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Sets the player's Group Finder roles
success = C_LFGList.SetRoles(roles)
Arguments[]
- roles
- table - A table with each role as a string key, and a boolean value for whether that role should be selected. All roles must be present in the table.
Key (string) Value (boolean) dps true
/false
healer true
/false
tank true
/false
Returns[]
- success
- boolean - Whether setting the roles was successful or not