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Patch
Added in 1.1.0 / 1.13.2

Joins the channel with the specified name. A player can be in a maximum of 10 chat channels.

type, name = JoinChannelByName(channelName [, password, frameID, hasVoice])

Arguments

channelName 
string - The name of the channel to join. You can't use the "-" character in channelName.
password 
string?Optional. Could be nil. - The channel password, nil if none.
frameID 
number?Optional. Could be nil. - The chat frame ID number to add the channel to. Use Frame:GetID() to retrieve it for chat frame objects.
hasVoice 
boolean - Enable voice chat for this channel.

Returns

type 
number - The type of channel. 0 for a undefined channel, 1 for the zone General channel, etc
name 
string?Optional. Could be nil. - The name of the channel.

Example

local channel_type, channel_name = JoinChannelByName("Mammoth", "thesane", ChatFrame1:GetID(), 1);
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