Bag



Bags are containers to increase inventory carrying capacity for holding other items. Players also frequently say bags when referring to their entire inventory space including the actual bags and base 16-slot backpack together.

Inventory space (or slots) is a limited resource so inventory management forms an important aspect of gameplay. Using more and larger bags to increase available inventory space furthers character development by providing the convenience to pick up more loot or carry more quest items. As the game has evolved, newer expansions have introduced larger bags to ease this burden.

Most normal bags can hold any sort of item, but differ in quantity of inventory slots. Special bags only hold specific types of items, usually related to a profession (e.g. Herb Pouch), but carry a larger quantity than normal bags of comparable cost. This disparity was greatest in World of Warcraft: Classic, but has narrowed in recent expansions as larger normal bags become available.

Equipping and using


Players equip bags by placing them in the bag slots at the right-most end of the interface bar adjacent to the backpack, a special bag that is neither movable nor replacable. Doing so provides added inventory slots based on the size of the bag.

Although bags are tradable and might sit unequipped within inventory, they are empty in this state and therefore do not contribute to inventory management until equipped. In addition to four bags worn on a chartacter (and always accessible), characters may also purchase up to seven bag slots to expand bank capacity (limited accessability).

Similar to equippable gear, most bags become untradable once worn in a bag slot (character or bank) and large bags from unique sources tend to bind on pickup. However, bags may be freely unworn if are empty or replaced by another large enough to hold any remaining contents. Some bags are also unique, preventing more than one of the same kind from being worn simultaneously.

Fortunately, unlike most equippable gear, bags do not have minimum level requirements so they may be traded or sold to lower-level characters to provide a quality of life boost for beginning players or alts.

Bags are not visually displayed on the character in the game; other players cannot know how many bags you have equipped nor their contents.

Management features
These features are not present in World of Warcraft: Classic
 * The backpack provides a search bar that applies to all bags. It darkens the items in your bags that do not meet the entered search criteria, allowing the sought-for item to stand out brightly. Similar search bars exist at the bank and Void Storage.
 * The backpack also provides a sorting feature, integrated with a dropdown menu selectable on each bag, to sort items of certain types into each bag.
 * At vendors, grey items appear with a gold coin icon to help users quickly see what may be sold without consequence.

Aside from managing bag contents, subsequent expansions introduced new interface designs to manage ever-expanding clutter:
 * Void storage, later obsoleted by user-interface improvements to transmogrification
 * Mount and pet collection tabs

Complete list


Normal bags
Normal bags come in a variety of sizes and are used to store all the items you obtain through your adventures. They come in sizes ranging from 1 to 34 slots, and typically they are widely available on the Auction House because many bags are created and sold by tailors. Their prices, particularly in smaller sizes, are constrained by the wide availability of many vendors who also sell normal bags to adventurers. (See table at right.) New players unwilling to pay even these prices will also find that bags can drop in the normal course of playing the game.

Ammo bags
Ammo bags like quivers and ammo pouches can only hold ammunition (arrows or bullets respectively). Of course, this is only useful to characters who use ammunition: hunters, and with weapons training, rogues and warriors.

Identical ammunition stored in multiple slots in an ammo bag will be automatically re-equipped when a stack of ammo runs out. Ammo that is different in any way is not automatically equipped. This can lead to confusion or delays, so many players only store one kind of ammo in an ammo bag at a time.

Ammo bags display the number of shots remaining on their action bar icons, whenever the number of shots falls below 10000 (10 stacks).

Essentially, an ammo bag is a hunter item. While rogues and warrior can, with weapon training, benefit from an ammo pouch, the truth is that they will probably choose to forgo carrying an ammo pouch. Hunters burn though quantities of ammunition. Rogues and warriors shoot occasionally to call an opponent out of a group. Since ammo bags are less versatile than conventional bags, rogues and warrior will generally prefer to have general purpose bag space holding a stack or two of ammo.

Hunters start with a six-slot quiver, Light Quiver, or ammo pouch, Small Ammo Pouch, that holds the ammo of their starting ranged weapon.

Quivers and ammo pouches follow a similar size progression, ranging from the six slot hunter starting quiver or ammo pouch to the 24 slot gear, which is only usable by level 70 characters. Ammo bags with 10 slots and above have increasing level requirements to equip. Ammo stacks in stacks of 1000, so even a beginning ammo bag can hold 6000 rounds of ammo.

(Ammo bags also tend to be larger than regular bags of the same item level, but since general purpose bags have no level restrictions, it may be easier to obtain regular bags bigger than your ammo bag.)

Ammo bags can be made by Leatherworkers, purchased from the auction house and vendors, or obtained as quest rewards. The source of each size increment of ammo bag is unique or a unique type ('crafted' or 'vended'), with minor exceptions. For the eight-slot quiver and ammo pouch, there is a vendor version ( at Neutral), and a crafted version. The Alliance quest, Vyrin's Revenge (2), Loch Modan, rewards the character with a choice of a ten slot quiver or ammo pouch.

Prior to patch 3.1.0, ammo bags generally gave a Rate of Fire bonus of between 10 and 15 percent, shortening the cooldown on the Shoot or Auto Shot ability.

Soul bags
A soul bag was a bag usable only by warlocks to hold Soul Shards. Although a warlock was not required to use a Soul Bag, they could hold more Soul Shards than they would normally be able to carry in conventional containers.

Soul Shards harvested by the Warlock were automatically stored in an equipped Soul Bag when acquired, making tedious Soul Shard housekeeping a thing of the past.

Only Soul Shards could be stored in Soul Bags. If you wished to convert a Soul Shard into any other type of inventory item (such as a Healthstone or Soulstone) you would need extra space in your normal bags to hold the new item.

As Soul Shards are no longer physical items, all Soul bags have been converted to normal bags with fewer slots.

Crafting bags
There are a number of crafting-specific bags to hold larger quantities of certain materials and products. Players do not need to actually have the profession to equip these, so they may benefit from using bags intended for other professions. For example, jewelcrafting uses lots of gems that can fit inside a mining bag.

Like general purpose bags, craft bags have no explicit level requirements. Currently, all craft bags are Bind on Equip.

Craft bags are not widely sold by vendors; even then, they are often sold at high prices on the Auction House. Only the 12-slot Herb Pouch and 10-slot Scribe's Satchel are vended in zones accessible to low-level characters. ((at Neutral) for Herb Pouch and (at Neutral) for Scribe's Satchel).