GamePadEnableGamePadEnable Default: 0 Whether GamePad input should be enabled
GamePadAbbreviatedBindingReverseGamePadAbbreviatedBindingReverse Default: 1 Display main binding button first so it's visible even if truncated on action bar
GamePadSingleActiveIDGamePadSingleActiveID Default: 0 ID of single GamePad device to use. 0 = Use all devices' combined input
GamePadFactionColorGamePadFactionColor Default: 1 Enable setting GamePad's led color to match current faction
Camera
GamePadCameraLookMaxPitchGamePadCameraLookMaxPitch Default: 0 Max pitch 'Look' stick can adjust camera angle
GamePadCameraLookMaxYawGamePadCameraLookMaxYaw Default: 0 Max yaw 'Look' stick can adjust camera angle
GamePadCameraPitchSpeedGamePadCameraPitchSpeed Default: 1 Pitch speed of GamePad camera moving up/down
GamePadCameraYawSpeedGamePadCameraYawSpeed Default: 1 Yaw speed of GamePad camera turning left/right
GamePadTurnWithCameraGamePadTurnWithCamera Default: 1 Turn character to match when camera facing is changed (1=in-combat, 2=always)
CameraFollowGamepadAdjustDelayCameraFollowGamepadAdjustDelay Default: 1.0, Scope: Account Delay before follow resuming after manually adjusting the camera with Gamepad input
CameraFollowGamepadAdjustEaseInCameraFollowGamepadAdjustEaseIn Default: 1.0, Scope: Account Ease-in time for follow resuming after manually adjusting the camera with Gamepad input
Cursor
GamePadCursorAutoDisableJumpGamePadCursorAutoDisableJump Default: 1 GamePad cursor control will auto-disable when you jump
GamePadCursorAutoDisableSticksGamePadCursorAutoDisableSticks Default: 2 GamePad cursor control will auto-disable on stick input (0=none, 1=movement, 2=movement+cursor)
GamePadCursorAutoEnableGamePadCursorAutoEnable Default: 1 Auto enable GamePad cursor control when opening UIs that may need it
GamePadCursorCenteredEmulationGamePadCursorCenteredEmulation Default: 1 When cursor is centered for GamePad movement, also emulate mouse clicks
GamePadCursorCenteringGamePadCursorCentering Default: 0 When using GamePad, center the cursor
GamePadCursorLeftClickGamePadCursorLeftClick Default: PADRTRIGGER GamePad button that should emulate mouse Left Click while controlling the mouse cursor
GamePadCursorOnLoginGamePadCursorOnLogin Default: 1 Enable GamePad cursor control on login and character screens
GamePadCursorPushCameraGamePadCursorPushCamera Default: 1 Rate for GamePad controlled cursor to push/turn camera when at edge of window
GamePadCursorRightClickGamePadCursorRightClick Default: PADRSHOULDER GamePad button that should emulate mouse Right Click while controlling the mouse cursor
GamePadCursorSpeedAccelGamePadCursorSpeedAccel Default: 2 Acceleration of GamePad cursor per second as it continues to move
GamePadCursorSpeedMaxGamePadCursorSpeedMax Default: 1 Top speed of GamePad cursor movement
GamePadCursorSpeedStartGamePadCursorSpeedStart Default: 0.1 Speed of GamePad cursor when it starts moving
GamePadTouchCursorEnableGamePadTouchCursorEnable Default: 1 Enable cursor control with GamePad's touch pad
Emulate
GamePadEmulateCtrlGamePadEmulateCtrl Default: PADLSHOULDER GamePad button that should emulate the Ctrl key
GamePadEmulateShiftGamePadEmulateShift Default: PADLTRIGGER GamePad button that should emulate the Shift key
GamePadEmulateAltGamePadEmulateAlt Default: none GamePad button that should emulate the Alt key
GamePadEmulateEscGamePadEmulateEsc Default: PADBACK GamePad button that should emulate the Esc key
Movement
GamePadAnalogMovementGamePadAnalogMovement Default: 1 Enable analog movement in any direction, rather than just the 8 cardinal directions
GamePadFaceMovementMaxAngleGamePadFaceMovementMaxAngle Default: 0 Max movement to camera angle to face movement direction instead of camera direction. 0 = always, 180 = never (115 allows using strafe with quick turn around)
GamePadFaceMovementMaxAngleCombatGamePadFaceMovementMaxAngleCombat Default: 180 Max movement to camera angle to face movement direction instead of camera direction, in combat. 0 = always, 180 = never (115 allows using strafe with quick turn around)
GamePadStickAxisButtonsGamePadStickAxisButtons Default: 0 Enables virtual buttons for the GamePad stick cardinal directions
GamePadTankTurnSpeedGamePadTankTurnSpeed Default: 0 If non-zero, character turns like a tank from GamePad movement