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Returns whether you are currently in a battleground/battlefield.
isActiveBattlefield = C_PvP.IsActiveBattlefield()
Returns[]
- isActiveBattlefield
- boolean - whether the player is in an active battlefield.
Patch changes[]
Patch 8.1.5 (2019-03-12): Moved to C_PvP.IsActiveBattlefield. The previous alias is deprecated. [1]
Patch 5.1.0 (2012-11-27): Added as InActiveBattlefield.
