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Returns basic information on garrison buildings.

id, name, textureKit, icon, rank, isBuilding, timeStart, buildTime, canActivate, canUpgrade, isPrebuilt = C_Garrison.GetOwnedBuildingInfoAbbrev(plotID)

Arguments[]

plotID
number

Returns[]

1. id
number
2. name
string
3. textureKit
string
4. icon
number : FileID
5. rank
number - Rank of the building in this plot, between 1 and 3
6. isBuilding
boolean - Returns true when the building in this plot is still in progress.
7. timeStart
number - Timestamp when the building was placed.
8. buildTime
number - Total duration (in seconds) until the building is completed and can be activated.
9. canActivate
boolean - Returns true when the build has been completed but the building has not yet been activated.
10. canUpgrade
boolean - Returns true when the building has available upgrades. false when already on max level or or plans not known.
11. isPrebuilt
boolean

Patch changes[]

Warlords of Draenor Patch 6.0.2 (2014-10-14): Added.

See also[]

  • C_Garrison.GetOwnedBuildingInfo()

External Links[]

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