Returns the amount of Melee Hit %, not from Melee Hit Rating, that your character has.
hitModifier = GetHitModifier()
Returns
- hitModifier
- number - hit modifier (e.g. 16 for 16%)
Example
/dump GetCombatRatingBonus(CR_HIT_MELEE) + GetHitModifier();
and returns the Melee Hit Chance displayed in the paper doll.