GamePadCursorLeftClickDefault: PADRTRIGGER GamePad button that should emulate mouse Left Click while controlling the mouse cursor
GamePadCursorOnLoginDefault: 1 Enable GamePad cursor control on login and character screens
GamePadCursorPushCameraDefault: 1 Rate for GamePad controlled cursor to push/turn camera when at edge of window
GamePadCursorRightClickDefault: PADRSHOULDER GamePad button that should emulate mouse Right Click while controlling the mouse cursor
GamePadCursorSpeedAccelDefault: 2 Acceleration of GamePad cursor per second as it continues to move
GamePadCursorSpeedMaxDefault: 1 Top speed of GamePad cursor movement
GamePadCursorSpeedStartDefault: 0.1 Speed of GamePad cursor when it starts moving
GamePadTouchCursorEnableDefault: 1 Enable cursor control with GamePad's touch pad
Emulate
GamePadEmulateCtrlDefault: PADLSHOULDER GamePad button that should emulate the Ctrl key
GamePadEmulateShiftDefault: PADLTRIGGER GamePad button that should emulate the Shift key
GamePadEmulateAltDefault: none GamePad button that should emulate the Alt key
GamePadEmulateEscDefault: PADBACK GamePad button that should emulate the Esc key
Movement
GamePadAnalogMovementDefault: 1 Enable analog movement in any direction, rather than just the 8 cardinal directions
GamePadFaceMovementMaxAngleDefault: 0 Max movement to camera angle to face movement direction instead of camera direction. 0 = always, 180 = never (115 allows using strafe with quick turn around)
GamePadFaceMovementMaxAngleCombatDefault: 180 Max movement to camera angle to face movement direction instead of camera direction, in combat. 0 = always, 180 = never (115 allows using strafe with quick turn around)
GamePadStickAxisButtonsDefault: 0 Enables virtual buttons for the GamePad stick cardinal directions
GamePadTankTurnSpeedDefault: 0 If non-zero, character turns like a tank from GamePad movement