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For a rogue, the default Blizzard UI action slot numbering is
 
For a rogue, the default Blizzard UI action slot numbering is
 
1-12 main bar
 
1-12 main bar
13-24 unknown. I could not find what these 12 buttons were
+
13-24 Exist in Action bar two... Hit the little yellow arrow to find it.
 
25-36 far right (on the right) (added through Interface Options) (top to bottom)
 
25-36 far right (on the right) (added through Interface Options) (top to bottom)
 
37-48 far right (on the left) (added through Interface Options) (top to bottom)
 
37-48 far right (on the left) (added through Interface Options) (top to bottom)

Revision as of 18:16, 19 July 2006

IsUsableAction

Determine if an action can be used.

isUsable, notEnoughMana = IsUsableAction(slot)

Parameters

Arguments

(slot)
slot
Integer - The action slot to retrieve data for.

For a warrior, the action slot numbering is

 25-36  bar on right-side of screen, far right    (top to bottom)
 37-48  bar on right-side of screen, in one column    (top to bottom)
 49-60  lower right bar    (left to right)
 61-72  lower left  bar    (left to right)
 73-84  battle stance bar    (left to right)
 85-96  defensive stance bar    (left to right)
 97-108 berserker stance bar    (left to right)


For a rogue, the default Blizzard UI action slot numbering is

 1-12   main bar
 13-24  Exist in Action bar two... Hit the little yellow arrow to find it.
 25-36  far right (on the right) (added through Interface Options)    (top to bottom)
 37-48  far right (on the left) (added through Interface Options)    (top to bottom)
 49-60  bottom right (added through Interface Options)    (left to right)
 61-72  bottom left (added through Interface Options)    (left to right)
 73-84  stealth bar    (left to right)

not sure for other classes, but it is probably different.

Returns

isUsable, notEnoughMana
isUsable
Flag - Returns 1 if the action is valid for use at present (Does NOT include cooldown or range tests), nil otherwise.
notEnoughMana
Flag - Returns 1 if the reason for the action not being usable is because there is not enough mana/rage/energy, nil otherwise.

Example

local isUsable, notEnoughMana = IsUsableAction(1);

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