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Patch
Added in 1.0.0 / 1.13.2

True if an inventory item has zero durability.

isBroken = GetInventoryItemBroken(unit, slotId)

Parameters

Arguments

unit 
String - The UnitId of the unit whose inventory is to be queried.
slotId 
Numeric - The inventory slot to be queried, obtained via GetInventorySlotInfo.

Returns

isBroken 
Flag - Returns nil if the specified item is not broken, or 1 if it is.
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