UIOBJECT Texture

Texture (inherits from, created with ) displays a color block, a gradient, or a graphic raster taken from a .tga, .blp or .jpg file.

As a kind of LayeredRegion, Texture is always inside a layer within a (or any type inheriting from Frame). In Lua the layer is an argument to CreateTexture, and in XML  and  tags surround.

Defined Methods
Most methods relate to setting appearance or source information.

Examples
Creates a texture with



Creates the same texture with