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Checks if the Trade Skill UI is open for a profession.
isReady = C_TradeSkillUI.IsTradeSkillReady()
Returns[]
- isReady
- boolean - true if the Trade Skill UI is open and loaded for a profession, false otherwise.
Details[]
- The event TRADE_SKILL_UPDATE fires after UI loads all the trade skills; This can be used if isReady returns false
Patch changes[]
Patch 7.0.3 (2016-07-19): Added.