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Patch
Added in 1.0.0 / 1.13.2

True if the item held by the cursor can be equipped in the specified (equipment) inventory slot.

fitsInSlot = CursorCanGoInSlot(invSlot)

Arguments

invSlot 
Number : inventorySlotId - Inventory slot to query

Returns

fitsInSlot 
boolean - 1 if the thing currently on the cursor can go into the specified slot, nil otherwise.
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