massive Blast damage now properly increases with increased dungeon difficulty. Base damage decreased by 25%.
 * Tomb of Sargeras
 * The Gates of Hell Wing no longer requires a minimum number of players on Raid Finder difficulty.
 * Uldir
 * G'Huun
 * Malignant Growth can no longer be spell reflected.
 * G'huun's health reduced by 5% on all difficulties.
 * Items
 * Mistletoe now requires the Feast of Winter Veil and is cleared from players' bags after the holiday ends.
 * Developers' note: We like fun holiday buffs adding flavor to the game and we don't want to prevent them from being used in raids and dungeons. We also don't like unusable items taking up inventory space the rest of the year. We expect to make future holiday buff items follow the same pattern.
 * Player versus Player
 * Fixed an issue that allowed players to drop the Temple of Kotmogu orbs by using specific mounts.
 * Resolved an issue that caused Call to Arms to not count battleground victories at level 120.
 * Secret Supply Chests are now lootable once per factional assault.
 * Druid
 * Restoration
 * Nourish (PvP Talent) and Mark of the Wild (PvP Talent) are now properly affected by Astral Influence.
 * Priest
 * Shadow
 * Fixed an issue that caused Mind Bomb to ignore diminishing returns.
 * Shaman
 * Counterstrike Totem (PvP Talent) will no longer aggro nearby critters when cast.
 * Professions
 * The acheivements Working as a Team and Working Better as a Team should now properly display which professions have met the criteria of the achievement.
 * Mass prospecting recipes should now be available on the Jewelcrafting trainers for Battle for Azeroth ores.
 * Toys
 * Bewitching Tea Set now has a 15-minute cooldown.
 * Rhan'ka's Escape Plan is no longer usable in Mythic keystone dungeons, raids, or rated PvP areas.
 * World Quests
 * Fixed a bug that caused Doomrider Helgrim to sometimes not respawn appropriately.