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Patch
Added in 2.4.0 / 1.13.2

Returns the number of languages your character can speak.

NumLanguages = GetNumLanguages()

Parameters

Arguments

none

Returns

NumLanguages 
Numeric - Returns the number of languages your character can speak.

Example

for x=1, GetNumLanguages() do
  DEFAULT_CHAT_FRAME:AddMessage(GetLanguageByIndex(x))
end

Notes

  • Currently (v3.0.3) this function returns either 1 or 2. For Humans and Orcs, it returns 1. For all other races, it returns 2.
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