Category talk:Restricted areas

Restricted areas and closed zones
Nice to see the subzones of the Karazhan crypt added on here. Now that we have this category aswell, I am wondering if the page for GM Island doesn't fit better here than in the Closed Zones category. I suppose with some it can be hard to differentiate. Should we add pages for the subzones of the "in-game" Emerald Dream aswell, or do we leave that out still, seeing as that is considderably more restricted than the crypt? There is a different zone outside the small island in Xandros aswell named "[TEMP] JT". In the same manner, a section of water in the waters north of Ashran has, or at least had it's own name aswell. I can't remember the exact name, but it had a similar "test-ish" name. Or do we leave these zones out, when they don't have proper names like the parts of the crypt? PeterWind (talk) 23:41, 27 July 2016 (UTC)


 * There might be more, but the Emerald Dream zones I've heard of are called: Emerald Forest, Verdant Fields, Eye of Ysera, Lucid Passage, Emerald Twilight, Emerald Paradise and Emerald Canyon. But then again, without pictures or proper descriptions, that's less than ideal. PeterWind (talk) 00:26, 28 July 2016 (UTC)


 * I may have been too hasty in helping create the category. Closed zones that existed as empty patches of terrain used to be off-limits. See Guardian of Blizzard. The decline in such areas existing at all and a seeming increase in Blizzard's leniency has caused the concept to be mostly forgotten. If we are finally going to talk about the Crypt (Blizzard used to not like official fan sites doing that) then maybe we can talk about the other things. However, for the Crypt, one must glitch past a gate. For the Emerald Dream, one used to have to glitch under Ashenvale (zones were stacked vertically to some extent, I don't know if they still are). Purely datamined locations might still be going too far.-- 03:08, 28 July 2016 (UTC)


 * Yeah, I used to do a fair bit of exploring myself, but never anything like the Emerald Dream. From what I have heard, there was a portal trigger under the terrain on the side of the mountainside of the closed Hyjal mountain, meaning you had to glitch under. That was, as far as the story goes removed in early Wotlk. After this, people had to mess with model edits and similar to get there. As far as I've heard at least. Which is also why I'm not too sure about including that at all here. In all my adventures I've never seen one of the Blizzard games on live servers while exploring. There exists a video of one somehow being spawned in on the Yojamba Isle and people fighting it on a supposedly live server though. I remember when they added the No Man's Land buff for Hyjal, the large majorities of the Closed Zones, as marked on the map in the article, weren't made less accessible. But yeah I think you're right about that. If we are to have pages for restricted areas, it should still only be those that are "regularly" inaccessible without third party programs. I'll take a look and see if the zone north of Ashran still exists. [TEMP] JT was very easy to get to. No walls or anything, you just had to jump up the rocks bordering the "arena". I haven't been there since, as you only go there for the quest, so I don't know if that one is still even in game. PeterWind (talk) 11:32, 28 July 2016 (UTC)


 * If a "leftover" zone/subzone is or was in a live patch and you can get to it by normal means, then we can totally add it.- 22:47, 28 July 2016 (UTC)


 * Alright, I'll look through my screenshots and then add a page for [TEMP] JT. I'll take a look and see if the Ashran one is still there. I only went there during the beta, so I can't say yet if that one was ever live, yet. PeterWind (talk) 02:21, 29 July 2016 (UTC)


 * [Temp] JT is gone now, but it was definitely there while I lvled my druid. Instead, when you go there now, the zone is simply called Tanaan Jungle, meaning that the JT was JungleTanaan. You also enter the regular Tanaan Jungle chats. I'm not entirely sure when the names changed, but 6.2 seems likely to me. Not sure if tagging it as removed is the best option, seeing as the area is still there, but just renamed. Just change it if you see fit. PeterWind (talk) 18:10, 1 August 2016 (UTC)

Unless punitive actions are taken while visiting these areas and only these areas, the category is redundant.-- 04:19, 13 May 2017 (UTC)
 * How so? The description fits the content. The areas are restricted in the way that "regular" play does not let players enter these areas. To my knowledge there are no areas where immediate punitive action is taken, as GMs would have to review situations. Some zones have had the No Man's Land effect, but I don't think there's any "immediate" action taken anywhere, beside maybe areas that you can only reach with model edit, but I think those would go under the DNP? PeterWind (talk) 16:04, 13 May 2017 (UTC)
 * We already have categories for the concept. The difference between this category and a "closed zone" seems either nonexistent or poorly explained.-- 00:56, 14 May 2017 (UTC)
 * Huh yeah alright totally forgot about that category yeah. PeterWind (talk) 02:00, 14 May 2017 (UTC)