Endgame (quest)

Objectives
Jump on a Hippogryph when signals you and destroy the Horde Gunship.
 * Gunship destroyed

Description
We need to get rid of that flying gunship if our people have any chance of escaping.

Here's the plan. Keel Harbor had its share of rebel symphatizers in the old days. I've managed to round up a hefty amount of incendiary explosives from one of our storehouses.

We're going to hit the enemy with a force small enough to fly undetected. The night elf hippogryphs should do the trick.

Tobias will give you the signal when we're ready to go.

Rewards
You will receive:

Progress
The only risks worth taking are the ones that lead to victories worth having.

Completion
We did it,. We've started the evacuation. If we leave soon we'll leave the Forsaken fleet in the dust.