Saprish

Saprish is the second boss in the Seat of the Triumvirate. He is located at the Shadowguard Incursion. After Saprish is killed, Locus-Walker takes his staff.

Adventure Guide
''The ever-tactical Saprish deploys the forces of the Shadowguard with calculated precision. Though a skilled commander and strategist, Saprish relishes taking a direct hand in battle. He turns his foes' weaknesses against them, leaving his vulnerable adversaries at the mercy of his voracious pets.''

Overview
Saprish, in conjunction with his pets, works to debilitate his targets before eliminating them for good. Saprish uses Void Trap to stun his enemies, while Darkfang will teleport behind a random and cast Ravaging Darkness. Party members hit by Ravaging Darkness gives Saprish stacks of Hunter's Rush, increasing the damage done to the tank.

Damage Dealers

 * Avoid being trapped by Saprish's Void Trap.
 * Darkfang's Ravaging Darkness empowers Saprish with every player hit. Avoid standing in it to keep the tank from being hit too hard.

Healers

 * While most damage is avoidable, be aware of the group-wide damage from Ravaging Darkness, Overload Trap and Umbral Flanking.
 * While Saprish has Hunter's Rush, the tank will take additional damage from the boss's melee attacks.

Tanks

 * Focus on acquiring threat on the main boss; his pet cannot be tanked.
 * Hunter's Rush gives Saprish's melee attacks a chance to deal additional damage. Watch how many stacks he has to gauge how much and how long additional damage will be coming in.

Abilities

 * Saprish
 * Darkfang
 * Shadewing
 * Darkfang
 * Shadewing
 * Darkfang
 * Shadewing
 * Shadewing
 * Shadewing

Related achievements

 * Let it All Out

Quotes

 * Prelude
 * say
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 * Talk to Alleria to open a rift through the wall.
 * yell


 * Event
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 * Intro
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 * Aggro
 * yell
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 * Umbral Flanking
 * yell
 * yell


 * Killed a player
 * yell
 * yell


 * Death
 * yell
 * yell


 * Outro
 * say
 * say
 * say
 * say