The API is no longer being updated here until further notice. |
Sets the smooth progress for an animation.
Animation:SetSmoothProgress(smoothProgress)
Arguments[]
- smoothProgress
- number
Example[]
-- Create a Button with a significant bounce effect.
if not SetSmoothProgressExample then
local frame = CreateFrame('button', "SetSmoothProgressExample", UIParent)
frame:SetPoint("TOP", 0, -30)
frame:SetSize(200,100)
frame.bg = frame:CreateTexture()
frame.bg:SetColorTexture(0,0,0,1)
frame.bg:SetAllPoints()
frame:EnableMouse(true)
frame:RegisterForClicks("AnyDown")
end
local function smoothing(self)
local p = self:GetSmoothProgress()
local c = p^p
self:SetSmoothProgress(c)
end
SetSmoothProgressExample.animationGroup = SetSmoothProgressExample:CreateAnimationGroup()
local scale = SetSmoothProgressExample.animationGroup:CreateAnimation("Scale")
scale:SetScaleFrom(0,0)
scale:SetScaleTo(1,1)
scale:SetDuration(0.1)
scale:SetScript("OnUpdate", smoothing)
SetSmoothProgressExample:SetScript("OnClick", function(self)
self.animationGroup:Play()
end)