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Checks if the Trade Skill UI is open for a profession linked by another character.
isLinked = C_TradeSkillUI.IsTradeSkillLinked()
Returns[]
- isLinked
- boolean - true if the Trade Skill UI is open for a profession linked by another character, false otherwise.
Patch changes[]
Patch 7.0.3 (2016-07-19): Added. Replaces IsTradeSkillLinked.