Talk:Serpent Sting

I have rewritten the description of how to use Serpent Sting. The way it was previously described was rambling and unhelpful, perhaps more appropriate for a discussion of low-level hunter tactics than of this particular spell.


 * -Amadh March 13 2007

My calculations have shown, that as of Patch 2.3 serpent sting has an damage increase of 10% plus 10% of my RAP.

For example:

before 2.3: 660/15 = 132 damage every 3 seconds

Patch 2.3: Display has shown 171/172 damage every 3 seconds. = 865/15 total damage (I have 1333 RAP)

Patchnotes say: 660 * 1.1 = 726
 * Serpent Sting: The total damage dealt by this sting is now also increased by 10% of your ranged attack power.

1333 * 0.1 = 133.3
 * Serpent Sting, Immolation Trap and Explosive Trap all gain additional damage based on ranged attack power.

726 + 133.3 = 859.3/15 Total damage, which makes 171,86 damage every 3 seconds.

Could anyone confirm this? --MCMoses 10:04, 27 November 2007 (UTC)

Cataclysm changes
the Notes section indicates Serpent Sting doesn't crit (except with the T9 2pc bonus), but didn't the changes in Cataclysm give it the ability to be affected by both crit chance and haste? If not, then what change exactly does the Glyph of Serpent Sting provide? Corwin MacGregor (talk) 09:36, 2 February 2012 (UTC)
 * Like most ability articles that existed since the beginning, they have not been fully updated to Cataclysm, feel free to update them if you see old notes like that. 19:12, 2 February 2012 (UTC)