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Returns the cursor's position on the screen.
x, y = GetCursorPosition()
Returns[]
- x
- number - x coordinate unaffected by UI scale; 0 at the left edge of the screen.
- y
- number - y coordinate unaffected by UI scale; 0 at the bottom edge of the screen.
Details[]
- Returns scale-independent coordinates similar to Cursor:GetCenter() if 'Cursor' was a valid frame not affected by scaling.
- Assuming UIParent spans the entire screen, you can convert these coordinates to UIParent offsets by dividing by its effective scale. The following snippet positions a small texture at the cursor's location.
local uiScale, x, y = UIParent:GetEffectiveScale(), GetCursorPosition() local tex = UIParent:CreateTexture() tex:SetTexture(1,1,1) tex:SetSize(4,4) tex:SetPoint("CENTER", nil, "BOTTOMLEFT", x / uiScale, y / uiScale)