The API is no longer being updated here until further notice. |
This function is restricted.
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Adjusts the x and y offset of the region.
ScriptRegionResizing:AdjustPointsOffset(x, y)
Arguments[]
- x
- number - Offset right (negative for left).
- y
- number - Offset up (negative for down).
Details[]
- Equivalent to looping through all anchor points and shifting the x and y offsets.
Example[]
local f = CreateFrame("Frame", nil, UIParent)
f:SetPoint("CENTER")
f:SetSize(64, 64)
f.tex = f:CreateTexture()
f.tex:SetAllPoints(f)
f.tex:SetTexture("interface/icons/inv_mushroom_11")
-- slowly moves the mushroom to the topright of the screen
C_Timer.NewTicker(1, function() f:AdjustPointsOffset(5, 5) end)
Patch changes[]
Patch 10.1.7 (2023-09-05): Cannot be called on secure frames while in combat.
Patch 9.0.1 (2020-10-13): Added.