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Appends a line of text to the tooltip widget.

GameTooltip:AddLine(tooltipText [, r, g, b, wrapText])

Arguments[]

tooltipText
string - Text to appear in new line.
r
number - Red color component (between 0 and 1).
g
number - Green color component (between 0 and 1).
b
number - Blue color component (between 0 and 1).
wrapText
boolean - True allows the new line to wrap, false widens the tooltip as necessary to fit the line.

Details[]

  • The tooltip resizes in its OnShow handler,[1] so calling this function on an already-visible tooltip will cause the new line to appear outside of the tooltip's backdrop.
  • If the r, g, b values are not specified, the line appears in the game's normal font color (gold).
  • By default, the first line is a larger font (GameTooltipHeaderText) than subsequent lines (GameTooltipText).

Example[]

GameTooltip:SetOwner(TargetFrame, "ANCHOR_RIGHT")
GameTooltip:AddLine("First line")
GameTooltip:AddLine("Subsequent line", 1, 1, 1)
GameTooltip:Show()

References[]

 
  1. ^ GameTooltip_CalculatePadding() in FrameXML/GameTooltip.lua, archived at Townlong-Yak
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