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Patch
Added in 1.1.0 / 1.13.2

Advances the quest completion dialog to the reward selection step.

CompleteQuest()

Details

  • Unlike the name would suggest, this does not finalize the completion of a quest. Instead it is called when you press the continue button, and is used to continue from the progress dialog to the completion dialog.
  • If you're interested in hooking the function called when completing a quest, check out QuestRewardCompleteButton_OnClick (in FrameXML\QuestFrame.lua) instead.