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Returns the base mastery percentage.

mastery = GetMastery()

Returns[]

mastery
number - sum of player's base and rating bonus mastery.

Details[]

Mastery does not suffer diminishing returns, but the value returns by GetMastery is not, necessarily, your final Mastery value. Different classes, in different forms, can have a multiplier performed against the value returned by GetMastery.

To find your true Mastery, and the multiplier factor used to calculate it, see GetMasteryEffect.

See also[]

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