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Equips items from a specified equipment set.

setWasEquipped = C_EquipmentSet.UseEquipmentSet(equipmentSetID)

Arguments[]

equipmentSetID
number

Returns[]

setWasEquipped
boolean - true if the set was equipped, nil otherwise. Failure conditions include invalid arguments, and engaging in combat.

Details[]

  • This function does not produce error messages when it fails.
  • FrameXML's EquipmentManager_EquipSet("name") will produce a visible error, but will not provide a return value indicating success/failure.


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