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Returns a specific combat rating.

rating = GetCombatRating(combatRatingIdentifier)

Arguments[]

combatRatingIdentifier
number - One of the following constants from FrameXML/PaperDollFrame.lua:
Value Field Description
1 CR_WEAPON_SKILL Removed in patch 6.0.2
2 CR_DEFENSE_SKILL
3 CR_DODGE
4 CR_PARRY
5 CR_BLOCK
6 CR_HIT_MELEE
7 CR_HIT_RANGED
8 CR_HIT_SPELL
9 CR_CRIT_MELEE
10 CR_CRIT_RANGED
11 CR_CRIT_SPELL
12 CR_MULTISTRIKE Formerly CR_HIT_TAKEN_MELEE until patch 6.0.2
13 CR_READINESS Formerly CR_HIT_TAKEN_SPELL until patch 6.0.2
14 CR_SPEED Formerly CR_HIT_TAKEN_SPELL until patch 6.0.2
15 CR_RESILIENCE_CRIT_TAKEN
16 CR_RESILIENCE_PLAYER_DAMAGE_TAKEN
17 CR_LIFESTEAL Formerly CR_CRIT_TAKEN_SPELL until patch 6.0.2
18 CR_HASTE_MELEE
19 CR_HASTE_RANGED
20 CR_HASTE_SPELL
21 CR_AVOIDANCE Formerly CR_WEAPON_SKILL_MAINHAND until patch 6.0.2
22 CR_WEAPON_SKILL_OFFHAND Removed in patch 6.0.2
23 CR_WEAPON_SKILL_RANGED
24 CR_EXPERTISE
25 CR_ARMOR_PENETRATION
26 CR_MASTERY
27 CR_PVP_POWER Removed in patch 6.0.2
29 CR_VERSATILITY_DAMAGE_DONE
31 CR_VERSATILITY_DAMAGE_TAKEN

Returns[]

rating
number - the actual rating for the combat rating.

Details[]

Related API GetCombatRatingBonus

Example[]

local hitRating = GetCombatRating(CR_HIT_MELEE)
print(hitRating) -- 63
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