Returns one of several codes describing the "status" of an equipped item. The main use for this function is generalized durability checks.
alertStatus = GetInventoryAlertStatus("index");
- string - one of the following:
- number - 0 for normal (6 or more durability points left), 1 for yellow (5 to 1 durability points left), 2 for broken (0 durability points left).
- Used primarily for DurabilityFrame, ie the armor man placed under the Minimap when your equipment is damaged or broken.