|
Automated updating of API pages at this location, to reflect patch changes, has ceased from 10.1.7 onwards.
|
Returns the list of TraitCurrencies related to a TraitTree.
treeCurrencyInfo = C_Traits.GetTreeCurrencyInfo(configID, treeID, excludeStagedChanges)
Arguments[]
- configID
- number - For TalentTrees this will often be C_ClassTalents.GetActiveConfigID, this is -1 when inspecting a player. For professions, this will be C_ProfSpecs.GetConfigIDForSkillLine.
- treeID
- number - For TalentTrees a class specific TreeID, for professions C_ProfSpecs.GetSpecTabIDsForSkillLine.
- excludeStagedChanges
- boolean - If true, the committed value is returned; if false, the staged value is returned instead.
Returns[]
- treeCurrencyInfo
- TreeCurrencyInfo[] - For TalentTrees, the first currency returned is for the class points, the second currency is spec points.
Field |
Type |
Description
|
traitCurrencyID |
number |
Can be used in e.g. C_Traits.GetNodeCost and C_Traits.GetTraitCurrencyInfo
|
quantity |
number |
How much currency is available to be used, e.g. available talent points, or profession knowledge.
|
maxQuantity |
number? |
For TalentsTrees, the amount of points available at your current level.
|
spent |
number |
The amount of currency already spent on traits.
|
Dragonflight Talent System |
---|
|
| |
C_Traits |
---|
| Config | |
---|
| Tree | |
---|
| Node | |
---|
| Purchasing | |
---|
| | |
---|
| |
C_ClassTalents |
---|
| Loadouts | |
---|
| Config | |
---|
| Starter Build | |
---|
| | |
---|
| |
|
|