Hotfixes/2012 Archive

December 21

 * Classes
 * Paladin
 * The self heal from Seal of Insight will trigger approximately 33% more often.
 * Quests
 * Shan Kien will now respawn properly.
 * The quest "What's in the Box?" can now always be completed properly.
 * Items
 * It is no longer possible to loot more than one Ancient Pandaren Mining Pick.
 * Stackable Stags are now love peace (and stacking), and are friendly to all.
 * Dungeons, Raids & Scenarios
 * Terrace of the Endless Spring
 * Protectors of the Endless
 * The damage dealt by Touch of Sha no longer increases for each Protector that is defeated in the Heroic mode version of this encounter.
 * Heart of Fear
 * Grand Empress Shek'zeer
 * The damage dealt by Corrupted Dissonance, Sonic Discharge, and Cry of Terror has been reduced by approximately 10% in the Heroic mode version of this encounter.
 * Mogu'shan Vaults
 * Elegon
 * In the normal mode version of this encounter, Cosmic Sparks will deal less melee damage, Elegon will now use Materialize Protector less often, and the Overloaded effect that Elegon gains when an Empyreal Focus is destroyed now grants significantly less haste.
 * Bug Fixes
 * The achievements You Mean That Wasn't A Void Zone?, Incredible Hulk, Kill It With Fire! and Lightning Struck can now be completed normally.
 * Shan Kien's Sha Grasp ability is now properly removed from player pets.
 * Classes
 * Paladin
 * The area of effect component of Hammer of the Righteous will no longer activate Seal of Insight or Seal of Justice.
 * Monk
 * Mistweaver
 * Renewing Mist, Expel Harm, Eminence (monk ability), Enveloping Mist, Chi Torpedo, Chi Wave, Zen Sphere, and Chi Burst will now benefit properly from PvP Power.

December 13

 * Classes
 * Mage
 * Frost Bomb will now detonate after 4 seconds (was 6 seconds), and the damage it deals to other players has been reduced by 20%.
 * Quests
 * Players that leave the area during the ending sequence of "Heart Of The Alliance" will no longer be placed into the wrong phase.
 * Pet Battles
 * Players that have earned the Achievement "Taming the World" should now receive a Safari Hat in the mail.
 * Lower level pets involved in Pet Battles with higher level team mates will now receive full experience from victorious battles.
 * Darkmoon Hatchlings, Red Crickets, and Singing Crickets that were previously of lower quality should now be Rare quality.
 * Items
 * The Sun-Lute of the Phoenix King can now be upgraded using the Item Upgrade system.
 * Dungeons, Raids & Scenarios
 * Heart of Fear
 * Grand Empress Shek'zeer
 * The Empress now always drops three tier-set tokens and three non-set items in the 25 player Heroic mode version of this encounter.
 * Bug Fixes
 * The Guild Perk, Ride Like the Wind, should now properly increase flight path speeds by 25% in Pandaria.
 * Classes
 * Rogue
 * Various weapon procs will no longer sometimes prematurely break the Stealth provided by the Subterfuge talent.

December 11

 * Classes
 * Mage
 * When Fire Blast modified by Glyph of Fire Blast is used to detonate a Frost Bomb, the resulting Frost Bomb now deals 50% less damage.
 * Warrior
 * Taste for Blood now only stacks 1 time versus other players (was 3 times).
 * Quests
 * "Bad Blood", "Bloodlines", "The Korune", "Ancient Guardians (quest)", and "The Source of Korune Power" will no longer sometimes place players into the wrong phase.
 * PvP
 * The Battle Fatigue healing reduction debuff has been increased to 30% (was 15%).
 * Creatures
 * The Mogu enemies in the Ruins of Ogudei now correctly drop loot when slain.
 * Dungeons, Raids & Scenarios
 * Creatures in the Molten Core, Blackwing Lair, and Ahn'Qiraj raid dungeons now deal damage according to their intended pre-Mists of Pandaria melee damage values.
 * Bug Fixes
 * Several abilities that should break on damage will now correctly have a chance to break when damage is absorbed, including: Psychic Scream, Hex, Howl of Terror, Intimidating Shout, Blinding Light, Frost Nova, Freeze, Ring of Frost, Entangling Roots, and Mass Entanglement.

December 10

 * Classes
 * Mage
 * Critical Mass now multiplies the critical strike chance of Fireball, Frostfire Bolt, Pyroblast, and Scorch by 1.3 (was 1.25).
 * Inferno Blast now spreads Ignite, Pyroblast, and Combustion to 3 surrounding targets.
 * Quests
 * The Mechanized Fire should now be easier to reach in the course of completing "Dream of a Better Tomorrow".
 * Players that have completed "Better With Age" and "Crime and Punishment" can now properly acquire the quest "By the Sea, Nevermore" from Zer'ik in the Dread Wastes.
 * Players on the quest "Sentry Wards (quest)" will no longer be placed in the incorrect phase.
 * The quest "Enemies At Our Door" can no longer be shared.
 * Pet Battles
 * The Battle Pet ability Stone Rush now has a 1 round cooldown (was 0).
 * The Cinder Kitten now haz increased health. It looks like that armor helps a little after all.
 * Several Battle Pets now appear during times of day more appropriate to their ecology.
 * Singing Crickets are now considered Rare pets. This change does not apply to pets that have already been acquired.
 * Silithid Hatchlings should now be less elusive.
 * Brawler's Guild
 * Fixed an issue that could cause Zen'shar's Eyes of Warding to persist after he despawns.
 * Professions
 * Alchemy
 * Players that have deleted their Zen Alchemist Stone can now obtain the Strange Spherical Stone to repeat the quest "Strange Spherical Stone" to earn a new one.
 * Jewelcrafting
 * Newly created Sapphire Cubs will now always be of Uncommon quality.
 * Items
 * The following PvP trinkets now have less powerful on-use effects and reduced cooldowns:
 * Dreadful Gladiator's Badge of Conquest
 * Dreadful Gladiator's Badge of Dominance
 * Dreadful Gladiator's Badge of Victory
 * Malevolent Gladiator's Badge of Conquest
 * Malevolent Gladiator's Badge of Dominance
 * Malevolent Gladiator's Badge of Victory
 * The following PvP trinkets now have a less powerful on-use effect, but the duration of that effect has been increased:
 * 7 Operative's Manual
 * Kor'kron Book of Hurting
 * Creatures
 * Various Hozen rare spawn creatures are now less likely to evade and despawn.
 * Clawlord Kril'mandar will now be visible to players that have completed the quests "Domination Point (quest)" or "Lion's Landing (quest)".
 * Huntress Vael'yrie in the Krasarang Wilds now properly offers Stable Master services.
 * Dungeons, Raids & Scenarios
 * Normal and Heroic mode raid bosses now grant 40 Valor Points each upon being defeated.
 * Terrace of Endless Spring
 * Tsulong
 * Elemental Shaman will now always be properly eligible for loot after defeating the Raid Finder version of this encounter.
 * Mogu'shan Vaults
 * The floor of Elegon's chamber should now always reappear after he is defeated.
 * Bug Fixes
 * Classes
 * Hunter
 * Pets
 * The Sporebat's Energizing Spores ability will no longer stack with other similar sources of spell haste.
 * Monk
 * It is no longer possible to dispel or Spell Steal Xuen's Crackling Jade Lightning.
 * Priest
 * Fixed an issue that could cause Rapture to stop activating normally if it was triggered while the Priest was subject to crowd control.
 * Shaman
 * Fixed an issue that allowed several spells and abilities to continue to be available while Hexed.
 * Warlock
 * Damage from Rain of Fire will no longer prevent enemy players from capturing flag objectives.
 * Havoc will no longer duplicate attacks directed against targets that are affected by Banish or Cyclone. These attacks will not consume any charges of the spell.
 * Fixed an issue that could cause in-game cut-scenes to be skipped when sound is disabled.
 * Fixed an issue that allowed players below level 85 to see and loot certain Treasures of Pandaria.
 * Fixed an issue that could allow the Healing Ward provided by Vol'jin during the Dagger in the Dark Scenario to function outside of the instance.

December 5

 * Quests
 * It is now possible to use the Distraction ability while on the quest "Prisoners of War".
 * All eligible players can now complete the quest "It Is A Mystery".
 * The Dread Amber Focus for the quest "Concentrated Fear" can now be looted by all members of the party who are on the quest.
 * Seamus Goldenkicks can now return players to the instanced version of Dalaran after they complete the quest "Tracking the Thieves".
 * It is no longer possible to have both "Dark Skies (quest)" and "Rampage Against the Machine" in the quest log at the same time.
 * Players will no longer leap horribly to their deaths from the Dalaran Sewers in the course of completing the quest "One Last Grasp".
 * Kor'kron Subjugators and Kor'Kron Overseers now respawn more frequently for the quest "De-Subjugation".
 * Lieutenant Ethan Jacobson will no longer evade, and instead will respawn.
 * Pet Battles
 * The pet ability Ghostly Bite now has a 4 round cooldown (was 3).
 * The Crow on Darkmoon Island can now be captured. This pet cannot be caged for sale.
 * Newly purchased Darkmoon Hatchlings will now be of Rare quality.
 * The Darkmoon Glowfly, Clouded Hedgehog, Silent Hedgehog, and Jungle Grub can now be encountered in all qualities.
 * Brawler's Guild
 * Disruptron Mk. 3R-Alpha will no longer abandon the fight prematurely.
 * Crush should no longer reset unexpectedly during his Brawls.
 * Picking up Meatball's Strange Energy now benefits the Brawler's nearby pet as well.
 * Brawler's Guild statisticians will no longer reset their data on a weekly basis.
 * Starfall will no longer strike undamaged Power Crystals in the Millhouse Manastorm encounter.
 * The Brawler title is now permanent.
 * Fixed an issue that allowed spectators to heal the pets of competitors that are inside a Brawl arena.
 * Items
 * Jin'ya, Orb of the Waterspeaker now correctly causes the Shadowfiend and Mindbender to appear as Sha when wielded by a Shadow Priest.
 * Mirror of Broken Images and Sindragosa's Flawless Fang now provide 15% less resistance per level beyond level 85.
 * Fixed an issue that could allow the G91 Landshark to be used more than once in combat.
 * Item Enhancements
 * The Enchant Weapon: Elemental Force will no longer incorrectly activate from healing effects, and can only be triggered by damaging melee attacks or spells.
 * Creatures
 * Pandaren Campaign
 * Domination Point Elites hired using the Guard Contract: Tower now have the same health as their Alliance counterparts.
 * Bloodhilt Honorguards and Dominance Snipers at Dominance Point will no longer respawn too quickly.
 * Shieldwall Stormcallers no longer incorrectly use Bloodlust.
 * Shieldwall Marines no longer use their knockback effect too frequently.
 * Dwarven Mortar Team Engineers no longer use Wrench Strike.
 * Child of Chi-Ji in Krasarang Wilds will no longer evade after a brief pursuit, and no longer cast Blackout Kick.
 * Warlord Bloodhilt
 * Warlord Bloodhilt will no longer cast Bloody Knives on players that are no longer in combat with him.
 * Internal Bleeding can no longer be manually removed by right-clicking the effect. Instead, it is necessary to use the Rip It Out! ability.
 * Dungeons, Raids & Scenarios
 * A Little Patience
 * Defeating Commander Scargash will now cause his Kor'Kron Elite guards to depart (and not photo-bomb the follow-up cinematic.)
 * Dagger in the Dark
 * Slaying Broodmaster Noshi while he is casting will no longer sometimes prevent players from progressing through this Scenario.
 * Bug Fixes
 * Fixed an issue that could cause multiple Gnolls to emerge from a single barrel when playing the Whack-A-Gnoll Darkmoon Faire carnival game.
 * Fixed an issue that could cause some players to experience reduced performance in Silvermoon City.
 * Fixed an issue that could cause certain mounts to count double toward mount collection achievements.
 * Classes
 * General
 * Fixed an issue that could prevent Bloodlust, Heroism, Ancient Hysteria, and Time Warp from taking effect when cast simultaneously with another, similar, effect.
 * Death Knight
 * Fixed an issue that could cause Death Grip, when modified with Glyph: Tranquil Grip, to work on inappropriate targets.
 * After a Death Knight benefits from Purgatory, the resulting Perdition debuff now correctly shows its 3 minute timer.
 * Hunter
 * Improved Serpent Sting now deals the correct amount of damage.
 * Priest
 * Fixed an issue that could cause Atonement to attempt to heal invalid targets.
 * Atonement critical heals will now properly take effect on allies within 40 yards of the original target.
 * Shaman
 * Glyph of Totemic Encirclement will no longer sometimes prevent the talent Totemic Restoration from functioning.
 * Warlock
 * The Warlock's 2 piece Sha-Skin Regalia set bonus properly increases the damage of the Malefic Grasp version of Corruption by 10%, and will no longer sometimes deal too much damage.
 * Warrior
 * Safeguard will no longer sometimes take effect on allies that are out of line of sight, out of range, or unreachable.

December 3

 * Classes
 * Monk
 * Mistweaver
 * The absorption effect of Life Cocoon has been increased by 100%. We hope to have this change applied within the next 24 hours.
 * Brewmaster
 * The Power Guard effect now properly increases Guard’s absorption by 15%, up from 5%.
 * Paladin
 * Protection
 * Damage dealt by Holy Wrath now scales properly with Attack Power and Spell Power.
 * Warlock
 * Demonology
 * The damage and Demonic Fury cost of Chaos Wave have been reduced by 33%. The new values will not be reflected in the tooltip until a client patch.
 * Dungeons, Raids & Scenarios
 * General
 * Normal and Heroic raid encounters in Mogu’shan Vaults, Heart of Fear, and Terrace of Endless Spring now award 40 Valor, up from 25. This will take effect after the weekly reset.
 * Mogu’shan Vaults
 * The Spirit Kings now activate in a fixed order.

November 29

 * Classes
 * Hunter
 * Serpent Sting's damage has been increased by 100%, and its cost has been reduced to 15 Focus (was 25).
 * Survival
 * Improved Serpent Sting now deals 15% of its total damage instantly (was 30%).
 * Mage
 * Fire
 * The periodic damage from Combustion has been reduced by 50%.
 * The critical strike chance multiplier from Critical Mass has been reduced to 1.25 (was 1.5).
 * Monk
 * Stance of the Fierce Tiger now correctly applies its 10% movement speed increase. It may be necessary to activate this stance if it is not already active to benefit from the effect.
 * Monks using Roll and Flying Serpent Kick will now move at the correct speed while holding a Battleground flag.
 * Mistweaver
 * The mana costs of Jab, Spinning Crane Kick, Soothing Mist, Crackling Jade Lightning, and Renewing Mists have been increased by 30%.
 * Soothing Mist and Crackling Jade Lightning now have a 30% chance to generate Chi when they deal damage (was 35%).
 * Priest
 * Divine Star now deals 40% more damage and 133% more healing, and its radius has been reduced by 33%.
 * Quests
 * Players that complete the quest "Voice of the Gods" will now only receive one Reliquary Facsimile reward via mail after completing this quest.
 * The drop rate for Bilgewater Blasting Caps required for the quest "Siege Damage" has been increased.
 * Lieutenant Valorcall will now spawn for the quest "Sigil of Arathor".
 * Creatures
 * Alliance soldiers in the Krasarang Wilds are no longer confused about which side they're on.
 * Troubled Slave Spirits in the Ruins of Ogudei will no longer assist their own kind in battle unprovoked.
 * Fixed an issue that could cause Zan'vess Squad Leaders to evade.
 * Sunsong Ranch
 * Fixed an issue that could cause crops to become harvestable at inconsistent times. Crops will now always become harvestable at 3:00 a.m PST.
 * Dungeons, Raids & Scenarios
 * Several classic raid bosses have been adjusted to be more friendly to solo players:
 * Viscidus
 * Viscidus now remains frozen for 30 seconds (was 15), and it takes 30 hits to shatter Viscidus (was 50).
 * The Twin Emperors
 * The recast time for Heal Brother has been increased to 3 seconds (was 2).
 * C'thun
 * Players now have 5 minutes to escape C'thun's stomach and resume the battle before it resets.
 * Al'ar
 * Al'ar and Ember of Al'ar are no longer immune to fire damage.
 * Reliquary of Souls
 * Spirit Shock now has a 15 second recast time (was 0 seconds).
 * The Heart of Fear
 * Imperial Vizier Zor'lok
 * In the Heroic mode version of this encounter, Zor'lok will no longer sometimes spawn multiple Echoes of Attenuation, and will properly transition to his third platform when receiving sufficient damage to cause him to skip his second platform.
 * Wind Lord Mel'jarak
 * Breaking an Amber Prison will now always inflict the Residue debuff.
 * Mogu'shan Vaults
 * Will of the Emperor
 * Jan-xi and Qin-xi will no longer pause while executing their Devastating Combo attack.
 * Mogu'shan Palace
 * Elegon
 * Fixed an issue that could prevent the floor from returning during phase transitions in this encounter.
 * Temple of the Jade Serpent
 * Fixed an issue that could cause Wise Mari to stop using Hydrolance or Call Water.
 * A Little Patience
 * Fixed an issue that could cause Commander Scargash to become uninteractable.
 * Brawler's Guild
 * Disruptron Mk. 3R-Alpha's attacks will no longer sometimes strike spectators in the Brawl'gar Arena. His attacks will now properly strike opponents standing on the grates in this arena.
 * Dark Summoner's health has been reduced by 10%, and his damage reduced by 35%.
 * Certain short-term buffs, such as Bloodlust, are now cleared when entering the Brawler's Arena. Long term effects, such as Heart of the Wild, will persist.
 * Professions
 * Engineering
 * The Blingtron 4000 Gift Package now has a higher chance to drop valuable items, and a bonus chance to drop an additional sellable item.
 * Tailoring
 * The Imperial Silk Cocoon is no longer Unique.
 * Items
 * The Malevolent Gladiator's Ripper can now be upgraded via Conquest Points.
 * Bottled Tornado may no longer be used in areas where flying isn't permitted.
 * Using Bottled Tornado will now always properly put Rocket Jump and Goblin Glider on cooldown.
 * Blood Death Knights will no longer incorrectly receive Kilrak, Jaws of Terror; Scimitar of the Seven Stars; or Elegion, the Fanged Crescent from Raid Finder encounters.
 * Item Enhancements
 * Enchantments using the Real PPM system will now generate two buffs simultaneously, rather than simply refreshing the duration of an existing effect.
 * Bug Fixes
 * Mounted players can now correctly interact with the portals located at the faction daily quest hubs in the Krasarang Wilds.
 * Classes
 * Chi Torpedo, Halo, and Divine Star will no longer remove Stealth unless damage is actually dealt to the stealthed target.
 * Hunter
 * Disengage now properly removes rooting effects when used in combination with the talent Posthaste.
 * Mage
 * Fixed an issue that made it possible to detonate Frost Bomb twice under rare circumstances.
 * Monk
 * Dampen Harm now correctly only mitigates attacks that deal at least 20% of the Monk's maximum health.
 * Enlightenment is now always granted upon completion of Monk daily quests.
 * Gaining Power Guard will once again light up the alert on the Guard hotkey.
 * Renewing Mists will now always prioritize players over player controlled pets.
 * Paladin
 * Holy Wrath now benefits correctly from Attack Power and Spell Power.
 * Priest
 * Shadow Priest Mastery: Shadowy Recall will continue to activate on targets afflicted with Shadow Word: Pain, Vampiric Touch, and Devouring Plague when they move out of line of sight.
 * Mind Sear damage generated by Shadow Priest Mastery: Shadowy Recall has been increased to match Mind Sear's normal damage.
 * The effects of Inner Focus will now always fade after one heal has been cast.
 * Rogue
 * Poisons will now continue to be applied normally while Shadow Blades is activated.
 * Shaman
 * Unleashed Fury will now benefit only the Shaman who cast it.
 * Warlock
 * Fixed an issue that could cause Threatening Presence to be permanently activated for the Voidwalker and Felguard.
 * The Warlock's 2 piece Sha-Skin Regalia set bonus now properly increases the damage of the Malefic Grasp version of Corruption by 10%.

November 28

 * Classes
 * Shaman
 * Stormlash Totem now has a radius of 40 yards (was 30).
 * Warrior
 * Skull Banner now has a radius of 40 yards (was 30).
 * Quests
 * Quest targets on Bilgewater Beach in Krasarang Wilds will no longer improperly apply PvP flags to attacking players.
 * Agent Malley, the Operation: Shieldwall Quartermaster, now accepts the proper currency for his wares.
 * The quest "Touching Ground" can now be completed correctly.
 * NPCs in Domination Point will no longer ask PvP Guards to assist them in combat.
 * Great Cranes now drop Pristine Jet Crownfeathers more frequently.
 * Fixed an issue that would sometimes prevent players from witnessing their respective faction's landing on the shore of Krasarang Wilds.
 * Pet Battles
 * Mr. Bigglesworth will no longer drop from Kel'Thuzad, as he can now be obtained from the achievement Raiding With Leashes.
 * Dungeons, Raids & Scenarios
 * Fixed an issue that could cause some players to be friendly with the denizens of the Black Temple.
 * The Heart of Fear
 * Garalon will no longer despawn when moved near the outside edges of his platform.
 * Mogu'shan Palace
 * Trial of the King
 * Defeating Kuai the Brute while he is casting shockwave will no longer sometimes prevent players from completing this encounter.
 * A Little Patience
 * It is no longer necessary to slay the Kor'kron Elite preceding Commander Scargash to engage him.
 * PvP
 * Players are once again correctly affected by silencing effects in PvP.
 * Items
 * Scavenged Pandaren Weapons are now correctly Bind on Pickup.
 * The Malevolent Gladiator's Ripper now has the correct amount of PvP Power.
 * Bug Fixes
 * Character specific macros should no longer sometimes be removed from action bars when logging into the game for the first time.
 * Players that have faction changed will now receive the correct Pandaren Campaign commissions for their current faction.
 * Field Merchant Skevin now appears on the Skyfire.
 * Spirits of Harmony can no longer be sold, auctioned or mailed.
 * Fixed an issue that could cause players to become disconnected during the Domination Point event.
 * The Sturdy Crane Crate, Sturdy Tiger Trap, and Sturdy Crab Crate are now consumed once the quests they offer are accepted.
 * Guild tabards will now display correctly on the character selection screen.
 * Classes
 * Rogue
 * Mutilate, Killing Spree, and Fan of Knives once again apply poisons correctly.
 * Shaman
 * The effects of Symbiosis: Prowl will now correctly be removed once the duration of Symbiosis expires.
 * Warrior
 * Safeguard once again properly removes snares and rooting effects.

November 27 (5.1)

 * Classes
 * Hunter
 * Aspect of the Hawk and Aspect of the Iron Hawk now increase ranged attack power by 15% (was 10%).
 * Monk
 * Desperate Measures now also resets the cooldown on Expel Harm when the Monk is below 35% health.
 * Paladin
 * Light of Dawn's healing has been increased by 5%.
 * Holy Prism will now always heal the 5 closest allies with the lowest health.
 * Rogue
 * The cooldown of Vanish has been reduced to 2 minutes (was 3 minutes).
 * Warlock
 * Curse of Enfeeblement and Aura of Enfeeblement now reduce the physical damage dealt by all targets by 10% (was 20%).
 * Aura of Enfeeblement and Aura of the Elements now cost 150 Demonic Fury (was 50), and have a 10 second cooldown.
 * Creatures
 * Polluted Viceclaw Scuttlers are now much tougher customers.
 * Items
 * Sky Crystals can no longer function against Alani once Nimbus Shroud has been dispelled.
 * Dungeons, Raids & Scenarios
 * Terrace of Endless Spring
 * Corrupted Protectors now deal less damage in the Raid Finder version of this raid.
 * The Sha of Fear
 * A number of bug fixes and adjustments have been made to the Heroic mode version of this encounter:
 * The Sha of Fear will now transition to the Dread Expanse at 66% health (was 50%), and no longer heals when entering the second phase of the encounter.
 * Dread Spawns can now gain up to 5 stacks of Gathering Speed (was 3).
 * Dread Spawns now spawn at a reduced rate.
 * Dread Spawns will no longer sometimes cast Eternal Darkness on an incorrect target.
 * Dread Spawns will now always cast Sha Spine when a player picks up the Orb of Light; the damage of Sha Spine has been reduced.
 * Dread Spawns are no longer fooled by Feign Death.
 * Tsulong
 * The Raid Finder version of this encounter has been tuned to be more appropriate for its intended difficulty.
 * Tsulong will no longer despawn unexpectedly in the Heroic mode version of this encounter.
 * Lei Shi
 * Lei Shi's Spray Ability now increases frost damage taken by 10% per stack in the Raid Finder version of this encounter (was 12%).
 * Bug Fixes
 * Classes
 * Druid
 * Clearcasting is no longer consumed by damaging spells while Heart of the Wild is active.
 * Monk
 * Renewing Mist can no longer sometimes be cast while mounted.
 * Paladin
 * Fixed an issue that could cause Illuminated Healing to apply absorption shields when no healing was generated.
 * Rogue
 * Anticipation now generates the correct number of combo points when Crimson Tempest is used.
 * Players can now properly earn credit for the Last Man Standing achievement.
 * The Turkey Shooter can no longer be used on mounted players.
 * Fixed an issue that would cause various items to be awarded to players of the incorrect class or specialization in Raid Finder encounters.
 * Fixed an issue that would prevent some items from The Terrace of Endless Spring from being disenchanted.

November 20

 * Classes
 * Ancestral Healing and Conductivity no longer benefit twice from increased healing multipliers.
 * Warlock
 * Molten Core's UI alert will no longer fade prematurely.
 * Creatures
 * Galleon's abilities now correctly ignore line of sight.
 * Galleon will no longer sometimes spawn too quickly.
 * Milau's Lightning Sweep now correctly obeys range restrictions.
 * Fixed an issue that could cause Alani to despawn after being pulled with a Sky Crystal.
 * Items
 * Perpetual Leftovers no longer shares a cooldown with other food items.
 * The Raid Finder version of Un'sok's Amber Scalpel will now be awarded to the correct classes.
 * Quests
 * Teng Applebloom no longer possesses the secret to cloning technology.
 * Dungeons, Raids & Scenarios
 * Terrace of Endless Spring
 * The Sha of Fear
 * The Chimera of Fear for the legendary quest "Fear Itself" can now be properly looted by multiple players, and can no longer be traded.
 * Players will now always be transported to the correct platform.
 * Protectors of Endless Spring
 * Defeating Protector Kaolan last will now yield the correct items.
 * Tsulong
 * Tsulong can no longer become berserk during his Day phase.
 * Tsulong can no longer benefit from Rallying Cry during his Day phase, and no longer suffers damage from Unholy Frenzy.
 * Heart of Fear
 * Wind Lord Mel'jarak
 * Mel'jarak now deals less area of effect damage in the Raid Finder version of this encounter.
 * Grand Empress Shek'zeer
 * The Raid Finder version of this encounter has been adjusted to be more appropriate for its intended difficulty.
 * The non-boss creatures preceding Shek'zeer now have less health in the Raid Finder version of this raid.
 * Amber-shaper Un'sok
 * Smash and Amber Strike no longer affect players.
 * The Raid Finder version of this encounter has been adjusted to be more appropriate for its intended difficulty.
 * Garalon
 * Pheromone Burst now deals the correct damage in 25-player versions of this encounter.

November 12

 * Creatures
 * Kunzen Rockflingers no longer have a chance to drop Motes of Harmony.
 * Items
 * Fixed an issue with the way that Might of Ursoc could interact with the Druid's Deep Earth Vestments 4 piece set bonus when in a group.
 * Dungeons, Raids & Scenarios
 * Heart of Fear
 * Wind Lord Mel'jarak
 * Fixed an issue that could sometimes prevent Mel'jarak from properly gaining Recklessness.
 * Grand Empress Shek'zeer
 * Players affected by Fixate will no longer incorrectly maintain threat after the effect ends.
 * The range of the Empress's various damage dealing abilities has been increased.
 * Imperial Vizier Zor'lok
 * In the Heroic mode version of this encounter, Zor'lok should never choose the platform of Attenuation when combat begins.
 * Zorlok will now always cast Force and Verve after summoning Noise Cancelling Zones.
 * Fixed an issue that could cause players affected by Convert to be damaged by Zor'lok's abilities.
 * Fixed an issue that could cause Convert to affect more than one healer in 10-player raid groups.
 * Amber-shaper Un'sok
 * Mutated Constructs now deal appropriate damage.
 * Fixed an issue that could cause Inferno Blast to interact with Amber Carapace in a way that dealt extreme damage to secondary targets.
 * Garalon
 * In the Raid Finder version of this encounter, Garalon's Fury ability will now stack 5 times with a 15 second duration, and Pungency now stacks 20 times.
 * In the Raid Finder version of this encounter, Garalon will not enter combat until a player enters one of the visible circles surrounding his body or legs, or performs a hostile action.
 * Pets now correctly gain Weak Points when attacking Garalon's legs.
 * Several abilities that deal additional damage to a secondary target no longer improperly include bonus damage provided by Weak Point when determining the damage dealt to secondary targets.
 * Mogu'shan Vaults
 * The Stone Guard
 * Using Alter Time will no longer prevent Mages from losing stacks of Energized Tiles in this encounter.
 * Elegon
 * Pets will now correctly attack Elegon from behind.
 * Bug Fixes
 * Highly Explosive Yaungol Oil no longer deals damage to hostile players.
 * Fixed a phasing issue that could occur during the quest "Battle Axe of the the Thunder King".
 * Fixed an issue with the way that Glyph of Jab could interact with various weapons.

November 6

 * Classes
 * Monk
 * The base healing of Chi Torpedo has been increased, but it now scales less efficiently with attack power.
 * Brewmaster
 * Keg Smash now deals progressively less damage when it strikes more than 5 targets.
 * Priest
 * Rapture now returns mana equal to 200% of the Priest's total Spirit (was 150%).
 * The shield generated by Divine Aegis now absorbs 50% of the amount healed (was 30%).
 * Creatures
 * Monstrous Plainshawks are now more peace loving.
 * Springtail Trappers, Burrowers, and Thumpers are now marginally less annoying.
 * Items
 * The Malevolent Gladiator's Ripper can now be purchased for the correct number of Conquest Points.
 * Dungeons & Raids
 * Heart of Fear
 * The Raid Finder version of Garalon is now tuned more appropriately for Raid Finder groups. His health has been significantly reduced, and Furious Swipe now deals significantly less damage.
 * Wind Lord Mel'jarak's health has been reduced slightly in the 10 player normal mode version of this encounter.
 * The Sha of Fear's Ominous Cackle will no longer sometimes send players to the same platform twice in a row.
 * Grand Empress Shek'zeer
 * Visions of Demise now inflicts damage immediately once cast.
 * The Empress will no longer become confused about what phase of the battle she's in.
 * Imperial Vizier Zor'lok
 * Imperial Vizier Zor'lok will no longer summon the Echo of Force and Verve in his final phase in the Heroic mode version of this encounter.
 * Zor'lok's Echoes will pause briefly before beginning to cast Song of the Empress.
 * Zor'lok's berserk timer has been increased slightly.
 * Zor'lok can no longer be attacked until all the foes in the Oratorium are slain.
 * Zealous Bugs will no longer spawn in the Raid Finder version of this encounter.
 * Amber-Shaper Un'sok
 * Volatile Amber pools will now properly eject more bolts of Volatile Amber in the 25 player versions of this encounter.
 * The health of Amber-Shaper Un'sok, Living Amber, and Amber Monstrosities has been increased in Heroic mode.
 * The Amber Explosion cast by transformed players now does the correct amount of damage when striking more than 10 targets.
 * Mogu'shan Vaults
 * Elegon's Total Annihilation will no longer penetrate immunity effects in the normal mode version of this encounter.
 * Bug Fixes
 * Wiping on Imperial Vizier Zor'lok or defeating the enemies preceding him in the Oratorium will no longer sometimes cause players to become raid locked to the Heart of Fear.
 * Tooltips for Crystallized Dread, Crystallized Horror, and Crystallized Terror have been updated.
 * The speed increase provided by the Druid ability Stampeding Roar no longer stacks with the speed increases provided by Cat Form or Travel Form.
 * Battleground speed power ups will no longer sometimes incorrectly stack with player movement speed increases.

October 26 - Nov 1

 * General
 * Weapons sold by Ambersmith Zikk can no longer be disenchanted for Ethereal Shards
 * Classes
 * Hunter
 * Stampede Pets summoned into the Arena, Rated Battlegrounds, and Wargames will now do the correct amount of damage.
 * Monk
 * Friendly players activating Monk Healing Spheres will no longer break Mana Tea channeling.
 * Shaman
 * Shaman Searing Totems will no longer break on Heroic Elegon due to the line of sight restrictions while the energy vortex is active.
 * Quests
 * The quest "In Battle's Shadow" now only requires the appropriate faction to take and no longer requires a quest prerequisite.
 * Dungeons & Raids
 * Updated the Dungeon Finder matchmaking system to properly identify Monk classes and their available roles.
 * Heart of Fear
 * Garalon now mends his injured legs more frequently in Normal mode.
 * Garalon will now take longer before he casts Massive Crush.
 * Players will now be able to zone back to Ta'yak's room once he’s been killed.
 * Mogu'shan Vaults
 * Jasper Chains now casts less frequently in both Normal and Heroic 10-player difficulty.
 * A few indirect spells will no longer trigger the Spirit Kings’ shields on Heroic Difficulty.
 * Items
 * One-hand melee weapons will now show the correct Conquest cost.
 * The Dreadful Gladiator's Emblem now displays the proper stats: +809 Spirit, +293 PvP Power, +293 PvP Resilience, +40,673 health for 15s on use
 * Bug Fixes
 * Fixed an issue with the Battle Spear of the Thunder King (quest) in which the quest could not be properly completed due to the spear object not being visible to the player.
 * Fixed an issue in which classes were sometimes receiving select inappropriate loot items.
 * Fixed an issue in which players would sometimes be disconnected from the game when knocked off of an elevator.
 * Fixed an issue in which Ashweb Weavers for the Golden Lotus dailies would sometimes evade.
 * Fixed an issue in which Captain Doren would evade during the quest, “The Darkness Within” if the player died while he was transforming into his Sha form.
 * The Ancient Guo-Lai Cache will now properly despawn after being closed.

October 25

 * General
 * The Valor Point rewards from random Dungeons, Challenge Mode Dungeons and Scenarios have increased.
 * Creatures
 * Yaungols on the Deadtalker's Plateau will no longer sometimes cause player pets to attack unprovoked.
 * Crumbling Jade Warriors no longer grant reputation with The Black Prince.
 * Muckscale Rippers, Muckscale Slayers, and Muckscale Shaman are now less prolific.
 * It is no longer possible for other players to tap Alani in the Vale of Eternal Blossoms while the Sky Crystal is being channeled.
 * Quests
 * Players can now properly complete "Old Man Thistle's Treasure (quest)".
 * Leven Dawnblade now offers the quest "The Mogu's Message".
 * It is now easier for players to cooperate while completing "Mantid Under Fire".
 * Sra'vess Island is now a more pleasant questing destination. The roads are less crowded, and all players battling elite Mantid will now be awarded credit for the kill.
 * Dungeons & Raids
 * Disenchanting items awarded from Raid Finder bosses will no longer yield Blood Spirits.
 * Player item level for Raid Finder should now always be calculated correctly.
 * Mogu'shan Vaults
 * Jan-xi and Qin-xi are now immune to the Druid ability Skull Bash.
 * Raids that wipe while defeating Gara'jal the Spiritbinder simultaneously should now be eligible for loot.
 * Bug Fixes
 * Players previously unable to plant crops in the Valley of the Four Winds are now able to do so.
 * Fulfilling the requirements for Scenaterday on a Saturday will now properly provide achievement credit.
 * Fixed an issue that could cause socketed gems to disappear.

October 19

 * General
 * Digging up a find while practicing Archaeology will now continue to grant skill points past 50.
 * Hallow's End festivities and decorations, including candy buckets, have spread to Refuge Point and Zouchin Village.
 * Players that have been defeated by the Headless Horseman can now use the Looking For Dungeon interface to return for another attempt.
 * Classes
 * Hunter
 * It is no longer possible to carry a Battleground flag while using Camouflage (hunter ability).
 * Paladin
 * Light's Hammer (paladin ability) can no longer be used while Hexed.
 * Creatures
 * Wyrmhorn Turtles are no longer quite so prolific.
 * Pet Battles
 * The pet ability Takedown now deals 10% less damage.
 * The pet ability Chew now deals 50% less damage.
 * Quests
 * Players that have not completed "Battle Helm of the Thunder King (quest)" can now slay Bloodtip, Wulon, Huo-Shang, and Gochao.
 * Zhao-Jin the Bloodletter should now always spawn correctly for the "Battle Helm of the Thunder King" quest.
 * Dungeons & Raids
 * Scarlet Monastery
 * The Pulsing Pumpkin and Pumpkin Fiends that accompany the Headless Horseman are now appropriately powerful foes.
 * Mogu'shan Vaults
 * Gara'jal the Spiritbinder
 * Smoke Bombs cast by Rogues will no longer prevent Gara'jal's Voodoo Doll effect from displaying on afflicted players.
 * Will of the Emperor
 * Fixed an issue that could cause Qin-xi and Jan-xi to sometimes become unreponsive.
 * Bug Fixes
 * Players will now only earn credit toward the achievement Listen to the Drunk Fish when harvesting the high yield crop of the day forecasted by Jogu the Drunk.
 * Voodoo Piles in Zul'Aman and Zul'Gurub wil no longer incorrectly grant skill in Archaeology.
 * The Ghost Iron vein beneath Serenity Falls in the Jade Forest has dematerialized.
 * Fixed an issue that could allow new Pandaren characters to leave the Wandering Isle prior to selecting a Faction to support.

October 16

 * Classes
 * Druid
 * Incarnation: Son of Ursoc
 * Activating this ability now correctly resets the cooldown on Growl.
 * Activating this ability will no longer incorrectly remove Might of Ursoc, Enrage (druid ability), or Savage Defense.
 * Hunter
 * A Murder of Crows will now properly break Freezing Trap once damage is dealt.
 * Priest
 * Void Shift can no longer be used on NPCs, including player pets.
 * Mage
 * Combustion direct damage that does not crit now causes Heating Up to be removed after a short delay. Additionally, the delay on non-crits removing Heating Up has been increased from 0.25sec to 0.5sec.
 * Monk
 * Guard (monk ability)
 * Guard will no longer fade from the Monk when her Ox Statue applies Guard to another player.
 * Glyph of Guard will no longer prevent the Monk's Ox Statue from applying Guard to other players.
 * Skull Banner and Sanctuary of the Ox can now stack, and neither effect will overwrite the other.
 * The non-glyphed version of Guard will be cancelled should a Monk apply Glyph of Guard and cast the new version.
 * A Monk's existing Guard effect will now stack with Guard provided by other friendly Brewmaster Monks.
 * Tiger's Lust no longer affects vehicles.
 * Zen Flight now clears correctly on when moving between continents.
 * Rogue
 * Windsong and Elemental Force weapon enchantment activations will no longer remove stealth.
 * Smoke Bomb will now properly prevent players within the area of effect from being struck by the Spiritual Grasp cast by Shadowy Minions in Mogu'shan Vaults.
 * Warlock
 * When Dark Apotheosis is active, using Demonic Slash will no longer sometimes incorrectly trigger the Shoot ability.
 * Creatures
 * The Fae Spirits that accompany Darkwoods Faeries will now despawn correctly.
 * Shao-Tien Tyrant and Shao-Tien Magus can no longer be pickpocketed.
 * Stout Shaghorns in the Valley of the Four Winds should now respawn properly.
 * Lingering Doubt in the Jade Forest now respawns more slowly.
 * Items
 * The Cooking School Bell can no longer be sold to vendors.
 * Pet Battles
 * Pet Battle matchmaking has been improved. The pets on each team involved in the battle will now be closer in level with each other.
 * Quests
 * Demonology Warlocks can now successfully complete "Elemental Bonds: Desire".
 * "In Sprite Of Everything" can now be completed.
 * Fixed an issue that caused the August Celestials quest hub at the Cradle of Chi-Ji to always be available.
 * Players that fail the quest "Battle Axe of the Thunder King (quest)" will now be able to restart the event.
 * Fixed an issue that would prevent some players from acquiring the quest "Welcome to Dawn's Blossom".
 * Fixed an issue that would prevent the object of the quest "Battle Helm of the Thunder King (quest)" from being looted.
 * Dungeons & Raids
 * Mog'shan Vaults
 * Gara'jal the Spiritbinder will now properly transport the target with the highest threat to the Spirit World.
 * PvP
 * Arenas
 * Teams queueing for Arenas will temporarily no longer be placed into the The Ring of Valor.
 * Bug Fixes
 * The Stoneplow Farm cinematic will now correctly only play once while players complete the associated quests.
 * Resolved an issue with Archaeology digsites in Fallsong Village.
 * The achievement Monkey in the Middle can now be earned when defeating Captain Ook in the Unga Ingoo scenario.

October 12

 * General
 * Ink traders no longer accept Blackfallow Ink. They now accept Ink of Dreams, and Starlight Ink has become available for purchase.
 * The Windsong and Elemental Force weapon enchantments can now be activated by periodic effects.
 * The Sha of Anger's respawn time has been greatly reduced.
 * Fishing in Shipwreck Debris is now more rewarding and will no longer sometimes provide an empty box.
 * Ancient Guo-Lai Caches can now be found in more varied locations within the Vale of Eternal Blossoms.
 * Classes
 * Death Knight
 * Death Strike now deals 7.5% less damage.
 * Death Siphon base damage has been increased by 50%, but it now scales less efficiently with attack power. This should result in an increase in damage for Frost and Unholy Death Knights, and a minor reduction in damage for Blood Death Knights benefitting from Vengeance.
 * Blood
 * Rune Strike now deals 8.5% less damage.
 * Heart Strike now deals 8.5% less damage.
 * Druid
 * Symbiosis
 * Paladins are now granted the following effects from Symbiosis based on talent specialization:
 * Protection - Rebirth
 * Holy - Rebirth
 * Retribution - Wrath (Symbiosis)
 * Hunter
 * Aimed Shot now deals 320% weapon damage (up from 280%), but the base damage component has been reduced by 65%. The damage that this ability does at level 90 should remain relatively unchanged.
 * Healing performed by Spirit Beasts summoned by the Stampede talent is now correctly reduced by 75%.
 * Rabid has been changed and now increases a pet's attack speed by 70%. Pet attack power is now unaffected by this ability.
 * Deterrence now correctly prevents the use of all three level 75 Hunter talents. Previously, Lynx Rush could still be used.
 * The root provided by Narrow Escape now correctly breaks on damage in a manner similar to other rooting effects.
 * Paladin
 * Divine Plea now correctly reduces the healing provided by Eternal Flame, Holy Prism, Stay of Execution, and Light's Hammer.
 * Divine Shield and Hand of Protection no longer incorrectly remove Battle Fatigue.
 * Priest
 * Prayer of Healing and Prayer of Mending now provide 25% more healing when cast by Holy and Discipline Priests.
 * Battle Fatigue properly reduces the effects of Sacred Shield in PvP.
 * Archangel now affects Spirit Shell properly.
 * Void Shift can now only work on other players.
 * Cascade now deals 25% more damage or healing.
 * Mind Sear now deals 25% more damage.
 * Mage
 * Ice Block no longer incorrectly removes Battle Fatigue.
 * Monk
 * Hardened Shell can no longer be used by Monks using Zen Flight.
 * Zen Pilgrimage can no longer be used on the Wandering Isle.
 * Breath of Fire should now strike targets more consistently.
 * Paralysis no longer places the Monk in combat.
 * Resolved an issue where Crackling Jade Lightning would not fade after being channeled.
 * Using Flying Serpent Kick with speed increasing items such as Rocket Boots Xtreme Lite no longer results in ludicrous speed.
 * Uplift can no longer refresh a Renewing Mist effect applied by another Monk.
 * The damage dealt by Chi Torpedo and Chi Burst is now correctly mitigated by abilities that reduce Area of Effect damage.
 * Rogue
 * Shroud of Concealment no longer affects vehicles.
 * Warrior
 * Fixed an issue that would prevent the stuns generated by Charge and Warbringer from causing diminishing returns with each other and with themselves.
 * Warlock
 * Rain of Fire now appropriately generates threat.
 * Warlocks are no longer subject to knockback effects while travelling through a Demonic Gateway.
 * Creatures
 * Water striders in the Vale of Eternal Blossoms now stride on water.
 * Slateskin Troublemakers now Shin Kick less frequently.
 * The following creatures can no longer be skinned: Belligerent Blossom, Cursed Jade, and Greenstone Terror.
 * Items
 * Recipe: Great Pandaren Banquet and Recipe: Pandaren Banquet can no longer be traded or sold on the auction house.
 * The Mogu Rune of Paralysis trinket's use effect now affects creatures appropriately.
 * The cooldowns of various on-use trinkets that provide dodge now interact correctly.
 * Kafa Press can no longer be used in Arenas.
 * Empty Grocery Containers are no longer unique, and can now stack in player inventory.
 * Crates of Archaeology Fragments are no longer unique.
 * Bottle of Infinite Stars will no longer be incorrectly awarded to Mistweaver Monks in Raid Finder raids.
 * The Sha of Anger will now provide loot appropriate to each Priest specialization.
 * The secondary stats provided by several Bind on Equip items from Pandaria have been changed.
 * Pet Battles
 * The visual effect for the pet Cyclone (pet battle ability) spell is now smaller.
 * Minfernals are no longer arboreal. Their new ground dwelling ways should make them easier to find.
 * Wild pets on the Veiled Stair will now be accompanied by friends into battle.
 * The Crimson Moth and Wharf Rat can now be found in the Pet Journal.
 * Several purchasable pets, the Golden Dragonhawk Hatchling, Red Dragonhawk Hatchling, and Silver Dragonhawk Hatchling, are no longer required for the achievement Eastern Kingdoms Safari. They will temporarily continue to be listed in the achievement criteria.
 * Various wild pets in the Vale of Eternal Blossoms are now easier to locate.
 * Quests
 * The event related to the quest "Battle Helm of the Thunder King (quest)" should now reset properly.
 * Players can now obtain the Order of the Cloud Serpent profession quests without knowing the associated professions. The professions will still be required to complete these quests.
 * All players attacking Lord Oona will now appropriately receive credit for "The Big Kah-Oona".
 * Slaying any Weeping Widow will now grant quest credit toward "Weeping Widows".
 * The Flame Seed ability used during the quest "Fire in the Skies" should now function correctly.
 * Completing "Hostile Skies" will no longer prevent players from acquiring and completing the quests "Lao-Chin and Serevex", "Nurong and Rothek", or "Taoshi and Korvexxis".
 * Racers are now responsible for their own success in "The Sky Race", and crossing checkpoints no longer awards group credit.
 * Dungeons & Raids
 * Socketed items of item level 463 or higher are now scaling correctly in Challenge Modes.
 * Epic Bind on Equip bracers no longer drop in Raid Finder raids.
 * Mogu'shan Vaults
 * It is no longer possible to Spellsteal Blazing Speed from Zandalari Fire-Dancers. Using Spellsteal will still dispel the effect.
 * Zandalari Infiltrators are no longer susceptible to Mind Control.
 * The Raid Finder versions of the Stone Guard and Feng the Accursed encounters will now award loot correctly.
 * Feng the Accursed
 * Feng now casts Lightning Fists with appropriate frequency.
 * Gara'jal the Spiritbinder
 * Gara'jal's Spirit Totems are now properly susceptible to many player abilities.
 * Spirit Kings
 * It is no longer possible for pets to tank Qiang the Merciless.
 * Subetai the Swift will no longer sometimes remain attackable after being defeated on Heroic difficulty.
 * Meng the Demented can no longer become invincible.
 * The bosses faced in this encounter will now enrage after 10 minutes, up from 8.
 * This battle will no longer sometimes end prematurely.
 * Shado-Pan Monastery
 * Destroying Sha can no longer turn while channeling Shadows of Destruction.
 * Consuming Bite now increases damage by 8% per stack in normal and Heroic modes.
 * The Shadow Bolt cast by Residual Hatred now deals 20% less damage in normal and Heroic modes.
 * Volley of Hatred cast by Fragment of Hatred can now be interrupted in all difficulties.
 * PvP
 * Arenas
 * All stacks of Mana Tea, Tigereye Brew, and Elusive Brew are now correctly removed once the Arena preparation phase ends and the fight begins.
 * Bug Fixes
 * Fixed an issue that could prevent the Sha of Anger from respawning.
 * Forgotten Treasures in Dragonblight can now only be looted by characters level 85 or higher.
 * It is no longer possible to be At War with Shang Xi's Academy.
 * Sated and similar effects are now cleared appropriately after an encounter ends.

October 8

 * General
 * Vengeance should now ramp up more quickly. Avoidance will now grant Vengeance based on the average damage of the avoided NPC auto-attack, instead of just refreshing existing Vengeance. This does not apply to enemy special attacks.
 * Classes
 * Monk
 * Detonating Zen Sphere now does progressively less damage when more than 10 targets are affected.
 * Zen Pilgrimage: Return now ensures that the journey is round trip.
 * Rising Sun Kick now always properly applies the Mortal Wounds effect to targets it damages.
 * The healing generated by Spinning Crane Kick has been reduced by 30%.
 * Paladin
 * Execution Sentence can no longer be cast while Hexed.
 * Priest
 * Spirit of Redemption will no longer sometimes prevent players from rolling on items.
 * Warlock
 * The Warlock Season 12 4-piece PvP set bonus will no longer cause Warlocks that have assumed Dark Apotheosis form to lose access to Fury Ward.
 * Metamorphosis: Void Ray (warlock ability) will now correctly aggro creatures within range.
 * Shaman
 * Unleash Earth no longer generates a taunt effect against enemies that are immune.
 * Creatures
 * Galleon will no longer sometimes respawn too quickly.
 * The Beast of Jade in the Jade Forest will no longer cast Jade Statue.
 * Kal'Tik the Blight will no longer disappear unexpectedly.
 * Bog Lashes spawned in combat with Fen Stalker no longer grant experience when slain.
 * Granary Vandals now engage properly when attacked from range.
 * Items
 * The Relic of Niuzao now provides 1434 Stamina, and grants 8871 Dodge when used.
 * Valorous Commendations now correctly grant Valor Points when Honor Points are capped.
 * Lesser Charms of Good Fortune now stack to 180.
 * Vial of Shadows, Cunning of the Cruel, and Bone-Link Fetish now have a reduced chance to be triggered when worn by players above level 85.
 * Grand Expedition Yak
 * Cousin Slowhands now sells all three reagents to remove talents and glyphs: Vanishing Powder, Dust of Disappearance, and Tome of the Clear Mind.
 * Pet Battles
 * Defeating the Grand Master pet tamers on each continent now correctly unlocks all of the associated Pet Battle daily quests for characters of both factions on an account.
 * Quests
 * The quest "Lost Scouts" will now be offered after "Survival Ring: Blades" and "The Battle Ring" are completed.
 * Players that had previously completed "The Guo-Lai Halls" can now properly acquire the remaining quests to unlock the Golden Lotus reputation daily quests.
 * The Klaxxi will now be more consistently varied in the daily quests that they offer, regardless of realm restarts.
 * The Klaxxi'va are now visible after the quest "Overthrone" is complete.
 * Shadow-Pan Scouts for the quest "Lost Scouts" will now despawn appropriately after the quest is completed.
 * Party members now share quest credit appropriately for the following quests in the Jade Forest: "The Wayward Dead", "Trapped!", "Spitfire", "Unbound (quest)", and "Rally the Survivors".
 * Players are now able to complete and turn in both "Pooped" and "Sweet as Honey".
 * The Dark Heart of the Mogu can now be acquired in the Vale of Eternal Blossoms.
 * Slaying Shao-Tien Mindbenders now properly provides credit towards the completion of "The Silent Approach".
 * Shao-Tien Surveyors now spawn more frequently and are easier to spot.
 * Players can now no longer interact with the Sik'thik Cages after completing "The Search for Restless Leng".
 * Qua-Ro Whitebrow is now easier to defeat during the quest "The Trainer's Challenge: Qua-Ro Whitebrow".
 * Players can now more easily acquire "Unyielding Servitors" from Daschla in Silverpine Forest.
 * Dungeons & Raids
 * Mogu'Shan Vaults
 * Pets can no longer maintain threat against the Emperor's Strength during the Will of the Emperor encounter.
 * Gara'jal the Spiritbinder will now cast Final Destination correctly.
 * Elegon now flies closer to the ground, allowing certain Area of Effect abilities to properly target him.
 * Touch of the Titans, Overcharged, and Energy Conduit no longer interrupt player spellcasting during the Elegon encounter.
 * Mogu'shan Wardens in the Elegon encounter now move more slowly.
 * The Stone Guardians inside the Halls of Gou-Lai now respawn more slowly.
 * High Inquisitor Whitemane's Mass Resurrection will now properly resurrect all eligible targets in the Heroic and Challenge Mode versions of the Scarlet Monastery.
 * Scenarios
 * Brewmaster Boof's assistants in the Brewmoon Festival scenario are really applying themselves and now work more quickly.
 * The health and damage of enemies in the Brewmoon Festival has been reduced.
 * PvP
 * Healing and shielding effects applied to players that have been involved in PvP combat are now reduced by 15%.
 * Battlegrounds
 * Several on-use items no longer function inside Rated Battlegrounds.
 * Cobo Cola and Carbonated Water can now be used in Rated Battlegrounds.
 * Silvershard Mines can now properly end in a tie.
 * Bug Fixes
 * Dead players and Priests in Spirit of Redemption form are now properly granted credit for the "Mosh Pit" achievement upon completion.
 * The Avengers of Hyjal achievement is now account wide.

October 4

 * General
 * The Sha of Anger now respawns more frequently, but less predictably.
 * Galleon can no longer be taunted, and both he and his companions are now more dangerous.
 * The cost to learn Battle Pet Training has been reduced from 100 gold to 10 gold.
 * Classes
 * Druid
 * Fixed an issue where Stampeding Roar could sometimes be cast in any form.
 * Resolved several issues with the spell Nature's Vigil.
 * Death Knight
 * The Chilblains talent now works properly with Chains of Ice. Casting Chains of Ice on a target will apply both the Chillblains snare and the Chains of Ice rooting effect.
 * Mage
 * Mages have learned to stop hitting themselves with Nether Tempest.
 * Monk
 * Resuscitate now casts correctly in Arenas.
 * Chi Torpedo is now a full body effect, targeting friends and foes immediately surrounding the Monk, rather than those near the front of the Monk's body.
 * Warrior
 * Devastate will now correctly activate Sword and Board.
 * Hunter
 * Kill Command, Glaive Toss, and Powershot will now properly activate Thrill of the Hunt.
 * Scatter Shot will now properly break when damage is dealt by any source.
 * Paladin
 * Both Repentance and Hammer of Justice can now be applied to the same target.
 * Fixed an issue where Execution Sentence could deal excessive damage under some circumstances.
 * Rogue
 * Five combo point Deadly Throw finishing moves will no longer interrupt the spells cast by a Paladin under the effects of Devotion Aura.
 * Warlock
 * The instant cast Incinerates generated by Backlash will now correctly consume Backlash.
 * Shaman
 * Players with Elemental or Restoration specializations no longer suffer pushback when casting Elemental Blast.
 * Creatures
 * The Sha of Anger will no longer rudely interrupt the meals of those who are not engaged in combat with him.
 * The Sha of Anger will now correctly respawn after a wipe.
 * Players that are not eligible for loot from the Sha of Anger will no longer be able to use an Elder Charm of Good Fortune for an extra loot roll.
 * Dagou, objective of "The Guo-Lai Halls", is no longer tameable.
 * Blackmane Pillagers now award significantly less experience.
 * Sra'thik Warcallers, Sra'thik Swiftclaws, and Sra'thik Kunchongs now drop loot commensurate with their difficulty, given the assistance of Niuzao.
 * Birds of Pandaria are now hormone free. These healthier, slimmer birds will now drop Wildfowl Breast somewhat less frequently.
 * Honor quartermasters have been working out; they now have the correct amount of health and deal increased damage.
 * Peacekeepers of both factions in the Vale of Eternal Blossoms now have increased health.
 * Items
 * The mana gained from the two piece set bonuses provided by Tier 12 healing sets has been reduced.
 * The Coin of Luck now grants 537 Critical Strike instead of haste.
 * Brann Bronzebeard is no longer interested in buying Crates of Archaeology Fragments.
 * Using the Phase Fingers tinker on gloves will now increase the player's dodge rating by 2,880 for 10 seconds. The tinker can only be activated once per minute.
 * The Hunter glyph, Glyph of Black Ice will no longer appear in auction house searches for Monk glyphs.
 * The lore book, "The Wandering Widow" should now be visible regardless of player phase.
 * Players can no longer sell the Warbot Ignition Key to vendors after retrieving it from the mailbox or purchasing it from Jepetto Joybuzz.
 * Pet Battles
 * The pet ability Expunge now deals more damage.
 * Certain captured pets now appear correctly in the Pet Journal.
 * Cassandra Kaboom's pets are now the correct level.
 * Players are now able to obtain Pristine Pet Traps and Strong Pet Traps from the achievements "Pro Pet Crew" and "Going to Need More Traps".
 * Quests
 * All players attacking Dagou will now properly receive quest credit when he is slain.
 * Bloodknight Antari has adopted a more sedentary life-style.
 * Phasing now functions correctly after the quest "The Final Power" has been completed.
 * Leven Dawnblade is now easier to find.
 * Leven Dawnblade will now correctly allow players to turn in "The Secrets of Guo-Lai".
 * Kaz'tik the Manipulator is now clearer about his unwillingness to chat with players.
 * Players should no longer become disconnected after defeating a Great White Plainshawk during the quest "A Lesson in Bravery".
 * Players on the quest "Viseclaw Soup (quest)" will find that Viseclaw Scuttlers now have more eyeballs.
 * The quest "Extending Our Coverage" now offers appropriate experience, gold and reputation.
 * Skeer the Bloodseeker will now correctly emerge from the Ancient Amber Chunk even if a player dies while casting Break Amber.
 * Skeer the Bloodseeker is now appropriately conversational in the course of "The Scent of Blood".
 * The quest "Striking First" can now be completed.
 * It is no longer possible to obtain the quest "The Guo-Lai Halls" without fulfilling its prerequisites.
 * The Yak Wash will now make all but the filthiest Yaks sparkling clean.
 * Fixed an issue where players were sometimes unable to obtain the quest "Barring Entry".
 * Fixed several issues with the quest "Stones of Power".
 * Players will now properly receive credit for the quest "The Ritual" in Kun-Lai Summit.
 * Trainees will now properly concede defeat in the course of completing "The Lesson of Stifled Pride".
 * Dungeons & Raids
 * Bonus loot rolls on The Stone Guard in Mogu'shan Vaults now yield appropriate loot.
 * Players that have defeated The Stone Guard will receive Valor Points appropriately in all difficulties.
 * Players are now able to obtain the guild achievement for completing Mogu'Shan Vaults.
 * Enemies will no longer respawn incorrectly in Mogu'Shan Vaults.
 * Slaying Elegon while he is beginning to Enrage will no longer sometimes prevent his chest from spawning.
 * After sensitivity training, Master Snowdrift now respects personal boundaries, and will no longer sometimes give awkwardly long hugs.
 * The creatures in Shado-Pan Monastery found between the Sha of Violence and Corrupted Taran Zhu are now less difficult.
 * The Shado-Pan Trainees will now attack during "The Battle Ring".
 * General Pa'valak's Blade Rush will no longer target pets in the Siege of Niuzao Temple.
 * Enemies in the Scarlet Monastery will no longer ignore line of sight when using ranged abilities against players.
 * Fixed an issue with Rom'ogg Bonecrusher's Chains of Woe.
 * PvP
 * Battlegrounds
 * The health of Demolishers in Strand of the Ancients now scales correctly with their drivers.
 * The time limit for Warsong Gulch has been reduced from 25 to 20 minutes.
 * Bug Fixes
 * Resolved several issues that could occur with Cross Realm Zones.
 * The respawn rate of Ghost Iron Ore has been reduced to the correct value.
 * Windwool Cloth now drops less frequently from enemies.
 * Cyclonic Inspiration now persists until players leave their respective faction strongholds in the Vale of Eternal Blossoms.
 * The guild perk, The Quick and the Dead, now increases the movement speed of dead players by 10%, down from 100%.
 * Players are now able to properly earn the "" achievement from the Greenstone Village scenario.
 * Completing Rare and normal Cataclysm archaeology projects will now correctly grant skill increases.
 * Dark Soil in the Valley of the Four Winds now respawns correctly.
 * Level 10 characters logging into Mists of Pandaria for the first time will now correctly learn Control Pet and Control Demon.

October 1

 * General
 * Players no longer require Honored reputation with Mists of Pandaria factions to purchase gear with Justice Points.
 * The reputation requirement to purchase certain pieces of Mists of Pandaria Valor Point gear have been reduced from Revered to Honored. These include:
 * Klaxxi - neck items
 * Golden Lotus - rings
 * Shado-Pan - cloaks
 * August Celestials - bracers
 * The item level of Mists of Pandaria gear that is purchased with Justice Points has been raised from 450 to 458.
 * The item level of Mists of Pandaria gear that is purchased with Honor Points has been lowered from 464 to 458. As a result, the quality color of these items has been changed from Epic to Rare. However, the PvP Power and PvP resilience of these items has been increased significantly so these items retain their previous degree of effectiveness in PvP.
 * Mists of Pandaria PvP item vendors were tired of getting the dook kicked out of them. Their health has been increased significantly.
 * The item level requirement to queue for Mists of Pandaria Heroic dungeons has been reduced from 440 to 435.
 * Classes
 * Druid
 * The area of effect damage from Nature's Vigil will no longer hit stealthed targets.
 * Fixed an issue with Incarnation that could allow flight without using Flight Form.
 * Dream of Cenarius now correctly increases the healing from Cenarion Ward by 30% instead of 70%.
 * Starsurge casts that trigger an Eclipse now deal the correct amount of damage.
 * Mojo is now removed properly when a druid assumes Flight Form.
 * Symbiosis has been changed, and now grants the following abilities:
 * Protection warriors - Stampeding Shout
 * Blood death knights - Wild Mushroom: Plague Protection
 * Protection paladins - Wrath
 * Brewmaster monks - Bear Hug
 * The periodic damage of Thrash (Bear) now deals 60% more damage. Initial direct damage remains un-changed.
 * Death Knight
 * Death and Decay (death knight ability) will no longer trigger the Runic Return two piece PvP set bonus.
 * Howling Blast and Unholy Blight now properly spread their diseases to the primary target as well as other targets within range.
 * Mage
 * Nether Tempest no longer strikes targets the Mage is not already in combat with.
 * Charges of Ice Floes are no longer consumed when the Chilled effect from Frost Armor is applied to enemies.
 * Monk
 * Casting Roll (monk ability) while accepting an Arena queue will no longer prevent the monk from taking actions once within the arena.
 * Glyphed and un-glyphed versions of Spinning Fire Blossom now deal the same amount of damage.
 * Missing with Blackout Kick after the Combo Breaker mastery activates will no longer grant two free Chi.
 * Swift Reflexes now deals 100% more damage.
 * Keg Smash now deals 50% more damage and strikes all nearby targets, rather than three.
 * Warrior
 * Protection warrior damage values has been adjusted:
 * Revenge now deals 50% damage to a secondary target, and 25% damage to a third target.
 * Deep Wounds now does 50% less damage for Protection warriors only.
 * Warbringer will now stun the correct target when using macros.
 * Wild Strikes that consume the last charge of Bloodsurge will now properly cause a one second global cooldown, rather than a 1.5 second global cooldown.
 * Hunter
 * Many beasts are now properly able to be tamed.
 * Deterrence now properly prevents the stun effect from the Warrior talent Warbringer.
 * Explosive Shot can now properly trigger Thrill of the Hunt. Explosive Shots that have no cost due to the effects of Lock and Load can not trigger this effect.
 * Paladin
 * Holy Wrath now deals 100% more damage.
 * Avenger's Shield now deals 50% more damage.
 * Seal of Truth and Censure now deal 80% less damage for Protection Paladins only.
 * Priest
 * Flash Heal will now consume both Surge of Light and Inner Focus when both buffs are active.
 * Void Tendril root effect is now subject to diminishing returns in PvP.
 * The Shadow version of Divine Insight no longer procs for Holy or Discipline priests.
 * Healing from the Divine Star spell no longer breaks channeling for the caster or friendly players.
 * Warlock
 * Hellfire no longer does damage immediately when it is initially cast, and now does the correct amount of damage over its 14 second duration.
 * Creatures
 * Players visiting other realms via RealID or Battletag parties will no longer receive loot from Galleon/Salyis's Warband.
 * Mutated Silkmoths and Tiny Mutated Silkmoths are now more abundant.
 * Sprites will now only stack the Spritely buff to 20 (was 40).
 * Orchard Wasps will no longer attack critters in the area.
 * Creatures slain in the Krasarang Wilds will no longer clutter the environment.
 * Groundbreaker Brojai in Krasarang Wilds is no longer quite so loud.
 * Captain Doren will now correctly respawn if players leave his cave after he enters his Sha form.
 * Cheerful Jessu and the mailbox are now always available in Pearlfin Village.
 * Birds and beasts in Kun-Lai Summit are now meatier.
 * Various NPCs in Kun-Lai Summit now respawn less frequently.
 * Fixed an issue that could cause the Sha of Anger to despawn under certain certain circumstances.
 * Captain Ripflesh should no longer despawn unexpectedly.
 * Creature respawn rates in Howlingwind Cavern has been adjusted when many players are in the area.
 * Giant Cave Bats now award significantly less experience.
 * King Spineclaws now award significantly less experience.
 * Captive breeding programs have brought the endangered Briny Clacker and Brineshell Snappers back to sustainable populations.
 * The Shuffling Mistlurker's Smash attack no longer has a knock-back effect. They are still jerks.
 * Osul Sharphorns in Townlong Steppes now leash properly, and no longer knock themselves silly when using Gored or Demolish.
 * Ordo Overseers now leash properly and reset if they stray too far away from the farm.
 * Items
 * The Cremating Torch effect no longer affects players or pets.
 * The Mithril Stopwatch trinket's effect Now Is The Time! activates properly from spell damage.
 * Puntable Marmot may no longer be used in Rated Battlegrounds and Arenas. The Puntable Marmot may no longer be used as the target of a Warrior's Intervene or a Druid's Wild Charge.
 * Merchants will no longer buy certain pets or mounts.
 * The Amber Sledge of Klaxxi'vess is now correctly be purchased from The Klaxxi at Exalted reputation.
 * Reward satchels can no longer be sold to vendors.
 * The Umbrella of Chi-Ji has had its stats improved.
 * The Malevolent Gladiator's Touch of Defeat, Malevolent Gladiator's Heavy Crossbow, and Malevolent Gladiator's Baton of Light are no longer available for sale from arena vendors.
 * Season 12 off-hand items and shields have been adjusted to match other, equivalent PvP gear.
 * Bloodthirsty Gladiator's Plate Gauntlets no longer have Spirit.
 * Voodoo Brew no longer allows players to attack others of the same faction.
 * The Price of Progress trinket effect been adjusted to occur less frequently.
 * The Hozen Peace Pipe now only grants 100 reputation for Shado-Pan, Klaxxi, Golden Lotus, and the August Celestials. This item will continue to grant 1000 reputation for other Pandaren factions.
 * The Hozen Peace Pipe now has a seven day cooldown.
 * Pet Battles
 * Many pet abilities have been improved.
 * Wild battle pets in The Veiled Stair now spawn at the correct level.
 * The Clockwork Gnome's ability, Build Turret, now properly has a 2 round cooldown.
 * A wayward Tiny Harvester can now be battled normally.
 * Turns should no longer inadvertently be skipped when multi-round abilities are used in a Pet Battle.
 * Fixed several issues that could occur when using offensive pet abilities in PvP, Tamer and Wild Pet battles.
 * Quests
 * Fixed several issues involving daily quests and Cross Realm Zones.
 * Players are now able to complete the quest "Mimicking Nature's Call".
 * Anduin Wrynn should now return if he wanders off during quests in the Krasarang Wilds.
 * Players are no longer able to obtain multiple Teng Appleblooms during the quest "Priorities!".
 * The Silk Cocoon Bucket for the quest "Where Silk Comes From" can now be looted multiple times by different players.
 * Players who have completed the quest "Weed War" no longer leave a weedy lawn in their wake.
 * The Diabolical Plans (starter) that start the quest "Diabolical Plans (quest)" now drop properly for Horde players.
 * Chen Stormstout and Li Li Stormstout will no longer disappear unexpectedly during the quest "Chen and Li Li".
 * Hao Mann is no longer quite so loud.
 * Hatchling Poop for the daily quest "Pooped" is now slightly more... persistent.
 * Players can no longer be interrupted by enemy attacks when looting the Big Bag of Poop and the Tiny Bag of Poop for the daily quest "Pooped".
 * Turning in the repeatable quest "Replenishing the Pantry" no longer fulfills daily quests completed achievement criteria.
 * Fixed an issue that could prevent players from turning in the quest "Immortality?".
 * Players must now properly earn the right to Lao-Chin the Iron Belly's company by completing "The Challenger's Ring: Lao-Chin the Iron Belly".
 * Peat Clumps for the quest "Golgoss (quest)", and Peat Mounds for the quest "Arconiss (quest)", can both now be interacted with properly.
 * Shao-Tien Ritual Statues for the quest "A Smashing Impression" have been fixed so that they can once again be broken.
 * All players attacking Aetha, Leechfingers, and The Ook of Dook will now properly receive credit for their respective quests.
 * Players should now receive credit for the quest "Free From Her Clutches" when freeing Kunchong Hatchlings, and Kunchong Cages will now reset properly once opened.
 * The following quest items can now be looted by all party members: Clacker Tails for the quest "Fine Dining", Volatile Blood for the quest "A Bloody Delight", Pristine Mire Beast Eye for the quest "Putting An Eye Out", Amber-Encrusted Brain for the quest "A Little Brain Work", and Thresher Jaws for the quest "Shark Week". In addition, players can now obtain up to ten un-opened Thresher Jaw at one time.
 * The daily quest, "My Town, It's On Fire Again" is now more fiery.
 * The daily gift quest granted by "Blingtron 4000 (quest)" is now only available to players of level 80 and above.
 * Terracotta Defenders now properly attack the player who looted the Bottom Fragment of Lei Shen's Tablet for the quest "Stealing Their Thunder King".
 * Shao-Tien Surveyors are now easier to spot from a distance.
 * The Claw of Anger, which begins the quest "Remnants of Anger", can now be looted by all members of the party or raid that slew the Sha of Anger.
 * Dungeons & Raids
 * Level 85 players should be able to queue for random normal difficulty Cataclysm dungeons.
 * Cannons in the Gate of the Setting Sun now properly propel players precisely.
 * Zao Sunseeker can no longer be encountered in the Temple of the Jade Serpent.
 * Level 90 players can now join the random queue for normal versions of lower level Mists of Pandaria dungeons.
 * Striking Ook-Ook with multiple barrels simultaneously now awards the correct number of stacks for the achievement, "Keep Rollin' Rollin' Rollin'".
 * The doors leading to Master Snowdrift in the Shado-Pan Monastery should now remain open to prevent players from becoming locked out during the gauntlet. The inner doors will still close once Master Snowdrift himself is engaged.
 * Hateful Essence in the Shado-Pan Monastery will no longer cause players to become stuck in combat.
 * The High Inquisitor Whitemane encounter in the Scarlet Monastery now properly awards reputation upon completion.
 * Bug Fixes
 * Player resources are now properly set to default values when the arena preparation phase ends.
 * Players can no longer stack on top of the Season 12 PvP item vendors, PvE item vendors and Challenge Mode item vendors.
 * Portal: Vale of Eternal Blossoms and Teleport: Vale of Eternal Blossoms are now properly retained after a paid faction transfer.
 * Players are now ported directly to The Grim Guzzler tavern after accepting the queue for Coren Direbrew.
 * All players that slay Warbringer Qobi are now properly awarded the Brewmoon Festival achievement.
 * Turning in the quest "Flying Colors" will now properly complete the Tian Monastery portion of the Upjade Complete achievement.

September 28

 * Classes
 * Vengeance now ignores overkill damage.
 * Arcane Torrent now returns 2% of base mana (was previously an unintended 6%).
 * Priest
 * Void Shift can no longer be cast on Dominate Mind targets.
 * The priest Season 12 four-piece healer set bonus can now only be consumed by the priest that applied it.
 * The priest Season 12 two-piece healer set bonus should now grant Diamond Soul buff to other players when Power Word: Shield is cast on them.
 * Rogue
 * Blind should always land as intended. Other players should not be able to dodge, block, or parry Blind.
 * A priest's Psyfiend (priest talent)'s Psychic Terror should no longer affect targets under a Rogue's Smoke Bomb.
 * Warrior
 * Second Wind no longer interrupts a Warrior who is eating or sitting down.
 * Creatures
 * Thieving Plainshawks in Valley of the Four Winds now cast Peck while in combat with players and no longer cast Steal Weapon.
 * The humanoids of Pandaria are no longer devoid of coin, and level 86-90 creatures are now occasionally carrying a Vine-Cracked Junkbox in one of their pockets.
 * The Hozen Diver in Jade Forest now has 271k health as opposed to the 135k he had before.
 * Cheung the Stablemaster should now do the duties of a stablemaster, as expected.
 * Items
 * An appropriate amount of spell power has been added to Masterwork Forgewire Axe, Amber Spine of Klaxxi'vess, Amber Saber of Klaxxi'vess, and Forgewire Axe.
 * Zen Alchemist Stone should now work as intended.
 * Mysterious Camel Figurines should again provide the player with the ability to see Dormus.
 * The Quilen Statuette now has an item level of 463 (was 384).
 * Ancient Pandaren Fishing Charm should work as intended to give the player a chance to catch additional fish.
 * Pet Battles
 * Turn inputs should no longer sometimes be inadvertently skipped, causing only one pet to take action that turn.
 * Conceding in a random PVP Pet Battle should now count as a loss.
 * State-dependent abilities should now properly require that the state be present to gain their bonus effects.
 * Strong and Pristine Traps should now properly be awarded when the corresponding achievement is obtained.
 * The Achievement "Win Streak" should now function as expected, and be awarded to players who win 25 consecutive Pet Battles.
 * Quests
 * Players should be able to complete "Burning Down the House (quest)" as expected.
 * "SI:7 Report: Fire From the Sky" should always eject the player from Sully "The Pickle" McLeary's vehicle, and can be completed even if the player dies and returns to camp before completing Sully's event.
 * "Last Toll of the Yaungol" should only provide you with Xiao Tu's companionship while you are in Hatred's Vice.
 * Players who slip and fall from Serpent's Overlook while on the quest "The Seal is Broken" should be able to find their way back to Serpent's Spine by first returning to Grookin Hill or Pearlfin Village. Do watch your step!
 * All of the trainers for both the Horde and Alliance versions of "Battle Pet Tamers: Cataclysm" and "Battle Pet Tamers: Pandaria" now properly apply pet recovery once defeated.
 * "Sha Can Awe" quest NPCs should only apply their Languor effect on players who are currently on that quest.
 * "Gardener Fran and the Watering Can" now includes a bit more guidance for new horticulturists.
 * Bug Fixes
 * Loving a Shore Crab in Azshara ... as you do ... now properly counts towards the Achievement "To All The Squirrels I've Loved Before".
 * The Luck of the Lotus buff should provide a chance to find Plundered Treasure as intended.
 * Crossing a zone boundary while traveling by boat or zeppelin on a multi-passenger mount should no longer result in players being removed from the transport, but may still dismount the passengers from the multi-passenger mount.
 * Players can no longer access different Pandaria daily quests by visiting other realms.
 * Players visiting other realms via RealID or Battletag groups will no longer receive loot from the Salyis's Warband encounter.

September 25

 * Battlegrounds
 * Alterac Valley
 * Boss NPCs in the level 85-89 bracket are now level 90, and their guards are now level 89.
 * Isle of Conquest
 * Boss NPCs in the level 85-89 bracket are now level 90, and their guards are now level 89.
 * Boss NPCs in the level 90 bracket are new level 91, and their guards are now level 90.
 * Classes
 * Druid
 * Thrash periodic damage has been increased by 60%.
 * Monk
 * Keg Smash damage has been increased by 50%.
 * Keg Smash can now hit every target in range (was previously a maximum of three).
 * Warrior
 * Wild Strike damage has been increased by 18%.
 * Execute damage has been decreased by 7%.
 * Mortal Strike damage has been increased by 5%.
 * Dungeons and Raids
 * Bastion of Twilight
 * Players are no longer able to earn the Feat of Strength "I Can't Hear You Over the Sound of How Awesome I Am".
 * Stormstout Brewery
 * Ook-Ook should now suffer impacts from players on barrels who hit him immediately after another barrel does.
 * Pet Battles
 * Battle pet quests are no longer flagged for Mists of Pandaria only, and can be accepted by players who have not yet upgraded.
 * Slicing Wind can now hit multiple times on pets, regardless of their family type.
 * Crimson Moth and Wharf Rat should appear as expected in the Pet Journal.
 * Quests
 * Players will now receive AOE credit for sinking both the Bladefist Reaper and Stygian Scar while in proximity of the ships being destroyed during the quest "Unleash Hell".
 * Players no longer remain in the Orgrimmar Gunship phase of "Into the Mists" once the quest is completed.
 * In the quest "Strongarm Tactics", players should now receive credit for killing Gyro-mechanic Lavenderp or Master Engineer Cogswing if the other NPC is slain by a second player.
 * Players should be able to turn in the quest "The Elder's Instruments" and then see and interact with Pearlkeeper Fujin.
 * The quests "Regroup!", "You're Either With Us Or...", and "Face to Face With Consequence" should be offered automatically to characters who enter Honeydew Glade after leaving Thunderhold without receiving them from General Nazgrim and Taren Zhu.
 * In the "Wicked Wikkets" quest, paratroopers now drop the quest item Alliance Service Medallion 100% of the time.
 * The cutscene that plays during the quest "The Jade Serpent" cannot be cancelled by the player. This is intended.
 * Bug Fixes
 * Players should not receive duplicate messages in chat channels.
 * Crossing a zone boundary on a multi-passenger mount should no longer dismount passengers.

September 20

 * General
 * Cross-realm zones no longer bring together players who are more than 3 timezones apart.
 * When Tol Barad and Wintergrasp battles commence, cross-realm zoning should now cease for the duration, and resume after the end of the battle.
 * Cross-realm zones no longer behave erratically when a party changes leader.
 * The organizers of Azeroth's fishing tournaments have temporarily shut down their weekly affairs. Fishing tournaments will return soon.
 * Classes
 * Druid
 * Starfire damage has been increased by approximately 3%.
 * Starsurge damage has been increased by approximately 3%.
 * Wrath damage has been increased by approximately 9%.
 * Non-Restoration Druids will now properly get a mana discount when casting Cenarion Ward while Heart of the Wild is active. Feral and Guardian Druids will also properly gain increased healing.
 * Hunter
 * Glyph of Scattering should no longer cancel DoTs on boss creatures, but does still still remove all DoTs from non-boss NPCs and enemy players.
 * Mage
 * Arcane Blast damage has been reduced by approximately 3.5%.
 * Arcane Missiles damage has been reduced by approximately 3.5%.
 * Arcane Barrage damage has been reduced by approximately 3.5%.
 * Priest
 * Immunity to Fear will no longer prevent Void Tendrils from landing on a target.
 * Rogue
 * Sanguinary Vein now provides at 16% damage increase (down from 20%).
 * Shaman
 * Lightning Bolt damage has been increased by approximately 8%. This also applies to Overload Lightning Bolt and Echo of the Elements Lightning Bolt.
 * Warrior
 * Mortal Strike now does 165% weapon damage (down from 185%).
 * Overpower now does 105% weapon damage (down from 120%)
 * Slam now does 190% weapon damage (down from 215%).
 * Raging Blow now does 190% weapon damage (down from 215%),
 * Bloodthirst now does 90% weapon damage (down from 100%).
 * Wild Strike now does 195% weapon damage (down from 220%).
 * Items
 * Overseer's Handaxe now hits for 1307-2428, with DPS increased to 1167.
 * Gurthalak, Voice of the Deeps should again only spawn a Tentacle of the Old Ones when expected.
 * Quests
 * Major Samuelson should no longer despawn before a player who has attacked him can earn credit for killing him in the quest "A Villain Unmasked".
 * Bug Fixes
 * Tanks in Theramore's Fall are no longer skinnable for leatherworkers. They can still be dismantled by engineers.

September 18

 * General
 * The health of all enemies in Theramore's Fall has been doubled.
 * Theramore Footmen have stopped using Shield Bash.
 * Battlegrounds
 * Alterac Valley
 * The number of reinforcements in Alterac Valley has been reduced to 500 (down from 600).
 * Classes
 * Death Knight
 * A warrior's Bloodcurdling Shout should no longer affect bloodworms.
 * Druid
 * Pounce should now correctly consume only one charge of Dream of Cenarius.
 * Mage
 * Frost Armor now increases spell haste by 7% (up from 5%).
 * Priest
 * Angelic Feathers can now be used by all party members when the priest under the influence of crowd control spells, and no longer require line-of-sight to the priest to work
 * Penance's base damage has been reduced so that it now deals significantly less damage at lower player levels, and slightly less damage at level-85.
 * Shadow Word: Insanity should now deal 2667 to 2815 damage plus 290% of spellpower at level-85 (up from 2235 to 2359 plus 243% of spellpower).
 * Mindbender damage has been increased by 20%. It now does 80% as much damage per hit as Shadowfiend (up from 66.7%).
 * Rogue
 * Shiv no longer generates charges of Anticipation.
 * Shaman
 * Capacitor Totem (shaman ability) should benefit from the shaman's +hit bonuses, as expected.
 * Warlock
 * Shadow Bite damage has been reduced by 25%.
 * Tongue Lash (Observer ability) damage has been reduced by 25%.
 * Dungeons and Raids
 * Tempest Keep
 * Solarian's Solarium Priests should again be hitting for expected amounts of damage.
 * Items
 * Marksman's Blade should no longer have a larger hit range than expected.
 * Oracle Talisman of Ablution now diminishes in efficiency as its owner levels up.
 * Quests
 * Interacting with Zidormi in Dustwallow Bay no longer requires Mists of Pandaria.
 * Bug Fixes
 * Players should no longer retain glyph effects obtained in arenas after exiting the arena.
 * Players who resurrect at their corpse after being offered a resurrection by another player should no longer receive resurrection sickness.
 * Worgen characters who are advanced via a Scroll of Resurrection before completing their introductory quest chain and should no longer be stuck in a phased state.

September 14 (Patch 5.0.5a)

 * General
 * Talents can no longer be removed if they are currently on cooldown.
 * Classes
 * Druid
 * Druids under the effect of Dash (druid ability) no longer gain the Stampeding Roar buff from other Druids.
 * Eclipse should no longer provide bonus damage after it fades.
 * Hunter
 * The Devilsaur Hunter pet ability Terrifying Roar should no longer apply to player pets or guardians.
 * Mage
 * Pyroblast and Combustion should combine to do the expected amount of damage and critical damage.
 * The initial damage of Combustion is now properly affected by Shatter, increasing its crit chance accordingly.
 * Cauterize can now only absorb up to twice the mages's maximum health.
 * Glyphed Inferno Blast should properly apply the Pyromaniac debuff.
 * Paladin
 * Holy Paladins should now get the intended 15% bonus to spell hit.
 * Priest
 * Shadow Word: Pain should now interrupt flag captures and other similar processes with its initial damage (but not it's periodic damage over time).
 * Rogue
 * Crimson Tempest should now stack correctly with Sanguinary Vein and Mastery: Executioner.
 * Cheat Death can now only absorb up to twice the rogue's maximum health.
 * Warlock
 * Shadowburn should always return a Burning Ember when it instantly kills the warlock's target.
 * Soul Leech now causes Fel Flame to heal the Warlock for 10% of damage dealt in all three specs.
 * Fel Armor now increases Warlock's health by 10%.
 * Dungeons and Raids
 * Scholomance
 * Jandice Barov's Gravity Flux and Whirl of Illusion should now interact with players' immunity abilities as expected.
 * Items
 * The level requirement for use of a number of elixirs has been fixed.
 * Quests
 * Players are now able to complete the quest Mimicking Nature's Call by using the Carved Horn near the frozen waterfall in Howling Fjord.
 * The quest objective for Call of Duty (quest) should again require that players "Ride the mercenary ship to Vashj'ir".
 * Bug Fixes
 * Level 10 characters logging into patch 5.0.5 for the first time will now learn Control Pet and Control Demon properly.
 * Death Knights advanced via a scroll of resurrection should now receive all level appropriate abilities including Death Gate and the two unique mounts: the Deathcharger and the Winged Steed.
 * In the Gilneas starting area, Lady Sylvanas' health has been returned to normal.

September 12 (Patch 5.0.5)

 * General
 * The Ethereal Soul-Trader pet is now immune to player abilities.
 * We've made numerous fixes to the behavior of various systems in Cross-Realm Zones.
 * Classes
 * Druid
 * Dash (druid ability) again provides the intended speed bonus when reactivated after shifting out of and back into Cat Form.
 * Feral stealth (Feral Instinct) has been made more effective.
 * Hunter
 * Camouflage (hunter ability) should no longer be cancelled on the hunter when an effect causes it to be cancelled on the hunter's pet. Cancelling a hunter's Camouflage should always cancel it on the pet.
 * It should no longer be possible to spell reflect Narrow Escape.
 * Mage
 * Combustion should no longer ignore target damage multipliers when calculating the damage of the Pyroblast DoT on the target.
 * Paladin
 * Divine Purpose should only have one chance to activate once per finisher (which must land on at least one target).
 * Priest
 * Lightwell charges are no longer consumed and wasted if a player rapidly clicks on the Lightwell.
 * Rogue
 * Stealth has been made more effective.
 * Dungeons and Raids
 * The Glory of the Cataclysm Hero meta achievement no longer improperly requires a Mists of Pandaria dungeon achievement.
 * Karazhan
 * The Chess encounter should once again proceed at its former, more leisurely pace.
 * The Eye
 * ’s Gravity Lapse should once again function properly.
 * The Ruby Sanctum
 * should no longer despawn shortly after entering combat.

April 17

 * Classes
 * Warlock
 * Destruction
 * Bane of Havoc (warlock talent) no longer persists when the warlock changes to a spec that does not include the talent.
 * Items
 * Fras Siabi's Barely Bigger Beer is a now bit less big, and its effect no longer stacks.
 * UI
 * Inactive guild leader replacement now requires 90 days of absence, up from 30 days. Ascent to the rank of guild leader is now only available to guild members at Rank 2, 3, or 4.

March 26

 * Dungeons and Raids
 * Dragon Soul
 * The Madness of Deathwing
 * Burning Blood will no longer prematurely spike up to 100 stacks if players damage the Arm and Wing Tentacles very quickly.
 * Items
 * Scroll of Resurrection outfit items designated for healers no longer have Strength.
 * Quests
 * The deprecated quests Keanna's Will and The Shattered Blade are now removed from quest logs upon login.
 * UI
 * Fixed a bug that locked some Mobile Armory users into Away status in-game.

March 7

 * General
 * Scroll of Resurrection has been updated with additional rewards, including two new flying mounts for you and free upgrades to Cataclysm, boost to level 80, and free faction and race transfers for your returning friends. Visit our Scroll of Resurrection start page to learn more and get started.
 * Items
 * Fury of the Destroyer now works as it says in the tooltip and immediately grants 5 combo points when it triggers and 5 combo points every time a finishing move is used for the entire 6 second duration of Fury of the Destroyer.

February 23

 * General
 * A completed character race change should no longer clear your active quests.
 * Multiple hunters attacking the same target should now see the proper benefit from Noxious Stings.
 * Dungeons and Raids
 * All players identified as tanks in Raid Finder are now automatically labeled as assistant leaders.
 * Firelands
 * Lava Wielder's Lava attack should now hurt players in the area of the visual effect.
 * Items
 * The Blast of Corruption effect from Rathrak, the Poisonous Mind will no longer hit creatures that are very far away when used with the Fire Nova ability.
 * Ruthless Gladiator's Footguards of Alacrity, Ruthless Gladiator's Boots of Cruelty, and Ruthless Gladiator's Boots of Alacrity have received a +25 Stamina increase.
 * Cataclysmic Gladiator's Armwraps of Accuracy and Cataclysmic Gladiator's Armwraps of Alacrity have received a +22 Stamina increase.
 * Cataclysmic Gladiator's Waistband of Accuracy, Cataclysmic Gladiator's Waistband of Cruelty, Cataclysmic Gladiator's Boots of Alacrity, Cataclysmic Gladiator's Boots of Cruelty, and Cataclysmic Gladiator's Footguards of Alacrity have received a +20 Stamina increase.
 * Quests and Creatures
 * The quest Heeding the Call is no longer available to players.

February 7

 * Dungeons and Raids
 * Dragon Soul
 * After the instance is cleared, Crimson Lifebinder now resurrects the non-player characters at Wyrmrest Temple, and they are fully functional.
 * Ultraxion
 * The event leading to Ultraxion now requires 15 Drakes killed, down from 24.
 * Events
 * Love is in the Air
 * Players are now able to receive Lovely Charm while on the quest "Test Your Strength", when the player's inventory has both the Darkmoon Adventurer's Guide and Lovely Charm Collector's Kit.
 * Players now have the chance to receive both the Lovely Charm and Grisly Trophy from a single kill.
 * Lunar Festival
 * Elder Dawnstrider now spawns farther away from nearby Flame Crest mobs.
 * Items
 * Maw of the Dragonlord should now have its effect triggered by healing from Holy Word: Sanctuary.
 * Windward Heart should now have its effect triggered properly by Healing Rain.

February 2 (Patch 4.3.2)

 * General
 * Mass Dispel should once again dispel up to 10 friendly or enemy targets.
 * Resilience should now properly reduce the damage over time effects for targets affected by Mind Control.
 * Dungeons and Raids
 * Dragon Soul
 * Lord Afrasastrasz no longer offers the option to disable the Power of the Aspects buff in Raid Finder mode.
 * The Spine of Deathwing
 * Corrupted Bloods should no longer maintain threat after reconstituting themselves from residue.
 * Events
 * Darkmoon Faire
 * Soothsayer's Runes and A Treatise on Strategy should now drop from all appropriate Heroic and raid bosses.
 * Murozond's Temporal Cache now has a chance to contain Monstrous Egg and A Treatise on Strategy.
 * Quests and Creatures
 * Players who inadvertently disconnect during Tailgunner! should now find themselves able to complete the quest.
 * Baby Crocolisks have been given tiny teething rings, and Tiny Teeth! should no longer transfer to other players.
 * Players should no longer encounter any invisible Young Crocolisks during the quest The Pit of Scales (quest).
 * Items
 * Cunning of the Cruel will now trigger its Shadowbolt Volley approximately three times as often, but will deal approximately one third as much damage. This results in the tooltip for the item being incorrect, but should moderate its burst damage in PvP.

January 9 (Patch 4.3.0a)

 * General
 * Killing a boss in a guild group while using the random Heroic Dungeon Finder should now award guild reputation and experience.
 * Mobs that have been damaged by Shadowy Apparitions should again provide experience when defeated.
 * Darkmoon Tonk and Darkmoon Zeppelin should no longer become a Horde Balloon after performing a faction change from Alliance to Horde.
 * Dungeons and Raids
 * Hour of Twilight
 * Archbishop Benedictus
 * Thrall and Archbishop Benedictus should no longer fail to complete their roleplay introduction (preventing players from completing the instance).
 * Well of Eternity
 * Mannoroth
 * Starting the Mannoroth encounter should no longer remove Stealth effects.
 * Dragon Soul
 * Twilight Elite Dreadblades and Twilight Elite Slayers should now refrain from doing melee attacks while mounted, and always engage and melee players after landing on the gunship deck.
 * Ultraxion
 * All Fading Light debuffs and Aspect crystal buffs on players should now be cleared when the encounter ends.
 * The Madness of Deathwing
 * The Corrupted Parasite debuff is removed from a character who leaves the zone.
 * Events
 * Darkmoon Faire
 * Players should now be able to complete the quests "The Captured Journal" and "The Enemy's Insignia" after having completed them in a previous month.
 * Items
 * Vial of Shadows proc damage should now be increased by ranged attack power for hunters.
 * Souldrinker and Gurthalak, Voice of the Deeps no longer have a chance to proc twice for paladins with Seal of Truth active.
 * Vishanka, Jaws of the Earth now invokes Speaking of Rage bonus damage that is treated as ranged damage and benefits from ranged critical strike chance.
 * Quests and Creatures
 * Pelturas Whitemoon should no longer becomes unresponsive after a player completes the quest "All's Well".