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Returns the index of the current active specialization/talent/glyph group.
activeSpec = GetActiveSpecGroup([isInspect])
Arguments[]
- isInspect
- boolean? (Defaults to false) - If true returns the information for the inspected unit instead of the player.
Returns[]
- activeSpec
- number - The index of the player's active specialization/talent/glyph group (1 for primary / 2 for secondary).
Patch changes[]
Patch 5.0.4 (2012-08-28): Replaced GetActiveTalentGroup.