API C PlayerInfo.GetContentDifficultyQuestForPlayer

Returns a [RelativeContentDifficulty][apidoc:s:relativecontentdifficulty] indicating how much difficulty the player may have when performing a given quest. difficulty = C_PlayerInfo.GetContentDifficultyQuestForPlayer(questID)

Arguments

 * questID : number

Returns

 * difficulty : Enum.RelativeContentDifficulty