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layoutInfoAsString = C_EditMode.ConvertLayoutInfoToString(layoutInfo)

Arguments[]

layoutInfo
EditModeLayoutInfo
Field Type Description
layoutName string
layoutType Enum.EditModeLayoutType
systems EditModeSystemInfo[]
Enum.EditModeLayoutType
Value Field Description
0 Preset
1 Account
2 Character
3 Override Added in 10.1.0
EditModeSystemInfo
Field Type Description
system Enum.EditModeSystem
systemIndex number?
anchorInfo EditModeAnchorInfo
anchorInfo2 EditModeAnchorInfo?
settings EditModeSettingInfo[]
isInDefaultPosition boolean
Enum.EditModeSystem
Value Field Description
0 ActionBar
1 CastBar
2 Minimap
3 UnitFrame
4 EncounterBar
5 ExtraAbilities
6 AuraFrame
7 TalkingHeadFrame
8 ChatFrame
9 VehicleLeaveButton
10 LootFrame
11 HudTooltip
12 ObjectiveTracker
13 MicroMenu Added in 10.0.5
14 Bags Added in 10.0.5
15 StatusTrackingBar Added in 10.0.5
16 DurabilityFrame Added in 10.0.5
EditModeAnchorInfo
Field Type Description
point string : FramePointTOPLEFT, TOPRIGHT, BOTTOMLEFT, BOTTOMRIGHT, TOP, BOTTOM, LEFT, RIGHT, CENTER
relativeTo string
relativePoint string : FramePointTOPLEFT, TOPRIGHT, BOTTOMLEFT, BOTTOMRIGHT, TOP, BOTTOM, LEFT, RIGHT, CENTER
offsetX number
offsetY number
EditModeSettingInfo
Field Type Description
setting number
value number

Returns[]

layoutInfoAsString
string
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