Argaloth

Argaloth is the first boss in Baradin Hold. Similar to Vault of Archavon only the winning faction of Tol Barad has access to this boss.

Adventure Guide
Unable to contain the massive pit lord Argaloth in the cells of Dalaran's mighty Violet Hold, the magi of the Kirin Tor were left with no choice but to confine the powerful demon beneath Tol Barad.

25-man Abilities

 * Spell fire felhellfire.pngMeteor Slash - Deals 475,000 Fire damage split between enemy targets within 65 yards in front of the caster. Increases Fire damage taken to all targets affected by 100%. 1.25 sec cast. Lasts 20 sec. Stacks to 100.
 * Spell shadow devouringplague.png Consuming Darkness - The Shambling Doom inflicts 3,900 to 4,100 Shadow damage and additional Shadow damage every 0.5 sec for 15 sec. 100 yard range. Instant
 * Spell fire felrainoffire.png Fel Firestorm - The Fel Firestorm calls down a hail of Fel Fireballs, leaving a Fel Flame at the location for the duration of the Firestorm. These flame patches deal 8,287 - 8,712 Fire damage as long as you are standing in them. Only cast at 66%, 33%. 50,000 yards range. 3 sec cast. Lasts 15 seconds.
 * Spell shadow unholyfrenzy.png Berserk - Goes berserk after 5 minutes, increasing the caster's attack speed by 150% and all damage it deals by 900% for 30 min.

10-man Abilities

 * Spell fire felhellfire.png Meteor Slash - Deals 200,000 Fire damage split between enemy targets within 65 yards in front of the caster. Increases Fire damage taken to all targets affected by 100%. 1.25 sec cast. Lasts 20 sec. Stacks to 100.
 * Spell shadow devouringplague.png Consuming Darkness - The Shambling Doom inflicts 2,925 to 3,075 Shadow damage and additional Shadow damage every 0.5 sec for 15 sec. 100 yard range. Instant
 * Spell fire felrainoffire.png Fel Firestorm - The Fel Firestorm calls down a hail of Fel Fireballs, leaving a Fel Flame at the location for the duration of the Firestorm. These flame patches deal 8,287 - 8,712 Fire damage as long as you are standing in them. Only cast at 66%, 33%. 50,000 yards range. 3 sec cast. Lasts 15 seconds.
 * Spell shadow unholyfrenzy.png Berserk - Goes berserk after 5 minutes, increasing the caster's attack speed by 150% and all damage it deals by 900% for 30 min.

Strategy
For this fight you will need to split your raid into two groups (one tank in each group). One group will stand on his left and the other will stand on his right, all players in each group will need to stack on the tank so as to mitigate his Meteor Slash.

The Meteor Slash applies a debuff to the first tank. The second tank immediately taunts to prevent further damage to the first tank. The first tank should retaunt Argaloth just as his debuff disappears, which will be two or three seconds after Argaloth Meteor Slashes the second tank; this means that for those two to three seconds the second tank will be taking increased damage. Repeat this pattern until 66% at which point Argaloth will cast Fel Firestorm. The raid immediately spreads out and keeps moving while attacking if possible, as Argaloth will cast a shower of fire that will drop fires under players causing roughly 8k damage per tick.

Once Fel Firestorm is over quickly restack on the tanks in the begining positions. The Meteor Slash debuff will be cleared from both tanks, who repeat the taunt rotation. Argaloth will again cast Fel Firestorm at 33%; again quickly spread out and watch out for fire. Again restack on tanks and continue with taunt rotations.

Consuming Darkness can and should be dispelled immediately.

Loot
Argaloth drops 2 items in 10-player mode, and 6 items in 25-player mode.

The loot is randomly chosen from:
 * Tier 11 hand and leg items
 * Vicious Gladiator PvP set and PvP offset items

Related achievements

 * Pit Lord Argaloth (achievement)
 * Baradin Hold Guild Run