User:GoldenYak/Spider King Tuten'Kahn

Heir to Anub'arak, and the king of the Spider Kingdom. Having grown to massive size, Tuten'Kahn is the final line of defense before the throne of Spider Queen Nezar'Kali.

Dungeon Journal
A colossal spider lord of the previous generation, Tuten'Kahn has grown nearly too large to leave the palace. He will bar the path of any who seek to bring harm to his beloved queen. Forces of Doorward have joined in on the assault, and are prepared to engage Tuten'Kahn with their formidable siege engines. Only the power of these dwarven-forged war machines may tip the tide against the Spider King's terrifying physical might.

Spider King Tuten'Kahn's Abilities



 * Small Nerubian Spider


 * Large Nerubian Spider


 * Newbreed Attendant

Doorward Siege Weapons
Players may employ these powerful weapons against Tuten'Kahn.

Titanium Colossus
A piloted colossus machine that can be used to tank Tuten'Kahn and heal allies. Abilities use Titan Engine Energy, which is produced by taking or dealing damage. Immune to bleed effects, stun effects, and effects that reduce armor.

Stormhammer Turret
A slow-firing turret that launches armor piercing projectiles and can stun smaller targets. Immune to bleed effects, stun effects, and effects that reduce armor.

Dragonbreath Tank
A flame-thrower turret that can easily clear away large swarms of enemies and frees allies from being trapped in webbing. All attacks use Fuel, which replenishes slowly over time.

Strategy
Tuten'Kahn's body is composed of multiple targets, similar to Kologarn and Garalon. He remains stationary and can be fought with the aid of powerful siege engines constructed by the war engineers of Doorward.

Numerous Doorward adds will aid players in this encounter. Doorward Warriors will attack spiders, Doorward War Engineers will repair damage to vehicles and hurl dynamite that removes Nerubian Chitin from Tuten'Lahn, and Doorward Medics will cleanse poison and heal players. Each siege engine has 2 warriors, 1 war engineer, and 1 medic associated with it. They will die when their siege engine is destroyed, or when their health is reduced to 0 by damage.

Heroic Mode

 * Siege engines deal more damage but will self-destruct when Tuten'Kahn reaches 50% health.

Achievement

 * Three Car Garage II - Defeat Tuten'Kahn without allowing any of the siege engines to be destroyed.

Quotes

 * Intro
 * yell


 * Aggro
 * yell


 * Killing a Player
 * yell
 * yell
 * yell


 * Wipe
 * yell


 * Death
 * yell