True if the pet can be abandoned.
canAbandon = PetCanBeAbandoned()
Returns
- canAbandon
- boolean -
true
if the player's pet can be abandoned.
Example
if ( PetCanBeAbandoned() ) then PetAbandon(); end
True if the pet can be abandoned.
canAbandon = PetCanBeAbandoned()
true
if the player's pet can be abandoned.if ( PetCanBeAbandoned() ) then PetAbandon(); end