Returns the index of the current active specialization/talent/glyph group.
activeSpec = GetActiveSpecGroup([isInspect])
Arguments
- isInspect
- boolean - If true returns the information for the inspected unit instead of the player. Defaults to false.
Returns
- activeSpec
- number - The index of the player's active specialization/talent/glyph group (1 for primary / 2 for secondary).
Patch history
Patch 5.0.4 (2012-08-28): Replaced GetActiveTalentGroup.