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Joins the specified chat channel.

type, name = JoinChannelByName(channelName [, password, frameID, hasVoice])

Arguments[]

channelName
string - The name of the channel to join. You can't use the "-" character in channelName.
password
string? - The channel password, nil if none.
frameID
number? - The chat frame ID number to add the channel to. Use Frame:GetID() to retrieve it for chat frame objects.
hasVoice
boolean - Enable voice chat for this channel.

Returns[]

type
number - The type of channel. 0 for a undefined channel, 1 for the zone General channel, etc
name
string? - The name of the channel.

Example[]

local channel_type, channel_name = JoinChannelByName("Mammoth", "thesane", ChatFrame1:GetID(), 1);
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