User:Shammiesgun/Horrid Weather at Chillwind Camp

Fresh from their victory at in Andorhal, the forsaken plan to take all the northern part of the Western Plaguelands. Chillwind Camp is the only outpost left standing in their way.

Background
The washed up commander has raised the white flag and is ready to leave the camp. Thurman on the other is prepared for the battle of his life. Three advanturers came across a poster and have answered the call, they are now ready to fight to the bitter end.

Stage 1: A New Hope

 * Defend Chillwind Camp until the militias are armed.

Distract the incoming Forsaken Vanguards while the Provincial Settlers are arming themselves.

As the scenario begins, a short cutscene introduces the situation:
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 * Commander Ashlam Valorfist and his troops walk away
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Cutscene ends and scenario begins.
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Stage 2: Road to Andorhal

 * Secure the western gate.


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 * Thurman Grant comes out of the house and the join the players with his armed Provincial Settlers.


 * say
 * Thurman Grant and the Provincial Settlers run to the left side of Andorhal. Follow Thurman Grant and his Provincial Settlers to the western gate and defeat Corporal Blackshoe and his deathguards.


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 * Death


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Stage 3: Divine Intervention

 * Go to Uther's Tomb.

Mount up and go to Uther's Tomb. Find High Priest Thel'danis, High Priestess MacDonnell and Anchorite Truuen.
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Stage 4: Holy Stand

 * Defend the tomb

Fight off the Ambermill Mages and Forsaken Catapults, hold them off until the knights arrive. One can use the Turrets in the area. Lord Grayson Shadowbreaker and four paladins come out from a portal created inside the tomb. The remaining forsaken forces flee.
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Stage 5: Contact the SI:7

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 * Find Flint Shadowmore at the eastern gate


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 * Go to Flint Shadowmore by running or using a mount.

Stage 6: Checkpoint

 * Secure the western gate.


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 * Flint Shadowmore goes behind a tree.


 * Defeat the incoming abominations.
 * If Flint misses.


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 * If Flint hits a player.


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 * If Flint hits the correct spot


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 * When the abominations die, Corporal Blackshoe appears.


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 * Death


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Final Stage: Last Stand

 * Destroy the invaders and defeat their leader.
 * You return to the camp to find that the forsaken are attacking and a zeppelin is on the top of it. The knights and the farmers are fighting the undead.

Defeat everything you see until Legionnaire Hardlim shows up, then defeat him.
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 * Death


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Bonus objectives

 * Destroy the Goblin Zeppelin

Grab the rope on the ground to climb on board and activate the bombs in the basement. You have only 5 seconds so grab a parachute from nearby and jump off the balcony.

Achievements

 * User:Shammiesgun/After the Rain
 * User:Shammiesgun/Clear Skies Ahead
 * User:Shammiesgun/LIGHT CANNONS!!!
 * User:Shammiesgun/Down She Goes
 * User:Shammiesgun/Heroic: Horrid Weather at Chillwind Camp

Quests

 * Quests:A Wet Campsite
 * Quests:Justice is Served