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Attempt to refund a rank. Changes are not applied until they are committed (through C_Traits.CommitConfig or C_ClassTalents.CommitConfig).
success = C_Traits.RefundRank(configID, nodeID)
Arguments[]
- configID
- number
- nodeID
- number
Returns[]
- success
- boolean
Details[]
It's possible, that refunding a node, results in other nodes being refunded too. E.g. if you no longer meet a gate criterium, or if the node is the only path to a set of selected talents.
See also[]
C_Traits.SetSelection to unselect a Selection node. C_Traits.RefundRank should not be used with selection nodes (aka choice nodes).
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