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Patch
Added in 7.2.0

Returns sources for a transmog set's slot. Only returns valid data for the current class (proficiency).

sources = C_TransmogSets.GetSourcesForSlot(transmogSetID, slot)

Arguments

transmogSetID 
number
slot 
number - InventorySlotId

Returns

sources 
structure - AppearanceSourceInfo[]
AppearanceSourceInfo
Key Type Description
categoryID number Appearance Category ID
invType number Enum.InventoryType
isCollected boolean Whether the item has been collected
isHideVisual boolean? Whether the item is a hidden visual, e.g.  [Hidden Helm]
itemID number
itemModID number 0=Normal, 1=Heroic, 3=Mythic/Elite, 4=Raid Finder[1]
name string?
quality number? Enum.ItemQuality
sourceID number
sourceType number? Appearance Source Type
visualID number AppearanceID
meetsTransmogPlayerCondition boolean? false if player doesn't meet transmog requirement, else nil
useError string? Reason that meetsTransmogPlayerCondition == false.

Patch changes

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