Automated updating of API pages at this location, to reflect patch changes, has ceased from 10.1.7 onwards. |
Returns the base mastery percentage.
mastery = GetMastery()
Returns[]
- mastery
- number - sum of player's base and rating bonus mastery.
Details[]
Mastery does not suffer diminishing returns, but the value returns by GetMastery is not, necessarily, your final Mastery value. Different classes, in different forms, can have a multiplier performed against the value returned by GetMastery.
To find your true Mastery, and the multiplier factor used to calculate it, see GetMasteryEffect.