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Returns information about a PvP (honor) talent.

talentID, name, icon, selected, available, spellID, unlocked, row, column, known, grantedByAura = GetPvpTalentInfoByID(talentID[, specGroupIndex, isInspect, inspectUnit])

Arguments[]

talentID
number - Talent ID.
specGroupIndex
number? - Index of active specialization group (GetActiveSpecGroup); if nil, the selected/available return values will always be false.
isInspect
boolean? - If non-nil, returns information based on inspectedUnit.
inspectedUnit
string? - Inspected unitId.

Returns[]

1. talentID
number - Talent ID.
2. name
string - Talent name.
3. texture
number - FileID
4. selected
boolean - true if the talent is chosen, false otherwise.
5. available
boolean - true if the talent tier is chosen, or if it is level-appropriate for the player and the player has no talents selected in that tier, false otherwise.
6. spellID
number - Spell ID that is added to the spellbook.
7. unlocked
boolean - Whether the talent is unlocked.
8. row
number - The row the talent is from.
9. column
number - The column the talent is from.
10. known
boolean - true if the talent is known, false otherwise.
11. grantedByAura
boolean - true if the talent is granted by an aura (i.e., an effect on an item), false otherwise. The Spell azerite essence 17 [Conflict and Strife] Azerite Essence uses this instead of selected.

Patch changes[]

Battle for Azeroth Patch 8.0.1 (2018-07-17): PvP talents are no longer organized into a row/column table.

See also[]

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