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Added in 7.0.3

Returns information about a selected artifact appearance.

artifactAppearanceID, appearanceName, displayIndex, unlocked, failureDescription, uiCameraID, altHandCameraID, swatchColorR, swatchColorG, swatchColorB, modelOpacity, modelSaturation, obtainable
   = C_ArtifactUI.GetAppearanceInfo(appearanceSetIndex, appearanceIndex)

Arguments

appearanceSetIndex 
number - Ranging from 1 to C_ArtifactUI.GetNumAppearanceSets()
appearanceIndex 
number - Numeric index of the appearance in the specified setIndex, from 1 to 4 -- exception: Set 1 for both the Feral and the Guardian Druid Artifacts, which has 7 appearances total, due to racial basic tints: Troll/Zandalari is tint 1, Tauren/Highmountain is tint 2, Night Elf is tint 3, Worgen/Kul Tiran is tint 4, and 5 to 7 for the Pillar of Creation, Light's Heart, and Campaign Effort criteria that would otherwise be index 2 to 4. Querying racial tints other than the one for the current character's race returns nil.

Returns

1. artifactAppearanceID 
number : ArtifactAppearanceID
2. appearanceName 
string - The name of the artifact weapon this appearance goes to
3. displayIndex 
number - The index of this appearance in its set, the same as the appearanceIndex that was entered
4. unlocked 
boolean - Whether this appearance has been unlocked
5. failureDescription 
string? - The requirements for unlocking this appearance. Will return nil for the artifact's base appearance
6. uiCameraID 
number
7. altHandCameraID 
number?
8. swatchColorR 
number - The red component of the appearance swatch button, between 0 and 1
9. swatchColorG 
number - The green component of the appearance swatch button, between 0 and 1
10. swatchColorB 
number - The red component of the appearance swatch button, between 0 and 1
11. modelOpacity 
number - The alpha level (opacity) of the weapon in the Artifact UI, defaulted to 0.5
12. modelSaturation 
number - The saturation level (brightness) of the weapon in the Artifact UI, defaulted to 0.5
13. obtainable 
boolean - Whether the artifact's animation is being suppressed, defaulted to false

Patch changes