API C ContributionCollector.GetBuffs

Retrieve the buffs provided by a building on the Broken Shore or from a Warfront. spellID, ... = C_ContributionCollector.GetBuffs(contributionID)

Arguments

 * contributionID : number

Returns
(variable returns: spellID1, spellID2, ...)
 * spellID : number - the spellID of the first buff provided. This buff is always provided when the building is active.