Automated updating of API pages at this location, to reflect patch changes, has ceased from 10.1.7 onwards. |
Joins the specified chat channel.
type, name = JoinChannelByName(channelName [, password, frameID, hasVoice])
Arguments[]
- channelName
- string - The name of the channel to join. You can't use the "-" character in channelName.
- password
- string? - The channel password, nil if none.
- frameID
- number? - The chat frame ID number to add the channel to. Use Frame:GetID() to retrieve it for chat frame objects.
- hasVoice
- boolean - Enable voice chat for this channel.
Returns[]
- type
- number - The type of channel. 0 for a undefined channel, 1 for the zone General channel, etc
- name
- string? - The name of the channel.
Example[]
local channel_type, channel_name = JoinChannelByName("Mammoth", "thesane", ChatFrame1:GetID(), 1);