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Returns true if the currently displayed model supports the given animation ID.
hasAnimation = CharacterModelBase:HasAnimation(anim)
Arguments[]
- anim
- AnimationDataEnum - An animation ID
Returns[]
- hasAnimation
- boolean - True if the model has the animation; false otherwise
Example[]
modelCanPlayTalkingAnimation = myModel:HasAnimation(60) -- 60 is the animation ID for the talking animation
Patch changes[]
Patch 7.0.3 (2016-07-19): Added.
