Automated updating of API pages at this location, to reflect patch changes, has ceased from 10.1.7 onwards. |
Returns which type of weapon the player currently has unsheathed.
sheathState = GetSheathState()
Returns[]
- sheathState
- number - Currently unsheathed weapon type:
Value | Weapon |
---|---|
1 | None |
2 | Melee |
3 | Ranged |
Patch changes[]
Patch 4.3.0 (2011-11-29): Added.