Divine Storm

Divine Storm is a level 23 Retribution paladin ability.

Use
The ability is somewhat similar to a warrior's whirlwind ability. This ability manifests as gold colored hammers and streams of light swirling around the paladin.

Divine Storm is meant to be used when fighting multiple targets at once, such as trash packs.

History
Originally, Divine Storm was a 51 point talent in the retribution tree, introduced in the Wrath of the Lich King expansion pack. The original skill dealt Holy damage, but shortly after patch 3.0.2 went live, the PvP community called for Retribution Paladin's burst to be toned down; as a result, this spell was changed to deal Physical damage, along with other changes, such as the removal of all critical strike damage increasing talents from the talent tree.

Prior to Patch 4.0.1, Divine Storm was an important part of the retribution rotation against any targets, especially with the two-piece Lightsworn Battlegear bonus, which had a chance to reset its cooldown. Its importance was diminished for single-target fights with the introduction of Templar's Verdict, but it was still effective in clearing packs of mobs. In Patch 4.0.3a it was redesigned to no longer use Holy Power but to use mana again.

Trivia
Divine Storm is one of Uther's Heroic Abilities in Heroes of the Storm.