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Returns meta information about a TraitCurrency, use C_Traits.GetTreeCurrencyInfo if you're looking for TraitCurrency spent/available instead.

flags, type, currencyTypesID, icon = C_Traits.GetTraitCurrencyInfo(traitCurrencyID)

Arguments[]

traitCurrencyID
number

Returns[]

flags
number - any combination of bit flags of Enum.TraitCurrencyFlag
type
Enum.TraitCurrencyFlag - indicates how the TraitCurrency is sourced
currencyTypesID
number? - CurrencyID, if non-empty, the TraitCurrency is directly linked to the specified Currency
icon
number? - IconID


Enum.TraitCurrencyFlag
Value Field Description
0x1 ShowQuantityAsSpent Currently not used by any TraitCurrency
0x2 TraitSourcedShowMax Currently not used by any TraitCurrency
0x4 UseClassIcon Currently, all currencies with this flag are TalentTree class talent points
0x8 UseSpecIcon Currently, all currencies with this flag are TalentTree spec talent points
Enum.TraitCurrencyType
Value Field Description
0 Gold Currency used is gold
1 CurrencyTypesBased TraitCurrencies of this type will spend regular CurrencyID, see currencyTypesID return value
2 TraitSourced This TraitCurrency can be earned through being above a certain level (e.g. for talent points), earning achievements (e.g. for some profession unlocks,
or dragon riding), or by spending points in another TraitNode (e.g. profession unlocks). See TraitCurrencySource.db2


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