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Returns the item link for an equipped item.

itemLink = GetInventoryItemLink(unit, invSlotId)

Arguments[]

unit
string : UnitId - The unit whose inventory is to be queried.
invSlotId
number : InventorySlotId - The inventory slot to be queried.

Returns[]

itemLink
string? : ItemLink - The item link for the specified item.

Example[]

local mainHandLink = GetInventoryItemLink("player",GetInventorySlotInfo("MainHandSlot"))
local _, _, _, _, _, _, itemType = GetItemInfo(mainHandLink)
DEFAULT_CHAT_FRAME:AddMessage(itemType)

Result

Prints the subtype of the mainhand weapon - for example "Mace" or "Sword".
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