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Patch
Added in 6.0.2

Picks up the specified mount onto the cursor, usually in preparation for placing it on an action button.

C_MountJournal.Pickup(displayIndex)

Arguments

displayIndex 
number - Index of the mount, in the range of 1 to C_MountJournal.GetNumMounts() (inclusive), or 0 to pick up the "Summon Random Favorite Mount" button

Details

  • Triggers CURSOR_UPDATE to indicate that the contents of the cursor have changed
  • Triggers ACTIONBAR_SHOWGRID to indicate that the outlines of empty action bar buttons are now being displayed
  • Does nothing if the specified index is out of bounds or belongs to a mount that the player has not collected.
  • When a mount is on the cursor, GetCursorInfo() returns "mount", <mountActionID> where <mountActionID> is the same as the second value returned by GetActionInfo() for an action button containing the same mount.
  • When the "Summon Random Favorite Mount" button is on the cursor or action button, the mountActionID is 268435455.

Patch changes

See also

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