API C PetBattles.GetBattleState

Returns the current battle state for the pet battle. battleState = C_PetBattles.GetBattleState

Returns

 * battleState: Number - A value representing the state of the battle.

Details
Note that the constants for battle states are not defined in FrameXML. Here are the currently known ones: LE_PET_BATTLE_STATE_CREATED = 1 LE_PET_BATTLE_STATE_WAITING_PRE_BATTLE = 2 LE_PET_BATTLE_STATE_ROUND_IN_PROGRESS = 3 LE_PET_BATTLE_STATE_WAITING_FOR_ROUND_PLAYBACK = 4 LE_PET_BATTLE_STATE_WAITING_FOR_FRONT_PETS = 5 LE_PET_BATTLE_STATE_CREATED_FAILED = 6 LE_PET_BATTLE_STATE_FINAL_ROUND = 7 LE_PET_BATTLE_STATE_FINISHED = 8