User:Nakabeast/Veterans of the North

Currently Under Construction; Part of the Fall of the Zandalari raid concept

The Veterans of the North is the third boss encounter of Fall of the Zandalari.

Falthir the Sightless

 * Falthir vanishes from the battlefield and cannot be targeted by spells or abilities.
 * Falthir instantly strikes a random player from stealth and disappears, applying Marked for Death and incapacitating them for five seconds.
 * The afflicted player is Falthir's prime target. After five seconds, Falthir will decapitate the marked player.
 * Falthir beheads his target and vanishes, dealing x Weapon damage. This attack cannot be avoided.

Scalper Ahunae

 * Ahunae recklessly swings his weapon, damaging any nearby players for x Weapon damage.
 * Enraged, Ahunae's attack speed is increased by 50% and suffers an additional 30% damage from all sources.

Witch Doctor Khufu

 * Khufu uses Holy Power as an additional resource to cast powerful abilities.
 * Khufu blasts a random player with searing light, dealing x Holy damage and an additional y Holy damage over six seconds. Generates one charge of Holy Power.
 * Khufu summons healing light onto an ally, restoring x damage. Generates one charge of Holy Power.
 * When he has acquired three charges of Holy Power, Khufu ignores all players and begins to channel a healing spell onto Ahunae the Scalper, healing x damage every three seconds and protecting him with Blessed Bulwark. Khufu will not stop channeling until Ahunae's health is restored completely or she receives enough damage.
 * The shielded target is protected from all enemy attacks and abilities. The shield is removed when Potent Healing Stream ends.
 * When he has acquired three charges of Holy Power, Khufu casts a pulse of damaging holy energy, dealing x Holy damage and applying False Divinity to any players within a y yard radius of her. Khufu only casts this ability once Ahunae the Scalper has fallen.
 * The amount of health restored by healing abilities is reduced by 75%.

Element-Tamer Dagoda

 * Dagoda's detachment from mortal emotions makes her immune to taunts and threat.
 * Dagoda targets one of her allies' current targets. After three seconds, she teleports to that player's location.
 * Dagoda's presence strengthens her allies, applying a stack of Empowerment every second on any ally within x yards of her.
 * Increases damage and haste by x%. This buff stacks.
 * Dagoda fires a bolt of mystical energy to a random player, dealing x Arcane damage.
 * Dagoda summons a torrent of corrupted arcane energy to a random area, dealing x Arcane damage in a radius of y yards and applying a stack of Strangling Confusion to all players caught in it every second.
 * A pulsing headache deals x Arcane damage every second and increases damage taken by Arcane abilities by y per stack.

Phase Two: Now It's My Turn to Shine!
Once Ahunae, Khufu, and Dagoda have been defeated, Falthir the Sightless permanently uncloaks with new abilities. He retains none of his previous abilities.
 * Falthir's overconfidence increases his damage by 50%, but increases the damage he receives by 30%.
 * Falthir stuns a random player for seven seconds, dealing x Weapon damage over seven seconds.
 * Falthir throws a poison vial at a player, dealing x Nature damage and an additional y Nature damage over ten seconds. Any player standing within z yards of the targeted player will be afflicted with Degenerating Poison.
 * Deals x Nature damage over ten seconds. Any player standing within y yards of the afflicted player will also be afflicted with Degenerating Poison.
 * Falthir throws knives all around him, dealing x damage to all nearby players.
 * Falthir lunges to a random target, instantly killing them.