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Sets the player's Group Finder roles

success = C_LFGList.SetRoles(roles)

Arguments[]

roles
table - A table with each role as a string key, and a boolean value for whether that role should be selected. All roles must be present in the table.
Key (string) Value (boolean)
dps true/false
healer true/false
tank true/false

Returns[]

success
boolean - Whether setting the roles was successful or not