Returns which type of weapon the player currently has unsheathed.
sheathState = GetSheathState()
Returns
- sheathState
- number - Currently unsheathed weapon type:
Value | Weapon |
---|---|
1 | None |
2 | Melee |
3 | Ranged |
Patch history
Patch 4.3.0 (2011-11-29): Added.