Deathknell

Deathknell is a small Forsaken village nestled in a well-guarded valley just north of Silverpine Forest in Tirisfal Glades which serves as the starting area for the Forsaken. One of the greatest struggles for the citizens of Deathknell is obtaining the natural resources they need to survive, particularly gold. The gold mine to the northwest has been overrun by spiders, and the people of Deathknell frequently attempt to clear it out, so that they may begin mining its precious metals. In the meantime, they do what they must to survive in the face of the Scourge and the Scarlet Crusade.

Lore-wise, Deathknell is unique among Forsaken sites due to its name. While other communities inhabited by the rebel undead of the Banshee Queen retained their names from their days as centers of human civilization, Deathknell was obviously renamed to its current appellation for reasons unknown. The valley itself is guarded by a number of Deathguard Elites.

Scourge
The primary threat to the town of Deathknell is the Scourge, or as the citizens of Deathknell refer to them, the "Mindless Ones". The northern part of the village and its blacksmith forge has been overrun by Scourge, and the Forsaken have entrenched themselves near the church as best they can; frequently sending out assault parties to drive the Scourge back and search for equipment in the abandoned town.

Rotbrain undead
Undead raised in Deathknell refusing to join the Forsaken. They hate what they've become, so they venture away from town. They weren't a true threat until Marcus Redpath was raised. He brought the undead together at the Rotbrain Encampment and are planning an attack on Deathknell.

Scarlet Crusade
A detachment of the Scarlet Crusade has set up camp southeast of the village and stages frequent attacks against the citizens of Deathknell as well as against the Scourge. Vital information often passes between this encampment and the Scarlet Monastery far to the east, so this leads many to question the exact motives of the human forces in the area.

These Scarlet Crusaders have since been killed off and likely have been raised into undeath by the Forsaken.

Inhabitants





 * Guards:

Vendors

 * - Apprentice Weaponsmith
 * - Apprentice Armorer
 * - General Supplies
 * - Cloth & Leather Armor Merchant

Trainers

 * - Rogue Trainer
 * - Warrior Trainer
 * - Warlock Trainer
 * - Priest Trainer
 * - Demon Trainer
 * - Kayla Smithe's Minion
 * - Mage Trainer
 * - Xavier's Pet
 * - Monk Trainer
 * - Monk Trainer

In the RPG
Deathknell is a Forsaken village in northeast Tirisfal. The church of Deathknell is one of the main bases of the Forsaken cult of the Forgotten Shadow.

Notes and trivia

 * Renee Lauer‎'s mother is apparently located in Deathknell.
 * A small ruined camp can be found along the road from Deathknell with four members of the undead roaming around. These are Daniel Ulfman, Samuel Fipps, Karrel Grayves, and Stephen Bhartec, a reference to who created.
 * There's a pair of glowing eyes that turn off and on at facing north into the bushes.
 * Although the significance of the name is obvious (death knell means "something that heralds death or destruction"), this location shares its name with a random Lich Kali'naj Dethknell from Warcraft III: Reign of Chaos, and also with an official bonus map, which appears to be unrelated.
 * From the offical bonus map:
 * Pockets of deep water have complicated the process of getting around in this wooded region. It may prove simpler to seek out air transportation.

Speculation
It is possible that this is the same village as Vandermar Village.