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status = C_VoiceChat.CreateChannel("channelDisplayName")

Arguments

channelDisplayName 
string

Returns

status 
Enum.VoiceChatStatusCode
Enum.VoiceChatStatusCode
Value Key Description
0 Success
1 OperationPending
2 TooManyRequests
3 LoginProhibited
4 ClientNotInitialized
5 ClientNotLoggedIn
6 ClientAlreadyLoggedIn
7 ChannelNameTooShort
8 ChannelNameTooLong
9 ChannelAlreadyExists
10 AlreadyInChannel
11 TargetNotFound
12 Failure
13 ServiceLost
14 UnableToLaunchProxy
15 ProxyConnectionTimeOut
16 ProxyConnectionUnableToConnect
17 ProxyConnectionUnexpectedDisconnect
18 Disabled
19 UnsupportedChatChannelType
20 InvalidCommunityStream
21 PlayerSilenced
22 PlayerVoiceChatParentalDisabled
23 InvalidInputDevice Added in 8.2.0
24 InvalidOutputDevice Added in 8.2.0

Patch changes

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