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Creates a MaskTexture object from a Frame.
mask = Frame:CreateMaskTexture([name [, layer, inheritsFrom, subLayer])
Arguments
- name
- string
- layer
- string : layer
- inheritsFrom
- string
- subLayer
- number
Returns
- mask
- object : MaskTexture
Example
- Applies a circle texture mask.
local f = CreateFrame("Frame")
f:SetPoint("CENTER")
f:SetSize(32, 32)
f.tex = f:CreateTexture(nil, "ARTWORK")
f.tex:SetAllPoints(f)
f.tex:SetTexture("Interface/Tooltips/UI-Tooltip-Background")
f.tex:SetColorTexture(0, 0, 0, 0.5) -- black, 50% opacity
f.mask = f:CreateMaskTexture()
f.mask:SetAllPoints(f.tex)
f.mask:SetTexture("Interface/CHARACTERFRAME/TempPortraitAlphaMask", "CLAMPTOBLACKADDITIVE", "CLAMPTOBLACKADDITIVE")
f.tex:AddMaskTexture(f.mask)
- Applies a hexagon texture mask (HotS icon) to a texture with Texture:SetMask()[1]
local f = CreateFrame("Frame", nil, UIParent)
f:SetPoint("CENTER")
f:SetSize(64, 64)
f.tex = f:CreateTexture()
f.tex:SetAllPoints(f)
f.tex:SetTexture("Interface/Icons/Ability_Ambush")
f.tex:SetMask("Interface/ChatFrame/UI-ChatIcon-HotS")
Patch changes
Patch 7.2.0 (2017-03-28): Added.[2]
See also
References
- ^ Resike 2016-02-29. Texture:SetMask().
- ^ guema 2017-05-02. MaskTexture : new widget for 7.2.