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Returns a string representing a file ID.

filename = C_Texture.GetFilenameFromFileDataID(fileDataID)

Arguments[]

fileDataID
number - The file ID to query.

Returns[]

filename
string - A string of the form "FileData ID {fileDataID}".

Details[]

Patch changes[]

Dragonflight Patch 10.0.0 (2022-10-25): Added.

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