User:Nakabeast/Colossus of Zuldazar

Currently Under Construction; Part of the Fall of the Zandalari raid concept

The Colossus of Zuldazar is the fourth boss encounter of Fall of the Zandalari. Its defeat is required to progress to the next four bosses during the Last Invasion of the Zandalari



Abilities

 * Zul will periodically summon forces from the Voodoo Realm into the battle through one of five dormant portals circling the arena. Depending on the portal, a different creature with unique abilities will assist the Colossus.  Portals open in random order.
 * The Colossus is empowered by the Soul Enhancers based in the Voodoo Realm, increasing his damage by x% every y seconds.
 * The Colossus strikes at its current target with corrupting voodoo, dealing x damage and an additional y Shadow damage over z seconds.
 * The Colossus launches two spirit bombs at two random players, dealing x Shadow damage split between any players in a y yard radius of the explosion.
 * Zul opens a portal to the Voodoo Realm from above, crashing a meteor down upon the battlefield, dealing x Shadow damage. The meteor travels along the ground for a few moments before exploding, dealing an additional y Shadow damage in a z yard radius.
 * The Colossus ignites the souls of the dead, slowly sending four streams of spirit energy outward, dealing x Shadow damage and inflicting Soul Sickness. If a stream comes in contact with a player, it will dissipate.  If a stream reaches the edges of the arena, it will deal y Shadow damage to all players.
 * Deals x Shadow damage every two seconds for y seconds and reduces healing done by 75%.
 * When a Voodoo Invader has been defeated, their portal will open, creating a gateway to the Voodoo Realm.
 * There are five Soul Enhancers situated in separate areas of the Voodoo Realm. Once a Soul Enhancer is destroyed, the stacks of Fury of the Voodoo on the Colossus will reset.  Killing a Soul Enhancer will transport players back to Mugamba Summit.
 * The unstable energies of the Voodoo Realm deals x damage every three seconds and reduces healing received by y% to all players within the Voodoo Realm. This debuff stacks every five seconds.
 * Once players return from the Voodoo Realm, Zul detonates the portal, dealing x damage in a y yard radius.
 * When the Colossus has 20% health remaining, Zul detonates all remaining portals, dealing x damage in a y yard radius.

Gonk's Offspring

 * Gonk's Offspring latches onto a random player, dealing x damage to the player every y seconds for z seconds. The afflicted player cannot cannot act.
 * Gonk's Offspring targets a random player and charges at them, dealing x damage and knocking them back. The charge leaves a trail of spirit energy on the ground, dealing z damage to anyone standing in it.

Ravenous Fetish

 * The Ravenous Fetish summons an eruption which spews spirit energy, dealing x damage in a y yard radius every z seconds.
 * The Ravenous Fetish makes a few players beacons of shadows. Other players within x yards of the beacon suffer y Shadow damage every second for z seconds.

Skyscreamer Spirit

 * The Skyscreamer Spirit creates three shadowy tornadoes that circle the battlefield, dealing x Shadow damage and causing knock-back.
 * The Skyscreamer Spirit targets a random player and dives at them, dealing x damage in a y yard radius. The beast snatches the player and flings them in the air, dealing an additional z damage.

Insane Gurubashi Corpse

 * The corpse will summon a column of negative energy beneath a random player, dealing x damage and an additional y damage every three seconds for z seconds in a v yard radius.
 * The corpse casts a fiery spell at a random player, dealing x Shadow damage and then jumping up to five players in a y yards of the targeted player. Each jump reduces the damage by 10%.

Furious Amani Ghost

 * The ghost summons two powerful orbs which float around the arena, dealing x damage every second to any players within y yards of it.
 * The ghost coats its weapon with the souls of the damned, increasing damage done by x% for y seconds and afflicting the current target with Tortured Soul.
 * Deals x damage every three seconds for y seconds.