Returns true if the player is actively within a timewalking campaign.
inChromieTime = C_PlayerInfo.IsPlayerInChromieTime()
Returns
- inChromieTime
- boolean
Patch changes
Patch 9.0.1 (2020-10-13): Added.
Returns true if the player is actively within a timewalking campaign.
inChromieTime = C_PlayerInfo.IsPlayerInChromieTime()