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== Returns ==
 
== Returns ==
Values have changed with 5.0.4. The values below might not be correct
 
:; difficulty : Number - The difficulty of the instance
 
:: '''1''' → 5 or 10 players normal (also 40 player raids)
 
:: '''2''' → 5 players heroic / 25 players normal
 
:: '''3''' → 10 players heroic
 
:: '''4''' → 25 players heroic
 
 
------------------
 
New values since 5.0.4
 
   
 
:: '''1''' → not in an instance
 
:: '''1''' → not in an instance

Revision as of 23:39, 30 August 2012

Returns the difficulty for instance you are currently in.

difficulty = GetInstanceDifficulty()

Arguments

None


Returns

1 → not in an instance
2 → 5 players normal
3 → 5 players heroic
4 → 10 players normal
5 → 25 players normal
6 → 10 players heroic
7 → 25 players heroic
8 → LFR
9 → ????? (Challenge mode maybe?)
10 → 40 players

Details

Returns 1 if not in an instance.

3.2.0: 3 (epic) removed and added 3-4 for new split between normal/heroic and 10/25

5.0.4: Changed return values