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Needs summary.
drops = C_LootHistory.GetSortedDropsForEncounter(encounterID)
Arguments[]
- encounterID
- number
Returns[]
- drops
- EncounterLootDropInfo[]?
Field |
Type |
Description
|
lootListID |
number |
|
itemHyperlink |
string |
|
playerRollState |
Enum.EncounterLootDropRollState |
|
currentLeader |
EncounterLootDropRollInfo? |
|
isTied |
boolean? = false |
|
winner |
EncounterLootDropRollInfo? |
|
allPassed |
boolean? = false |
|
rollInfos |
EncounterLootDropRollInfo[] |
|
startTime |
number |
|
duration |
number |
|
Enum.EncounterLootDropRollState
Value |
Field |
Description
|
0 |
NeedMainSpec |
|
1 |
NeedOffSpec |
|
2 |
Transmog |
|
3 |
Greed |
|
4 |
NoRoll |
|
5 |
Pass |
|
EncounterLootDropRollInfo
Field |
Type |
Description
|
playerName |
string |
|
playerGUID |
string : WOWGUID |
|
playerClass |
string |
|
isSelf |
boolean |
|
state |
Enum.EncounterLootDropRollState |
|
isWinner |
boolean? = false |
|
roll |
number? |
|
Enum.EncounterLootDropRollState
Value |
Field |
Description
|
0 |
NeedMainSpec |
|
1 |
NeedOffSpec |
|
2 |
Transmog |
|
3 |
Greed |
|
4 |
NoRoll |
|
5 |
Pass |
|