Returns all active chat bubbles.
chatBubbles = C_ChatBubbles.GetAllChatBubbles([includeForbidden])
Arguments
- includeForbidden
- boolean? (Default = false)
Returns
- chatBubbles
- Frame[]
Details
- Previously it was required to iterate over the WorldFrame children to access the chat bubbles.
Patch changes
Patch 7.2.5 (2017-06-13): Added.