L'ura

L'ura is a darkened naaru and the last boss in the Seat of the Triumvirate.

Background
When the draenei fled Argus aboard the Genedar, L'ura stayed behind to hold back the Burning Legion. It was locked up by the eredar in the Seat of the Triumvirate on Kil'jaeden's orders, and its imprisonment has since led it to fall into the rare Void state of the naaru lifecycle.

Recently, the Void ethereals of the Shadowguard were drawn to the Seat of the Triumvirate by the immense darkness emanating from L'ura in an attempt to claim it for their own. However, they were defeated by adventurers accompanying Locus-Walker and Alleria Windrunner, who in turn attacked L'ura and siphoned her essence.

Adventure Guide
''When Velen and his followers fled Argus aboard the Genedar, the naaru L'ura stayed behind to buy the draenei time to escape. Kil'jaeden, enraged by this betrayal, ordered the wounded naaru sealed away in the Seat of the Triumvirate. Over the long millennia that passed, L'ura fell from Light to Void. Her elegant song of courage and hope became a shadowy dirge of despair, luring those seeking to lay claim to her power.''

Overview
L'ura begins the fight by open portals to the Void, calling in Greater Rift Wardens for defense. While the portals are open, L'ura channels Naaru's Lament, inflicting Shadow damage to all party members. Additionally, L'ura is immune to damage due to Darkened Shroud. Killing the Greater Rift Warden gives Alleria Windrunner the opportunity to close the portal, and use the void energy she receives to cast Dark Torrent. After opening two waves of portals, L'ura continues to to channel Naaru's Lament, but also engages the party directly, gaining new abilities.

Damage Dealers

 * Make sure to spread to catch all bolts fired by each Greater Rift Warden's Fragment of Despair.
 * Prioritize eliminating the Greater Rift Wardens when they are present in order for Alleria to close the rifts.
 * L'ura is vulnerable and takes additional damage while affected by Backlash. Use this time as an opportunity to deal the most damage to L'ura.

Healers

 * L'ura's Naaru's Lament causes party-wide damage, while Void Blast deals strong single-target damage to random party members.
 * The longer L'ura can channel Naaru's Lament, the more damage each of her other attacks can do.

Tanks

 * Greater Rift Warden's Sorrow Shock can cause a spike in damage taken, so be prepared for it.
 * Active portals will constantly spawn Waning Voids, which will need to be picked up when available.

Abilities

 * L'ura
 * Greater Rift Warden
 * Waning Void
 * Greater Rift Warden
 * Waning Void
 * Greater Rift Warden
 * Waning Void
 * Greater Rift Warden
 * Waning Void
 * Waning Void
 * Waning Void
 * Waning Void
 * Waning Void

Related achievements

 * Heroic: Seat of the Triumvirate
 * Mythic: Seat of the Triumvirate
 * Darker Side

Quotes

 * Intro
 * say
 * say
 * say


 * Void Sever
 * yell
 * yell
 * yell
 * yell
 * yell


 * Death
 * Cinematic plays.
 * Alleria siphons whatever remains of L'ura. The void energies surges at Alleria and she collapses. Getting back on her feet, she awakens with the new powers given to her.


 * Outro
 * say
 * say
 * say
 * say
 * say


 * Unused quotes
 * Alleria Windrunner: Such chaos... such anguish. I have never sensed anything like it before.
 * Locus-Walker: It is rare that a naaru falls into Void this way. The few cases I know of have occurred when mortals were involved. What fascinating implications...
 * Locus-Walker: Such musings can wait, though. This entity must die.
 * Alleria Windrunner: How did a being of the Light become a creature of Shadow?
 * Locus-Walker: The Void is a force of change... of transformation. Shadows are fluid, ever shifting.


 * Alleria Windrunner: I feel the fallen naaru's power. It beckons me.
 * Locus-Walker: You stand on the cusp of destiny, Alleria. There will be choices to make... and consequences to face.
 * Alleria Windrunner: Even defeated, the darkened naaru surges with power. I hear the shadows calling to me.


 * Locus-Walker: Claim its essence, Alleria Windrunner. Make its chaos your own.

Objective of

 * Seat of the Triumvirate: Dark Fissures
 * Seat of the Triumvirate: Darkcaller
 * Seat of the Triumvirate: Twilight-Harbinger Tharuul
 * Seat of the Triumvirate: Void-Blade Zedaat
 * Seat of the Triumvirate: Voidmaw
 * The Seat of the Triumvirate: Armor of the Triumvirate

Trivia

 * L'ura is the first naaru to have attack and death animations.
 * Her "Naaru's Lament" ability plays music.

Speculation
While Archmage Y'mera does not know why the spirits of eredar linger in Mac'Aree, a likely explanation is that L'ura is drawing them there like D'ore and K'ure drew spirits to Auchindoun and Oshu'gun, respectively.
 * Unlike the spirits that D'ore and K'ure draws to them, some of the echoes of Mac'Aree are still alive like Velen and Akama, others died far from Argus like Larohir and Hataaru and other still became demons and are not as their echoes appear like Kil'jaeden and Archimonde. Thus they may not be actual spirits at all, but rather echoes of the events unfolding there.
 * It is uncertain why Kil'jaeden didn't simply outright destroy L'ura for her part in helping the draenei escape his clutches, as the Legion seems to have the power to do so, as was the case with O'ros. A possibility is that that he locked it away believing L'ura's energies would serve as a useful potential power source for the eredar some time in the future.