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Returns whether the frame propagates keyboard events.

propagate = Frame:GetPropagateKeyboardInput()

Returns

propagate 
Boolean - true if the frame propagates keyboard input, false if the frame consumes keyboard input.

Details

  • The value returned by this function are only meaningful for keyboard-enabled widgets.
  • Frames that propagate keyboard input allow the OnKeyDown/OnKeyUp script handlers of further keyboard-enabled widgets to run; frames that consume keyboard input do not.

See also

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