Azuregos

Azuregos (pronounced AZ-yuhr-gohs) is a powerful blue dragon who was trusted by Malygos with the safekeeping of the blue dragonflight's most precious artifacts. He, like Nefarian, has a sense of humor.

Biography
Sometime after the Great Sundering, the blue dragonflight arrived to Azshara and took to safeguarding the powerful artifacts and magical lore within the ruins of Eldarath, for countless generations. At an unknown point in time, Azuregos would arrive to Azshara, which caused rumors that suggested that items of extreme significance, perhaps the fabled Vials of Eternity themselves, may have been found in the wilderness of Azshara. Whatever Azuregos sought, one thing was certain: he would fight to the death to defend Azshara's magical treasures, and to that end he could be found in southeastern Azshara guarding the ancient night elf Ruins of Eldarath.

The Scepter of the Shifting Sands
During the War of the Shifting Sands, a scepter was created to make it possible to reopen the Scarab Wall. The scepter was shattered however by Fandral Staghelm, and the shards were divided amongst the four mighty Dragonflights, in the hopes that it would be nearly impossible to reunite the pieces by anyone seeking to unleash the horrors of Ahn'Qiraj. Anachronos kept one piece to himself and gave the others to Eranikus, Vaelastrasz, and Azuregos.

As soon as Malygos charged him with protecting the scepter shard, Azuregos knew he was in for an eternity of headache and pain. All he wanted to do was study the magic rich shorelines of Azshara and take in what artifacts might remain from the Great Sundering. He held the scepter shard for 500 years and he thought it was nothing but trouble. It attracted all kinds of attention. He wanted to be left alone to his studies, not babysit some would-be hero's ticket to glory. So he gave it to a very special minnow, Maws. Any champion seeking to reunite the Scepter would come searching for Azuregos and face quite a challenge in order to claim the shard.

Cataclysm


After the death of Malygos, Deathwing sent agents to assassinate the rest of the weakened blue flight. When adventurers sought him out on behalf of Kalecgos, they learned that Azuregos had not been seen since a group of bloodthirsty adventurers came through on some sort of quest to make a now-useless quiver. He was eventually discovered hiding in the spirit world, where he had formed a relationship with a Spirit Healer, Anara. He eventually agreed to help Kalecgos fight the black dragonflight, but strongly disapproved of him becoming the new Aspect of Magic.

After Azuregos aided Kalec in defeating Malicion and Twilight Lord Katrana, both dragons departed Azshara with the intention of remaining discrete for a while.

Legion
Azuregos returned to the now-abandoned Nexus to secure the magical artifacts contained within the vault, but was captured by the Ethereum which had taken up residence. Bound by ethereal void energies, he was freed by the Conjuror of the Tirisgarde at Kalecgos's behest and together they took down Nexus-Prince Bilaal. Azuregos stayed behind to secure the Nexus so it will not fall into the wrong hands again, giving his regards to Kalecgos.

Abilities

 * Arcane Missiles

Quests
He only appears in phasing events. After the quest Wasn't It Obvious?, he appears temporarily in a phased version of the zone as the Spirit of Azuregos. After Turning the Tables, he appears permanently at the Northern Rocketway Terminus.


 * Easy is Boring
 * Turning the Tables
 * Farewell, Minnow

Aggroing
You seek to harm me, ?

Spirit of Azuregos
My watch is eternal, mortal.

Scepter of the Shifting Sands
Once a player has obtained Neutral with the Brood of Nozdormu and completed the subsequent questline to find the three scepter shards for The Scepter of the Shifting Sands, he or she may speak to the Spirit of Azuregos in a comical gossip text that leads the player towards finding the shard of the blue flight:


 * You seek the scepter shard charged to the protection of the Blue Flight?


 * 


 * Of course I do not have the shard. That would be asinine. I walk amongst savages in this cursed land! I cannot take five steps without some crazed orc or human trying to thrust a sharp stick into my hide. At any given time you could very well be speaking to my ghostly spirit.


 * Anyhow... I hid it.


 * Go on... ask me where.


 * You are going to love this story, . See, here is the thing. As soon as Malygos charged me with protecting the scepter shard, I knew I was in for an eternity of headache and pain.


 * All I want to do is study these magic rich shorelines and take in what artifacts might remain from the Sundering. You know, there was once a thriving Highborne civilization here! You don't have to tell me that there is going to be some solid magical items around here, . I can smell it!


 * As I was saying, I held on to that scepter shard for a good five-hundred years and it was nothing but trouble. It attracted all kinds of attention - the wrong kind of attention. I want to be left alone to my studies not babysit some would be hero's ticket to glory. So... I gave it to the fish.


 * Not just any fish, mortal. This fish was a minnow. A very special minnow.


 * Exactly!


 * Genius, I know... It will never be found; but, in case it is found, I gave the minnow some special powers.


 * Correct. You've been listening! This minnow is really quite a terrible creature to of my own creation. When I am relaxing I like to think of the unlucky fishermen who have run into this minnow and been devoured whole. I bet they were quite surprised!


 * 


 * Genius is often misunderstood, . Now, about the scepter shard... If you want that shard and do not wish to spend the next ten thousand years searching for it, you are going to have to listen very carefully.


 * Two words:.


 * Right then... You have to build an arcanite buoy and place it in the ocean. My minnow will be attracted to the magical emanations. When he gets near the buoy - BLAMMO! It will explode in a glorious pulse of arcane energy, revealing the minnow's true form. Also, you may or may not incur the wrath of Neptulon. A 50/50 chance I would say.


 * If I did not know better I would think that you were mocking me, mortal; but yes, that is mostly correct. You may remain fully clothed.


 * Take this ledger to an old acquaintance of mine in Tanaris. His name is - terrible, terrible psychic but an amazing engineer! He should be able to make sense of it all.


 * No need to thank me, . It's the least I could do.


 * Good day!

say (At this point the interaction-window with Azuregos will automatically be closed.)

If the player further interacts with Azuregos, he will ask:
 * Shouldn't you be saving the world?

Notes and trivia

 * Azuregos can be recognized by his ears, which are large and frilly, and the skin on his wings that reaches the end of his tail.
 * According to Kalec, Azuregos doesn't make many friends and his taste in them tends to be a bit unique. A murloc named Ergll is one of them. Azuregos even taught Ergll to speak. As Azuregos was always trying to get his hands on magic artifacts he was also trying to make friends with Archmage Xylem.
 * Ergll calls Azuregos "Azy."
 * Archmage Xylem thinks that all the years of "vagabonds" assaulting Azuregos haven't done him much good making him a mite strange these days.
 * During the Gates of Ahn'Qiraj event, players had to speak with Azuregos at one stage. As Azuregos was likely to be killed within a few hours of spawning, this made the quest difficult, if not impossible, to complete. To avoid this the Spirit of Azuregos was added in southern Azshara, which could not be attacked or killed. Amusingly, the Spirit of Azuregos talked as if it was the real corporeal dragon, and told players on the quest that "I walk amongst savages in this cursed land! I cannot take five steps without some crazed orc or human trying to thrust a sharp stick into my hide. At any given time you could very well be speaking to my ghostly spirit."
 * Azuregos and Lord Kazzak were the first world bosses to be introduced with patch 1.3.0.
 * Azuregos is voiced by Darin De Paul in Legion.