Mind Sear

Mind Sear is a level 26 channeled Shadow priest AoE damage ability. While channeled, it causes Shadow damage every 0.75 seconds to all enemies within 10 yards of the target, and generates Insanity for every target hit.

Azerite Traits

 * Searing Dialogue - Causes Mind Sear to deal additional damage to enemies suffering from your Shadow Word: Pain, and slows them by 30%.
 * Thought Harvester (Azerite trait) - Damage from Vampiric Touch has a chance to increase the damage of your next Mind Sear by 150%.

Tips and tactics

 * As a channeled spell, if the target dies, the spell will stop. When using Mind Sear to damage a group of enemies, it may therefore be best to cast it on a target with higher health (or superior defenses) than the surrounding enemies, ensuring that it is the last to die. If the target dies before the other enemies, the priest will have to find another target to cast it on.
 * Be careful when using Mind Sear around non-hostile targets; the AoE effect will cause damage to every possible target, and can easily pull-in adds, turning a mana-efficient grind into a sudden priest-bashing party.
 * Mind Sear is generally not an efficient choice of attack unless it can deal damage to at least 3 targets. With fewer than 3 targets, Mind Flay should be used instead. The exception to this is when casting Mind Sear under the effect of Thought Harvester (Azerite trait).