User:CCRyder95/Vekrith the Wormkeeper

Dungeon Journal
''Most druids draw their strength from their patron Totem animal. The Druids of the Claw revere Ursol and Ursoc. The Druids of the Talon revere Aviana. It is a mystery what putrid aberration bestows its bastard power on the Druids of the Coil. Hand chosen by his superiors to aid in Naziir's infestation, Vekrith coordinates the Nightmare's reinforcements through the gaping wound in Balor's stomach. He will bring all his writhing gifts to bear to ensure the continued corruption of Balor.''

Embrace the Coil
At a certain percentage of health, the boss will transform into 1 of 2 Worm forms randomly, either the Bileworm Form or Blood Fluke Form, gaining a new set of abilities. After a certain amount of damage is done, he will revert back to Satyr form.





Fury of the Worm God!
Vekrith transforms back into his satyr form and gains his abilities from phase 1 with 1 exception; he will cast Undulating Bolt instead of Slithering Bolt.

Mythic Changes

 * Vekrith will assume both Worm forms during the fight once having reached a certain percentage of health.
 * Vekrith uses Undulating Bolt during phase 1 instead of Slithering Bolt.
 * Vekri Tunnelers gain Engorging Glands, which increases the nature damage they deal after every Acid Spit cast. Stacks.