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This function change the minimap player arrow with given texture file.

Minimap:SetPlayerTexture(textureFile)

Arguments

textureFile 
string - path and filename of an texture file

Details

  • Default texture Interface\Minimap\MinimapArrow
  • Currently scaling and alpha can be changed.

Example

Minimap:SetPlayerTexture("Interface\\Minimap\\Vehicle-SilvershardMines-Arrow")

Example

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