Dschiggs@legacy41536957 (talk | contribs) |
Dschiggs@legacy41536957 (talk | contribs) |
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::'''1''' → not in an instance |
::'''1''' → not in an instance |
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:: '''2''' → 5 players normal |
:: '''2''' → 5 players normal |
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+ | :: '''3''' → 5 players heroic |
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:: '''4''' → 10 players normal |
:: '''4''' → 10 players normal |
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:: '''6''' → 10 players heroic |
:: '''6''' → 10 players heroic |
Revision as of 23:34, 30 August 2012
Automated updating of API pages at this location, to reflect patch changes, has ceased from 10.1.7 onwards. |
Returns the difficulty for instance you are currently in.
difficulty = GetInstanceDifficulty()
Arguments
None
Returns
Values have changed with 5.0.4. The values below might not be correct
- difficulty
- Number - The difficulty of the instance
- 1 → 5 or 10 players normal (also 40 player raids)
- 2 → 5 players heroic / 25 players normal
- 3 → 10 players heroic
- 4 → 25 players heroic
New values since 5.0.4 (not complete)
- 1 → not in an instance
- 2 → 5 players normal
- 3 → 5 players heroic
- 4 → 10 players normal
- 6 → 10 players heroic
- 7 → 25 players heroic
- 8 → LFR
- 10 → 40 players
Details
Returns 1 if not in an instance.
3.2.0: 3 (epic) removed and added 3-4 for new split between normal/heroic and 10/25
5.0.4: Changed return values