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Patch
Added in 1.1.0 / 1.13.2

Returns whether an inventory item is locked, usually as it awaits pending action.

isLocked = IsInventoryItemLocked(slotId)

Arguments
slotId 
number - The slot ID used to refer to that slot in the other GetInventory functions.
Returns
isLocked 
boolean - 1 if the slot is locked, nil otherwise

Notes

  • PickupInventoryItem on an empty slot will not lock that slot.
  • PickupInventoryItem on the ammo slot will not lock that slot.
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