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Patch
Added in 7.0.3

Returns the sources for an appearance.

sources = C_TransmogCollection.GetAppearanceSources(appearanceID [, categoryType, transmogLocation])

Arguments

appearanceID 
number : AppearanceID
categoryType 
Enum.TransmogCollectionType?
transmogLocation 
TransmogLocationMixin?



Enum.TransmogCollectionType
Value Key Description
0 None Added in 9.1.0
1 Head
2 Shoulder
3 Back
4 Chest
5 Shirt
6 Tabard
7 Wrist
8 Hands
9 Waist
10 Legs
11 Feet
12 Wand
13 OneHAxe
14 OneHSword
15 OneHMace
16 Dagger
17 Fist
18 Shield
19 Holdable
20 TwoHAxe
21 TwoHSword
22 TwoHMace
23 Staff
24 Polearm
25 Bow
26 Gun
27 Crossbow
28 Warglaives
29 Paired

Returns

sources 
AppearanceSourceInfo[] - Only returns valid data for the class proficiency, otherwise returns nil.
Key Type Description
categoryID number Enum.TransmogCollectionType
invType number Enum.InventoryType
isCollected boolean Whether the item has been collected
isHideVisual boolean? Whether the item is a hidden visual, e.g.  [Hidden Helm]
itemID number
itemModID number 0=Normal, 1=Heroic, 3=Mythic/Elite, 4=Raid Finder[1]
name string?
quality number? Enum.ItemQuality
sourceID number
sourceType number? Appearance Source Type
visualID number AppearanceID
meetsTransmogPlayerCondition boolean? false if player doesn't meet transmog requirement, else nil
useError string? Reason that meetsTransmogPlayerCondition == false.
useErrorType number? Enum.TransmogUseErrorType
Enum.TransmogUseErrorType
Value Key
0 None
1 PlayerCondition
2 Skill
3 Ability
4 Faction
5 Holiday
6 HotRecheckFailed

Patch changes

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