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Patch
Added in 1.1.0 / 1.13.2

The player stops moving forward at the specified time.

MoveForwardStop(startTime)

Arguments

stopTime 
Stop moving forward at this time, per GetTime * 1000.

Details

  • As of 1.6, the time parameter seems to be ignored, and this function needs to be called as the result of a button press.

Patch changes

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