API C Garrison.GetOwnedBuildingInfoAbbrev

Returns basic information on garrison buildings. id, name, textureKit, icon, rank, isBuilding, timeStart, buildTime, canActivate, canUpgrade, isPrebuilt = C_Garrison.GetOwnedBuildingInfoAbbrev(plotID)

Arguments

 * plotID : number

Returns

 * 1. id: number
 * 2. name : string
 * 3. textureKit: string
 * 4. icon: number : FileID
 * 5. rank: number - Rank of the building in this plot, between 1 and 3
 * 6. isBuilding: boolean - Returns true when the building in this plot is still in progress.
 * 7. timeStart: number - Timestamp when the building was placed.
 * 8. buildTime: number - Total duration (in seconds) until the building is completed and can be activated.
 * 9. canActivate: boolean - Returns true when the build has been completed but the building has not yet been activated.
 * 10. canUpgrade: boolean - Returns true when the building has available upgrades. false when already on max level or or plans not known.
 * 11. isPrebuilt : boolean