Doorward

Doorward is the location which Baelgun Flamebeard and the Bronzebeard Expedition have selected for their camp in Azjol-Nerub. He and the other dwarves have fortified it heavily. They also have several barrels of explosives placed around it. From the camp, they have a good view of the tunnel leading up to the surface, and behind them is the massive, blood red door leading down to the depths of the Old Kingdom. The door is locked, and Baelgun holds the Blood Key that opens it.

Doorward is not the only way into the Old Kingdom. The Scourge had discovered a second entrance to explore. This does not bode well as it is believed that the faceless ones would easily overpower the undead and escape to the surface.

History
Since Muradin Bronzebeard's death, Baelgun has become the leader of the Bronzebeard Expedition. He and the other Ironforge dwarven survivors camped here near the entrance to Azjol-Nerub and they guard it to ensure that nothing escapes from within. They are good hardy souls, but they are no match for the Scourge, and they may not be even able stop the nerubians, particularly the larger rebel bands, fortunately the spider-like are cordial. The dwarves hate the Scourge almost as much as they do, and they have a lot in common with them. Under other circumstances the two races could have become strong allies.

As it is, the nerubians leave Baelgun's crew alone, and sometimes stop by the camp to exchange information or trade found items for food. Baelgun keeps his men hidden from the Scourge, but they watch the doors constantly, prepared if the monsters currently residing within Azjol-Nerub, the faceless ones, try to leave the underground kingdom. Baelgun has vowed to stop them.