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Returns the number of anchor points that a region is using to position itself.

number = MyRegion:GetNumPoints()

Returns

number
The number of anchor points used to position a region
relativeTo

Example

-- a way of looping through all points
for i=1, MyRegion:GetNumPoints() do   
    print(MyRegion:GetPoint(i));
end

Details

  • Returns zero on a newly-created region, or after a call to ClearAllPoints()
  • Returns a positive integer after SetPoint() or SetAllPoints(); but the value will not increase further by repeated calls overwriting the same point (ie, setting "TOPLEFT" more than once)
  • SetHeight(), SetWidth() and SetSize() do not actually create points and leave this value unchanged

Patch changes

WoW Icon update.png Patch 1.10.0 / API (2006-03-28): Added.

See also

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