API AnimationGroup GetIgnoreFramerateThrottle

Returns whether the animation group ignores the global animation frame rate limit. ignored = AnimationGroup:GetIgnoreFramerateThrottle

Returns

 * ignored : Flag - true if the animation group always renders at the real frame rate; nil if it obeys the global animation frame rate limit.

Details

 * Animations obey a global animation frame rate limit by default -- even if the client's FPS is significantly higher, animations will only update at the frame rate returned by.